13L G40.2 Eqqman (Allies +3) vs. Ziggurat (Axis)

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 battleship; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 infantry moved from South Australia to 61 Sea Zone
                2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from 42 Sea Zone to Java
                1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
                1 infantry moved from 85 Sea Zone to Brazil
                      ANZAC take Brazil from Neutral_Allies
                1 aaGun moved from New South Wales to South Australia
                1 artillery moved from New South Wales to South Australia
                1 aaGun moved from New South Wales to South Australia
                1 fighter moved from New Guinea to Queensland

    Place Units - ANZAC
                1 battleship placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 34 / 37
        Japanese : 42 / 59
        Americans : 52 / 53
        Chinese : 7 / 13
        British : 29 / 26
        UK_Pacific : 11 / 10
        Italians : 19 / 34
        ANZAC : 16 / 21
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 78 Sea Zone to 38 Sea Zone
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium

    Combat - French
                Battle in Holland Belgium
                    French attack with 1 artillery and 1 fighter
                    Germans defend with 1 artillery
                        French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 1 :  0/2 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 1 :  1/1 hits
                        1 artillery owned by the French lost in Holland Belgium
                    retreated to Holland Belgium
                    Germans win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for French: 1 artillery

    Non Combat Move - French
                1 fighter moved from Holland Belgium to United Kingdom

    Turn Complete - French

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 34 / 37
        Japanese : 42 / 59
        Americans : 52 / 53
        Chinese : 7 / 13
        British : 29 / 26
        UK_Pacific : 11 / 10
        Italians : 19 / 34
        ANZAC : 16 / 21
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    French Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                2 fighters moved from Alexandria to Egypt
                3 aaGuns, 3 armour, 3 artilleries and 14 infantry moved from Poland to Baltic States
                10 artilleries moved from Germany to Poland
                2 mech_infantrys moved from Western Germany to Poland
                2 fighters moved from Western Germany to Baltic States
                1 tactical_bomber moved from Western Germany to Baltic States
                3 bombers moved from Western Germany to Baltic States
                1 artillery moved from Holland Belgium to Western Germany
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers moved from 109 Sea Zone to 112 Sea Zone
                2 artilleries moved from Slovakia Hungary to Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland
                6 armour and 3 mech_infantrys moved from Yugoslavia to Poland
                7 infantry moved from Slovakia Hungary to Romania
                2 aaGuns moved from Southern France to Northern Italy
                2 artilleries moved from Southern France to Northern Italy
                1 tactical_bomber moved from Alexandria to Egypt
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 tactical_bombers moved from 112 Sea Zone to Western Germany

    Place Units - Germans
                10 mech_infantrys placed in Germany
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Egypt : 2 fighters and 1 tactical_bomber
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 tactical_bombers
        Romania : 12 infantry
        Poland : 6 armour, 12 artilleries and 5 mech_infantrys
        Germany : 1 factory_major and 10 mech_infantrys
        Northern Italy : 2 aaGuns, 2 artilleries and 1 infantry
        Baltic States : 3 aaGuns, 3 armour, 3 artilleries, 3 bombers, 2 fighters, 14 infantry and 1 tactical_bomber
        Eastern Poland : 1 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        125 Sea Zone : 1 submarine
        93 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 34 / 37
        Japanese : 42 / 59
        Americans : 52 / 53
        Chinese : 7 / 13
        British : 29 / 26
        UK_Pacific : 11 / 10
        Italians : 19 / 34
        ANZAC : 16 / 21
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                2 fighters moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Belarus to Eastern Poland

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                    1 submarine owned by the Germans Submerged
                Battle in Eastern Poland
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 1 :  0/5 hits
                        Italians roll dice for 1 infantry in Eastern Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Russians winGermans win with no units remaining with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Manchuria from Japanese to Russians
                EDIT: Changing ownership of Manchuria from Russians to Chinese
                EDIT: Changing ownership of Korea from Japanese to Russians
                EDIT: Turning off Edit Mode
                2 aaGuns, 2 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
                2 aaGuns, 4 artilleries and 16 infantry moved from Belarus to Bryansk
                1 artillery and 2 infantry moved from Novgorod to Archangel
                2 armour and 2 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Turkmenistan to Volgograd
                1 infantry moved from Amur to Korea
                1 infantry moved from Amur to Manchuria
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Ukraine

