• Customizer

    New Italy, looks rather silly.

    All to block an impossible Austrian AA on Rome…

    Can’t pause the video; if anyone can make out a list of IPC values I’ll update.

    NewNaples.PNG

  • Customizer

    For my own version, I’ve decided that the only way to represent the political situation of Greece is to divide it into two tts.

    After all Macedonia was only part of Greece for a year, and clearly had completely different sympathies:

    http://en.wikipedia.org/wiki/Greek_Macedonia#Modern_history

    I need to find out what Crete was doing in the war, can’t find anything yet.

    Edit: seems Crete was part of the “Macedonian” pro-Allied state:

    http://en.wikipedia.org/wiki/Salonika#20th_century

    Which leaves me with: (map2)

    Question is, if the Allies move into Macedonia, does pro-German Greece automatically mobilize against them?

    NewGreece.PNG
    NewGreece2.PNG


  • thats only a question in your game…
    In the real world according to international law Greece was one state that included Macedonia so of course a landing of british or french troops has to be seen as what it was, a violation of neutrality even clearer than the case of Belgium that wasn´t that neutral - even on this gameboard its frenchblue instead of neutral white.


  • @Chacmool:

    thats only a question in your game…
    In the real world according to international law Greece was one state that included Macedonia so of course a landing of British or French troops has to be seen as what it was, a violation of neutrality even clearer than the case of Belgium that wasn’t that neutral - even on this gameboard it’s French blue instead of neutral white.

    Actually, Serbia controlled part of Macedonia at the time as well. Although I agree that Belgium should probably have a neutral marker, since it hasn’t been invaded by Germany yet on the board. Belgium wasn’t blatantly pro-Allied at the start of the war, and the German general staff believed that they would do nothing more than make a show of force to display their neutrality before allowing the German armies through.

  • Customizer

    Venizelos was the legitimate Prime Minister of Greece, so if he invited the Allies in how is that a breach of neutrality?

  • Customizer

    Back to the official map, the only change I can see from the vid pics is that Ukraine borders Poland:

    On my version this is a moot point as the Pripet marsh occupies this area.

    Pripet.PNG
    Axis&Allies1914FullMapLarryH4.PNG


  • Constantinople is worth 6, Ankara and Mesopotamia are each worth 3.


  • @Flashman:

    Venizelos was the legitimate Prime Minister of Greece, so if he invited the Allies in how is that a breach of neutrality?

    … and the head of state King Konstantin didn´t allow the Entente to operate in his country
    so it doesn´t matter if they were “invited” by previously bribed Prime Minister Venizelos

    The French and British troops that marched into Greece for preparing the landing at Gallipoli, specifically on the island of Tenedos and in Salonika in 1915 did according international law the same thing what germans did one year earlier in Belgium. It was blatant violation of Greek neutrality.

    Not to mention that the demobilization of the greek army was orderd by the “invited” Entente or that British and French ships blockaded the Greek ports to starve people and to force King Konstantin into abtication.


  • @Auztria:

    @Chacmool:

    thats only a question in your game…
    In the real world according to international law Greece was one state that included Macedonia so of course a landing of British or French troops has to be seen as what it was, a violation of neutrality even clearer than the case of Belgium that wasn’t that neutral - even on this gameboard it’s French blue instead of neutral white.

    Actually, Serbia controlled part of Macedonia at the time as well. Although I agree that Belgium should probably have a neutral marker, since it hasn’t been invaded by Germany yet on the board. Belgium wasn’t blatantly pro-Allied at the start of the war, and the German general staff believed that they would do nothing more than make a show of force to display their neutrality before allowing the German armies through.

    Belgium had actually contracts with France allowing them to pass through so its ok for me to mark it blue.
    But for Flashman`s game I would suggest to part Belgium into Wallonia (pro Allies) and Flanders (neutral or even pro German before the war)

    Edit: Romania was all but not alligned to tzaristic Russia. In 1914 they were like Italy a member of the Dreibund and with outbreak of the war King Carol I of Romania wanted to support his cousin, Emperor Willhelm II. However, Romanian upperclass opinion was overwhelmingly Francophile and sided with the Triple Entente so Romania stayed neutral (for a while) and declared like Italy that casus foederis would only occur in case of an unprovoked defense war.
    .

  • Customizer

    OK, think I’ve worked out the “Kiel” enigma.

    First of all, Denmark is WAY too big; it includes all of Schleswig-Holstein!

    It really highlights the obsolescence of using Diplomacy tt names; Kiel (the city) is in Denmark, or just possibly Berlin, but it definitely isn’t in Kiel (the tt).

    Moreover, there is no Kiel canal (its irrelevant anyway because you can sail straight form SZ 10-11 (don’t think Denmark blocks this).

