@Avner sub missed, keep Cr or Dd?
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13L G40 Wackamatt (Allies +9) vs. Jeff28 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Tanganyika Territory
1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 armour moved from Union of South Africa to Belgian Congo
1 artillery moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 destroyer moved from 76 Sea Zone to 79 Sea Zone
2 fighters and 1 tactical_bomber moved from India to 79 Sea Zone
1 artillery and 3 infantry moved from Burma to Shan State
3 mech_infantrys moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 1 artillery, 3 infantry and 3 mech_infantrys
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Tanganyika Territory
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 79 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for British: 1 destroyerNon Combat Move - British
2 fighters and 1 tactical_bomber moved from 79 Sea Zone to India
1 aaGun moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
1 bomber moved from Egypt to IndiaPlace Units - British
1 airfield, 1 fighter and 1 infantry placed in EgyptTurn Complete - British
British collect 30 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,6,6,1,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 3 infantry -
hooray! no need. the battle results were identical.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
1 armour and 1 bomber moved from Libya to Alexandria
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to AlgeriaCombat - Italians
Battle in Alexandria
Italians attack with 1 armour and 1 bomber
British defend with 1 armour
Italians roll dice for 1 armour and 1 bomber in Alexandria, round 1 : 1/2 hits
British roll dice for 1 armour in Alexandria, round 1 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Italians lost in Alexandria
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Italians: 1 armourNon Combat Move - Italians
1 bomber moved from Alexandria to Southern Italy
4 infantry moved from Greece to 97 Sea Zone
3 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from 97 Sea Zone to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Romania to Eastern Poland
2 fighters moved from Southern Italy to 97 Sea ZonePlace Units - Italians
1 carrier and 1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs totalTerritory Summary for Italians :
Morocco : 1 flag
Algeria : 1 flag, 2 artilleries and 1 infantry
Tunisia : 1 flag
Romania : 1 infantry
Northern Italy : 1 aaGun, 1 factory_major and 5 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Eastern Poland : 1 armour and 1 infantry
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 40 / 54
Russians : 41 / 45
Japanese : 51 / 58
Americans : 50 / 72
Chinese : 9 / 15
British : 30 / 37
UK_Pacific : 7 / 7
Italians : 18 / 19
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 2 armour, 1 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Eastern Poland to Russia
2 tactical_bombers moved from Western Germany to Bessarabia
2 armour and 2 mech_infantrys moved from Eastern Poland to Bessarabia
5 armour and 2 mech_infantrys moved from Eastern Poland to Bessarabia
5 mech_infantrys moved from Eastern Poland to Bessarabia
1 artillery and 2 infantry moved from Novgorod to Archangel
2 armour and 2 mech_infantrys moved from Novgorod to Karelia
Germans take Karelia from Russians
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 115 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 7 armour, 9 mech_infantrys and 2 tactical_bombers
Russians defend with 4 infantry
Germans roll dice for 7 armour, 9 mech_infantrys and 2 tactical_bombers in Bessarabia, round 1 : 6/18 hits
Russians roll dice for 4 infantry in Bessarabia, round 1 : 1/4 hits
4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 7 armour, 8 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in 115 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 115 Sea Zone, round 1 : 0/2 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Strategic bombing raid in Russia
AA guns fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.Non Combat Move - Germans
2 bombers moved from Russia to Novgorod
1 tactical_bomber moved from 115 Sea Zone to Novgorod
2 fighters moved from Western Germany to Southern Italy
1 aaGun moved from Eastern Poland to Bessarabia
2 tactical_bombers moved from Bessarabia to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
2 armour and 8 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
1 transport placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Poland : 2 mech_infantrys
Germany : 2 armour, 1 factory_major and 8 mech_infantrys
Southern Italy : 2 fighters
Karelia : 1 flag, 2 armour and 2 mech_infantrys
Baltic States : 1 flag
Archangel : 1 flag, 1 artillery and 2 infantry
Eastern Poland : 1 flag, 1 aaGun, 7 mech_infantrys and 2 tactical_bombers
Bessarabia : 1 flag, 1 aaGun, 7 armour and 8 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 12 infantry and 1 tactical_bomber
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 2 transports
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
115 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 47
Russians : 39 / 45
Japanese : 51 / 58
Americans : 50 / 72
Chinese : 9 / 15
British : 30 / 37
UK_Pacific : 7 / 7
Italians : 18 / 19
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians repair 7 damage on 7 factory_majors; Remaining resources: 38 PUs;
Russians buy 12 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Bryansk to BelarusCombat - Russians
Non Combat Move - Russians
2 aaGuns, 2 armour, 2 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
1 armour moved from Volgograd to Novosibirsk
1 armour moved from Russia to Novosibirsk
6 infantry moved from Korea to Manchuria
1 aaGun moved from Amur to Manchuria
1 aaGun moved from Amur to Korea
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to RussiaPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,2,5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Russians collect 34 PUs (6 lost to blockades); end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 factory_minor, 3 infantry and 3 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 bombers moved from Kwangsi to Manchuria
5 infantry moved from Jehol to Manchuria
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 battleship and 1 cruiser moved from 37 Sea Zone to 19 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Manchuria
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers
Russians defend with 1 aaGun and 7 infantry
AA guns fire in Manchuria : 0/3 hits
Japanese roll dice for 1 battleship and 2 cruisers in Manchuria, round 1 : 2/3 hits
Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in Manchuria, round 1 : 7/14 hits
Chinese roll dice for 1 aaGun and 7 infantry in Manchuria, round 1 : 5/7 hits
7 infantry owned by the Russians , 5 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 5 infantry
Casualties for Russians: 1 aaGun and 7 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 fighter
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Burma, round 1 : 3/3 hits
UK_Pacific roll dice for 1 fighter in Burma, round 1 : 1/1 hits
1 fighter owned by the Chinese and 1 artillery owned by the Japanese lost in Burma