    Place Units - Russians
                1 infantry placed in Novgorod
                3 infantry placed in Ukraine
                2 armour, 1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 37
        Japanese : 36 / 59
        Americans : 52 / 53
        Chinese : 10 / 13
        British : 29 / 26
        UK_Pacific : 11 / 10
        Italians : 19 / 34
        ANZAC : 16 / 21
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.455
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Russians Combat
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Italians Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 factory_minors, 3 mech_infantrys and 2 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                3 infantry moved from Hunan to Yunnan
                2 fighters moved from Hunan to Yunnan
                1 fighter moved from Hunan to Yunnan
                1 tactical_bomber moved from Hunan to Yunnan
                1 infantry moved from Siam to Shan State
                3 fighters moved from Hunan to Shan State
                1 tactical_bomber moved from Hunan to Yunnan
                2 tactical_bombers moved from Hunan to Shan State
                1 tactical_bomber moved from Hunan to 38 Sea Zone
                1 fighter moved from Hunan to 38 Sea Zone
                1 fighter moved from Hunan to Yunnan
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from 37 Sea Zone to Sumatra
                1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 fighter moved from 37 Sea Zone to Java
                1 tactical_bomber moved from 37 Sea Zone to Java
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                2 artilleries moved from Kwangtung to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 artillery moved from Soviet Far East to 5 Sea Zone
                1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                2 infantry moved from Jehol to Manchuria
                2 bombers moved from Japan to Korea
                2 bombers moved from Jehol to Manchuria
                1 submarine moved from 37 Sea Zone to 38 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Manchuria, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 1 :  0/3 hits
                        British roll dice for 1 destroyer in 41 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 41 Sea Zone
                        Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 41 Sea Zone
                    Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 1 :  0/4 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sumatra, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 38 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    French defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 38 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 1 :  1/2 hits
                        French roll dice for 1 destroyer in 38 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the French lost in 38 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yunnan
                    Japanese attack with 4 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 1 :  2/9 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Celebes
                Battle in Shan State
                    Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 1 :  3/8 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Shan State
                    Japanese win, taking Celebes from Dutch, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Korea
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Korea, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Korea, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 :  1/4 hits
                        ANZAC roll dice for 2 infantry in Java, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 2 :  2/3 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from 41 Sea Zone to Malaya
                1 tactical_bomber moved from 41 Sea Zone to Malaya
                1 fighter moved from 38 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 38 Sea Zone to 41 Sea Zone
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from Sumatra to 42 Sea Zone
                1 tactical_bomber moved from Sumatra to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                2 carriers moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 45 Sea Zone
                1 armour moved from Hunan to Kwangsi
                3 artilleries moved from Hunan to Kwangsi
                2 infantry moved from Hunan to Kwangsi
                4 fighters moved from Yunnan to Kwangsi
                2 tactical_bombers moved from Yunnan to Kwangsi
                3 fighters moved from Shan State to Kwangsi
                2 tactical_bombers moved from Shan State to Kwangsi
                2 bombers moved from Korea to Japan
                2 bombers moved from Manchuria to Anhwe
                2 bombers moved from Anhwe to Hunan
                2 battleships moved from 37 Sea Zone to 42 Sea Zone
                1 cruiser moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 transport moved from 37 Sea Zone to 19 Sea Zone
                2 bombers moved from Hunan to Kwangsi
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Shantung
                1 destroyer and 2 submarines placed in 6 Sea Zone
                1 factory_minor placed in Kwangtung
                1 factory_minor placed in Malaya

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 62 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 armour, 3 artilleries, 2 bombers, 7 fighters, 2 infantry and 4 tactical_bombers
        Korea : 1 artillery and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
        Jehol : 1 aaGun and 7 infantry
        Manchuria : 2 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 2 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery and 2 infantry
        Malaya : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Soviet Far East : 1 flag
        Siberia : 1 flag, 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
        41 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
        44 Sea Zone : 1 transport
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 submarine
        38 Sea Zone : 1 submarine
        19 Sea Zone : 1 transport
        6 Sea Zone : 1 destroyer, 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 33 / 37
        Japanese : 59 / 77
        Americans : 52 / 53
        Chinese : 3 / 13
        British : 29 / 26
        UK_Pacific : 6 / 10
        Italians : 19 / 34
        ANZAC : 12 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 2 bombers, 2 destroyers and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 bomber moved from Central United States to Johnston Island
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
                1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                3 mech_infantrys moved from Central United States to Western United States

