@simon33
6 more hits
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 fighters, 13 infantry and 2 mech_infantrys; Remaining resources: 1 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 45 Sea Zone to 56 Sea Zone
4 carriers moved from 42 Sea Zone to 61 Sea Zone
1 destroyer moved from 42 Sea Zone to 61 Sea Zone
2 fighters and 3 tactical_bombers moved from 42 Sea Zone to 61 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 61 Sea Zone
1 fighter moved from French Indo China to 61 Sea Zone
2 carriers moved from 44 Sea Zone to 56 Sea Zone
3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 57 Sea Zone
3 fighters and 1 tactical_bomber moved from 57 Sea Zone to 56 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
1 mech_infantry moved from Java to 42 Sea Zone
1 mech_infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone
1 battleship moved from 42 Sea Zone to 61 Sea Zone
1 battleship moved from 42 Sea Zone to 56 Sea Zone
3 artilleries and 3 infantry moved from Burma to India
1 mech_infantry moved from French Indo China to Hunan
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Suiyuyan
1 artillery moved from Shensi to Suiyuyan
1 infantry moved from Manchuria to Jehol
1 bomber moved from Yunnan to Suiyuyan
1 bomber moved from Yunnan to India
2 fighters moved from Philippines to Shantung
2 fighters moved from French Indo China to Shantung
1 fighter moved from Yunnan to Shantung
1 tactical_bomber moved from Yunnan to Shantung
2 fighters and 2 tactical_bombers moved from Yunnan to India
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Suiyuyan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 artillery and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in India, round 1 : 6/11 hits
UK_Pacific roll dice for 1 artillery and 3 infantry in India, round 1 : 1/4 hits
3 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 3 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 3 infantry
Non Combat Move - Japanese
1 aaGun moved from Shensi to Suiyuyan
1 bomber moved from Suiyuyan to Yunnan
1 bomber moved from India to French Indo China
2 fighters and 2 tactical_bombers moved from India to Yunnan
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 cruiser and 1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 38 Sea Zone
Place Units - Japanese
3 infantry placed in Shantung
3 fighters and 7 infantry placed in Japan
3 infantry placed in Malaya
2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,6,2,5,3,3,5,2,3,3,5,2,4,2,3,6,3,2,6,3,2,5,3,6,1,2,6
Japanese collect 56 PUs (8 lost to blockades); end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 factory_minor, 5 fighters, 6 infantry and 1 tactical_bomber
Kwangsi : 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 7 fighters, 1 harbour and 10 infantry
Jehol : 1 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 bomber, 2 fighters and 2 tactical_bombers
Suiyuyan : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Kweichow : 1 flag
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 2 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 cruiser, 1 destroyer, 3 submarines and 3 transports
39 Sea Zone : 1 flag
38 Sea Zone : 1 submarine
56 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport
61 Sea Zone : 1 battleship, 4 carriers, 1 destroyer, 4 fighters, 1 mech_infantry, 4 tactical_bombers and 1 transport
79 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 54 / 77
Russians : 21 / 21
Japanese : 64 / 71
Americans : 55 / 72
Chinese : 1 / 6
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 16 / 16
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I’ll need time to think about this turn. If there’s anything I can do to salvage this game, it’s now.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
Combat - Americans
Non Combat Move - Americans
2 infantry and 3 mech_infantrys moved from Korea to 6 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 5 fighters, 2 infantry, 3 mech_infantrys, 3 submarines, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 21 Sea Zone
2 infantry and 3 mech_infantrys moved from 21 Sea Zone to Guam
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 30 Sea Zone to 49 Sea Zone
1 fighter moved from 49 Sea Zone to Queensland
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from Tobruk to Egypt
4 infantry moved from French West Africa to 87 Sea Zone
4 infantry, 1 submarine and 3 transports moved from 87 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 101 Sea Zone to 90 Sea Zone
1 fighter moved from 90 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 carrier moved from 101 Sea Zone to 90 Sea Zone
1 carrier moved from 90 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 infantry moved from Tunisia to Libya
1 aaGun and 1 infantry moved from Algeria to Tunisia
Place Units - Americans
1 factory_minor placed in Korea
1 harbour placed in Tobruk
2 bombers, 1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Research Technology - British
British spend 5 on tech rolls
British removing all Technology Tokens after unsuccessful research.
