13L G40 Tyzoq (Axis) vs suprise attack (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 1 artillery, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 artillery moved from Anhwe to Kiangsu
                1 infantry moved from Kiangsi to Kiangsu
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo
                1 artillery moved from Rhodesia to Tanganyika Territory
                1 artillery moved from Rhodesia to Belgian Congo
                1 artillery moved from Union of South Africa to Rhodesia
                1 infantry moved from Shan State to Siam
                1 infantry moved from Burma to Shan State

    Combat - British
                Battle in Kiangsu
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 artillery and 1 infantry in Kiangsu, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery in Kiangsu, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Kiangsu
                        British roll dice for 1 artillery in Kiangsu, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery in Kiangsu, round 2 :  0/1 hits
                        British roll dice for 1 artillery in Kiangsu, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Kiangsu, round 3 :  0/1 hits
                        British roll dice for 1 artillery in Kiangsu, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Kiangsu, round 4 :  0/1 hits
                        British roll dice for 1 artillery in Kiangsu, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Kiangsu, round 5 :  1/1 hits
                        1 artillery owned by the British lost in Kiangsu
                    Japanese win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - British
                1 armour and 1 infantry moved from 80 Sea Zone to Persia
                1 artillery and 2 infantry moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland
                1 aaGun moved from Yunnan to Burma

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                1 destroyer placed in 110 Sea Zone
                1 destroyer and 1 submarine placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
                British collect 23 PUs (3 lost to blockades); end with 23 PUs total

    Place Units - UK_Pacific
                2 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,4,5,1,4
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,1,2
                UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 artilleries and 1 infantry

    Production/PUs Summary :

    Germans : 50 / 67
        Russians : 18 / 18
        Japanese : 44 / 49
        Americans : 57 / 77
        Chinese : 15 / 18
        British : 26 / 23
        UK_Pacific : 10 / 6
        Italians : 18 / 13
        ANZAC : 17 / 22
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 armour and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Egypt to 80 Sea Zone
                1 infantry moved from Iraq to Syria
                      Italians take Syria from French
                1 armour moved from Iraq to Caucasus
                      Italians take Northwest Persia from Neutral_Allies
                      Italians take Caucasus from Russians
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from Egypt to 97 Sea Zone
                1 fighter moved from Bessarabia to 97 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 infantry moved from Ukraine to Rostov
                      Italians take Rostov from Russians

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 97 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Americans lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 80 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 80 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 bomber moved from 80 Sea Zone to Egypt
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 bomber moved from 97 Sea Zone to Egypt
                1 aaGun and 1 artillery moved from Ukraine to Rostov
                1 aaGun, 2 artilleries and 3 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - Italians
                1 armour and 2 infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
                Italians collect 22 PUs (2 lost to blockades); end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Egypt : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 1 harbour and 3 infantry
        Malta : 1 flag, 2 infantry
        Anglo Egyptian Sudan : 1 flag, 3 infantry
        French Equatorial Africa : 1 flag, 1 infantry
        Syria : 1 flag, 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Bryansk : 1 aaGun, 2 artilleries and 3 infantry
        Rostov : 1 flag, 1 aaGun, 1 artillery and 1 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Caucasus : 1 flag, 1 armour
        97 Sea Zone : 1 flag, 1 destroyer
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 50 / 67
        Russians : 14 / 18
        Japanese : 44 / 49
        Americans : 57 / 77
        Chinese : 15 / 18
        British : 26 / 23
        UK_Pacific : 10 / 6
        Italians : 24 / 37
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Production/PUs Summary :

