@fasthard Yes. Needs to block Gibraltar.
13L G40 Boldfresh vs. Jeff28 (Allies +11)
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i cant believe that after taking down three german aircraft and a japanese aircraft with incredible unlikelihood, you have now also taken down an italian aircraft and only lost a destroyer. it is flabberghasting. but that’s how this game so often goes for me, so i’m used to it now… :lol:
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i may want to lose the ftr instead of the tac, let me have a look a the map.
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Your choice. Although if you lose the fig I might lose a sub and try your luck again. Lol.
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ok, depending on what i decide i will resolve the battle before i do italy obviously. so you can tell me if i keep the tac, whether you will press with the destroyer…
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Yes, sure why not.
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ok let’s do it - will make a better story if you hit again.
continuation of z97
attack - des
Rolls: 1@2; Total Hits: 01@2: (5)
defend - tac
Rolls: 1@3; Total Hits: 11@3: (2)
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awwwww. well, still a good story.
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Edit me down to 3 subs in 97 then. Darn.
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hey now, you still did great. remember, i should have had 4 more aircraft to scramble instead of fiddling around and crashing in spain. :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Caucasus to Northwest Persia
Italians take Northwest Persia from Russians
1 armour moved from Northwest Persia to Turkey
2 artilleries and 3 infantry moved from Normandy Bordeaux to Spain
2 bombers and 1 fighter moved from Southern Italy to SpainCombat - Italians
Battle in Spain
Italians attack with 2 artilleries, 2 bombers, 1 fighter and 3 infantry
Neutral_True defend with 3 infantry
Italians roll dice for 2 artilleries, 2 bombers, 1 fighter and 3 infantry in Spain, round 1 : 4/8 hits
Neutral_True roll dice for 3 infantry in Spain, round 1 : 1/3 hits
3 infantry owned by the Neutral_True and 1 infantry owned by the Italians lost in Spain
Italians win, taking Spain from Neutral_True with 2 artilleries, 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 3 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 bombers and 1 fighter moved from Spain to Southern France
4 aaGuns and 2 infantry moved from Northern Italy to Southern France
3 armour and 4 mech_infantrys moved from Greece to TurkeyPlace Units - Italians
1 airfield placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,4,6,2,4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Italians collect 5 PUs (13 lost to blockades); end with 5 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUsTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 4 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Turkey : 4 armour and 4 mech_infantrys
Greece : 1 flag
Northwest Persia : 1 flag
Spain : 1 flag, 2 artilleries and 2 infantryProduction/PUs Summary :
Germans : 52 / 78
Russians : 20 / 23
Japanese : 29 / 28
Americans : 76 / 101
Chinese : 23 / 47
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 18 / 12
ANZAC : 25 / 35
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.462
Median : 3.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13Null / Other
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Neutral_True Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.875
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
just realized i forgot to edit the ftr to a tac and take one of your subs away.
i suggest that the most fair way to handle the convoy roll is to randomly select 2 of the 8 dice that were rolled for z97 to be tossed out? let me know what you think, we can roll an 8 sided die and take the first two unique numbers that come up as the dice to eliminate?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 fighters; Remaining resources: 3 PUs;Combat Move - ANZAC
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 37 Sea Zone to 41 Sea Zone
3 fighters moved from Philippines to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer and 5 fighters in 41 Sea Zone, round 1 : 5/6 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to 80 Sea Zone
1 carrier and 1 cruiser moved from 37 Sea Zone to 79 Sea Zone
3 fighters moved from 41 Sea Zone to Sumatra
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 artillery moved from New South Wales to Queensland
1 fighter moved from 79 Sea Zone to 80 Sea Zone
1 fighter moved from 80 Sea Zone to IraqPlace Units - ANZAC
1 bomber and 2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 25 PUs; end with 28 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 aaGun, 1 fighter and 1 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery, 3 fighters and 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 destroyer
33 Sea Zone : 1 destroyer and 1 transport
80 Sea Zone : 2 fighters
Iraq : 1 fighter
79 Sea Zone : 1 carrier and 1 cruiserProduction/PUs Summary :
Germans : 52 / 78
Russians : 20 / 23
Japanese : 29 / 28
Americans : 76 / 101
Chinese : 23 / 47
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 18 / 12
ANZAC : 25 / 38
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to AngolaCombat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 52 / 78
Russians : 20 / 23
Japanese : 29 / 28
Americans : 76 / 101
Chinese : 23 / 47
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 18 / 12
ANZAC : 25 / 38
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
Whatever you want to do.
Could just add 2 ipcs back or something.
–Jeff
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Or go ahead with the 8 sided dice. Doesn’t matter.
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actually, since the exact average per dice is 1, we can just say 2 bucks and it’s done. quick and easy, i’m all for it.
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Cool. Do your worst Rommell.
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i sure hope this norway attack goes decently, i could use some serious help catching back up to odds.
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lost 3 more planes… :roll: geez this stinks.
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i think i may lose tac instead of ftr. i will make the edit after the convoy roll since it won’t let me now (says territory is start or end of move) convoy roll will not be of any effect, we know i’m losing 2 for yugo. :roll: