13L G40 Boldfresh vs. Jeff28 (Allies +11)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral

    Purchase Units - Russians
                Russians buy 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Italians
                1 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 mech_infantry moved from Urals to Archangel
                1 artillery moved from Smolensk to Archangel
                1 infantry moved from Timguska to Yenisey
                1 armour moved from Urals to Yenisey
                2 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Archangel

    Combat - Russians
                Russians creates battle in territory 113 Sea Zone
                Battle in Archangel
                    Russians attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 1 :  2/5 hits
                        Germans roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Bryansk, round 1 :  4/5 hits
                        Germans roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Archangel to Russia
                1 artillery and 3 infantry moved from Russia to Smolensk
                1 fighter and 2 tactical_bombers moved from Bryansk to Russia
                15 infantry moved from Russia to Bryansk
                5 artilleries moved from Russia to Bryansk
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                7 infantry moved from Russia to Smolensk
                3 artilleries moved from Russia to Smolensk
                1 armour moved from Russia to Bryansk
                1 aaGun moved from Russia to Bryansk
                1 aaGun moved from Russia to Smolensk
                2 aaGuns and 37 infantry moved from Russia to Tambov

    Place Units - Russians
                5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs

    Territory Summary for Russians :

    Yenisey : 1 armour and 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag
        Belarus : 1 infantry
        Bryansk : 1 aaGun, 1 armour, 5 artilleries and 20 infantry
        Rostov : 1 infantry
        Archangel : 1 artillery and 1 mech_infantry
        Russia : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 5 mech_infantrys and 3 tactical_bombers
        Tambov : 2 aaGuns and 37 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Smolensk : 1 aaGun, 4 artilleries and 10 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        Persia : 1 armour

    Production/PUs Summary :

    Germans : 55 / 78
        Russians : 20 / 23
        Japanese : 30 / 40
        Americans : 66 / 94
        Chinese : 23 / 24
        British : 32 / 37
        UK_Pacific : 0 / 0
        Italians : 15 / 15
        ANZAC : 25 / 35
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 13 / 0

  • '12

    ok, these freaking neutrals are KILLING ME.  :lol:

    another aircraft down over afghanistan!

    emailed the map, couldn’t get it to upload from tripleA.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 3 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Shan State
                1 submarine moved from 79 Sea Zone to 41 Sea Zone
                4 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
                4 fighters and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
                4 fighters moved from French Indo China to Malaya
                1 fighter moved from French Indo China to 43 Sea Zone
                1 infantry moved from French Indo China to Shan State
                7 infantry moved from West India to 79 Sea Zone
                4 armour, 2 artilleries and 2 mech_infantrys moved from West India to 79 Sea Zone
                3 transports moved from 39 Sea Zone to 79 Sea Zone
                3 artilleries and 3 infantry moved from West India to 79 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                3 armour, 4 infantry, 1 mech_infantry and 4 transports moved from 79 Sea Zone to 76 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 79 Sea Zone to 76 Sea Zone
                1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 battleship moved from 79 Sea Zone to 76 Sea Zone
                1 bomber moved from West India to 41 Sea Zone
                1 bomber moved from West India to Shan State
                1 fighter and 1 tactical_bomber moved from 79 Sea Zone to Afghanistan
                2 infantry moved from West India to Afghanistan
                5 artilleries and 5 infantry moved from 76 Sea Zone to British Somaliland
                2 infantry and 2 mech_infantrys moved from 76 Sea Zone to Ethiopia
                1 armour and 1 infantry moved from 76 Sea Zone to British Somaliland
                2 armour and 2 infantry moved from 76 Sea Zone to Ethiopia
                1 fighter and 1 tactical_bomber moved from 79 Sea Zone to Afghanistan

