@leemorrison You’re being polite. Yes I got my bomber and some air shot down during the first two turns but I overextended very badly with Japan, mostly because I underestimated the value the tanks would give you in terms of exploiting openings in my positions.
BotA Round 5 (Middle Earth): Lalapalooza vs AlexGreat
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I definitly want to stress that my remarks are not about overall balance. I totally agree that both sides can win.
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I think you’re up ;)
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I am, but not before kid asleep ;)
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Freefolk
Freefolk buy 2 archerss and 3 lightCavalrys; Remaining resources: 2 PUs;Combat Move - Freefolk
1 lightCavalry moved from Tharbad to S. Dunland
1 lightCavalry moved from Tharbad to S. Dunland
1 lightCavalry moved from Tharbad to S. Dunland
1 lightCavalry moved from Cardolan to S. Dunland
3 archerss, 2 hobbitss and 2 spearInfantrys moved from Cardolan to Eregion
1 spearInfantry moved from Tharbad to Eregion
1 spearInfantry moved from Tharbad to Eregion
1 spearInfantry moved from Tharbad to Eregion
1 archers moved from Tharbad to Eregion
1 lightCavalry moved from Bree to Eregion
1 lightCavalry moved from Bree to Eregion
1 catapult and 1 spearInfantry moved from S. Downs to Cardolan
1 hobbits moved from Shire to Minhiriath
1 spearInfantry moved from Bree to S. Downs
1 spearInfantry moved from Fornost to Breelands
1 spearInfantry moved from Fornost to Breelands
1 archers moved from N. Dunland to S. Dunland
1 spearInfantry moved from N. Dunland to S. DunlandCombat - Freefolk
Battle in S. Dunland
Freefolk attack with 1 archers, 4 lightCavalrys and 1 spearInfantry
Neutral defend with 1 spearInfantry
Freefolk roll dice for 1 archers, 4 lightCavalrys and 1 spearInfantry in S. Dunland, round 1 : 2/1 hits
Neutral roll dice for 1 spearInfantry in S. Dunland, round 1 : 1/1 hits
1 archers owned by the Freefolk and 1 spearInfantry owned by the Neutral lost in S. Dunland
Freefolk win, taking S. Dunland from Neutral with 4 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 0
Casualties for Freefolk: 1 archers
Casualties for Neutral: 1 spearInfantryNon Combat Move - Freefolk
Place Units - Freefolk
2 archerss placed in Tharbad
3 lightCavalrys placed in BreeTurn Complete - Freefolk
Freefolk collect 21 PUs; end with 23 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Mordor
Mordor buy 3 orcss, 2 siegeTowers and 2 trollss; Remaining resources: 0 PUs;Combat Move - Mordor
1 orcs and 1 trolls moved from E. Emnet to Eastfold
1 trolls moved from E. Emnet to Anorien
2 nazguls moved from Anduin East Bank to Anorien
1 nazgul moved from Anduin East Bank to EastfoldCombat - Mordor
Battle in Anorien
Mordor attack with 2 nazguls and 1 trolls
Gondor defend with 3 towerGuards
Units damaged: 1 nazgul owned by the Mordor
Units damaged: 1 nazgul owned by the Mordor
Mordor win, taking Anorien from Gondor with 2 nazguls and 1 trolls remaining. Battle score for attacker is 12
Casualties for Gondor: 3 towerGuards
Battle in Eastfold
Mordor attack with 1 nazgul, 1 orcs and 1 trolls
Rohan defend with 1 castle and 4 fortificationss
Units damaged: 1 nazgul owned by the Mordor
Mordor win, taking Eastfold from Rohan with 1 nazgul, 1 orcs and 1 trolls remaining. Battle score for attacker is 8
Casualties for Rohan: 4 fortificationssNon Combat Move - Mordor
2 orcss and 1 siegeTower moved from S. Mirkwood to Anduin East Bank
2 trollss moved from Dol Goldur to Anduin East Bank
3 trollss moved from N. Brown Lands to Wold
13 orcss and 5 siegeTowers moved from S. Ithilien to N. Ithilien
5 orcss moved from Minas Morgul to N. Ithilien
3 trollss moved from Wold to Westfold
2 nazguls moved from Anorien to E. Emnet
1 nazgul moved from Eastfold to WestfoldPlace Units - Mordor
3 orcss and 1 siegeTower placed in Dol Goldur
1 siegeTower and 2 trollss placed in Minas Morgul
Mordor undo move 2.
Mordor undo move 1.
2 trollss placed in Dol Goldur
3 orcss and 2 siegeTowers placed in Minas MorgulTurn Complete - Mordor
Mordor collect 33 PUs; end with 33 PUs total
3 units repaired. -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Rohan
Rohan buy 1 heavyCavalry and 3 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rohan
1 lightCavalry moved from Helms Deep to Eastfold
1 lightCavalry moved from Helms Deep to Eastfold
1 lightCavalry moved from Helms Deep to Eastfold
1 spearInfantry moved from Helms Deep to EastfoldCombat - Rohan
Battle in Eastfold
Rohan attack with 3 lightCavalrys and 1 spearInfantry
Mordor defend with 1 castle, 1 orcs and 1 trolls
Rohan roll dice for 3 lightCavalrys and 1 spearInfantry in Eastfold, round 1 : 1/1 hits
Mordor roll dice for 1 orcs and 1 trolls in Eastfold, round 1 : 0/1 hits
1 orcs owned by the Mordor lost in Eastfold
Rohan roll dice for 3 lightCavalrys and 1 spearInfantry in Eastfold, round 2 : 1/1 hits
Mordor roll dice for 1 trolls in Eastfold, round 2 : 1/1 hits
1 spearInfantry owned by the Rohan and 1 trolls owned by the Mordor lost in Eastfold
Rohan win, taking Eastfold from Mordor with 3 lightCavalrys remaining. Battle score for attacker is 6
Casualties for Rohan: 1 spearInfantry
Casualties for Mordor: 1 orcs and 1 trollsNon Combat Move - Rohan
Place Units - Rohan
1 heavyCavalry and 3 spearInfantrys placed in Helms DeepTurn Complete - Rohan
Rohan collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Goblins
Goblins buy 1 bats, 7 shooterss and 4 stabberss; Remaining resources: 0 PUs;Combat Move - Goblins
1 shooters moved from Westfold to Eastfold
1 bats moved from Isengard to Eastfold
1 shooters and 1 stabbers moved from Wold to Westfold
1 shooters moved from Fangorn to Westfold
2 wargss moved from Anduin East Bank to Eastfold
1 shooters moved from Gladden to Carrock
Goblins take Carrock from Elves
1 shooters moved from Drimrill Dale to Gladden
1 shooters and 1 stabbers moved from Lorien to Celebran
3 wargss moved from Anduin East Bank to Westfold
1 shooters and 1 stabbers moved from Celebran to Wold
5 shooterss and 8 stabberss moved from Drimrill Dale to Moria
1 stabbers moved from Drimrill Dale to Celebran
1 trolls moved from Drimrill Dale to Celebran
2 stabberss moved from N. Caves to Drimrill Dale
4 shooterss and 2 stabberss moved from Celebran to Moria
1 bats moved from Moria to N. Dunland
1 shooters moved from S. Caves to N. DunlandCombat - Goblins
Battle in N. Dunland
Goblins attack with 1 bats and 1 shooters
Freefolk defend with 1 hobbits
Goblins win, taking N. Dunland from Freefolk with 1 bats and 1 shooters remaining. Battle score for attacker is 2
Casualties for Freefolk: 1 hobbits
Battle in Eastfold
Goblins attack with 1 bats, 1 shooters and 2 wargss
Rohan defend with 1 castle and 3 lightCavalrys
Goblins win, taking Eastfold from Rohan with 1 bats and 2 wargss remaining. Battle score for attacker is 10
Casualties for Rohan: 3 lightCavalrys
Casualties for Goblins: 1 shootersNon Combat Move - Goblins
1 bats moved from Eastfold to Westfold
1 bats moved from N. Dunland to MoriaPlace Units - Goblins
2 shooterss placed in N. Caves
1 bats, 3 shooterss and 4 stabberss placed in Moria
2 shooterss placed in S. Caves
Goblins undo move 3.
Goblins undo move 2.
