@DaddyK:
The basic idea behind the determined Sea Lion is to drop 20+ units in Scotland on G3 and then hit London with those plus another 20+ drop so that London falls with Germany losing alot of infantry but retaining all his tanks and much of the arty depending on die rolls and only AA loses to the air units. Then take the 90+ ipc gain to buy a huge amount of land units to first defend Berlin, then take the offensive against Russia. With all the transports Germany can threaten to out flank the Russians by dropping 20+ units into Leningard. Because UK is so focused on London (as they should be) this also means the Italians are doing well in the Med. The opening can be done as shown above or with the more traditional first build of 1 carrier and 2 transports. The downside for the Axis is that Russia is building up and can get all the frontier territories when London falls. Also Japan cannot be unleached until J4 (assuming US has done a couple naval builds in the Atlantic).
Cow, I like your Japan Playbook, and I am curious to hear your thoughts (and those of any other experienced players) on the best way to play the US in Pacific (along with the obvious seize the island moves by UK and Anzac) given the delayed Japanese start. At the moment my plan is build 2 carriers and 1 battleship in the pacific on US1 and go to Queensland with the US fleet on US3. The US2 and US3 builds would be in the Atlantic.
what you put in so far, 40+ units + 10 new trannies = 130+70 IPC = 200 IPC
you take 2 ftrs as loss in london, before combat = 20
also add the extra ships you built; 30 IPC
total nonlandunits = 250
so from you start you gotten 30+75+50 = 150.
so total you are down 100 IPC from your start landunits army 383 IPC value + minors = 407.
minus whatever you have taken in losses, lets say that is 40 IPC when taking france and yugo and uk fleet.
then you should be at about 260 IPC landarmy, then you buy 90 ipc worth in G4.
lets see what ussr has;
start 164 IPC (exluding far east)
USSR has collected and built for 111 IPC, and have an army of 275 IPC, they declare on USSR4 and hit finland, rumania yugoslavia and west poland, hopefully being strong enough to hold one of them. they then can collect 37 + 22 for europe, and if they get iraq with british help, they get +5 there, collecting a total of 64 IPC.
at the same time US has built a transport fleet ready to hit uk, it is difficult to say how much has survived the the battle in london.
since you didn’t hit until turn 4, usa is probably at war, and might have landed fighters there, or at least put a fleet strong enough to kill your fleet, so you have to spend on 2 carriers to make it survive.
this is not good, and a reason why sealion is for turn 3, not for turn 4 :) IMO