    Combat - Japanese
                Battle in British Somaliland
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber in 41 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 41 Sea Zone
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking British Somaliland from British, taking 41 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Ethiopia
                    Japanese attack with 3 armour, 5 infantry and 2 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 2 battleships and 1 cruiser in Ethiopia, round 1 :  2/3 hits
                        British roll dice for 1 infantry in Ethiopia, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Ethiopia
                    Japanese win, taking Ethiopia from British with 3 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 4 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 4 fighters and 1 tactical_bomber in 20 Sea Zone, round 1 :  3/5 hits
                        Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 20 Sea Zone
                    Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Malaya
                    Japanese attack with 4 fighters
                    Americans defend with 1 artillery, 1 harbour and 1 infantry
                        Japanese roll dice for 4 fighters in Malaya, round 1 :  2/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Malaya, round 1 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Malaya
                    Japanese win with 4 fighters remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Shan State
                    Japanese attack with 1 bomber and 2 infantry
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 1 :  1/3 hits
                        Americans roll dice for 1 mech_infantry in Shan State, round 1 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Shan State
                    Japanese win, taking Shan State from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Afghanistan
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Neutral_True defend with 4 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Afghanistan, round 1 :  2/6 hits
                        Neutral_True roll dice for 4 infantry in Afghanistan, round 1 :  3/4 hits
                        2 infantry owned by the Japanese , 1 fighter owned by the Japanese and 2 infantry owned by the Neutral_True lost in Afghanistan
                    retreated to Afghanistan
                    Neutral_True win with 2 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 fighter and 2 infantry
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Afghanistan to India
                7 artilleries moved from West India to India
                3 armour and 1 mech_infantry moved from French Indo China to Burma
                1 bomber moved from Shan State to India
                5 carriers and 2 destroyers moved from 39 Sea Zone to 79 Sea Zone
                8 carriers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 76 Sea Zone
                1 bomber moved from 41 Sea Zone to India
                4 fighters moved from Malaya to Burma
                1 fighter moved from 43 Sea Zone to French Indo China
                4 fighters and 1 tactical_bomber moved from 20 Sea Zone to French Indo China

    Place Units - Japanese
                3 infantry placed in India
                3 fighters placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,6,5,1,2,4,1,3,3,3,5,5,1,4,1,4,3,3,2,3,5,1,1,2,6,4,6,2,2,6,5,4,6,3,2,5,4,1,6,4,6,1,6,6,3,1,2,1,5,4,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,5,4,5,3,4,4
                Japanese collect 22 PUs (9 lost to blockades); end with 23 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
        Hainan : 1 harbour
        Ceylon : 1 flag
        Shan State : 1 flag, 2 infantry
        Burma : 1 flag, 3 armour, 4 fighters and 1 mech_infantry
        India : 1 flag, 1 airfield, 7 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 tactical_bombers
        Wake Island : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 mech_infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 aaGun, 1 factory_minor, 8 fighters, 6 infantry and 1 tactical_bomber
        41 Sea Zone : 1 flag, 1 submarine
        West India : 1 flag
        British Somaliland : 1 flag, 1 armour, 5 artilleries and 6 infantry
        French Madagascar : 1 flag
        Ethiopia : 3 armour, 4 infantry and 2 mech_infantrys
        76 Sea Zone : 2 battleships, 8 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 11 transports

    Production/PUs Summary :

    Germans : 55 / 78
        Russians : 20 / 23
        Japanese : 31 / 28
        Americans : 65 / 94
        Chinese : 23 / 24
        British : 31 / 37
        UK_Pacific : 0 / 0
        Italians : 16 / 15
        ANZAC : 25 / 35
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 13 / 0

  • '12

    sorry if i already told you this before - but for whatever reason, when i’m on my mobile hotspot, i often cannot post directly from tripleA. and even SOMETIMES i can’t even get the map to load as an attachment to an email.  strange.


  • This turn will take some thought. I’ll do it tonight probably.

    –Jeff

  • '12

    @Jeff28:

    This turn will take some thought. I’ll do it tonight probably.

    –Jeff

    shoot, a monkey could win it from here with the allies right??  :wink:

    jk, no rush at all, take all the time you need.


  • Too many can openers everywhere and have to decide if I want to kill your fleet with a 1-2 punch.

