TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 1 factory_minor, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 bomber moved from Siam to 42 Sea Zone 1 bomber moved from Siam to 42 Sea Zone 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 fighter and 6 tactical_bombers moved from Siam to Kwangsi Combat - Japanese Battle in Kwangsi Japanese attack with 1 fighter, 2 infantry and 6 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 6 tactical_bombers in Kwangsi, round 2 : 4/9 hits, 4.00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 2 bombers and 1 destroyer ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Non Combat Move - Japanese 1 bomber moved from 42 Sea Zone to French Indo China 1 bomber moved from 42 Sea Zone to French Indo China 1 fighter and 6 tactical_bombers moved from Kwangsi to French Indo China 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 mech_infantry moved from Hunan to French Indo China 3 artilleries and 2 infantry moved from Hunan to Anhwe 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 fighter moved from Japan to French Indo China 1 fighter moved from Manchuria to Japan 1 fighter moved from Manchuria to Japan 1 fighter moved from 36 Sea Zone to French Indo China 1 fighter moved from 36 Sea Zone to French Indo China Place Units - Japanese 3 infantry placed in Manchuria 1 submarine and 1 transport placed in 6 Sea Zone 1 airfield and 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.33 ANZAC regular : -0.33