    Place Units - Americans
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                2 bombers placed in Central United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 33 / 37
        Japanese : 59 / 77
        Americans : 52 / 78
        Chinese : 3 / 13
        British : 29 / 26
        UK_Pacific : 6 / 10
        Italians : 19 / 34
        ANZAC : 12 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 5 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 1 :  0/6 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 33 / 37
        Japanese : 58 / 77
        Americans : 52 / 78
        Chinese : 4 / 5
        British : 29 / 26
        UK_Pacific : 6 / 10
        Italians : 19 / 34
        ANZAC : 12 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.786
            Median : 4.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Kenya to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                3 infantry moved from Persia to Iraq
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                1 fighter moved from Anglo Egyptian Sudan to Iraq
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Tanganyika Territory to Kenya
                2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                1 tactical_bomber moved from Burma to Shan State
                1 fighter moved from Burma to Shan State

    Combat - British
                Battle in Iraq
                    British attack with 1 armour, 1 fighter and 4 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 1 :  2/2 hits
                        British roll dice for 1 armour, 1 fighter and 4 infantry in Iraq, round 1 :  1/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  2/3 hits
                        2 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  1/3 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 2 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 1 :  2/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 1 :  3/3 hits
                        2 infantry owned by the British , 2 infantry owned by the Japanese and 1 fighter owned by the British lost in Shan State
                    retreated to Shan State
                    Japanese win with 1 artillery remaining. Battle score for attacker is -10
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 fighter and 2 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Shan State to Burma
                1 tactical_bomber moved from Burma to India
                4 aaGuns, 1 infantry and 3 mech_infantrys moved from Burma to India
                1 fighter moved from Iraq to Persia
                3 destroyers moved from 106 Sea Zone to 109 Sea Zone

    Place Units - British
                1 carrier placed in 109 Sea Zone
                1 fighter placed in United Kingdom
                British undo move 2.
                1 fighter placed in 109 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 33 / 37
        Japanese : 57 / 77
        Americans : 52 / 78
        Chinese : 5 / 5
        British : 31 / 31
        UK_Pacific : 6 / 5
        Italians : 19 / 34
        ANZAC : 12 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 13 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.170
            Median : 3.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 53

    Null / Other
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 2.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Neutral_Axis Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 2.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    British Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Baltic States to Belarus
                      Italians take Belarus from Russians
                1 armour moved from Belarus to Eastern Poland
                2 infantry moved from Syria to Iraq
                2 fighters moved from Alexandria to Iraq
                1 bomber moved from Libya to Iraq
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                2 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Trans-Jordan
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus

    Combat - Italians
                Battle in Cyprus
                Battle in Iraq
                    Italians attack with 1 bomber, 2 fighters and 2 infantry
                    British defend with 1 armour and 2 infantry
                        Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Iraq, round 1 :  3/5 hits
                        British roll dice for 1 armour and 2 infantry in Iraq, round 1 :  2/3 hits
                        2 infantry owned by the British , 1 armour owned by the British and 2 infantry owned by the Italians lost in Iraq
                    Italians win, taking Cyprus from British with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour and 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Trans-Jordan, round 1 :  1/5 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Iraq to Syria
                1 bomber moved from Iraq to Syria
                1 infantry moved from Morocco to Algeria
                1 artillery moved from Morocco to Algeria
                2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 battleship moved from 92 Sea Zone to 95 Sea Zone
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to Yugoslavia
                2 artilleries moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Northern Italy to Yugoslavia