4 shooterss and 4 stabberss placed in Moria
1 bats placed in Lorien
1 shooters placed in S. CavesTurn Complete - Goblins
Goblins collect 32 PUs; end with 32 PUs total -
Didn’t mean to be pushy earlier!
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didnt take it that way, no worries.
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Elves
Elves buy 3 hobbitss and 3 hunterss; Remaining resources: 1 PUs;Combat Move - Elves
1 eagles moved from Rivendell to N. Caves
1 hunters moved from Rivendell to Eregion
1 hunters moved from Rivendell to Eregion
1 hunters moved from Eregion to N. Caves
1 hunters moved from Eregion to N. Caves
1 hunters moved from Eregion to N. Caves
1 hunters moved from Eregion to N. Caves
1 hunters moved from High Mirkwood to Carrock
1 hunters moved from High Mirkwood to Carrock
1 hunters moved from High Mirkwood to CarrockCombat - Elves
Battle in Carrock
Elves attack with 3 hunterss
Goblins defend with 1 shooters
Elves roll dice for 3 hunterss in Carrock, round 1 : 1/0 hits
Goblins roll dice for 1 shooters in Carrock, round 1 : 1/1 hits
1 shooters owned by the Goblins and 1 hunters owned by the Elves lost in Carrock
Elves win, taking Carrock from Goblins with 2 hunterss remaining. Battle score for attacker is -2
Casualties for Goblins: 1 shooters
Casualties for Elves: 1 hunters
Battle in N. Caves
Elves attack with 1 eagles and 4 hunterss
Goblins defend with 1 castle and 4 shooterss
Elves roll dice for 1 eagles and 4 hunterss in N. Caves, round 1 : 1/1 hits
Goblins roll dice for 4 shooterss in N. Caves, round 1 : 2/1 hits
1 shooters owned by the Goblins and 2 hunterss owned by the Elves lost in N. Caves
Elves roll dice for 1 eagles and 2 hunterss in N. Caves, round 2 : 1/0 hits
Goblins roll dice for 3 shooterss in N. Caves, round 2 : 1/0 hits
1 shooters owned by the Goblins and 1 hunters owned by the Elves lost in N. Caves
Elves roll dice for 1 eagles and 1 hunters in N. Caves, round 3 : 1/1 hits
Goblins roll dice for 2 shooterss in N. Caves, round 3 : 1/1 hits
1 shooters owned by the Goblins and 1 hunters owned by the Elves lost in N. Caves
retreated to N. Caves
Goblins win with 1 shooters remaining. Battle score for attacker is -10
Casualties for Goblins: 3 shooterss
Casualties for Elves: 4 hunterssNon Combat Move - Elves
1 eagles moved from N. Caves to EregionPlace Units - Elves
3 hobbitss and 1 hunters placed in Rivendell
1 hunters placed in High Mirkwood
1 hunters placed in RivendellTurn Complete - Elves
Elves collect 19 PUs; end with 20 PUs total -
what is really annoying is how the goblins hit with every extra roll. takes a huge toll.
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Haradrim
Haradrim buy 1 oliphant, 2 rafts and 1 spearInfantry; Remaining resources: 2 PUs;Combat Move - Haradrim
1 raft moved from S. Gondor Coast to Anduin Mouth
1 spearInfantry moved from Tolfolas to Anduin Mouth
1 spearInfantry moved from Anduin Mouth to W. Osg.