    Axis&Allies1914FullMapLarryH4.PNG


  • What I`ve seen on the pictures from the 6 sec. clip is that ruhr is bigger and has most parts of your hannover tt.
    Berlin is much smaller so that hannover wich was pushed to the east could now fit between Berlin and Bavaria.(!)
    Theres a tt called Kiel but the city of Kiel and its whole province is now danish. Parts of Upperbavaria are now austrian and
    we´ve already talked about East Prussia. The German Empire looks more fucked up then after the treaty of Versailles. Pardon me but whoever was responsible for this “Germany” is either ignorrant or a total schmuck!

  • Customizer

    You’re saying that Hanover borders Silesia?

    Does Berlin border Ruhr?

    Does Ruhr border Lorraine?

    It still looks something like Germany.

    A bit.

    It’s grey, at least.

    If Hanover doesn’t border Alsace, that makes it even more difficult to reinforce the western front: it would take FOUR turns for a new unit built in Berlin to reach Lorraine!
    You could only reach Paris in 5 turns through one route - Kiel-Ruhr-Belgium-Picardy-Paris

    Where’s the frickin’ trains when you need 'em?

    Kreighundia.PNG


  • Yes Hannover borders Silesia.

    No Berlin doesn`t border Ruhr.

    Can´t see that Ruhr border Lorraine but don`t think so.

    South bavarian border towards tyrol is shorter to make west Tirol bigger.

    Yes its grey and not pink praise the lord  :lol:

  • Customizer

    If that’s where Hanover is it should have been called Thuringia.

    Ruhr should be Westphalia.

    Alsace should be Swabia.

    “Kiel” should be Lower Saxony.

    One wonders if some people ever look at real maps.

  • Customizer

    Here’s a thought - since they seem to be using 1939 borders for Germany (1945 for East Prussia) - maybe they’ve also given Alsace-Lorraine back to France 4 years too
    early, which would mean that both Ruhr and “Alsace” could border “Lorraine”.


  • This could be assumed after all but since Gamereports don´t mention it I don`t think so. When you take a close look at the 3D board you can see that German Infantry is west of Upper Rhine so gladfully they made Elsass german.

    Would be too silly if they called a region in Germany Alsace and actually let the Rhine be Germanys West Border.
    Ok I´m still not 100% sure because they did so with Kiel…

  • Customizer

    Germany just gets smaller and smaller - Alsace-Lorraine, Schleswig-Holstein, East Prussia, the Obersalzburg - all gone.

    No wonder they started a war.

    Arctic SZ boundary corrected.

    I think Finland has an Arctic coastline (but it shouldn’t have).

    Axis&Allies1914FullMapLarryH5.PNG


  • Flashman is there any chance you could start to produce a profesionell map and selling it to wargamers with real historical interest ? Dont know if I can live with that map scenario. I was pissed after your disclosure of the Eastprussia failure weeks ago but nonetheless such things can happen. Now Im horrified about such dumb geographical errors an average 12year old would`t make. A single view on a map would have been enough to prevent that educational fiasco…

    Its just TOO weird.

  • Customizer

    What you see is about as well as I can do - basic bitmaps. I’d need to collaborate with an experienced graphics artist to make it look commercial.

    However it isn’t the exact scheme I would use; one main difference would be that land territories would be plain light green, with perhaps some mountainous areas in grey, deserts in sand colour and so on.

    A shaded border around the outer tt is enough to denote starting national control, indeed on the official 1914 map the presence of flags and control markers makes the coded tt colours redundant as well as gaudy and distracting.

    Naturally the African borders would follow contours rather than the quick straight lines I’ve used.

    Actually, I’m quite happy with the diamond layout for this game, as long as the western front areas are big enough, and there’s room for Mexico in the eastern corner.

    I also dislike the stippling effect on most maps; if it doesn’t have any effect its just a distraction.

  • Customizer

    @Flashman:

    However it isn’t the exact scheme I would use; one main difference would be that land territories would be plain light green, with perhaps some mountainous areas in grey, deserts in sand colour and so on.

    A shaded border around the outer tt is enough to denote starting national control, indeed on the official 1914 map the presence of flags and control markers makes the coded tt colours redundant as well as gaudy and distracting.

    I like this. Sort of a ‘Total War’ feel, if you’ve ever played the recent iterations of that series.

    @Flashman:

    Actually, I’m quite happy with the diamond layout for this game, as long as the western front areas are big enough, and there’s room for Mexico in the eastern corner.

    Yeah, that’s the one suggestion I would make, when I printed the map (even bigger than the actual map), the European tt’s were a little too small. I would probably suggest using the OOB map for a guide on sizing and proportion between the continents, and redraw the borders as you see fit.

    I’m no graphic artist (mechanical engineer/CAD designer by trade), but I’ve done some custom map work in AutoCAD for one of my variants, here’s the link: http://www.mediafire.com/view/?56l1qpmzktotrio
    Take a look and see if it’s in the vein of what you’re interested in.

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