    Place Units - Italians
                2 artilleries and 2 infantry placed in Northern Italy
                1 factory_minor placed in Egypt
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 23 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 1 factory_minor and 1 harbour
        Cyprus : 1 flag, 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Morocco : 1 flag
        Algeria : 1 flag, 2 artilleries and 1 infantry
        Syria : 1 flag, 1 bomber and 2 fighters
        Tunisia : 1 flag
        Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Belarus : 1 flag
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 1 armour
        95 Sea Zone : 1 battleship, 1 cruiser and 3 transports
        Greece : 1 flag
        99 Sea Zone : 1 transport
        Yugoslavia : 2 aaGuns, 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 32 / 37
        Japanese : 57 / 77
        Americans : 52 / 78
        Chinese : 5 / 5
        British : 29 / 31
        UK_Pacific : 6 / 5
        Italians : 22 / 38
        ANZAC : 12 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Brazil to 85 Sea Zone
                1 infantry moved from Brazil to 85 Sea Zone
                2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
                1 infantry moved from 83 Sea Zone to French West Africa
                1 infantry moved from 83 Sea Zone to French West Africa
                1 battleship moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 32 / 37
        Japanese : 57 / 77
        Americans : 52 / 78
        Chinese : 5 / 5
        British : 29 / 31
        UK_Pacific : 6 / 5
        Italians : 22 / 38
        ANZAC : 12 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 32 / 37
        Japanese : 57 / 77
        Americans : 52 / 78
        Chinese : 5 / 5
        British : 29 / 31
        UK_Pacific : 6 / 5
        Italians : 22 / 38
        ANZAC : 12 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 13 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Baltic States to Russia
                2 infantry moved from Baltic States to Novgorod
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                2 fighters moved from Baltic States to Novgorod
                1 tactical_bomber moved from Baltic States to Novgorod
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 cruiser moved from 112 Sea Zone to 114 Sea Zone
                1 carrier moved from 112 Sea Zone to 114 Sea Zone
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                1 bomber moved from Western Germany to Novgorod
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                2 tactical_bombers moved from Western Germany to 125 Sea Zone

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser and 1 submarine
                    Russians defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 carrier and 1 cruiser in 114 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 carrier, 1 cruiser and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Novgorod
                    Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 1 :  3/6 hits
                        Russians roll dice for 1 infantry in Novgorod, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 2 tactical_bombers
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer and 2 tactical_bombers in 125 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 6,4,3 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.

    Non Combat Move - Germans
                3 aaGuns, 3 armour, 3 artilleries and 11 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Baltic States to Belarus
                6 armour, 12 artilleries and 5 mech_infantrys moved from Poland to Eastern Poland
                11 infantry moved from Romania to Eastern Poland
                3 bombers moved from Russia to Eastern Poland
                1 bomber moved from Novgorod to Eastern Poland
                2 fighters moved from Novgorod to Eastern Poland
                1 tactical_bomber moved from Novgorod to Eastern Poland
                1 transport moved from 112 Sea Zone to 114 Sea Zone
                10 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Northern Italy to Western Germany
                2 fighters moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Egypt to Trans-Jordan
                2 tactical_bombers moved from 125 Sea Zone to Western Germany

    Place Units - Germans
                10 mech_infantrys placed in Germany
                3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Trans-Jordan : 2 fighters and 1 tactical_bomber
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
        Germany : 1 factory_major and 10 mech_infantrys
        Northern Italy : 2 aaGuns and 2 artilleries
        Belarus : 1 infantry
        Karelia : 1 flag, 6 infantry
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 3 aaGuns, 9 armour, 15 artilleries, 4 bombers, 2 fighters, 22 infantry, 15 mech_infantrys and 1 tactical_bomber
        Bessarabia : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        125 Sea Zone : 1 flag, 1 destroyer
        113 Sea Zone : 1 submarine
        93 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        114 Sea Zone : 1 carrier, 1 cruiser, 1 submarine and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 29 / 37
        Japanese : 57 / 77
        Americans : 52 / 78
        Chinese : 5 / 5
        British : 29 / 31
        UK_Pacific : 6 / 5
        Italians : 22 / 38
        ANZAC : 12 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 2 armour, 3 artilleries and 1 bomber; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to Belarus
                8 infantry moved from Amur to Siberia
                8 infantry moved from Amur to Manchuria

