No scramble
Whackamatt (Axis) vs. tcnance (Allies +6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Vologda to Evenkiyskiy
Italians take Urals from Russians
Italians take Evenkiyskiy from Russians
1 bomber moved from Southern Italy to Kenya
1 infantry moved from Ethiopia to Kenya
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from French
3 infantry moved from Egypt to Anglo Egyptian Sudan
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Northern Italy to Yugoslavia
5 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from Southern Italy to Yugoslavia
1 artillery and 3 infantry moved from Southern France to Normandy BordeauxCombat - Italians
Battle in Yugoslavia
Italians attack with 3 fighters and 5 infantry
Neutral_Allies defend with 5 infantry
Italians win, taking Yugoslavia from Neutral_Allies with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 5 infantry
Casualties for Italians: 3 infantry
Battle in Kenya
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry and 1 mech_infantry
Italians win, taking Kenya from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Yugoslavia to Southern Italy
2 fighters moved from Yugoslavia to 95 Sea ZonePlace Units - Italians
1 carrier and 1 transport placed in 95 Sea Zone
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Iraq
1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 33 PUs; end with 33 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 49 PUs -
bump
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands -
scramble to sz33?
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no scramble
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
AA guns fire in Caroline Islands : 0/2 hits
ANZAC roll dice for 1 cruiser in Caroline Islands, round 1 : 1/1 hits
ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Caroline Islands, round 1 : 1/6 hits
Japanese roll dice for 1 aaGun, 1 fighter and 2 infantry in Caroline Islands, round 1 : 1/3 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery, 2 fighters and 2 infantry in Caroline Islands, round 2 : 2/5 hits
Japanese roll dice for 1 fighter and 1 infantry in Caroline Islands, round 2 : 1/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 1 aaGun, 1 fighter and 2 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
2 fighters moved from Caroline Islands to 33 Sea ZonePlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs totalTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
South Australia : 1 infantry
33 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 submarines and 2 transportsProduction/PUs Summary :
Germans : 51 / 79
Russians : 8 / 12
Japanese : 60 / 70
Americans : 56 / 71
Chinese : 9 / 11
British : 26 / 27
UK_Pacific : 6 / 4
Italians : 33 / 49
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.684
Median : 4.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 19Japanese Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.857
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.583
Median : 3.500
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Combat Move - French
1 fighter moved from Gibraltar to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Combat Move - French
1 fighter moved from Gibraltar to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 fighter in 92 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - French
1 fighter moved from 92 Sea Zone to TobrukTurn Complete - French
Territory Summary for French :
Tobruk : 1 flag, 1 fighter and 3 infantry
Libya : 1 flag
70 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 79
Russians : 8 / 12
Japanese : 60 / 70
Americans : 56 / 71
Chinese : 9 / 11
British : 26 / 27
UK_Pacific : 6 / 4
Italians : 33 / 49
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.524
Median : 3.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21Japanese Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.857
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.583
Median : 3.500
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12French Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 15 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
2 armour, 7 artilleries, 6 infantry and 1 tactical_bomber moved from Bryansk to Russia
2 armour and 7 infantry moved from Tambov to Russia
3 armour moved from Ukraine to Russia
4 armour moved from Volgograd to Russia
1 artillery and 4 infantry moved from Western Germany to Denmark
1 fighter moved from France to Denmark
1 tactical_bomber moved from Germany to Denmark
1 fighter moved from Southern Italy to Northern Italy
2 fighters and 1 tactical_bomber moved from Northern Italy to Denmark
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from British
2 infantry moved from France to Normandy BordeauxCombat - Germans
Battle in Russia
Germans attack with 11 armour, 7 artilleries, 13 infantry and 1 tactical_bomber
Russians defend with 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major and 20 infantry
Germans captures 12PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 8 armour remaining. Battle score for attacker is -4
Casualties for Germans: 3 armour, 7 artilleries, 13 infantry and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 3 artilleries and 20 infantry
Battle in Denmark
Germans attack with 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 artillery, 2 fighters and 5 infantry; Americans defend with 1 artillery and 1 infantry
Germans win, taking Denmark from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter, 4 infantry and 1 tactical_bomber
Casualties for British: 1 artillery, 2 fighters and 5 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Denmark to Germany
2 aaGuns moved from Northern Italy to Western Germany
2 aaGuns moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in Western Germany
2 armour and 8 infantry placed in Germany
1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
3 infantry placed in Novgorod
1 armour and 1 mech_infantry placed in France
Germans undo move 2.