  • '12

    @Jeff28:

    Too many can openers everywhere and have to decide if I want to kill your fleet with a 1-2 punch.

    big props to the AFGHANS for giving you that option, and for killing a fighter and two infantry while losing only 2 infantry in the process.  INCREDIBLE.  :roll:

  • '12

    pretty cool spot though.  i hope the dice aren’t HELL BENT on ruining it, as it seems they are wont to be at the moment…  :x


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 3 armour, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 carriers moved from 110 Sea Zone to 125 Sea Zone
                2 artilleries and 1 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway
                1 artillery moved from 125 Sea Zone to Norway
                1 cruiser moved from 110 Sea Zone to 125 Sea Zone
                1 mech_infantry moved from Eastern Persia to West India
                      Americans take West India from Japanese

    Combat - Americans
                Battle in Norway

    Non Combat Move - Americans
                1 mech_infantry moved from Northwest Persia to Saudi Arabia
                      Americans take Saudi Arabia from Neutral_True
                1 armour moved from Persia to Afghanistan
                      Americans take Afghanistan from Neutral_True
                1 tactical_bomber moved from Russia to 125 Sea Zone
                4 fighters moved from Russia to Iraq
                2 fighters moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from United Kingdom to 125 Sea Zone
                2 tactical_bombers moved from 110 Sea Zone to United Kingdom
                2 fighters moved from 80 Sea Zone to Iraq
                2 fighters moved from 37 Sea Zone to 80 Sea Zone
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                2 submarines moved from 92 Sea Zone to 93 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 artillery moved from 89 Sea Zone to Venezuela
                      Americans take Venezuela from Neutral_True
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
                1 infantry moved from 65 Sea Zone to Chile
                      Americans take Chile from Neutral_True
                1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 transport moved from 109 Sea Zone to 107 Sea Zone

    Place Units - Americans
                3 armour placed in Iraq
                1 infantry placed in Eastern United States
                2 carriers, 1 cruiser, 1 destroyer and 3 transports placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 79 Sea Zone: 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 5 fighters, 10 submarines, 2 tactical_bombers and 2 transports
                EDIT: Adding units owned by ANZAC to 79 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 37 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 5 fighters, 10 submarines, 2 tactical_bombers and 2 transports
                EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 fighter
                EDIT: Removing units owned by Americans from 37 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 76 PUs; end with 76 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour and 1 infantry
        Philippines : 1 airfield, 1 bomber and 1 harbour
        Guam : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 1 mech_infantry
        Midway : 1 airfield
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 1 destroyer
        6 Sea Zone : 1 flag, 4 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        West India : 1 flag, 1 mech_infantry
        United Kingdom : 1 fighter and 2 tactical_bombers
        Morocco : 1 flag, 2 artilleries and 6 infantry
        Tunisia : 1 flag
        Norway : 1 flag, 2 artilleries and 1 infantry
        Libya : 1 flag
        125 Sea Zone : 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports
        Chile : 1 flag, 3 infantry
        Afghanistan : 1 flag, 1 armour and 2 infantry
        80 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 2 transports
        65 Sea Zone : 1 transport
        Saudi Arabia : 1 flag, 2 infantry and 1 mech_infantry
        89 Sea Zone : 1 transport
        93 Sea Zone : 1 flag, 2 submarines
        Iraq : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 9 fighters
        Eastern Persia : 1 flag
        101 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 4 transports
        79 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 5 fighters, 10 submarines, 2 tactical_bombers and 2 transports
        Brazil : 1 flag
        Venezuela : 1 flag, 1 artillery and 2 infantry
        107 Sea Zone : 1 transport
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 78
        Russians : 20 / 23
        Japanese : 29 / 28
        Americans : 76 / 101
        Chinese : 23 / 24
        British : 31 / 37
        UK_Pacific : 0 / 0
        Italians : 16 / 15
        ANZAC : 25 / 35
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 7 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 24 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Kweichow to Hunan
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Shensi to Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 47 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 14 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 5 infantry
        Yunnan : 1 infantry
        Hunan : 12 infantry
        Tsinghai : 1 infantry
        Sikang : 1 infantry
        Kwangtung : 1 fighter and 7 infantry

    Production/PUs Summary :

    Germans : 52 / 78
        Russians : 20 / 23
        Japanese : 29 / 28
        Americans : 76 / 101
        Chinese : 23 / 47
        British : 31 / 37
        UK_Pacific : 0 / 0
        Italians : 16 / 15
        ANZAC : 25 / 35
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 7 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - British
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola

    Purchase Units - British
                British buy 1 carrier and 2 destroyers; Remaining resources: 5 PUs;

    Combat Move - British
                1 destroyer and 4 submarines moved from 98 Sea Zone to 97 Sea Zone


  • Scramble 97?