    Combat - Russians
                Russians creates battle in territory 114 Sea Zone
                Battle in Belarus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Belarus, round 1 :  0/3 hits
                        Italians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 :  1/3 hits
                        Italians roll dice for 1 infantry in Belarus, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Manchuria
                    Russians attack with 8 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 8 infantry in Manchuria, round 1 :  0/8 hits
                        Japanese roll dice for 2 infantry in Manchuria, round 1 :  0/2 hits
                        Russians roll dice for 8 infantry in Manchuria, round 2 :  1/8 hits
                        Japanese roll dice for 2 infantry in Manchuria, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Manchuria
                        Russians roll dice for 8 infantry in Manchuria, round 3 :  1/8 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 8 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Siberia
                    Russians attack with 8 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 8 infantry in Siberia, round 1 :  2/8 hits
                        Japanese roll dice for 1 infantry in Siberia, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Siberia
                    Russians win, taking Siberia from Japanese with 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 114 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 carrier, 1 cruiser, 1 submarine and 1 transport
                    1 submarine owned by the Russians Submerged
                    1 submarine owned by the Germans Submerged
                Battle in Bessarabia
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians winGermans win with 1 carrier, 1 cruiser and 1 transport remaining, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                4 aaGuns, 4 armour, 7 artilleries, 28 infantry and 1 mech_infantry moved from Bryansk to Rostov
                2 armour, 1 artillery and 3 infantry moved from Russia to Bryansk
                2 armour moved from Bryansk to Rostov
                1 armour and 1 mech_infantry moved from Volgograd to Rostov
                5 infantry moved from Ukraine to Rostov
                1 fighter moved from Belarus to Bryansk
                1 fighter moved from Bessarabia to Bryansk
                1 tactical_bomber moved from Bessarabia to Bryansk

    Place Units - Russians
                3 artilleries placed in Ukraine
                2 armour and 1 bomber placed in Volgograd

    Turn Complete - Russians
                Russians collect 31 PUs; end with 32 PUs total

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 31 / 32
        Japanese : 53 / 77
        Americans : 52 / 78
        Chinese : 8 / 5
        British : 29 / 31
        UK_Pacific : 6 / 5
        Italians : 21 / 38
        ANZAC : 12 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 16 times
                4 was rolled 12 times
                5 was rolled 5 times
                6 was rolled 10 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.759
            Standard Deviation : 1.326
            Total rolls : 55

    Japanese Combat
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.833
            Median : 4.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 16 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.533
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 45

    Italians Combat
                1 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 infantry, 8 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to 80 Sea Zone
                1 fighter moved from 41 Sea Zone to 80 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 42 Sea Zone to Philippines
                2 tactical_bombers moved from 42 Sea Zone to Philippines
                2 bombers moved from Kwangsi to Philippines
                2 battleships moved from 42 Sea Zone to 35 Sea Zone
                1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                7 infantry moved from Jehol to Manchuria
                3 mech_infantrys moved from Shantung to Manchuria
                1 infantry moved from Korea to Amur
                1 artillery moved from Korea to Manchuria
                2 bombers moved from Japan to Manchuria
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 armour moved from French Indo China to Yunnan
                2 infantry moved from Kwangsi to Yunnan
                3 artilleries moved from Kwangsi to Yunnan
                1 artillery moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                4 tactical_bombers moved from Kwangsi to Yunnan
                4 fighters moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 artillery, 2 bombers, 7 infantry and 3 mech_infantrys
                    Russians defend with 8 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 7 infantry and 3 mech_infantrys in Manchuria, round 1 :  1/13 hits
                        Chinese roll dice for 8 infantry in Manchuria, round 1 :  1/8 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 1 artillery, 2 bombers, 6 infantry and 3 mech_infantrys in Manchuria, round 2 :  3/12 hits
                        Chinese roll dice for 7 infantry in Manchuria, round 2 :  3/7 hits
                        3 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 1 artillery, 2 bombers, 3 infantry and 3 mech_infantrys in Manchuria, round 3 :  2/9 hits
                        Chinese roll dice for 4 infantry in Manchuria, round 3 :  0/4 hits
                        2 infantry owned by the Russians lost in Manchuria
                        Japanese roll dice for 1 artillery, 2 bombers, 3 infantry and 3 mech_infantrys in Manchuria, round 4 :  0/9 hits
                        Chinese roll dice for 2 infantry in Manchuria, round 4 :  1/2 hits
                        1 infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 1 artillery, 2 bombers, 2 infantry and 3 mech_infantrys in Manchuria, round 5 :  4/8 hits
                        Chinese roll dice for 2 infantry in Manchuria, round 5 :  0/2 hits
                        2 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 artillery, 2 bombers, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Japanese: 5 infantry
                    Casualties for Russians: 8 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 1 :  2/3 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 3 artilleries, 5 fighters, 2 infantry and 4 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 3 artilleries, 5 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 1 :  4/15 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 80 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser and 1 transport
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser and 1 transport in 80 Sea Zone, round 1 :  2/2 hits
                        1 tactical_bomber owned by the Japanese and 1 submarine owned by the Japanese lost in 80 Sea Zone
                        Japanese roll dice for 1 fighter in 80 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 battleship, 1 cruiser and 1 transport in 80 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 fighter in 80 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 battleship, 1 cruiser and 1 transport in 80 Sea Zone, round 3 :  1/2 hits
                        1 cruiser owned by the British and 1 fighter owned by the Japanese lost in 80 Sea Zone
                    British win with 1 battleship and 1 transport remaining. Battle score for attacker is -15
                    Casualties for Japanese: 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for British: 1 cruiser
                Battle in Amur
                    Japanese attack with 1 infantry
                    Russians defend with 2 aaGuns
                        2 aaGuns owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 aaGuns