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 fighter
Battle in Yunnan
Japanese attack with 3 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 1 : 6/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 1 : 1/4 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 2 destroyers, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 2 destroyers, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 1 : 3/6 hits
Americans roll dice for 2 destroyers and 1 transport in 35 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 35 Sea Zone
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Americans: 2 destroyers, 1 submarine and 1 transportNon Combat Move - Japanese
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
3 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
2 fighters moved from 35 Sea Zone to Kwangsi
1 fighter moved from 45 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 aaGun moved from Jehol to Manchuria
2 bombers moved from Manchuria to Japan
1 fighter moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
3 artilleries and 1 infantry placed in Japan
3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 airfield, 1 artillery, 6 fighters, 1 infantry and 6 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour and 6 infantry
Manchuria : 1 aaGun, 2 artilleries and 1 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter and 3 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
36 Sea Zone : 3 carriers and 3 transports
35 Sea Zone : 1 battleship, 2 destroyers and 1 submarine
38 Sea Zone : 1 transport
19 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
79 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 41 / 47
Russians : 40 / 42
Japanese : 56 / 61
Americans : 50 / 72
Chinese : 4 / 15
British : 30 / 37
UK_Pacific : 7 / 7
Italians : 18 / 19
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralPurchase Units - Americans
Americans buy 2 artilleries, 1 cruiser, 4 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 armour, 3 artilleries and 3 infantry moved from Gibraltar to Spain
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone -
Need scramble orders for SZ97
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scramble 3 figs
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralPurchase Units - Americans
Americans buy 2 artilleries, 1 cruiser, 4 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 armour, 3 artilleries and 3 infantry moved from Gibraltar to Spain
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Spain
Americans attack with 1 armour, 7 artilleries and 7 infantry
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 1 armour, 7 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 3 infantry
Battle in 97 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber
Germans defend with 2 fighters; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 transports
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Italians win with 1 battleship, 2 fighters and 2 transports remaining. Battle score for attacker is -57
Casualties for Germans: 1 fighter
Casualties for Italians: 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Casualties for Americans: 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from Hawaiian Islands to Korea
2 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 cruiser, 4 destroyers and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - British
5 fighters moved from Egypt to 97 Sea Zone
1 armour moved from Belgian Congo to Egypt
1 artillery moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Tanganyika Territory to Ethiopia
British take Ethiopia from Italians
2 infantry moved from Tanganyika Territory to Kenya
1 armour moved from Tanganyika Territory to Italian Somaliland
2 fighters and 1 tactical_bomber moved from India to French Indo China
1 bomber moved from India to French Indo China
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery and 3 mech_infantrys moved from Shan State to French Indo ChinaCombat - British
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Need scramble orders again for SZ97. you survived the american assault with 2 Ftrs and a damaged BB. Scramble remaing two Ftrs vs. UK forces?
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Ok sure maybe a miracle will occur
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 fighter, 2 submarines and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
5 fighters moved from Egypt to 97 Sea Zone
1 armour moved from Belgian Congo to Egypt
1 artillery moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Tanganyika Territory to Ethiopia
British take Ethiopia from Italians
2 infantry moved from Tanganyika Territory to Kenya
1 armour moved from Tanganyika Territory to Italian Somaliland
2 fighters and 1 tactical_bomber moved from India to French Indo China
1 bomber moved from India to French Indo China
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery and 3 mech_infantrys moved from Shan State to French Indo ChinaCombat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 5 fighters
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 fighter and 2 transports
Italians win with 2 transports remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter
Casualties for British: 5 fighters
Casualties for Italians: 1 battleship and 1 fighter
Battle in French Indo China
British attack with 1 artillery, 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries, 1 factory_minor, 1 fighter and 3 infantry
British win, taking French Indo China from Japanese with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 2 artilleries, 1 fighter and 3 infantry
Casualties for British: 2 fighters and 3 mech_infantrysNon Combat Move - British
1 bomber moved from French Indo China to India
1 tactical_bomber moved from French Indo China to Burma
1 aaGun and 7 infantry moved from India to BurmaPlace Units - British
1 fighter placed in Egypt
1 submarine placed in 98 Sea Zone
2 transports placed in 71 Sea Zone
1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
UGH. if by miracle you meant having some Italian TTs survive, you got it. :-P
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bumpity bump
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Belarus
1 armour and 1 infantry moved from Eastern Poland to BelarusCombat - Italians
Battle in Belarus
Italians attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Belarus, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Novgorod
1 aaGun and 5 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Morocco : 1 flag
Algeria : 1 flag, 2 artilleries and 1 infantry
Southern France : 1 aaGun and 5 infantry
Tunisia : 1 flag
Romania : 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Belarus : 1 flag, 1 armour and 1 infantry
Novgorod : 1 bomber
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 destroyer and 2 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 41 / 47
Russians : 39 / 42
Japanese : 49 / 61
Americans : 52 / 72
Chinese : 5 / 11
British : 31 / 37
UK_Pacific : 13 / 13
Italians : 18 / 24
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 16 / 0 -
Going to strat moscow w 2 strat and tac so let me know if you intercept on germ’s next turn