Hello Captain,
I am going on vacation this week, back in action late Saturday or early Sunday.
Interesting game so far.
i forwarded what i found in my inbox. I have so many games going on that there were 1000 emails of MARTI going on. I tried to piece it together, but sent you everything. The problem is the battle happened twice, and because the emails were all generated within the same minute, that they’re listed alphabetically by the auto-subject line. I couldn’t figure it out, so i just sent them all. lol.
ok thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from United Kingdom to Morocco
Combat - French
Battle in 96 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
French win with 1 cruiser remaining. Battle score for attacker is 25
Casualties for French: 1 destroyer
Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 armour moved from France to Southern France
Germans take Southern France from French
2 armour moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
2 tactical_bombers moved from Western Germany to 96 Sea Zone
2 bombers moved from Poland to Ukraine
3 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
3 armour moved from Western Ukraine to Ukraine
3 infantry moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Poland to Bessarabia
2 artilleries and 5 infantry moved from Poland to Baltic States
5 armour moved from Germany to Baltic States
2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Poland to Baltic States
2 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Poland to Bessarabia
Combat - Germans
Germans creates battle in territory 115 Sea Zone
Battle in 96 Sea Zone
Germans attack with 2 tactical_bombers
French defend with 1 cruiser
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 transport
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Battle in Baltic States
Germans attack with 5 armour, 2 artilleries and 8 infantry
Russians defend with 1 aaGun, 1 artillery and 5 infantry
Germans winGermans win with 1 battleship, 1 cruiser and 1 transport remaining, taking Baltic States from Russians with 5 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 5 infantry
Battle in Bessarabia
Germans attack with 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 97 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
British win with no units remaining. Battle score for attacker is -9
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 cruiser
Battle in Ukraine
Germans attack with 3 armour and 2 bombers
Russians defend with 1 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
Germans win, taking Ukraine from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour
Casualties for Russians: 1 armour, 3 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour
British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Normandy Bordeaux from British with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
2 tactical_bombers moved from 96 Sea Zone to Southern Italy
2 tactical_bombers moved from Bessarabia to Eastern Poland
2 bombers moved from Ukraine to Eastern Poland
Place Units - Germans
1 armour, 1 artillery and 1 infantry placed in France
5 armour, 1 bomber and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 45 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
2 infantry moved from Rostov to Ukraine
1 tactical_bomber moved from Bryansk to 115 Sea Zone
2 fighters moved from Bryansk to 115 Sea Zone
1 bomber moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 armour, 1 bomber and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 115 Sea Zone
Russians attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 battleship, 1 cruiser and 1 transport
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
Casualties for Russians: 1 submarine
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 bomber moved from Ukraine to Russia
2 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
3 infantry placed in Novgorod
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 1 factory_minor; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 infantry moved from Kwangtung to Kiangsi
4 fighters and 3 tactical_bombers moved from Kwangsi to Kiangsi
3 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 3 transports moved from 35 Sea Zone to 43 Sea Zone
3 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
2 artilleries and 5 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Jehol to Hopei
Japanese take Hopei from Chinese
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Japan to 26 Sea Zone
Combat - Japanese
Battle in Hawaiian Islands
Japanese attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Hawaiian Islands from Americans with 1 armour, 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kiangsi
Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Borneo
Non Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from Kiangsi to French Indo China
2 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 aaGun and 5 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 44 PUs; end with 49 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 89 Sea Zone to 86 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Morocco to Tunisia
Non Combat Move - Americans
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Central United States to Western United States
Place Units - Americans
1 carrier and 4 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Hunan
3 infantry moved from Shensi to Kweichow
2 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
3 infantry moved from Yunnan to Kweichow
1 fighter moved from Shensi to Kweichow
2 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 2 artilleries and 5 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 5 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
4 artilleries placed in Yunnan
Chinese undo move 1.