3 infantry placed in Normandy Bordeaux
1 armour placed in France
1 armour and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 73 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Italians
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from JapaneseAirborne Attack Move - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Italians
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from JapaneseAirborne Attack Move - Russians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Buryatia to UlaanbaatarTurn Complete - Russians
Territory Summary for Russians :
Jehol : 1 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag, 1 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 59 / 93
Russians : 6 / 0
Japanese : 59 / 70
Americans : 54 / 71
Chinese : 10 / 11
British : 23 / 27
UK_Pacific : 6 / 4
Italians : 32 / 49
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 10 infantry and 1 tactical_bomber; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Malaya to Shan State
3 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Hunan
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 armour and 2 infantry moved from Chahar to Suiyuyan
2 infantry moved from Shantung to Jehol
1 infantry and 1 mech_infantry moved from Amur to Ulaanbaatar
1 destroyer moved from 19 Sea Zone to 7 Sea Zone
1 fighter moved from Japan to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 24 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 35 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 carrier and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 33 Sea Zone
4 destroyers moved from 35 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Japan to 7 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
3 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Ulaanbaatar
1 battleship, 2 carriers, 1 cruiser and 5 transports moved from 19 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 7 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 24 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 submarines and 2 transports
Units damaged: 1 carrier owned by the ANZAC
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 90
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 submarines and 2 transports
Battle in Jehol
Japanese attack with 5 infantry
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Suiyuyan
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Ulaanbaatar
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Ulaanbaatar from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Ulaanbaatar to Amur
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to 33 Sea Zone
2 aaGuns moved from Amur to ManchuriaPlace Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 fighter, 1 infantry and 1 tactical_bomber placed in Kwangtung
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,5
Japanese collect 60 PUs (1 lost to blockades); end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 transports moved from 91 Sea Zone to 90 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
1 artillery moved from Norway to Finland
Americans take Finland from Germans
2 fighters moved from 112 Sea Zone to Denmark -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 transports moved from 91 Sea Zone to 90 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
1 artillery moved from Norway to Finland
Americans take Finland from Germans
2 fighters moved from 112 Sea Zone to DenmarkAirborne Attack Move - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 transports moved from 91 Sea Zone to 90 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
1 artillery moved from Norway to Finland
Americans take Finland from Germans
2 fighters moved from 112 Sea Zone to DenmarkAirborne Attack Move - Americans
Combat - Americans
Battle in Denmark
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Denmark, round 1 : 2/4 hits
Germans roll dice for 1 artillery in Denmark, round 1 : 0/1 hits
1 artillery owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 aaGun moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
2 transports moved from 126 Sea Zone to 112 Sea Zone
4 transports moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 12 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
7 infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 90 Sea Zone to 101 Sea Zone
1 submarine moved from 5 Sea Zone to 8 Sea Zone
1 submarine moved from 4 Sea Zone to 9 Sea Zone
1 submarine moved from 26 Sea Zone to 9 Sea Zone
1 submarine moved from 25 Sea Zone to 9 Sea Zone
1 submarine moved from 23 Sea Zone to 25 Sea Zone
1 destroyer moved from 8 Sea Zone to 10 Sea Zone
1 infantry moved from British Columbia to Western United States