Haradrim take W. Osg. from Gondor
4 corsairss, 4 oliphants and 3 spearInfantrys moved from S. Ithilien to N. Ithilien
1 caravel moved from S. W. Central Sea Zone to Anfalas Coast
1 raft moved from S. E. Central Sea Zone to N. E. Central Sea Zone
1 raft moved from Umbar Coast to S. Gondor Coast
3 spearInfantrys moved from City of Corsairs to Umbar Peninsula
3 caravels, 3 corsairss, 5 galleons and 6 spearInfantrys moved from S. W. Central Sea Zone to Andrast Coast
3 corsairss and 6 spearInfantrys moved from Andrast Coast to Andrast
2 caravels moved from Umbar Peninsula Coast to S. E. Central Sea Zone
2 caravels moved from Bay of Harad to Umbar Peninsula CoastCombat - Haradrim
Battle in Andrast
Haradrim attack with 3 corsairss and 6 spearInfantrys
Gondor defend with 1 castle, 4 fortificationss and 2 towerGuards
Haradrim win, taking Andrast from Gondor with 1 corsairs and 4 spearInfantrys remaining. Battle score for attacker is 2
Casualties for Haradrim: 2 corsairss and 2 spearInfantrys
Casualties for Gondor: 4 fortificationss and 2 towerGuardsNon Combat Move - Haradrim
1 raft moved from Umbar Coast to S. E. Central Sea ZonePlace Units - Haradrim
2 rafts placed in Umbar Coast
1 oliphant and 1 spearInfantry placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 24 PUs; end with 26 PUs total -
Like I said, those goblins love manflesh! And elven flesh even more so!
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Very authentic game, lol
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Gondor
Gondor buy 3 rafts, 2 towers and 4 towerGuards; Remaining resources: 0 PUs;Combat Move - Gondor
1 towerGuard moved from Druwaith Laur to Andrast
1 spearInfantry moved from Druwaith Laur to Andrast
1 spearInfantry moved from Druwaith Laur to Andrast
1 undead moved from Anfalas to Andrast
1 towerGuard moved from Anfalas to Andrast
1 towerGuard moved from Anfalas to Andrast
1 spearInfantry moved from Druwaith Laur to Andrast
1 towerGuard moved from Anfalas to Andrast
1 raft moved from Gilrain to S. Gondor Coast
1 caravel moved from Morthond to Anduin Mouth
1 galleon moved from Morthond to Anduin Mouth
1 galleon moved from Morthond to S. Gondor Coast
2 caravels, 6 galleons and 6 rafts moved from Morthond to Anfalas Coast
1 heavyCavalry moved from Druwaith Laur to N. Dunland
1 towerGuard moved from Lossarnach to Anorien
1 heavyCavalry moved from Minas Tirith to Anorien
1 undead moved from E. Osg. to W. Osg.
1 undead moved from E. Osg. to W. Osg.
1 trebuche moved from E. Osg. to W. Osg.Combat - Gondor
Battle in Andrast
Gondor attack with 3 spearInfantrys, 4 towerGuards and 1 undead
Haradrim defend with 1 castle, 1 corsairs and 4 spearInfantrys
Gondor roll dice for 3 spearInfantrys, 4 towerGuards and 1 undead in Andrast, round 1 : 2/0 hits
Haradrim roll dice for 1 corsairs and 4 spearInfantrys in Andrast, round 1 : 1/1 hits
1 undead owned by the Gondor , 1 spearInfantry owned by the Haradrim and 1 corsairs owned by the Haradrim lost in Andrast
Gondor roll dice for 3 spearInfantrys and 4 towerGuards in Andrast, round 2 : 2/1 hits
Haradrim roll dice for 3 spearInfantrys in Andrast, round 2 : 1/0 hits
2 spearInfantrys owned by the Haradrim and 1 spearInfantry owned by the Gondor lost in Andrast
Gondor roll dice for 2 spearInfantrys and 4 towerGuards in Andrast, round 3 : 2/1 hits
Haradrim roll dice for 1 spearInfantry in Andrast, round 3 : 1/1 hits