    Germans : 50 / 67
        Russians : 14 / 18
        Japanese : 44 / 49
        Americans : 57 / 77
        Chinese : 15 / 18
        British : 26 / 23
        UK_Pacific : 10 / 6
        Italians : 24 / 37
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French
                1 destroyer moved from 72 Sea Zone to 71 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 50 / 67
        Russians : 14 / 18
        Japanese : 44 / 49
        Americans : 57 / 77
        Chinese : 15 / 18
        British : 26 / 23
        UK_Pacific : 10 / 6
        Italians : 24 / 37
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                2 armour moved from Archangel to Samara
                      Germans take Vologda from Russians
                1 bomber moved from Belarus to Samara
                14 armour and 7 artilleries moved from Smolensk to Russia
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                1 artillery moved from Bryansk to Russia
                5 armour moved from Archangel to Russia
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from Americans
                1 mech_infantry moved from Southern France to Holland Belgium
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 battleship, 1 carrier and 1 cruiser moved from 109 Sea Zone to 110 Sea Zone
                2 submarines moved from 113 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 bomber moved from Germany to Holland Belgium
                1 armour moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 1 :  2/5 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Russia
                    Germans attack with 19 armour and 8 artilleries
                    Russians defend with 2 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major and 11 infantry
                        Germans roll dice for 19 armour and 8 artilleries in Russia, round 1 :  13/27 hits
                        Russians roll dice for 2 aaGuns, 2 armour, 5 artilleries and 11 infantry in Russia, round 1 :  2/18 hits
                        11 infantry owned by the Russians , 2 artilleries owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 19 armour and 6 artilleries in Russia, round 2 :  13/25 hits
                        Russians roll dice for 2 armour and 5 artilleries in Russia, round 2 :  2/7 hits
                        2 armour owned by the Russians , 5 artilleries owned by the Russians and 2 artilleries owned by the Germans lost in Russia
                    Germans captures 18PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 19 armour and 4 artilleries remaining. Battle score for attacker is 59
                    Casualties for Germans: 4 artilleries
                    Casualties for Russians: 2 aaGuns, 2 armour, 5 artilleries and 11 infantry
                Battle in Samara
                    Germans attack with 2 armour and 1 bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 1 bomber in Samara, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Samara, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
                    Germans win, taking Samara from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser and 2 submarines
                    British defend with 1 destroyer
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 1 battleship, 1 carrier, 1 cruiser and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Southern Italy to 110 Sea Zone
                1 bomber moved from Holland Belgium to Western Germany
                2 mech_infantrys moved from Western Germany to France
                1 bomber moved from Germany to France
                1 destroyer moved from 105 Sea Zone to 110 Sea Zone
                2 artilleries and 9 infantry moved from Belarus to Bryansk
                1 tactical_bomber moved from Belarus to Western Germany
                2 armour moved from Novgorod to Vologda
                1 artillery and 7 infantry moved from Novgorod to Belarus
                1 bomber moved from Samara to Bryansk

    Place Units - Germans
                3 infantry placed in Southern France
                3 mech_infantrys placed in Novgorod
                1 fighter placed in Western Germany
                2 destroyers placed in 112 Sea Zone
                Germans undo move 4.
                3 destroyers and 2 submarines placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 63 PUs; end with 81 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs

    Territory Summary for Germans :

    Egypt : 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 2 mech_infantrys
        Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Germany : 1 factory_major
        Holland Belgium : 1 artillery, 1 infantry and 2 mech_infantrys
        Southern Italy : 1 fighter and 2 tactical_bombers
        Belarus : 1 flag, 1 artillery and 7 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 artilleries, 1 bomber and 9 infantry
        Nenetsia : 1 flag, 1 armour
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield, 19 armour, 4 artilleries and 1 factory_minor
        Tambov : 1 flag
        Vologda : 1 flag, 2 armour
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag, 1 armour
        125 Sea Zone : 1 flag
        113 Sea Zone : 3 destroyers and 2 submarines
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 63 / 111
        Russians : 6 / 0
        Japanese : 44 / 49
        Americans : 52 / 77
        Chinese : 15 / 18
        British : 26 / 23
        UK_Pacific : 10 / 6
        Italians : 24 / 37
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I believe that in 8 VC on the European side.  I think you have until the end of the round to take one back before the Axis are victorious.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

    Production/PUs Summary :

    Germans : 63 / 111
        Russians : 6 / 0
        Japanese : 44 / 49
        Americans : 52 / 77
        Chinese : 15 / 18
        British : 26 / 23
        UK_Pacific : 10 / 6
        Italians : 24 / 37
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • It looks like a tough road for me


