13L G40 Snake11eyes (Allies + 9) vs. Alexgreat (Axis)

  • '17 '16 '15 '12

    ah,did not attach the file…sorry, coming

  • '17 '16 '15 '12

    File


  • No scramble

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 1 battleship, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Adding units owned by Germans to Germany: 1 aaGun
                EDIT: Turning off Edit Mode
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 43 Sea Zone to Celebes
                1 battleship, 1 carrier, 1 cruiser, 2 fighters and 9 submarines moved from 20 Sea Zone to 42 Sea Zone
                1 armour moved from Malaya to 37 Sea Zone
                1 armour and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 armour moved from 44 Sea Zone to Celebes
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 armour moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 armour moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                1 carrier moved from 43 Sea Zone to 42 Sea Zone
                1 bomber moved from French Indo China to Java
                1 tactical_bomber moved from 43 Sea Zone to Java
                1 fighter moved from 43 Sea Zone to Java
                1 bomber moved from French Indo China to 42 Sea Zone
                1 carrier moved from 43 Sea Zone to 42 Sea Zone
                1 fighter moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 mech_infantry moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 armour moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Shensi
                1 armour moved from Yunnan to Shensi
                1 mech_infantry moved from Kwangsi to Szechwan
                1 infantry moved from French Indo China to Yunnan
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 destroyer moved from 20 Sea Zone to 34 Sea Zone
                2 fighters and 2 tactical_bombers moved from French Indo China to 42 Sea Zone
                1 tactical_bomber moved from Manchuria to Yunnan
                1 tactical_bomber moved from French Indo China to 42 Sea Zone
                1 tactical_bomber moved from French Indo China to 42 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 1 :  2/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sumatra
                Battle in Celebes
                    Japanese attack with 1 armour, 1 fighter and 1 infantry
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Celebes, round 1 :  0/3 hits
                        Americans roll dice for 1 artillery in Celebes, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Celebes
                        Japanese roll dice for 1 armour and 1 fighter in Celebes, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery in Celebes, round 2 :  1/1 hits
                        1 artillery owned by the Americans and 1 fighter owned by the Japanese lost in Celebes
                    Japanese win, taking Sumatra from ANZAC, taking Celebes from Americans with 1 armour remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 5 fighters, 11 submarines, 4 tactical_bombers and 2 transports
                    Americans defend with 1 carrier, 1 cruiser, 8 destroyers and 2 fighters
                        Japanese roll dice for 11 submarines in 42 Sea Zone, round 1 :  1/11 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 5 fighters, 4 tactical_bombers and 2 transports in 42 Sea Zone, round 1 :  8/12 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 8 destroyers and 2 fighters in 42 Sea Zone, round 1 :  4/12 hits
                        8 destroyers owned by the Americans and 4 submarines owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 7 submarines in 42 Sea Zone, round 2 :  2/7 hits
                        1 carrier owned by the Americans and 1 cruiser owned by the Americans lost in 42 Sea Zone
                        Japanese roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 5 fighters, 4 tactical_bombers and 2 transports in 42 Sea Zone, round 2 :  7/12 hits
                        Americans roll dice for 2 fighters in 42 Sea Zone, round 2 :  1/2 hits
                        2 fighters owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 5 fighters, 7 submarines, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 77
                    Casualties for Japanese: 4 submarines and 1 tactical_bomber
                    Casualties for Americans: 1 carrier, 1 cruiser, 8 destroyers and 2 fighters
                Battle in Java
                    Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 aaGun, 1 airfield and 1 infantry; Americans defend with 1 fighter
                        AA guns fire in Java :  1/3 hits
                        1 tactical_bomber owned by the Japanese lost in Java
                        Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Java, round 1 :  3/5 hits
                        ANZAC roll dice for 1 aaGun, 1 fighter and 1 infantry in Java, round 1 :  1/2 hits
                        1 fighter owned by the Americans , 1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                    Casualties for Americans: 1 fighter

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 aaGun moved from Siberia to Amur
                1 infantry moved from Shantung to Anhwe
                1 bomber moved from Java to Malaya
                1 bomber moved from 42 Sea Zone to Malaya
                1 fighter moved from Java to 42 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 tactical_bomber moved from 42 Sea Zone to Malaya

    Place Units - Japanese
                1 battleship, 1 carrier and 1 destroyer placed in 36 Sea Zone
                3 infantry placed in Kwangtung
                1 infantry placed in Manchuria
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 fighter
                EDIT: Removing units owned by Japanese from Malaya: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

  • '17 '16 '15 '12

    what is the English expression, both hang in with “tooth and nail”, or was it “tooth and claw”?