    Non Combat Move - Japanese
                2 bombers moved from Manchuria to Japan
                1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 submarine moved from 38 Sea Zone to 39 Sea Zone
                1 carrier moved from 41 Sea Zone to 37 Sea Zone
                1 cruiser moved from 41 Sea Zone to 37 Sea Zone
                2 carriers moved from 42 Sea Zone to 35 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                2 tactical_bombers moved from Philippines to 35 Sea Zone
                2 fighters moved from Kwangsi to 6 Sea Zone
                4 tactical_bombers moved from Yunnan to Kwangsi
                5 fighters moved from Yunnan to Kwangsi
                2 bombers moved from Philippines to Kwangsi
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                1 aaGun moved from Jehol to Manchuria

    Place Units - Japanese
                1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
                1 infantry and 2 mech_infantrys placed in Malaya
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 factory_minor and 3 mech_infantrys
        Kwangsi : 2 bombers, 5 fighters and 4 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
        Manchuria : 1 aaGun, 1 artillery, 2 infantry and 3 mech_infantrys
        Yunnan : 1 flag, 1 armour, 3 artilleries and 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 artillery
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        46 Sea Zone : 1 destroyer
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
        35 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
        39 Sea Zone : 1 submarine
        20 Sea Zone : 1 transport
        19 Sea Zone : 1 transport
        6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 submarines
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 30 / 32
        Japanese : 65 / 70
        Americans : 50 / 78
        Chinese : 2 / 5
        British : 29 / 31
        UK_Pacific : 5 / 5
        Italians : 21 / 38
        ANZAC : 12 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 destroyers, 2 infantry, 7 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 47 Sea Zone
                1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 47 Sea Zone to 33 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                2 carriers moved from 54 Sea Zone to 47 Sea Zone
                2 carriers moved from 47 Sea Zone to 33 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 battleship, 2 cruisers and 3 destroyers moved from 54 Sea Zone to 47 Sea Zone
                1 battleship, 2 cruisers and 3 destroyers moved from 47 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 bomber moved from Johnston Island to 46 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from Central United States to Hawaiian Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 :  1/3 hits
                        Americans roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Caroline Islands, round 1 :  3/8 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  2/2 hits
                        2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
                1 bomber moved from 46 Sea Zone to Queensland
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                2 infantry placed in Western United States
                2 destroyers, 4 submarines and 2 transports placed in 10 Sea Zone
                3 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 30 / 32
        Japanese : 65 / 70
        Americans : 50 / 70
        Chinese : 2 / 5
        British : 29 / 31
        UK_Pacific : 5 / 5
        Italians : 21 / 38
        ANZAC : 12 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.316
            Standard Deviation : 0.562
            Total rolls : 20

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.688
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                5 infantry moved from Shensi to Kansu
                1 fighter moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 1 :  1/6 hits
                        Japanese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 30 / 32
        Japanese : 60 / 70
        Americans : 50 / 70
        Chinese : 7 / 9
        British : 29 / 31
        UK_Pacific : 5 / 5
        Italians : 21 / 38
        ANZAC : 12 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 9 times
                6 was rolled 3 times
            Average roll : 3.593
            Median : 4.000
            Variance : 1.269
            Standard Deviation : 1.127
            Total rolls : 27