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 2 fighters, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                1 submarine moved from 6 Sea Zone to 8 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from Japan to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 8 Sea Zone
                1 tactical_bomber moved from Japan to 8 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Anhwe
                1 bomber moved from Jehol to 18 Sea Zone
                4 infantry moved from Jehol to Anhwe
                1 tactical_bomber moved from Kwangtung to Anhwe
                1 infantry moved from Jehol to Anhwe
                1 artillery moved from Kiangsu to Anhwe
                3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                3 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Kwangtung to Kiangsi
                      Japanese take Kiangsi from Chinese
                2 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Shan State
                2 artilleries moved from Malaya to 37 Sea Zone
                2 artilleries and 2 transports moved from 37 Sea Zone to 43 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 43 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 battleship moved from 55 Sea Zone to 42 Sea Zone
                1 submarine moved from 55 Sea Zone to 45 Sea Zone
                1 bomber moved from Sumatra to 45 Sea Zone
                1 armour and 2 infantry moved from Suiyuyan to Chahar
                1 mech_infantry moved from Olgiy to Kansu
                1 mech_infantry moved from Yenisey to Kansu

    Combat - Japanese
                Battle in Java
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 battleships and 1 cruiser in Java, round 1 :  2/3 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 :  0/2 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in French Indo China
                    Japanese attack with 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 3 infantry and 1 mech_infantry in French Indo China, round 1 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 1 :  0/1 hits
                        1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 bomber in 45 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 1 :  1/1 hits
                        1 transport owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Chahar
                    Japanese attack with 1 armour and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 infantry in Chahar, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                        Japanese roll dice for 1 armour and 1 infantry in Chahar, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 infantry in Chahar, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 8 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Anhwe
                    Japanese attack with 1 artillery, 2 fighters, 5 infantry and 3 tactical_bombers
                    British defend with 1 infantry; Chinese defend with 1 artillery, 1 fighter and 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 3 tactical_bombers in Anhwe, round 1 :  6/11 hits
                        Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 1 :  3/5 hits
                        1 infantry owned by the British , 1 fighter owned by the Chinese , 1 artillery owned by the Chinese , 3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 1 infantry
                    Casualties for Chinese: 1 artillery, 1 fighter and 2 infantry
                Battle in 18 Sea Zone
                    Japanese attack with 1 bomber and 2 destroyers
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber and 2 destroyers in 18 Sea Zone, round 1 :  0/3 hits
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 2 destroyers in 18 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Americans lost in 18 Sea Zone
                    Japanese win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kansu
                    Japanese attack with 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 mech_infantrys in Kansu, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 1 :  2/4 hits
                        Chinese roll dice for 3 infantry in Kwangsi, round 1 :  0/3 hits
                        2 infantry owned by the Chinese lost in Kwangsi
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in 3 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 3 Sea Zone
                        Japanese roll dice for 1 submarine in 3 Sea Zone, round 1 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 :  2/2 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 aaGun moved from Jehol to Anhwe
                1 aaGun moved from Suiyuyan to Kansu
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 carrier moved from 55 Sea Zone to 42 Sea Zone
                1 bomber moved from 45 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 mech_infantrys moved from Korea to Jehol
                2 infantry moved from Korea to Manchuria
                1 bomber moved from 18 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from Anhwe to Kwangtung
                1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
                1 infantry moved from Yakut S.S.R. to Dzavhan

    Place Units - Japanese
                3 infantry placed in Kwangtung
                2 fighters, 2 infantry and 2 mech_infantrys placed in Japan
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total

    Territory Summary for Japanese :