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                6 artilleries moved from Gibraltar to 91 Sea Zone
                6 infantry moved from Gibraltar to 91 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 destroyer moved from 33 Sea Zone to 55 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                3 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                2 submarines moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                2 carriers and 3 destroyers moved from 33 Sea Zone to 54 Sea Zone
                6 artilleries, 6 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
                6 artilleries, 6 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
                6 artilleries moved from 112 Sea Zone to Denmark
                6 infantry moved from 112 Sea Zone to Denmark
                4 transports moved from 109 Sea Zone to 91 Sea Zone
                2 artilleries moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 4 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
                2 mech_infantrys and 2 transports moved from 106 Sea Zone to 123 Sea Zone
                2 mech_infantrys moved from 123 Sea Zone to Iceland
                1 fighter moved from 112 Sea Zone to Denmark
                1 fighter moved from 112 Sea Zone to Denmark

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 transports
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 34 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Denmark
                    Americans attack with 6 artilleries, 2 fighters and 6 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Denmark from Germans with 6 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Iceland
                    Americans attack with 2 mech_infantrys
                    Germans defend with 1 airfield and 1 infantry
                    Americans win, taking Iceland from Germans with 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Denmark to 112 Sea Zone
                2 artilleries moved from 91 Sea Zone to Morocco
                1 armour and 3 infantry moved from 91 Sea Zone to Morocco
                3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 factory_minor placed in Finland

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Germans

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                Chinese undo move 1.
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :11

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Finland to Karelia
                      British take Karelia from Germans
                1 infantry moved from Finland to Vyborg
                      British take Vyborg from Germans
                4 destroyers moved from 112 Sea Zone to 113 Sea Zone
                1 fighter moved from Finland to 113 Sea Zone
                1 tactical_bomber moved from Finland to 113 Sea Zone
                2 fighters moved from United Kingdom to 113 Sea Zone
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                1 infantry moved from Greece to Bulgaria
                      British take Bulgaria from Italians
                1 artillery moved from Trans-Jordan to 81 Sea Zone
                1 artillery moved from Egypt to 81 Sea Zone
                2 infantry moved from Trans-Jordan to 81 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
                1 transport moved from 99 Sea Zone to 81 Sea Zone

    Combat - British
                Battle in 113 Sea Zone
                    British attack with 4 destroyers, 3 fighters and 1 tactical_bomber
                    Germans defend with 7 submarines
                    British win with 3 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Germans: 7 submarines
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 artillery moved from Norway to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from 113 Sea Zone to Finland
                1 tactical_bomber moved from 113 Sea Zone to Finland
                2 infantry moved from 99 Sea Zone to Greece
                2 artilleries moved from 99 Sea Zone to Greece

    Place Units - British
                1 factory_minor placed in Greece
                3 infantry placed in Norway
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Iraq
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 45 PUs; end with 45 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :11

    Place Units - UK_Pacific
                1 aaGun placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 8 PUs total
                Some Units in India change ownership: 1 aaGun


  • Lol at least you only have to worry about 95 landing spots

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Yugoslavia to Albania

    Combat - Italians
                Battle in Albania
                    Italians attack with 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 mech_infantry in Albania, round 1 :  0/1 hits
                        British roll dice for 1 infantry in Albania, round 1 :  0/1 hits
                        Italians roll dice for 1 mech_infantry in Albania, round 2 :  0/1 hits
                        British roll dice for 1 infantry in Albania, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Albania
                    British win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 artillery and 6 infantry moved from Northern Italy to France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,4,3,6
                Italians collect 2 PUs (5 lost to blockades); end with 3 PUs total

