@max334 Scramble to Normandy only please
Whackamatt (Axis) vs. tcnance (Allies +6)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneCombat - French
Battle in 81 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 81 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 cruiser moved from 91 Sea Zone to 93 Sea ZoneTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Libya : 1 flag, 3 infantry
93 Sea Zone : 2 cruisers
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 80
Russians : 15 / 16
Japanese : 47 / 64
Americans : 51 / 68
Chinese : 17 / 24
British : 38 / 41
UK_Pacific : 7 / 8
Italians : 24 / 32
ANZAC : 14 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 12 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 115 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
1 battleship and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Northern Italy to Western Germany
1 fighter moved from Germany to Holland Belgium
1 artillery and 2 infantry moved from Germany to Western Germany
2 armour moved from Northern Italy to Holland Belgium
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
1 bomber moved from Rostov to Russia
1 artillery and 2 infantry moved from Bryansk to Tambov
2 infantry moved from Belarus to Bryansk
1 artillery moved from Smolensk to Bryansk
2 artilleries and 2 infantry moved from Novgorod to Belarus
1 armour moved from Vyborg to Belarus
2 artilleries moved from Vyborg to Novgorod
2 armour moved from Ukraine to Tambov
1 tactical_bomber moved from Rostov to Volgograd
1 armour moved from Ukraine to Volgograd
1 armour moved from Bryansk to TambovCombat - Germans
Battle in Tambov
Germans attack with 3 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Norway
Germans attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Germans win, taking Norway from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Western Germany
Germans attack with 1 artillery and 4 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Western Germany from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 2 armour and 1 fighter
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 2 infantry
Battle in Volgograd
Germans attack with 2 armour, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 2 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Volgograd to Ukraine
1 bomber moved from Russia to Ukraine
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in France
3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Germany
1 transport placed in 113 Sea Zone
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Russians
Russians repair 4 damage on 4 factory_majors; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Germans
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
6 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
8 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Russians
Russians repair 4 damage on 4 factory_majors; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Germans
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
6 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
8 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to TambovCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 1 : 1/3 hits
Germans roll dice for 1 armour in Smolensk, round 1 : 0/1 hits
1 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Tambov
Russians attack with 1 artillery and 9 infantry
Germans defend with 3 armour, 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 9 infantry in Tambov, round 1 : 2/10 hits
Germans roll dice for 3 armour, 1 artillery and 1 infantry in Tambov, round 1 : 4/5 hits
4 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Tambov
5 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
Germans win with 3 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 4 infantry
Battle in Bryansk
Russians attack with 1 artillery and 8 infantry
Germans defend with 3 armour, 1 artillery and 2 infantry
Russians roll dice for 1 artillery and 8 infantry in Bryansk, round 1 : 0/9 hits
Germans roll dice for 3 armour, 1 artillery and 2 infantry in Bryansk, round 1 : 4/6 hits
4 infantry owned by the Russians lost in Bryansk
4 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
Germans win with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -12
Casualties for Russians: 4 infantryNon Combat Move - Russians
6 infantry moved from Novosibirsk to SamaraPlace Units - Russians
4 infantry placed in Russia
Russians undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Russians from Timguska: 2 aaGuns
EDIT: Adding units owned by Russians to Novosibirsk: 2 aaGuns
EDIT: Removing units owned by Russians from Central Mongolia: 1 infantry
EDIT: Adding units owned by Russians to Buyant-Uhaa: 1 infantry
EDIT: Changing ownership of Buyant-Uhaa from Mongolians to Russians
EDIT: Removing units owned by Neutral_True from Buyant-Uhaa: 2 infantry
EDIT: Adding units owned by Russians to Buyant-Uhaa: 2 infantry
EDIT: Removing units owned by Russians from Olgiy: 3 infantry
EDIT: Adding units owned by Russians to Timguska: 3 infantry
EDIT: Turning off Edit Mode
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs totalTerritory Summary for Russians :
Kansu : 1 infantry
Timguska : 3 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 3 infantry
Russia : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major and 13 infantry
Novosibirsk : 2 aaGuns
Vologda : 1 infantry
Smolensk : 1 artillery and 2 infantry
Samara : 6 infantry
115 Sea Zone : 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 72
Russians : 14 / 14
Japanese : 47 / 64
Americans : 51 / 68
Chinese : 17 / 24
British : 27 / 41
UK_Pacific : 7 / 8
Italians : 24 / 32
ANZAC : 14 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.353
Median : 3.000
Variance : 0.606
Standard Deviation : 0.778
Total rolls : 34Germans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.917
Median : 2.500
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.591