  • '12

    oh you mean the fighters i sent to hit spain should have been available to scramble in z97 instead of being COMPLETELY wasted in spain, even 1 got shot down?  what a joke.

    well, i guess at this point i have to give myself a chance to get lucky to make up for the terrible luck run i’ve been on so go ahead and scramble the ftr/tac.  :roll:

  • '12

    OR the terrible luck will continue and i will be even further in the hole…  :-o


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - British
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola

    Purchase Units - British
                British buy 1 carrier and 2 destroyers; Remaining resources: 5 PUs;

    Combat Move - British
                1 destroyer and 4 submarines moved from 98 Sea Zone to 97 Sea Zone

    Combat - British
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 1 destroyer and 4 submarines
                    Italians defend with 1 destroyer, 1 fighter and 1 tactical_bomber
                        British roll dice for 4 submarines in 97 Sea Zone, round 1 :  2/4 hits
                        British roll dice for 1 destroyer in 97 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 :  1/3 hits
                        1 destroyer owned by the Italians , 1 tactical_bomber owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                    4 submarines owned by the British Submerged
                    Italians win with 1 fighter remaining. Battle score for attacker is 11
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer and 1 tactical_bomber
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                1 fighter and 2 tactical_bombers moved from Egypt to Iraq
                2 aaGuns, 3 armour, 3 artilleries, 3 fighters, 16 infantry and 3 mech_infantrys moved from Persia to Iraq
                1 aaGun and 3 infantry moved from Northwest Persia to Iraq
                1 fighter moved from Russia to Norway
                1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 destroyer, 3 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
                3 infantry moved from 125 Sea Zone to Norway
                1 aaGun moved from 125 Sea Zone to Norway
                1 fighter moved from United Kingdom to Norway
                1 fighter moved from Russia to Iraq
                1 fighter moved from 80 Sea Zone to Iraq
                1 infantry moved from Union of South Africa to Mozambique
                      British take Mozambique from Neutral_True
                1 infantry moved from Union of South Africa to South West Africa

    Place Units - British
                1 carrier and 2 destroyers placed in 80 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 37 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Kazakhstan : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        South West Africa : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
        Algeria : 1 flag
        Norway : 1 aaGun, 2 fighters and 3 infantry
        Italian Somaliland : 1 flag
        125 Sea Zone : 1 destroyer and 2 transports
        80 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine and 1 transport
        Mozambique : 1 flag, 3 infantry
        106 Sea Zone : 1 flag
        Eire : 1 flag
        97 Sea Zone : 4 submarines
        Iraq : 3 aaGuns, 6 armour, 3 artilleries, 6 fighters, 19 infantry, 3 mech_infantrys and 2 tactical_bombers
        Persia : 1 flag, 1 airfield and 1 factory_minor
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 52 / 78
        Russians : 20 / 23
        Japanese : 29 / 28
        Americans : 76 / 101
        Chinese : 23 / 47
        British : 32 / 37
        UK_Pacific : 0 / 0
        Italians : 16 / 15
        ANZAC : 25 / 35
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0


  • Not really sure what I was supposed to do. Middle east is a real problem area.

  • '12

    dont worry, this epidemic of lost aircraft is probably going to seal my fate.

  • '12

    i cant believe that after taking down three german aircraft and a japanese aircraft with incredible unlikelihood, you have now also taken down an italian aircraft and only lost a destroyer.  it is flabberghasting.  but that’s how this game so often goes for me, so i’m used to it now…  :lol:

  • '12

    i may want to lose the ftr instead of the tac, let me have a look a the map.

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