Hello Captain,
I am going on vacation this week, back in action late Saturday or early Sunday.
Interesting game so far.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 1 artillery, 2 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Manchuria to Korea
Russians take Korea from Japanese
10 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
6 infantry moved from Kansu to Shensi
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
2 artilleries and 7 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 artillery and 5 infantry moved from Bryansk to Belarus
10 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Shensi
Russians attack with 6 infantry
Japanese defend with 1 artillery and 1 infantry
3 infantry owned by the Russians retreated to Kansu
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Non Combat Move - Russians
2 aaGuns moved from Manchuria to Jehol
Place Units - Russians
1 artillery and 1 infantry placed in Ukraine
Russians undo move 1.
1 artillery, 2 bombers and 1 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6
Russians collect 35 PUs; end with 35 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Southeast Mexico to Western United States
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
3 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 10 Sea Zone to Western United States
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Shensi to Sikang
Japanese take Sikang from Chinese
Combat - Japanese
Battle in Western United States
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 4 armour, 1 factory_minor and 1 harbour
Japanese win, taking Western United States from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 4 armour
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
Place Units - Japanese
1 armour and 2 fighters placed in French Indo China
1 destroyer, 1 tactical_bomber and 2 transports placed in 6 Sea Zone
2 artilleries placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 4 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Central United States to Southeast Mexico
Americans take Southeast Mexico from Japanese
2 artilleries and 5 infantry moved from Central United States to Western United States
2 transports moved from 110 Sea Zone to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Combat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Western United States
Americans attack with 2 artilleries and 5 infantry
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Americans win, taking Western United States from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Battle in 97 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 tactical_bomber; Italians defend with 2 destroyers, 1 fighter and 2 transports
Italians win with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Gibraltar
Americans attack with 4 infantry
Italians defend with 1 harbour, 1 infantry and 1 mech_infantry
Americans win, taking Gibraltar from Italians with 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
2 destroyers moved from 110 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
4 submarines moved from 91 Sea Zone to 105 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Tunisia to Morocco
Place Units - Americans
1 armour, 3 artilleries and 4 infantry placed in Central United States
1 bomber placed in Eastern United States
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,2,4,4
Americans collect 44 PUs (3 lost to blockades); end with 44 PUs total
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 artillery moved from Kweichow to Shensi
Chinese take Shensi from Japanese
2 artilleries moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
1 infantry placed in Szechwan
1 artillery and 5 infantry placed in Yunnan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6,6
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - British
4 artilleries moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 artilleries moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Trans-Jordan to Egypt
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 fighter moved from Kenya to Egypt
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
1 armour moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 armour moved from Yunnan to Sikang
1 tactical_bomber moved from Yunnan to Sikang
need scramble order for sz 97
Scramble Italian fighter and german tac!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 4 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
4 artilleries moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 artilleries moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Trans-Jordan to Egypt
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 fighter moved from Kenya to Egypt
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
1 armour moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 armour moved from Yunnan to Sikang
1 tactical_bomber moved from Yunnan to Sikang
Combat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Sikang
British attack with 1 armour and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Sikang from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Normandy Bordeaux
Battle in 97 Sea Zone
British attack with 1 bomber and 2 submarines
Germans defend with 1 tactical_bomber; Italians defend with 1 destroyer, 1 fighter and 2 transports
1 submarine owned by the British Submerged
Italians win, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 bomber and 1 submarine
Casualties for Italians: 1 destroyer and 2 transports
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
1 armour and 5 mech_infantrys moved from India to Yunnan
1 tactical_bomber moved from Sikang to Yunnan
Place Units - British
4 artilleries and 4 infantry placed in United Kingdom
1 fighter placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Place Units - UK_Pacific
1 destroyer and 1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6,3
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Yugoslavia to Greece
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
1 armour and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Italians collect 11 PUs (2 lost to blockades); end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 12 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 cruiser and 2 destroyers moved from 45 Sea Zone to 20 Sea Zone
3 fighters moved from Dutch New Guinea to 20 Sea Zone
2 bombers moved from New South Wales to Sumatra
Combat - ANZAC
any kamikaze for sz 20?