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 22 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 fighter and 2 tactical_bombers moved from French Indo China to Shan State
1 fighter moved from 37 Sea Zone to Java
1 tactical_bomber moved from French Indo China to Java
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 artillery moved from Hunan to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Siberia to Soviet Far East
2 fighters and 1 tactical_bomber moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Jehol to Shantung
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 bomber and 1 fighter moved from Manchuria to Shantung
1 mech_infantry moved from Buryatia to Manchuria
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 2 Sea Zone to 15 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 3 Sea Zone to 15 Sea Zone
1 battleship and 1 cruiser moved from 4 Sea Zone to 15 Sea Zone
1 transport moved from 4 Sea Zone to 15 Sea Zone
2 destroyers moved from 6 Sea Zone to 15 Sea ZoneCombat - Japanese
Battle in Soviet Far East
Japanese attack with 2 fighters and 3 tactical_bombers
Americans defend with 1 armour and 1 infantry
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in Solomon Islands
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
ANZAC defend with 1 transport
Japanese win, taking Solomon Islands from ANZAC with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kiangsi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Battle in Shantung
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese, taking Shantung from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
1 bomber moved from Shantung to French Indo China
1 fighter moved from Shantung to Manchuria
2 fighters and 3 tactical_bombers moved from Soviet Far East to 15 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
Japanese undo move 1.
1 destroyer placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Manchuria
1 destroyer placed in 6 Sea Zone
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Americans
Americans buy 4 artilleries, 4 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
2 artilleries moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Americans
Americans buy 4 artilleries, 4 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
2 artilleries moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 1 fighter and 3 infantry
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 : 0/1 hits
Americans roll dice for 2 artilleries, 1 fighter and 3 infantry in Normandy Bordeaux, round 1 : 2/6 hits
Italians roll dice for 3 infantry in Normandy Bordeaux, round 1 : 1/3 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 4/5 hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 3 infantry
Casualties for Americans: 1 infantry
Battle in Southern FranceNon Combat Move - Americans
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from Alaska to 1 Sea Zone
1 mech_infantry moved from Alaska to 1 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from British Columbia to Alaska
1 mech_infantry moved from Western United States to Alaska
1 submarine moved from 9 Sea Zone to 10 Sea Zone
1 submarine moved from 1 Sea Zone to 10 Sea Zone
1 artillery moved from Western United States to Central United States
5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 90 Sea Zone to 101 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
3 transports moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Americans undo move 2.
4 artilleries and 4 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
Americans undo move 2.
1 artillery placed in Western United States
3 artilleries and 4 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to Morocco: 1 armour, 1 artillery and 6 infantry
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 armour, 1 artillery, 6 infantry and 7 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 7 transports
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Alaska : 1 infantry and 1 mech_infantry
Midway : 1 airfield
Soviet Far East : 1 infantry and 1 mech_infantry
10 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 10 submarines, 1 tactical_bomber and 1 transport
1 Sea Zone : 1 flag
3 Sea Zone : 1 destroyer and 1 transport
Central United States : 1 aaGun, 1 artillery, 1 factory_major and 1 infantry
Eastern United States : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 1 aaGun
United Kingdom : 1 fighter
Morocco : 1 armour, 1 artillery and 6 infantry
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
93 Sea Zone : 1 transport
97 Sea Zone : 1 submarine
101 Sea Zone : 4 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 7 transports
110 Sea Zone : 1 cruiser and 3 transportsProduction/PUs Summary :
Germans : 54 / 72
Russians : 14 / 14
Japanese : 58 / 68
Americans : 56 / 71
Chinese : 11 / 24
British : 27 / 41
UK_Pacific : 6 / 8
Italians : 19 / 32
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.188
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 16Italians Combat
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.917
Median : 2.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Kiangsu
1 fighter moved from Shensi to Kiangsu
1 infantry moved from Yunnan to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Kiangsu
1 fighter moved from Shensi to Kiangsu
1 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Kiangsu, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsu to Anhwe
2 infantry moved from Yunnan to Burma
3 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
2 infantry moved from Shensi to Kweichow
1 artillery moved from Shensi to KweichowPlace Units - Chinese
2 artilleries and 5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag, 1 artillery and 5 infantry
Jehol : 1 flag, 1 infantry
Kweichow : 1 artillery and 2 infantry
Hunan : 1 infantry
Anhwe : 2 artilleries, 1 fighter and 5 infantry
Burma : 2 infantryProduction/PUs Summary :
Germans : 54 / 72