1 spearInfantry owned by the Haradrim and 1 spearInfantry owned by the Gondor lost in Andrast
Gondor win, taking Andrast from Haradrim with 1 spearInfantry and 4 towerGuards remaining. Battle score for attacker is 10
Casualties for Haradrim: 1 corsairs and 4 spearInfantrys
Casualties for Gondor: 2 spearInfantrys and 1 undead
Battle in Anorien
Gondor attack with 1 heavyCavalry and 1 towerGuard
Mordor defend with 1 trolls
Gondor roll dice for 1 heavyCavalry and 1 towerGuard in Anorien, round 1 : 1/1 hits
Mordor roll dice for 1 trolls in Anorien, round 1 : 1/1 hits
1 trolls owned by the Mordor and 1 towerGuard owned by the Gondor lost in Anorien
Gondor win, taking Anorien from Mordor with 1 heavyCavalry remaining. Battle score for attacker is 2
Casualties for Gondor: 1 towerGuard
Casualties for Mordor: 1 trolls
Battle in Anfalas Coast
Gondor attack with 2 caravels, 6 galleons and 6 rafts
Haradrim defend with 1 caravel
Gondor roll dice for 2 caravels, 6 galleons and 6 rafts in Anfalas Coast, round 1 : 3/1 hits
Haradrim roll dice for 1 caravel in Anfalas Coast, round 1 : 0/1 hits
1 caravel owned by the Haradrim lost in Anfalas Coast
Gondor win with 2 caravels, 6 galleons and 6 rafts remaining. Battle score for attacker is 5
Casualties for Haradrim: 1 caravel
Battle in Anduin Mouth
Gondor attack with 1 caravel and 1 galleon
Haradrim defend with 1 raft
Gondor roll dice for 1 caravel and 1 galleon in Anduin Mouth, round 1 : 0/1 hits
Haradrim roll dice for 1 raft in Anduin Mouth, round 1 : 0/1 hits
Gondor roll dice for 1 caravel and 1 galleon in Anduin Mouth, round 2 : 0/1 hits
Haradrim roll dice for 1 raft in Anduin Mouth, round 2 : 0/1 hits
Gondor roll dice for 1 caravel and 1 galleon in Anduin Mouth, round 3 : 1/1 hits
Haradrim roll dice for 1 raft in Anduin Mouth, round 3 : 0/1 hits
1 raft owned by the Haradrim lost in Anduin Mouth
Gondor win with 1 caravel and 1 galleon remaining. Battle score for attacker is 2
Casualties for Haradrim: 1 raft
Battle in N. Dunland
Gondor attack with 1 heavyCavalry
Goblins defend with 1 shooters
Gondor roll dice for 1 heavyCavalry in N. Dunland, round 1 : 0/1 hits
Goblins roll dice for 1 shooters in N. Dunland, round 1 : 1/1 hits
1 heavyCavalry owned by the Gondor lost in N. Dunland
Goblins win with 1 shooters remaining. Battle score for attacker is -5
Casualties for Gondor: 1 heavyCavalry
Battle in S. Gondor Coast
Gondor attack with 1 galleon and 1 raft
Haradrim defend with 1 raft
Gondor roll dice for 1 galleon and 1 raft in S. Gondor Coast, round 1 : 1/1 hits
Haradrim roll dice for 1 raft in S. Gondor Coast, round 1 : 1/1 hits
1 raft owned by the Gondor and 1 raft owned by the Haradrim lost in S. Gondor Coast
Gondor win with 1 galleon remaining. Battle score for attacker is 0
Casualties for Haradrim: 1 raft
Casualties for Gondor: 1 raft
Battle in W. Osg.
Gondor attack with 1 trebuche and 2 undeads
Haradrim defend with 1 castle and 1 spearInfantry
Gondor roll dice for 1 trebuche and 2 undeads in W. Osg., round 1 : 1/0 hits
Haradrim roll dice for 1 spearInfantry in W. Osg., round 1 : 0/1 hits
1 spearInfantry owned by the Haradrim lost in W. Osg.
Gondor win, taking W. Osg. from Haradrim with 1 trebuche and 2 undeads remaining. Battle score for attacker is 3
Casualties for Haradrim: 1 spearInfantryNon Combat Move - Gondor
Place Units - Gondor
3 rafts placed in Anfalas Coast
2 towers placed in E. Osg.