2 fighters moved from Denmark to 112 Sea Zone
1 fighter moved from United Kingdom to NorwayPlace Units - Americans
1 fighter placed in 10 Sea Zone
3 artilleries and 4 infantry placed in Eastern United States
2 destroyers and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 flag
25 Sea Zone : 1 submarine
15 Sea Zone : 1 submarine
10 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 2 transports
2 Sea Zone : 1 flag
1 Sea Zone : 1 flag
8 Sea Zone : 1 submarine
9 Sea Zone : 3 submarines
West Indies : 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 1 aaGun, 1 fighter and 7 infantry
Morocco : 1 aaGun and 5 infantry
Norway : 1 flag, 2 artilleries, 1 fighter and 6 infantry
Denmark : 1 flag, 1 artillery and 1 infantry
112 Sea Zone : 1 aaGun, 1 carrier, 2 fighters and 7 transports
101 Sea Zone : 2 destroyers and 5 transports
Brazil : 1 flag
91 Sea Zone : 3 destroyers and 7 transports
Finland : 1 flag, 1 artillery
110 Sea Zone : 1 cruiser and 4 transportsProduction/PUs Summary :
Germans : 55 / 93
Russians : 6 / 0
Japanese : 61 / 73
Americans : 58 / 73
Chinese : 8 / 11
British : 23 / 27
UK_Pacific : 6 / 4
Italians : 32 / 49
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
6 was rolled 3 times
Average roll : 4.000
Median : 6.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kweichow to Hunan
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Hopei
1 infantry moved from Sikang to Szechwan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kweichow to Hunan
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Hopei
1 infantry moved from Sikang to SzechwanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Kansu
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 1 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Kansu : 1 infantry
Hopei : 1 infantry
Szechwan : 1 fighter and 3 infantry
Chahar : 1 infantry
Burma : 2 infantryProduction/PUs Summary :
Germans : 55 / 93
Russians : 6 / 0
Japanese : 59 / 73
Americans : 58 / 73
Chinese : 10 / 18
British : 23 / 27
UK_Pacific : 6 / 4
Italians : 32 / 49
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
6 was rolled 3 times
Average roll : 4.000
Median : 6.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Combat Move - British
1 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
2 infantry moved from West India to Eastern Persia
1 infantry moved from West India to Eastern Persia
2 infantry moved from India to Burma
1 artillery moved from West India to Eastern Persia
2 infantry moved from West India to India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Combat Move - British
1 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
2 infantry moved from West India to Eastern Persia
1 infantry moved from West India to Eastern Persia
2 infantry moved from India to Burma
1 artillery moved from West India to Eastern Persia
2 infantry moved from West India to IndiaCombat - British
Non Combat Move - British
1 aaGun moved from India to Burma
1 tactical_bomber moved from India to Burma
2 fighters moved from India to Burma
1 infantry moved from West India to India
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Rhodesia to Tanganyika Territory
1 bomber moved from Rhodesia to Tanganyika Territory
2 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Union of South Africa to Rhodesia
3 transports moved from 112 Sea Zone to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to NorwayPlace Units - British
1 artillery and 4 infantry placed in United Kingdom
1 infantry and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 24 PUs; end with 24 PUs totalTerritory Summary for British :
Burma : 1 aaGun, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
India : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Alaska : 1 artillery and 1 infantry
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Scotland : 1 airfield
Nigeria : 1 mech_infantry
Malta : 1 aaGun
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Rhodesia : 1 artillery and 2 infantry
Tanganyika Territory : 1 artillery, 1 bomber and 1 infantry
French Equatorial Africa : 1 flag, 1 infantry
Norway : 6 infantry
Tobruk : 1 armour
Libya : 1 infantry
112 Sea Zone : 1 battleship, 1 destroyer and 3 transports
113 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 2 transports
109 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 artillery and 4 infantryProduction/PUs Summary :
Germans : 55 / 93
Russians : 6 / 0
Japanese : 59 / 73
Americans : 58 / 73
Chinese : 10 / 18
British : 24 / 24
UK_Pacific : 6 / 1
Italians : 31 / 49
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
6 was rolled 3 times
Average roll : 4.000
Median : 6.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4