Purchase Units - British
British repair 14 damage on 14 factory_majors; Remaining resources: 14 PUs; 0 techTokens;
British buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to French Central Africa: 2 infantry
EDIT: Removing units owned by Americans from French West Africa: 2 infantry
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry moved from West India to India
1 bomber moved from Russia to Kazakhstan
1 bomber moved from Kazakhstan to Eastern Persia
1 bomber moved from Eastern Persia to India
1 mech_infantry moved from Kazakhstan to Rostov
1 mech_infantry moved from Kazakhstan to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
3 fighters moved from Russia to Tambov
Combat - British
Battle in India
British attack with 2 artilleries, 1 bomber and 2 infantry
Japanese defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
retreated to India
Japanese win with 2 artilleries remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 artilleries and 2 infantry
Battle in Rostov
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour
British win, taking Rostov from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Tambov
British attack with 3 fighters and 1 mech_infantry
Italians defend with 1 armour
British win with 3 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Rostov to Russia
3 fighters moved from Tambov to Russia
1 bomber moved from India to West India
1 artillery and 2 infantry moved from Iraq to Persia
3 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Iraq to Persia
1 armour moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Malta to 96 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 cruisers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 96 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
2 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Turn Complete - UK_Pacific
I’ll need a miracle now.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bryansk to Rostov
1 bomber moved from Bryansk to Rostov
1 bomber and 1 infantry moved from Bryansk to Smolensk
Combat - Italians
Battle in Smolensk
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Smolensk, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 bomber and 1 infantry in Rostov, round 1 : 0/2 hits
Russians roll dice for 1 mech_infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Rostov
retreated to Rostov
Russians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 infantry moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Northern Italy to France
1 bomber moved from Rostov to Vyborg
1 bomber moved from Smolensk to Vyborg
1 artillery and 2 infantry moved from Northern Italy to France
Place Units - Italians
4 infantry placed in Northern Italy
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,4
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for Italians :
British Somaliland : 1 flag
Cyprus : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 artilleries and 4 infantry
Romania : 2 infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 7 infantry
Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Vyborg : 2 bombers
Tambov : 1 flag
Western Ukraine : 1 flag
Smolensk : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 54 / 77
Russians : 22 / 21
Japanese : 61 / 71
Americans : 55 / 75
Chinese : 4 / 4
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 15 / 20
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Korea to 21 Sea Zone
3 fighters moved from 21 Sea Zone to Guam
1 cruiser, 2 destroyers and 3 submarines moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from New Zealand to 63 Sea Zone
1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to New South Wales
2 infantry moved from Iraq to Persia
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Tobruk to Alexandria
2 infantry moved from Libya to Tobruk
2 infantry moved from Scotland to United Kingdom
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 carriers, 1 destroyer, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Romania to Bessarabia
1 infantry moved from Bryansk to Tambov
21 armour and 10 mech_infantrys moved from Bryansk to Volgograd
5 artilleries and 20 infantry moved from Bryansk to Rostov
6 armour and 6 mech_infantrys moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
6 armour and 6 mech_infantrys moved from Kazakhstan to Volgograd
4 submarines moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Norway to 113 Sea Zone
4 artilleries, 7 infantry and 2 mech_infantrys moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
4 artilleries, 8 infantry, 2 mech_infantrys and 7 transports moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
4 artilleries, 8 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
1 bomber moved from Western Germany to 110 Sea Zone
3 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 carrier, 4 submarines and 8 transports
British defend with 1 destroyer
Germans roll dice for 4 submarines in 110 Sea Zone, round 1 : 0/4 hits
Germans roll dice for 1 bomber, 1 carrier and 8 transports in 110 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 4 submarines in 110 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 1 carrier, 4 submarines and 8 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Volgograd
Germans attack with 27 armour and 16 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 27 armour and 16 mech_infantrys in Volgograd, round 1 : 11/43 hits
Russians roll dice for 2 infantry in Volgograd, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 27 armour and 16 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 5 artilleries and 20 infantry
British defend with 1 mech_infantry
Germans roll dice for 5 artilleries and 20 infantry in Rostov, round 1 : 4/25 hits