2 for each! :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 12 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 cruiser and 2 destroyers moved from 45 Sea Zone to 20 Sea Zone
3 fighters moved from Dutch New Guinea to 20 Sea Zone
2 bombers moved from New South Wales to Sumatra
Combat - ANZAC
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: 3,2
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 2 hits. Rolls: 2,2
Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits. Rolls: 5,3
Battle in Philippines
Battle in 20 Sea Zone
ANZAC attack with 1 cruiser and 3 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC win, taking Philippines from Japanese with 3 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser
Battle in Borneo
Non Combat Move - ANZAC
3 fighters moved from 20 Sea Zone to Kwangtung
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
2 infantry moved from Tunisia to Algeria
1 infantry moved from Egypt to Trans-Jordan
1 cruiser moved from 110 Sea Zone to 125 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
2 armour and 1 mech_infantry moved from Karelia to Belarus
1 fighter moved from Western Germany to Belarus
4 artilleries and 1 infantry moved from France to Normandy Bordeaux
2 armour moved from Northern Italy to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries and 3 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Western Germany to 113 Sea Zone
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 armour, 4 artilleries, 1 bomber, 1 infantry and 1 tactical_bomber
British defend with 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Germans win, taking Normandy Bordeaux from British with 2 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 4 artilleries and 1 infantry
Casualties for British: 4 artilleries and 4 infantry
Battle in Eastern Poland
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 armour, 2 fighters, 3 infantry and 1 mech_infantry
Russians defend with 1 artillery and 6 infantry
Germans win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 2 armour, 3 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 6 infantry
Non Combat Move - Germans
2 fighters moved from Belarus to Novgorod
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 armour moved from Finland to Novgorod
2 infantry moved from Norway to Finland
5 infantry moved from Western Germany to France
1 bomber and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
Place Units - Germans
1 destroyer and 1 transport placed in 114 Sea Zone
2 infantry placed in Germany
3 artilleries placed in France
1 fighter placed in Western Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4,4,2,6,4,4,6
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 2 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
3 infantry moved from Kansu to Tsinghai
1 bomber moved from Russia to Tsinghai
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
2 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Bessarabia to Eastern Poland
1 bomber moved from Russia to Eastern Poland
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Combat - Russians
Battle in Tsinghai
Russians attack with 1 bomber and 3 infantry
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 armour
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 artillery and 4 infantry moved from Bessarabia to Romania
1 bomber moved from Eastern Poland to Russia
5 infantry moved from Smolensk to Archangel
4 infantry moved from Smolensk to Belarus
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
5 infantry moved from Jehol to Manchuria
1 aaGun moved from Jehol to Manchuria
3 infantry moved from Jehol to Shantung
1 infantry moved from Jehol to Manchuria
1 aaGun moved from Jehol to Manchuria
1 bomber moved from Tsinghai to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery, 1 bomber and 3 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5
Russians collect 36 PUs (3 lost to blockades); end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
2 fighters moved from French Indo China to Kwangtung
2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from 20 Sea Zone to Kwangtung
3 transports moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
2 carriers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
5 infantry moved from Japan to 6 Sea Zone
5 infantry moved from 6 Sea Zone to Korea
Combat - Japanese
Battle in Korea
Japanese attack with 5 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 3 fighters; British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 3 fighters
Casualties for British: 1 armour
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
2 fighters moved from Kwangtung to French Indo China
Place Units - Japanese
2 armour and 1 infantry placed in French Indo China
1 carrier and 1 destroyer placed in 6 Sea Zone
3 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 4 destroyers and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Southeast Mexico to Mexico
Americans take Mexico from Japanese
1 armour moved from Central United States to Western United States
1 artillery moved from Western United States to British Columbia
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
3 infantry moved from 93 Sea Zone to Southern France
3 submarines moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
Combat - Americans
Battle in Southern France
Non Combat Move - Americans
Place Units - Americans
3 transports placed in 10 Sea Zone
Americans undo move 1.
1 destroyer and 3 transports placed in 101 Sea Zone
3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery moved from Shensi to Kansu
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter moved from Yunnan to Kansu
2 artilleries moved from Kwangsi to Kwangtung
2 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
Combat - Chinese
Battle in Kansu
Chinese attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 2 artilleries and 1 harbour
Chinese win, taking Kwangtung from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Shensi
Place Units - Chinese
3 artilleries and 4 infantry placed in Manchuria
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,3
Chinese collect 22 PUs (1 lost to blockades); end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 2 artilleries, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Quebec to New Brunswick Nova Scotia
1 artillery moved from Quebec to New Brunswick Nova Scotia
2 artilleries moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
2 artilleries moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Alexandria to Egypt
2 fighters moved from Egypt to 93 Sea Zone
1 infantry moved from Italian Somaliland to British Somaliland
British take British Somaliland from Italians
1 armour moved from Sikang to Yunnan
1 armour moved from Yunnan to French Indo China
5 mech_infantrys moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
Combat - British
Battle in 43 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Holland Belgium
Battle in Normandy Bordeaux
British attack with 2 artilleries, 3 fighters and 2 infantry
Germans defend with 2 armour, 1 factory_minor and 1 harbour
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for British: 1 infantry
Battle in French Indo China
British attack with 1 armour, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 armour, 2 artilleries, 1 factory_minor, 2 fighters and 2 infantry
Japanese win with 3 armour and 2 fighters remaining. Battle score for attacker is -23
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for British: 1 armour, 5 mech_infantrys and 1 tactical_bomber
Non Combat Move - British
3 fighters moved from Normandy Bordeaux to United Kingdom
Place Units - British
3 transports placed in 81 Sea Zone
2 artilleries and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
3 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2,1
UK_Pacific collect 18 PUs (3 lost to blockades); end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 3 armour