  • '17 '16 '15 '12

    that was the stupid mistake I mentioned…building a DD for 110 to prevent Denmark without being able to buil it in the first place. I was taking Normandy for too granted, who cares about reality :)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 22 Sea Zone
                1 artillery moved from 22 Sea Zone to Marianas

    Combat - ANZAC
                Battle in Philippines
                Battle in Marianas

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 54 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :11

    Combat Move - French
                2 infantry moved from Tunisia to Libya

    Non Combat Move - French

    Turn Complete - French

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Rostov to Caucasus
                1 armour moved from Rostov to Caucasus
                1 mech_infantry moved from Tambov to Rostov
                1 mech_infantry moved from Rostov to Caucasus
                1 artillery moved from Samara to Volgograd
                      Germans take Volgograd from Russians
                1 artillery moved from Samara to Volgograd
                1 mech_infantry moved from Samara to Sikang
                      Germans take Sikang from Chinese
                1 armour moved from Novgorod to Karelia
                1 armour moved from Novgorod to Karelia
                1 armour moved from Novgorod to Karelia
                1 mech_infantry moved from Archangel to Karelia
                1 mech_infantry moved from Yugoslavia to Bulgaria
                1 mech_infantry moved from Yugoslavia to Bulgaria
                1 bomber moved from Eastern Poland to Normandy Bordeaux
                1 bomber moved from Eastern Poland to Normandy Bordeaux
                2 infantry and 8 mech_infantrys moved from France to Normandy Bordeaux
                1 tactical_bomber moved from Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                5 infantry and 4 mech_infantrys moved from Western Germany to Denmark
                1 mech_infantry moved from Germany to Denmark
                1 mech_infantry moved from Germany to Denmark
                1 tactical_bomber moved from Germany to Denmark
                1 fighter moved from Germany to Denmark
                1 fighter moved from Germany to Denmark
                1 tactical_bomber moved from Germany to Denmark
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from Germany to Normandy Bordeaux
                1 fighter moved from Germany to Normandy Bordeaux
                1 mech_infantry moved from Yugoslavia to Bulgaria
                1 mech_infantry moved from Tambov to Rostov
                1 mech_infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Samara to Archangel
                1 armour moved from Archangel to Vyborg
                1 mech_infantry moved from Novgorod to Vyborg
                1 mech_infantry moved from Archangel to Vyborg
                7 armour and 4 mech_infantrys moved from Archangel to Novgorod
                1 mech_infantry moved from Novgorod to Karelia
                1 mech_infantry moved from Novgorod to Karelia
                1 mech_infantry moved from Novgorod to Karelia
                1 mech_infantry moved from Novgorod to Karelia
                7 armour moved from Novgorod to Karelia