Russians roll dice for 1 mech_infantry in Rostov, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 5 artilleries and 20 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in United Kingdom
Germans attack with 1 armour, 4 artilleries, 3 bombers, 4 fighters, 9 infantry, 2 mech_infantrys and 3 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 12 infantry
AA guns fire in United Kingdom : 3/10 hits
1 tactical_bomber owned by the Germans and 2 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 armour, 4 artilleries, 3 bombers, 2 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers in United Kingdom, round 1 : 7/23 hits
British roll dice for 5 aaGuns and 14 infantry in United Kingdom, round 1 : 6/14 hits
2 infantry owned by the British , 6 infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 4 artilleries, 3 bombers, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in United Kingdom, round 2 : 6/17 hits
British roll dice for 12 infantry in United Kingdom, round 2 : 4/12 hits
4 infantry owned by the British , 2 infantry owned by the French , 3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in United Kingdom
Germans roll dice for 1 armour, 4 artilleries, 3 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in United Kingdom, round 3 : 6/13 hits
British roll dice for 6 infantry in United Kingdom, round 3 : 1/6 hits
6 infantry owned by the British and 1 mech_infantry owned by the Germans lost in United Kingdom
Germans captures 33PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 4 artilleries, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns and 12 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 cruiser moved from 112 Sea Zone to 108 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from United Kingdom to 110 Sea Zone
1 bomber moved from 110 Sea Zone to Western Germany
3 bombers moved from United Kingdom to Western Germany
4 aaGuns moved from Bryansk to Rostov
Place Units - Germans
2 carriers and 1 destroyer placed in 110 Sea Zone
1 infantry and 2 mech_infantrys placed in Novgorod
1 armour, 4 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,1
Germans collect 61 PUs (4 lost to blockades); end with 94 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 114 PUs
Territory Summary for Germans :
Kazakhstan : 1 flag
United Kingdom : 1 flag, 1 airfield, 1 armour, 4 artilleries, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 4 bombers, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 4 aaGuns, 5 artilleries and 20 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 3 infantry
Tambov : 1 infantry
Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 flag, 27 armour, 1 factory_minor and 16 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Caucasus : 1 flag
108 Sea Zone : 1 cruiser
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 3 carriers, 1 destroyer, 2 fighters, 4 submarines, 2 tactical_bombers and 8 transports
Production/PUs Summary :
Germans : 65 / 114
Russians : 17 / 21
Japanese : 61 / 71
Americans : 55 / 75
Chinese : 4 / 4
British : 27 / 0
UK_Pacific : 2 / 0
Italians : 15 / 20
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
hehe I blocked usa. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
4 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Tambov
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Smolensk
Russians attack with 4 infantry
Italians defend with 1 infantry
Russians win, taking Smolensk from Italians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Bryansk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 armour and 6 mech_infantrys moved from Russia to Archangel
1 tactical_bomber moved from Bryansk to Russia
2 aaGuns and 10 infantry moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Samara
Place Units - Russians
5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 22 PUs total
Close to over. Not over.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 destroyers, 5 infantry, 3 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 1 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Jehol to Manchuria
5 fighters and 1 tactical_bomber moved from Shantung to Manchuria
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Yunnan to Kansu
2 artilleries moved from India to West India
1 bomber moved from French Indo China to West India
1 battleship, 4 carriers, 1 destroyer, 4 fighters, 1 mech_infantry, 4 tactical_bombers and 1 transport moved from 61 Sea Zone to 62 Sea Zone
4 fighters, 1 mech_infantry and 4 tactical_bombers moved from 62 Sea Zone to New South Wales
1 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
3 fighters and 1 tactical_bomber moved from 56 Sea Zone to New South Wales
2 carriers moved from 56 Sea Zone to 61 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to South Australia
1 battleship moved from 56 Sea Zone to 62 Sea Zone
Combat - Japanese
Battle in Manchuria
Japanese attack with 5 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry; Americans defend with 1 infantry
Japanese roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 1 : 2/7 hits
Chinese roll dice for 3 infantry in Manchuria, round 1 : 2/3 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese , 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Manchuria
Japanese roll dice for 4 fighters and 1 tactical_bomber in Manchuria, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 2 infantry
Casualties for Americans: 1 infantry
Battle in West India
Japanese attack with 2 artilleries and 1 bomber
British defend with 1 bomber
Japanese roll dice for 2 artilleries and 1 bomber in West India, round 1 : 1/3 hits
UK_Pacific roll dice for 1 bomber in West India, round 1 : 1/1 hits