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.688
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 2 armour, 1 cruiser and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - British
                1 battleship and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 tactical_bomber moved from India to Burma
                1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 artilleries and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 fighter moved from Persia to India
                2 fighters moved from United Kingdom to Gibraltar

    Combat - British
                Battle in Burma
                    British attack with 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 2 infantry and 1 tactical_bomber in Burma, round 1 :  1/3 hits
                        Japanese roll dice for 1 artillery in Burma, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  0/7 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  3/7 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Burma to India

    Place Units - British
                2 armour placed in Union of South Africa
                1 cruiser placed in 109 Sea Zone
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 1 artillery

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 30 / 32
        Japanese : 59 / 70
        Americans : 50 / 70
        Chinese : 7 / 9
        British : 30 / 30
        UK_Pacific : 6 / 4
        Italians : 20 / 38
        ANZAC : 12 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 5 times
                3 was rolled 14 times
                4 was rolled 6 times
                5 was rolled 12 times
                6 was rolled 11 times
            Average roll : 3.702
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 57

    Null / Other
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.625
            Median : 3.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.625
            Median : 3.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    British Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.529
            Median : 3.000
            Variance : 1.062
            Standard Deviation : 1.031
            Total rolls : 17

    Italians Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.688
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 3 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Trans-Jordan to Persia
                      Italians take Iraq from British
                      Italians take Persia from British
                1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
                2 infantry moved from Cyprus to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                2 fighters moved from Syria to Anglo Egyptian Sudan
                1 bomber moved from Syria to Anglo Egyptian Sudan
                2 artilleries moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                2 artilleries, 1 infantry and 3 transports moved from 95 Sea Zone to 81 Sea Zone
                2 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery moved from Trans-Jordan to 81 Sea Zone
                3 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                3 artilleries moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 battleship moved from 95 Sea Zone to 81 Sea Zone
                1 cruiser moved from 95 Sea Zone to 81 Sea Zone

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry
                    British defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 1 :  1/2 hits
                        Italians roll dice for 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  5/12 hits
                        British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  5/7 hits
                        3 infantry owned by the British , 2 artilleries owned by the British , 1 mech_infantry owned by the British and 5 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        Italians roll dice for 3 artilleries, 1 bomber, 2 fighters and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  2/7 hits
                        British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 armour owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 5 infantry

    Non Combat Move - Italians
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Northern Italy to Southern Italy
                2 aaGuns, 2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                3 armour placed in Egypt
                3 infantry placed in Southern Italy
                2 artilleries and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 3 armour, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
        Cyprus : 1 flag
        Anglo Egyptian Sudan : 1 flag, 2 artilleries and 1 mech_infantry
        Morocco : 1 flag
        Algeria : 1 flag, 2 artilleries and 1 infantry
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 4 artilleries, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 1 armour
        Greece : 1 flag
        Iraq : 1 flag
        81 Sea Zone : 1 battleship, 1 cruiser and 4 transports
        Persia : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 30 / 32
        Japanese : 59 / 70
        Americans : 50 / 70
        Chinese : 7 / 9
        British : 25 / 30
        UK_Pacific : 6 / 4
        Italians : 25 / 44
        ANZAC : 12 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 battleship, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
                3 fighters moved from Queensland to Caroline Islands

    Non Combat Move - ANZAC
                1 transport moved from 83 Sea Zone to 85 Sea Zone

    Place Units - ANZAC
                1 tactical_bomber placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 30 / 32
        Japanese : 59 / 70
        Americans : 50 / 70
        Chinese : 7 / 9
        British : 25 / 30
        UK_Pacific : 6 / 4
        Italians : 25 / 44
        ANZAC : 12 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French
                1 infantry moved from French Equatorial Africa to French Central Africa

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 30 / 32
        Japanese : 59 / 70
        Americans : 50 / 70
        Chinese : 7 / 9
        British : 25 / 30
        UK_Pacific : 6 / 4
        Italians : 25 / 44
        ANZAC : 12 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 51
  • 44
  • 37
  • 103
  • 33
  • 136
  • 163
  • 2.2k
Axis & Allies Boardgaming Custom Painted Miniatures

24

Online

17.4k

Users

39.9k

Topics

1.7m

Posts