4 artilleries placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
don’t forget the uk turn
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Eire to 109 Sea Zone
1 armour moved from Eire to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 armour moved from 125 Sea Zone to Norway
1 infantry moved from 125 Sea Zone to Norway
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
3 fighters moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 fighter moved from Malta to Alexandria
1 bomber moved from Malta to Alexandria
1 transport moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
4 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
2 fighters moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 armour moved from India to Yunnan
Combat - British
Battle in Holland Belgium
Battle in Alexandria
British attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British win, taking Holland Belgium from Germans, taking Alexandria from Italians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
British attack with 3 fighters and 2 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Norway
Non Combat Move - British
3 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Alexandria to Egypt
1 bomber moved from Alexandria to Egypt
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
3 aaGuns moved from Burma to Yunnan
1 transport moved from 41 Sea Zone to 39 Sea Zone
Place Units - British
3 infantry placed in Egypt
4 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
2 submarines and 1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in 39 Sea Zone change ownership: 2 submarines and 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Albania to Greece
1 armour moved from Yugoslavia to Albania
1 armour moved from Albania to Greece
1 bomber moved from Tobruk to Greece
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 armour, 1 artillery and 2 infantry moved from Tobruk to Alexandria
2 fighters moved from Tobruk to Greece
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 artillery, 1 infantry and 1 mech_infantry
Italians win, taking Alexandria from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -4
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 fighter and 2 infantry
Non Combat Move - Italians
1 fighter moved from Greece to Albania
1 bomber moved from Greece to Southern Italy
1 artillery moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Neutral_Axis
Place Units - Italians
1 transport placed in 97 Sea Zone
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
Italians collect 15 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in Philippines
Non Combat Move - ANZAC
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 fighter moved from Morocco to United Kingdom
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
7 infantry moved from Karelia to Novgorod
1 armour moved from Baltic States to Belarus
Germans take Belarus from Russians
2 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 armour moved from Southern France to Normandy Bordeaux
1 armour moved from France to Holland Belgium
2 mech_infantrys moved from Western Germany to Holland Belgium
2 artilleries and 4 infantry moved from Baltic States to Novgorod
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
4 armour moved from Baltic States to Novgorod
2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 bomber moved from Eastern Poland to Ukraine
1 bomber moved from Western Germany to 125 Sea Zone
1 armour moved from Western Germany to Holland Belgium
1 bomber moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Eastern Poland to Southern Italy
2 tactical_bombers moved from Southern Italy to Alexandria
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Novgorod
Germans attack with 4 armour, 2 artilleries and 11 infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 4 armour, 2 artilleries and 11 infantry
Casualties for Russians: 1 aaGun, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 armour, 1 factory_minor and 2 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber and 2 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Holland Belgium
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from Ukraine to Bulgaria
4 armour moved from Western Germany to Poland
1 bomber moved from 125 Sea Zone to Poland
Place Units - Germans
3 artilleries placed in France
4 mech_infantrys placed in Western Germany
Germans undo move 2.
2 mech_infantrys placed in Western Germany
2 armour, 1 fighter and 2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 aaGuns
EDIT: Adding units owned by Germans to Germany: 4 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 45 PUs; end with 46 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 bomber moved from Russia to Archangel
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Combat - Russians
Battle in Archangel
Russians attack with 1 bomber
Germans defend with 1 armour
Russians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 bomber moved from Archangel to Russia
3 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
2 aaGuns moved from Bryansk to Ukraine
8 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Buryatia to Amur
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
i need your ool for sz10
1 hit on carrier, then destroyers, 2nd hit carrier, tac, then fighter last
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries and 2 infantry moved from Borneo to 43 Sea Zone
5 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Hopei to Kweichow
4 fighters and 3 tactical_bombers moved from French Indo China to Kweichow
1 artillery and 1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 10 Sea Zone
3 carriers moved from 26 Sea Zone to 10 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 transports moved from 26 Sea Zone to 10 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 10 Sea Zone to Western United States
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Western United States
1 tactical_bomber moved from 26 Sea Zone to Western United States
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
1 carrier moved from 6 Sea Zone to 9 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from Jehol to Manchuria
1 submarine moved from 43 Sea Zone to 45 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 3 transports moved from 43 Sea Zone to 35 Sea Zone
3 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in 10 Sea Zone
Japanese attack with 3 carriers, 3 fighters, 2 tactical_bombers and 3 transports
Americans defend with 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 10 Sea Zone from Neutral with 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 2 carriers, 2 fighters and 1 tactical_bomber
Casualties for Americans: 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber
Battle in Western United States
Japanese attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
Americans defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
Japanese converts factory_major into different units
Japanese win, taking Western United States from Americans with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery, 1 fighter and 3 infantry
Casualties for Americans: 2 aaGuns, 1 artillery, 2 infantry and 3 mech_infantrys
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 destroyers and 3 transports
ANZAC defend with 1 transport
Japanese win with 1 battleship, 1 cruiser, 2 destroyers and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 3 artilleries and 2 infantry
ANZAC defend with 2 infantry; Americans defend with 1 airfield and 1 harbour
Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 4 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 4 artilleries and 6 infantry
Japanese win, taking Kweichow from Chinese with 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 artilleries and 6 infantry
Non Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 9 Sea Zone
2 tactical_bombers moved from Western United States to 10 Sea Zone
Place Units - Japanese
3 transports placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 artillery placed in Japan
2 armour and 1 fighter placed in French Indo China
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 4 armour, 6 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
4 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
1 mech_infantry moved from 112 Sea Zone to Denmark
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 armour moved from Tunisia to Tobruk
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Denmark
Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
Germans win with 2 infantry remaining. Battle score for attacker is -11
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Americans
4 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
4 armour and 6 infantry placed in Central United States
4 submarines placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 4,2,6,3
Americans collect 39 PUs (2 lost to blockades); end with 39 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 44 PUs