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 4 transports
                        4 transports owned by the British lost in 110 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 28
                    Casualties for British: 4 transports
                Battle in Vyborg
                    Germans attack with 1 armour and 2 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Vyborg, round 1 :  0/3 hits
                        British roll dice for 1 infantry in Vyborg, round 1 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Vyborg
                        Germans roll dice for 1 armour and 1 mech_infantry in Vyborg, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Vyborg, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Vyborg
                    Germans win, taking Vyborg from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Karelia
                    Germans attack with 10 armour and 5 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 10 armour and 5 mech_infantrys in Karelia, round 1 :  3/15 hits
                        British roll dice for 1 infantry in Karelia, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Karelia
                    Germans win, taking Karelia from British with 10 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Bulgaria
                    Germans attack with 3 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 3 mech_infantrys in Bulgaria, round 1 :  1/3 hits
                        British roll dice for 1 infantry in Bulgaria, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Bulgaria
                    Germans win, taking Bulgaria from British with 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    Germans attack with 2 armour and 2 mech_infantrys
                    British defend with 1 armour; Russians defend with 1 artillery
                        Germans roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 1 :  2/4 hits
                        Russians roll dice for 1 armour and 1 artillery in Caucasus, round 1 :  1/2 hits
                        1 armour owned by the British , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery
                    Casualties for British: 1 armour
                Battle in Denmark
                    Germans attack with 2 fighters, 5 infantry, 6 mech_infantrys and 2 tactical_bombers
                    Americans defend with 6 artilleries and 6 infantry
                        Germans roll dice for 2 fighters, 5 infantry, 6 mech_infantrys and 2 tactical_bombers in Denmark, round 1 :  5/15 hits
                        Americans roll dice for 6 artilleries and 6 infantry in Denmark, round 1 :  5/12 hits
                        5 infantry owned by the Germans and 5 infantry owned by the Americans lost in Denmark
                        Germans roll dice for 2 fighters, 6 mech_infantrys and 2 tactical_bombers in Denmark, round 2 :  5/10 hits
                        Americans roll dice for 6 artilleries and 1 infantry in Denmark, round 2 :  2/7 hits
                        4 artilleries owned by the Americans , 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Denmark
                        Germans roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Denmark, round 3 :  3/8 hits
                        Americans roll dice for 2 artilleries in Denmark, round 3 :  0/2 hits
                        2 artilleries owned by the Americans lost in Denmark
                    Germans win, taking Denmark from Americans with 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Germans: 5 infantry and 2 mech_infantrys
                    Casualties for Americans: 6 artilleries and 6 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 bombers, 2 fighters, 2 infantry, 11 mech_infantrys and 1 tactical_bomber
                    British defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
                        AA guns fire in Normandy Bordeaux :  1/5 hits
                        1 fighter owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 bombers, 1 fighter, 2 infantry, 11 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 1 :  2/17 hits
                        British roll dice for 2 aaGuns, 2 artilleries and 9 infantry in Normandy Bordeaux, round 1 :  4/11 hits
                        2 infantry owned by the Germans , 2 mech_infantrys owned by the Germans and 2 aaGuns owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 2 bombers, 1 fighter, 9 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 :  3/13 hits
                        British roll dice for 2 artilleries and 9 infantry in Normandy Bordeaux, round 2 :  3/11 hits
                        3 infantry owned by the British and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 bombers, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 :  6/10 hits
                        British roll dice for 2 artilleries and 6 infantry in Normandy Bordeaux, round 3 :  1/8 hits
                        6 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 4 :  5/9 hits
                        British roll dice for 2 artilleries in Normandy Bordeaux, round 4 :  2/2 hits
                        2 artilleries owned by the British and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 fighter, 2 infantry and 8 mech_infantrys
                    Casualties for British: 2 aaGuns, 2 artilleries and 9 infantry

    Non Combat Move - Germans
                1 bomber moved from Normandy Bordeaux to France
                1 bomber moved from Normandy Bordeaux to France
                1 fighter moved from Normandy Bordeaux to France
                1 tactical_bomber moved from Normandy Bordeaux to France
                1 fighter moved from Denmark to Western Germany
                1 fighter moved from Denmark to Western Germany
                1 tactical_bomber moved from Denmark to Western Germany
                1 tactical_bomber moved from Denmark to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany
                1 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                1 aaGun moved from Germany to Western Germany
                1 aaGun moved from Archangel to Novgorod
                1 aaGun moved from Bryansk to Rostov

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Novgorod
                3 mech_infantrys placed in Ukraine
                Germans undo move 2.
                3 infantry placed in France
                1 infantry and 8 mech_infantrys placed in Western Germany
                2 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,5,4,6
                Germans collect 65 PUs (2 lost to blockades); end with 65 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :12