1 bomber owned by the British and 1 artillery owned by the Japanese lost in West India
Japanese win, taking West India from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery
Casualties for British: 1 bomber
Battle in 62 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 1 destroyer and 2 transports
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 battleships, 4 carriers, 1 destroyer and 2 transports in 62 Sea Zone, round 1 : 1/3 hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 62 Sea Zone
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 2 battleships, 4 carriers, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in New South Wales
Japanese attack with 7 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
ANZAC defend with 2 aaGuns, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
AA guns fire in New South Wales : 1/6 hits
1 fighter owned by the Japanese lost in New South Wales
Japanese roll dice for 6 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in New South Wales, round 1 : 5/13 hits
ANZAC roll dice for 2 aaGuns, 1 armour, 1 fighter, 4 infantry and 1 mech_infantry in New South Wales, round 1 : 1/7 hits
3 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 2 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 6 fighters, 1 mech_infantry and 5 tactical_bombers in New South Wales, round 2 : 6/12 hits
ANZAC roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in New South Wales, round 2 : 3/4 hits
1 infantry owned by the ANZAC , 1 armour owned by the ANZAC , 1 mech_infantry owned by the ANZAC , 3 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in New South Wales
Japanese captures 15PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 3 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 4 fighters and 1 infantry
Casualties for ANZAC: 2 aaGuns, 1 armour, 1 fighter, 4 infantry and 1 mech_infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kansu, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in South Australia
Non Combat Move - Japanese
1 bomber moved from Kansu to Yunnan
1 bomber moved from West India to Shan State
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 56 Sea Zone to 61 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 61 Sea Zone
1 fighter moved from New South Wales to 61 Sea Zone
1 fighter and 1 tactical_bomber moved from New South Wales to 61 Sea Zone
1 tactical_bomber moved from New South Wales to 61 Sea Zone
1 fighter and 3 tactical_bombers moved from New South Wales to 62 Sea Zone
1 infantry moved from Kwangsi to Kiangsi
4 fighters and 1 tactical_bomber moved from Manchuria to Shantung
1 infantry moved from Shantung to Jehol
1 aaGun moved from Suiyuyan to Kansu
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 submarine moved from 38 Sea Zone to 37 Sea Zone
1 transport moved from 43 Sea Zone to 38 Sea Zone
1 mech_infantry moved from Hunan to Anhwe
2 mech_infantrys moved from French Indo China to Hunan
3 fighters moved from Japan to French Indo China
Place Units - Japanese
2 tactical_bombers placed in Japan
1 infantry and 2 mech_infantrys placed in Shantung
2 infantry and 1 mech_infantry placed in French Indo China
1 submarine placed in 37 Sea Zone
2 destroyers placed in 39 Sea Zone
1 infantry placed in India
1 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 67 PUs; end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 92 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 factory_minor, 4 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Kwangsi : 1 infantry
Kiangsi : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 10 infantry and 2 tactical_bombers
Jehol : 1 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 bomber
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 2 mech_infantrys
Kansu : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag, 1 bomber
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New South Wales : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
South Australia : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 airfield, 1 factory_minor, 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 5 submarines
35 Sea Zone : 1 destroyer
39 Sea Zone : 1 flag, 2 destroyers
38 Sea Zone : 1 transport
20 Sea Zone : 1 cruiser
62 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 destroyer, 1 fighter, 3 tactical_bombers and 2 transports
61 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports
West India : 1 flag, 1 artillery
79 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 63 / 114
Russians : 21 / 22
Japanese : 67 / 97
Americans : 55 / 75
Chinese : 3 / 4
British : 27 / 0
UK_Pacific : 0 / 0
Italians : 13 / 20
ANZAC : 7 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
The axis are taking country after country, but cannot secure enough vcs to win!
Times are grim for the Allied powers… there is little that stands between the free peoples and utter subjugation.
I just messed up - please tell me if the rolls showed up in your e-mail.
I rolled 15 IPCs for tech for US, and hit radar. Then, by mistake, I started my purchase and bought 2 infantry and an AA gun for Korea, and then clicked forward into combat.
Before I take my turn, here’s what I propose to do (though it won’t be fun) - I should roll tech until I get radar again, and start from there. I think each time I try I’ll roll 75 IPCs worth, then edit 60 IPCs back in… does that make sense?
You can edit in tech I believe.
Yes you can edit in the tech. Just change your ipc count -15 for what you spent. Add radar.
Boy am I glad you did not get long range aircraft.
That’s what I was hoping for… :-D Long range would have been helpful. Anything is helpful.
Radar might be pretty good, actually, if things shake out. That’s a HUGE if…