Russians : 14 / 14
Japanese : 55 / 68
Americans : 56 / 71
Chinese : 14 / 21
British : 27 / 41
UK_Pacific : 6 / 8
Italians : 19 / 32
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.895
Median : 2.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.917
Median : 2.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - British
2 infantry moved from Denmark to Western Germany
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from 112 Sea Zone to Western Germany
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 battleship moved from 112 Sea Zone to 110 Sea ZoneAirborne Attack Move - British
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - British
2 infantry moved from Denmark to Western Germany
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from 112 Sea Zone to Western Germany
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 battleship moved from 112 Sea Zone to 110 Sea ZoneAirborne Attack Move - British
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 4 infantry
Germans defend with 1 armour
British roll dice for 1 battleship in Holland Belgium, round 1 : 0/1 hits
British roll dice for 2 fighters and 4 infantry in Holland Belgium, round 1 : 2/6 hits
Germans roll dice for 1 armour in Holland Belgium, round 1 : 0/1 hits
1 armour owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Western Germany
British attack with 1 artillery and 5 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
British roll dice for 1 battleship and 2 cruisers in Western Germany, round 1 : 1/3 hits
British roll dice for 1 artillery and 5 infantry in Western Germany, round 1 : 2/6 hits
Germans roll dice for 1 artillery and 4 infantry in Western Germany, round 1 : 2/5 hits
2 infantry owned by the British and 3 infantry owned by the Germans lost in Western Germany
British roll dice for 1 artillery and 3 infantry in Western Germany, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Western Germany, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Western Germany
British roll dice for 1 artillery and 3 infantry in Western Germany, round 3 : 1/4 hits
Germans roll dice for 1 artillery in Western Germany, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Western Germany
British win, taking Western Germany from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 4 infantry
Casualties for British: 2 infantryNon Combat Move - British
2 fighters moved from Holland Belgium to United Kingdom
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Belgian Congo to Kenya
1 mech_infantry moved from Belgian Congo to Ethiopia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from West India to Eastern Persia
1 infantry moved from India to West India
1 infantry moved from Chahar to Jehol
1 infantry moved from Yunnan to BurmaPlace Units - British
3 infantry placed in Union of South Africa
2 artilleries and 8 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTerritory Summary for British :
Jehol : 1 infantry
Burma : 2 infantry
India : 2 aaGuns, 1 airfield, 1 bomber, 2 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Alaska : 1 artillery and 1 infantry
West India : 1 infantry
Belgian Congo : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun
United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
French Equatorial Africa : 1 mech_infantry
Normandy Bordeaux : 1 aaGun
Tunisia : 1 infantry
Western Germany : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Denmark : 1 flag
Holland Belgium : 1 flag, 4 infantry
Libya : 1 armour
Ethiopia : 1 flag, 1 mech_infantry
112 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers and 2 transports
109 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 infantry
91 Sea Zone : 1 destroyer
110 Sea Zone : 1 battleship and 3 transportsProduction/PUs Summary :
Germans : 46 / 72
Russians : 14 / 14
Japanese : 55 / 68
Americans : 56 / 71
Chinese : 14 / 21
British : 35 / 35
UK_Pacific : 6 / 1
Italians : 19 / 32
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.500
Median : 4.000
Variance : 0.627
Standard Deviation : 0.792
Total rolls : 52Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.333
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9British Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.957
Standard Deviation : 0.978
Total rolls : 24Italians Combat
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.917
Median : 2.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Place Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 46 / 72
Russians : 14 / 14
Japanese : 55 / 68
Americans : 56 / 71
Chinese : 14 / 21
British : 35 / 35
UK_Pacific : 6 / 7
Italians : 19 / 32
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Null / Other
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 2 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to 97 Sea Zone
1 fighter moved from Northern Italy to 93 Sea Zone
1 armour and 5 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Northwest Persia to KazakhstanCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Kazakhstan
Italians attack with 1 armour
Russians defend with 1 infantry
Italians win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belgian Congo
Italians attack with 1 armour and 5 infantry
British defend with 1 armour and 1 mech_infantry
Italians win, taking Belgian Congo from British with 1 armour and 4 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 cruiser, 2 destroyers and 1 fighter
French defend with 2 cruisers; Americans defend with 1 transport
Italians win, taking 93 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 23
Casualties for French: 2 cruisers
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 transportNon Combat Move - Italians
1 bomber moved from 97 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from Southern France to Northern ItalyPlace Units - Italians
1 factory_minor placed in Iraq
2 artilleries and 2 infantry placed in Northern Italy
1 infantry placed in Northern Italy