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese repair 3 damage on 3 harbours; Remaining resources: 72 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 armour, 1 carrier, 3 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Urals to Kansu
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                1 armour moved from Shensi to Kansu
                1 armour moved from Szechwan to Tsinghai
                1 mech_infantry moved from Szechwan to Tsinghai
                1 mech_infantry moved from Shensi to Suiyuyan
                1 bomber moved from Malaya to Hopei
                1 bomber moved from Malaya to Suiyuyan
                1 infantry moved from Yunnan to Shan State
                1 tactical_bomber moved from Malaya to Shan State
                1 tactical_bomber moved from Malaya to Shan State
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                1 armour, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 fighters and 2 transports moved from 42 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 1 :  3/3 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 cruiser and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 battleship, 3 carriers, 1 cruiser and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 1 armour, 1 artillery and 2 fighters
                    ANZAC defend with 1 infantry; Americans defend with 1 airfield and 1 harbour
                        Japanese roll dice for 1 armour, 1 artillery and 2 fighters in Philippines, round 1 :  2/4 hits
                        Americans roll dice for 1 infantry in Philippines, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 infantry and 2 tactical_bombers in Shan State, round 1 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        Japanese roll dice for 1 infantry and 2 tactical_bombers in Shan State, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Suiyuyan, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Suiyuyan, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                    Japanese win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                4 submarines moved from 42 Sea Zone to 35 Sea Zone
                1 battleship, 1 carrier and 3 submarines moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 fighter moved from 55 Sea Zone to 35 Sea Zone
                1 fighter moved from 55 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 fighter moved from French Indo China to 6 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                1 aaGun moved from Amur to Manchuria
                1 infantry moved from Manchuria to Jehol
                1 bomber moved from Hopei to Kiangsi
                1 bomber moved from Suiyuyan to Chahar
                1 infantry moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Shan State to French Indo China
                1 tactical_bomber moved from Shan State to French Indo China
                1 infantry moved from Kwangtung to Kiangsi
                1 infantry moved from Kwangtung to Kiangsi

    Place Units - Japanese
                1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
                1 destroyer and 1 transport placed in 36 Sea Zone
                1 infantry placed in French Indo China
                1 armour and 1 mech_infantry placed in Kwangtung
                Japanese undo move 2.
                1 destroyer placed in 36 Sea Zone
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,2,2,5
                Japanese collect 65 PUs (7 lost to blockades); end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 4 artilleries, 3 fighters, 4 infantry and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 fighters moved from 112 Sea Zone to Vyborg
                1 infantry moved from Finland to Vyborg
                1 artillery moved from Finland to Vyborg
                3 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 34 Sea Zone to 54 Sea Zone
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                1 armour, 2 artilleries, 4 destroyers, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 6 transports moved from 112 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in Vyborg
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                    Americans win, taking Vyborg from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry

    Non Combat Move - Americans
                2 fighters moved from Vyborg to Finland
                1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
                2 mech_infantrys moved from Iceland to 123 Sea Zone
                2 mech_infantrys and 2 transports moved from 123 Sea Zone to 125 Sea Zone
                2 mech_infantrys moved from 125 Sea Zone to Norway
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone

    Place Units - Americans
                3 fighters placed in Finland
                4 artilleries and 4 infantry placed in Eastern United States
                3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :12

    Combat Move - British
                2 mech_infantrys moved from India to Yunnan
                      Chinese take Yunnan from Japanese
                24 infantry moved from India to Burma
                3 infantry moved from Iraq to Northwest Persia
                2 artilleries and 2 infantry moved from Greece to Bulgaria
                1 infantry moved from Albania to Bulgaria
                3 destroyers moved from 113 Sea Zone to 115 Sea Zone
                1 armour, 3 fighters and 1 tactical_bomber moved from Finland to Novgorod

    Combat - British
                Battle in Novgorod
                    British attack with 1 armour, 3 fighters and 1 tactical_bomber
                    Germans defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    British win, taking Novgorod from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 aaGun, 2 armour and 1 mech_infantry
                    Casualties for British: 2 fighters
                Battle in Bulgaria
                    British attack with 2 artilleries and 3 infantry
                    Germans defend with 3 mech_infantrys
                    British win, taking Bulgaria from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 aaGuns moved from India to Burma
                2 transports moved from 99 Sea Zone to 81 Sea Zone
                1 carrier moved from 99 Sea Zone to 98 Sea Zone
                3 infantry moved from Norway to Finland
                1 fighter moved from Novgorod to Finland
                1 tactical_bomber moved from Novgorod to Finland

    Place Units - British
                3 armour placed in Greece
                3 armour placed in Norway
                1 armour and 2 infantry placed in Iraq

    Turn Complete - British
                British collect 44 PUs; end with 46 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :12

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,5,1
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 2 artilleries

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