4 towerGuards placed in Minas TirithTurn Complete - Gondor
Gondor collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Rhun
Rhun buy 8 fortificationss and 2 spearInfantrys; Remaining resources: 2 PUs;Combat Move - Rhun
8 chariotArcherss, 10 spearInfantrys, 2 warChariots and 1 warWagon moved from Iron Hills to Withered Heath
1 spearInfantry moved from N. Rhun to Iron Hills
1 spearInfantry moved from Rhun to N. RhunCombat - Rhun
Battle in Withered Heath
Rhun attack with 8 chariotArcherss, 10 spearInfantrys, 2 warChariots and 1 warWagon
Dwarves defend with 1 berzerkers
Rhun win, taking Withered Heath from Dwarves with 8 chariotArcherss, 10 spearInfantrys, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 5
Casualties for Dwarves: 1 berzerkersNon Combat Move - Rhun
Place Units - Rhun
6 fortificationss placed in Rhun
2 fortificationss and 2 spearInfantrys placed in Iron HillsTurn Complete - Rhun
Rhun collect 19 PUs; end with 21 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Dale
Dale buy 2 archerss and 1 spearInfantry; Remaining resources: 0 PUs;Combat Move - Dale
4 archerss and 5 spearInfantrys moved from N. Dale to Withered Heath
1 lightCavalry moved from Lake Town to Withered Heath
1 lightCavalry moved from Lake Town to Withered HeathCombat - Dale
Battle in Withered Heath
Dale attack with 4 archerss, 2 lightCavalrys and 5 spearInfantrys
Rhun defend with 8 chariotArcherss, 10 spearInfantrys, 2 warChariots and 1 warWagon
Dale roll dice for 4 archerss, 2 lightCavalrys and 5 spearInfantrys in Withered Heath, round 1 : 3/1 hits
Rhun roll dice for 8 chariotArcherss, 10 spearInfantrys, 2 warChariots and 1 warWagon in Withered Heath, round 1 : 7/0 hits
1 spearInfantry owned by the Rhun , 2 warChariots owned by the Rhun , 4 spearInfantrys owned by the Dale and 3 archerss owned by the Dale lost in Withered Heath
Dale roll dice for 1 archers, 2 lightCavalrys and 1 spearInfantry in Withered Heath, round 2 : 1/1 hits
Rhun roll dice for 8 chariotArcherss, 9 spearInfantrys and 1 warWagon in Withered Heath, round 2 : 7/1 hits
1 spearInfantry owned by the Rhun , 2 lightCavalrys owned by the Dale , 1 spearInfantry owned by the Dale and 1 archers owned by the Dale lost in Withered Heath
Rhun win with 8 chariotArcherss, 8 spearInfantrys and 1 warWagon remaining. Battle score for attacker is -17
Casualties for Rhun: 2 spearInfantrys and 2 warChariots
Casualties for Dale: 4 archerss, 2 lightCavalrys and 5 spearInfantrysNon Combat Move - Dale
1 spearInfantry moved from S. Dale to N. Dale
1 spearInfantry moved from E. Mirkwood to N. Dale
1 spearInfantry moved from Lake Town to N. Dale
1 heavyCavalry moved from W. Mirkwood to N. DalePlace Units - Dale
2 archerss and 1 spearInfantry placed in Lake TownTurn Complete - Dale
Dale collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Khand
Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs;Combat Move - Khand
1 raiders moved from S. Ithilien to Minas Morgul
2 raiderCavalrys moved from Khand to Minas Morgul
4 raiderss and 2 xbowInfantrys moved from N. Ithilien to Anorien
1 warWolves moved from Dagorlad to E. Emnet
2 raiderCavalrys moved from S. Brown Lands to S. Dunland
2 raiderCavalrys moved from Anduin East Bank to S. DunlandCombat - Khand
Battle in S. Dunland
Khand attack with 4 raiderCavalrys
Freefolk defend with 4 lightCavalrys and 1 spearInfantry
2 raiderCavalrys retreated to Westfold
Freefolk win with 1 spearInfantry remaining. Battle score for attacker is 6
Casualties for Freefolk: 4 lightCavalrys
Casualties for Khand: 2 raiderCavalrys
Battle in Anorien
Khand attack with 4 raiderss and 2 xbowInfantrys
Gondor defend with 1 heavyCavalry
Khand win, taking Anorien from Gondor with 4 raiderss and 2 xbowInfantrys remaining. Battle score for attacker is 5
Casualties for Gondor: 1 heavyCavalryNon Combat Move - Khand
2 raiderCavalrys moved from N. Ithilien to WoldPlace Units - Khand
2 raiderCavalrys placed in KhandTurn Complete - Khand
Khand collect 11 PUs; end with 11 PUs total -
You definitely schooled me in Andrast. I didn’t see the land connection to your big force across the bay!
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I dont think this will be critical, you seem well ahead :)
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