1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 3 infantry
EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 62 Sea Zone to 49 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 62 Sea Zone to 49 Sea ZoneCombat - ANZAC
Battle in 49 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 artillery moved from South Australia to New South Wales
1 fighter moved from 49 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
South Australia : 1 infantry
62 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 submarines and 2 transportsProduction/PUs Summary :
Germans : 46 / 72
Russians : 13 / 14
Japanese : 55 / 68
Americans : 53 / 71
Chinese : 14 / 21
British : 34 / 35
UK_Pacific : 6 / 7
Italians : 24 / 40
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - French
Airborne Attack Move - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - French
Airborne Attack Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 72 Sea ZoneTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Libya : 1 flag, 3 infantry
72 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 72
Russians : 13 / 14
Japanese : 55 / 68
Americans : 53 / 71
Chinese : 14 / 21
British : 34 / 35
UK_Pacific : 6 / 7
Italians : 24 / 40
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Denmark
3 infantry moved from France to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy Bordeaux
1 tactical_bomber moved from Germany to Normandy Bordeaux
1 fighter moved from Germany to Normandy Bordeaux
3 artilleries and 3 infantry moved from Germany to Western Germany
3 infantry moved from Germany to 113 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Volgograd to Samara
3 armour moved from Tambov to Samara
1 armour moved from Belarus to Vologda
1 bomber moved from Ukraine to Vologda
1 armour moved from Volgograd to Novosibirsk
1 armour moved from Volgograd to Sikang
Germans take Sikang from Chinese
2 artilleries and 2 infantry moved from Belarus to Smolensk
3 artilleries and 2 infantry moved from Novgorod to Belarus
3 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Smolensk
1 armour moved from Bryansk to Smolensk
1 fighter moved from Germany to Normandy Bordeaux
2 artilleries and 1 infantry moved from Norway to FinlandCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 destroyer
Russians defend with 1 submarine
Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Samara
Germans attack with 3 armour and 1 infantry
Russians defend with 6 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 armour and 1 infantry
Casualties for Russians: 5 infantry
Battle in Novosibirsk
Germans attack with 1 armour
Russians defend with 2 aaGuns
Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
Battle in Smolensk
Germans attack with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Smolensk from Russians with 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Denmark
Battle in Vologda
Germans attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Russians win, taking Denmark from British with no units remaining. Battle score for attacker is -15
Casualties for Germans: 1 armour and 1 bomber
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 aaGun; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 3 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Western Germany
Germans attack with 3 artilleries and 3 infantry
British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Western Germany from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 3 infantryNon Combat Move - Germans
3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
3 infantry moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from Smolensk to Ukraine
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to FrancePlace Units - Germans
1 fighter and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
2 artilleries and 6 infantry placed in Germany
Germans undo move 1.
Germans undo move 4.
3 infantry placed in Volgograd
2 artilleries, 1 fighter and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - Russians
3 infantry moved from Timguska to Novosibirsk
1 infantry moved from Samara to Tambov
Russians take Tambov from Germans
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Russians take Ulaanbaatar from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - Russians
3 infantry moved from Timguska to Novosibirsk
1 infantry moved from Samara to Tambov
Russians take Tambov from Germans
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Russians take Ulaanbaatar from JapaneseCombat - Russians
Battle in Novosibirsk
Russians attack with 4 infantry
Germans defend with 1 armour
Russians roll dice for 4 infantry in Novosibirsk, round 1 : 0/4 hits
Germans roll dice for 1 armour in Novosibirsk, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 3 infantry in Novosibirsk, round 2 : 0/3 hits
Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 2 infantry in Novosibirsk, round 3 : 0/2 hits
Germans roll dice for 1 armour in Novosibirsk, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Novosibirsk, round 4 : 0/2 hits
Germans roll dice for 1 armour in Novosibirsk, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Novosibirsk
1 infantry owned by the Russians retreated to Kansu
Germans win with 1 armour remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantryNon Combat Move - Russians
Place Units - Russians
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 13 PUs totalTerritory Summary for Russians :
Kansu : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 2 infantry
Ulaanbaatar : 1 flag, 1 infantry
Russia : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major and 16 infantry
Tambov : 1 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 78
Russians : 12 / 13
Japanese : 55 / 68
Americans : 51 / 71
Chinese : 13 / 21
British : 27 / 35
UK_Pacific : 6 / 7
Italians : 24 / 40
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Russians Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11