    Kwangsi : 2 infantry
        Kiangsi : 1 infantry
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
        Jehol : 1 fighter, 2 mech_infantrys and 1 tactical_bomber
        Manchuria : 2 infantry
        Hainan : 1 harbour
        Suiyuyan : 1 flag
        Kansu : 1 flag, 1 aaGun and 1 mech_infantry
        Chahar : 1 flag, 1 armour and 1 infantry
        Anhwe : 1 flag, 1 aaGun, 1 artillery and 2 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 3 infantry and 1 mech_infantry
        Java : 1 flag, 2 artilleries and 2 infantry
        Sumatra : 1 flag, 1 bomber
        42 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser and 2 transports
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        Olgiy : 1 flag
        37 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
        36 Sea Zone : 1 flag, 2 transports
        Dzavhan : 1 flag, 1 infantry
        Central Mongolia : 1 flag
        18 Sea Zone : 2 destroyers
        16 Sea Zone : 1 submarine
        3 Sea Zone : 1 submarine
        6 Sea Zone : 2 carriers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 63 / 111
        Russians : 6 / 0
        Japanese : 55 / 55
        Americans : 52 / 77
        Chinese : 10 / 18
        British : 26 / 23
        UK_Pacific : 8 / 6
        Italians : 24 / 37
        ANZAC : 13 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 cruiser, 3 destroyers, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone
                1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese

    Combat - Americans
                Battle in Philippines
                Battle in 42 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 2 battleships, 1 carrier, 1 cruiser and 2 transports
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 42 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser and 2 transports in 42 Sea Zone, round 1 :  2/4 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone
                        Americans roll dice for 1 carrier and 2 fighters in 42 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser and 2 transports in 42 Sea Zone, round 2 :  2/4 hits
                        1 carrier owned by the Americans lost in 42 Sea Zone
                        Americans roll dice for 2 fighters in 42 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser and 2 transports in 42 Sea Zone, round 3 :  3/4 hits
                        2 fighters owned by the Americans and 1 carrier owned by the Japanese lost in 42 Sea Zone
                    Japanese win, taking Philippines from Japanese with 2 battleships, 1 cruiser and 2 transports remaining. Battle score for attacker is -34
                    Casualties for Japanese: 1 carrier
                    Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                Battle in 3 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 3 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 3 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 3 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese lost in 3 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 artillery moved from 86 Sea Zone to Brazil
                2 infantry moved from 96 Sea Zone to Tobruk
                1 mech_infantry moved from Tunisia to Tobruk
                1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 cruiser, 2 destroyers and 1 submarine placed in 10 Sea Zone
                1 destroyer and 2 submarines placed in 101 Sea Zone
                1 fighter and 1 infantry placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Production/PUs Summary :

    Germans : 63 / 111
        Russians : 6 / 0
        Japanese : 52 / 55
        Americans : 55 / 80
        Chinese : 10 / 18
        British : 26 / 23
        UK_Pacific : 8 / 6
        Italians : 24 / 37
        ANZAC : 13 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Shensi to Tsinghai
                1 infantry moved from Hopei to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 artillery and 2 infantry moved from Szechwan to Yunnan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan
                1 infantry placed in Hopei
                1 infantry placed in Kweichow
                1 infantry placed in Hunan
                1 infantry placed in Shensi
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Production/PUs Summary :

    Germans : 63 / 111
        Russians : 6 / 0
        Japanese : 51 / 55
        Americans : 55 / 80
        Chinese : 11 / 17
        British : 26 / 23
        UK_Pacific : 8 / 6
        Italians : 24 / 37
        ANZAC : 13 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Belgian Congo to French Equatorial Africa
                1 artillery moved from Tanganyika Territory to Kenya
                1 artillery moved from Rhodesia to Belgian Congo
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Persia to Iraq
                      British take Iraq from Italians
                1 armour moved from Persia to Caucasus
                      British take Northwest Persia from Italians
                1 infantry moved from Burma to Shan State
                1 artillery and 2 infantry moved from India to Burma
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                      British take 109 Sea Zone from Germans
                      British take 105 Sea Zone from Germans
                1 destroyer moved from 109 Sea Zone to 104 Sea Zone

    Combat - British
                Battle in French Equatorial Africa
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 1 :  0/2 hits
                        Italians roll dice for 1 infantry in French Equatorial Africa, round 1 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in French Equatorial Africa, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in French Equatorial Africa
                    British win, taking French Equatorial Africa from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Caucasus
                    British attack with 1 armour
                    Italians defend with 1 armour
                        British roll dice for 1 armour in Caucasus, round 1 :  0/1 hits
                        Italians roll dice for 1 armour in Caucasus, round 1 :  1/1 hits
                        1 armour owned by the British lost in Caucasus
                    Italians win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour

    Non Combat Move - British
                1 aaGun moved from Burma to India

    Place Units - British
                1 artillery and 2 infantry placed in Union of South Africa
                1 destroyer placed in 109 Sea Zone
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,4,2
                UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Production/PUs Summary :

    Germans : 63 / 111
        Russians : 6 / 0
        Japanese : 51 / 55
        Americans : 55 / 80
        Chinese : 11 / 17
        British : 29 / 30
        UK_Pacific : 8 / 6
        Italians : 21 / 37
        ANZAC : 13 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Caucasus to Northwest Persia
                      Italians take Northwest Persia from British
                1 armour moved from Northwest Persia to Persia
                      Italians take Persia from British
                1 infantry moved from Syria to Iraq
                1 armour moved from Egypt to Iraq
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 bomber moved from Egypt to 96 Sea Zone
                1 bomber moved from Egypt to 98 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    Americans defend with 1 destroyer and 1 transport
                        Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Italians lost in 96 Sea Zone
                        Italians roll dice for 1 bomber in 96 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 96 Sea Zone
                        1 transport owned by the Americans lost in 96 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 98 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 98 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Iraq
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Iraq, round 1 :  0/2 hits
                        British roll dice for 1 infantry in Iraq, round 1 :  0/1 hits
                        Italians roll dice for 1 armour and 1 infantry in Iraq, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Trans-Jordan to Egypt
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from 98 Sea Zone to Egypt
                1 bomber moved from 96 Sea Zone to Egypt
                1 aaGun, 1 artillery and 1 infantry moved from Rostov to Caucasus
                1 aaGun, 2 artilleries and 3 infantry moved from Bryansk to Rostov

    Place Units - Italians
                3 infantry placed in Egypt
                2 fighters placed in Southern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Egypt : 1 flag, 2 bombers, 1 factory_minor, 1 harbour and 10 infantry
        Malta : 1 flag, 2 infantry
        Anglo Egyptian Sudan : 1 flag
        Syria : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Rostov : 1 flag, 1 aaGun, 2 artilleries and 3 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Caucasus : 1 flag, 1 aaGun, 1 artillery and 1 infantry
        97 Sea Zone : 1 flag, 1 destroyer
        Iraq : 1 flag, 1 armour and 1 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 63 / 111
        Russians : 6 / 0
        Japanese : 51 / 55
        Americans : 55 / 80
        Chinese : 11 / 17
        British : 25 / 30
        UK_Pacific : 8 / 6
        Italians : 25 / 41
        ANZAC : 13 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 destroyers and 1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 2 destroyers and 1 submarine
                    Japanese defend with 2 battleships, 1 cruiser and 2 transports
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 2 destroyers in 42 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 2 battleships, 1 cruiser and 2 transports in 42 Sea Zone, round 1 :  1/3 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships and 2 transports in 42 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 2 battleships and 2 transports in 42 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the ANZAC and 1 battleship owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 battleship and 2 transports in 42 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 battleship and 1 cruiser
                    Casualties for ANZAC: 2 destroyers and 1 submarine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Production/PUs Summary :

    Germans : 63 / 111
        Russians : 6 / 0
        Japanese : 51 / 55
        Americans : 55 / 80
        Chinese : 11 / 17
        British : 25 / 30
        UK_Pacific : 8 / 6
        Italians : 25 / 41
        ANZAC : 13 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • France?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 63 / 111
        Russians : 6 / 0
        Japanese : 51 / 55
        Americans : 55 / 80
        Chinese : 11 / 17
        British : 26 / 30
        UK_Pacific : 8 / 6
        Italians : 24 / 41
        ANZAC : 13 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Sorry France had so much to buy and plan that it took    THAT long.
    No I had some estate stuff to take care of  and my LIFE takes up some time also
    Tanks for your patience
    S.A.


  • @Tyzoq:

    I believe that in 8 VC on the European side.  I think you have until the end of the round to take one back before the Axis are victorious.

    I think this is a victory for the Axis on the Europe side with 8 cities.


  • Good one bro, I’ll post the results.
    We trade sides now right.
    I had fun, need to learn more strat.'s & tacts.'s
    NHL Play-offs have kept busy
    S.A.

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