It’s rare to see dice that bad, wow 🤯
Antholin (Axis) vs Stalingradski (Allies). WW5.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Germans
Germans buy 3 artilleries, 3 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
4 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from Normandy Bordeaux to 110 Sea Zone
8 infantry and 4 transports moved from 110 Sea Zone to 111 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
9 infantry moved from 111 Sea Zone to Scotland
1 mech_infantry moved from 111 Sea Zone to Scotland
1 bomber and 3 fighters moved from Western Germany to United Kingdom
1 bomber moved from Gibraltar to United Kingdom
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 tactical_bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 tactical_bomber moved from Western Germany to United KingdomCombat - Germans
Battle in Scotland
Battle in 115 Sea Zone
Germans attack with 1 destroyer and 2 tactical_bombers
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 2 tactical_bombers in 115 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win, taking Scotland from British with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 2/4 hits
2 tactical_bombers killed by AA guns
Bombing raid in United Kingdom rolls: 6,6 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 fighters moved from United Kingdom to 111 Sea Zone
1 carrier moved from 112 Sea Zone to 111 Sea Zone
1 battleship moved from 112 Sea Zone to 111 Sea Zone
2 tactical_bombers moved from 115 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Western Germany
2 artilleries moved from Germany to Western Germany
1 armour moved from Germany to Eastern Poland
3 aaGuns, 5 armour, 15 artilleries and 14 infantry moved from Poland to Eastern Poland
3 armour moved from Romania to Eastern Poland
3 infantry moved from Bulgaria to Romania
1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
6 infantry moved from Finland to Norway
2 submarines moved from 109 Sea Zone to 105 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Western Germany to PolandPlace Units - Germans
1 transport placed in 113 Sea Zone
7 mech_infantrys placed in Germany
3 artilleries placed in Normandy Bordeaux
2 infantry placed in Southern France
1 infantry placed in Western Germany
Germans undo move 3.
Germans undo move 4.
2 artilleries and 1 infantry placed in Normandy Bordeaux
1 artillery placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 aaGun and 1 infantry
Scotland : 1 flag, 1 airfield, 9 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Romania : 1 flag, 3 infantry
Poland : 1 flag, 1 mech_infantry
Germany : 1 flag, 1 factory_major and 7 mech_infantrys
Norway : 1 flag, 6 infantry and 2 tactical_bombers
Eastern Poland : 1 flag, 3 aaGuns, 9 armour, 15 artilleries and 16 infantry
113 Sea Zone : 1 flag, 1 cruiser and 1 transport
95 Sea Zone : 1 flag, 1 carrier
Eire : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
92 Sea Zone : 1 flag, 1 destroyer and 1 transport
115 Sea Zone : 1 flag, 1 destroyer
Yugoslavia : 1 flag
Finland : 1 flag, 3 infantry
111 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters and 5 transports
105 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Germans : 48 / 51
Russians : 36 / 37
Japanese : 49 / 59
Americans : 50 / 70
Chinese : 8 / 7
British : 33 / 31
UK_Pacific : 13 / 13
Italians : 13 / 23
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 9 times
3 was rolled 3 times
4 was rolled 1 times
Average roll : 2.200
Median : 2.000
Variance : 4.214
Standard Deviation : 2.053
Total rolls : 15Null / Other
2 was rolled 4 times
3 was rolled 1 times
Average roll : 2.200
Median : 2.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5Germans Combat
2 was rolled 4 times
3 was rolled 1 times
Average roll : 2.200
Median : 2.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5British Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
1 infantry moved from Sakha to Amur
1 infantry moved from Buryatia to Amur
1 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Baltic States to Poland
1 mech_infantry moved from Belarus to Poland
3 fighters and 1 tactical_bomber moved from Russia to 115 Sea ZoneCombat - Russians
Russians creates battle in territory 105 Sea Zone
Battle in 115 Sea Zone
Russians attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 fighter
Battle in Poland
Russians attack with 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Poland from Germans with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 infantry moved from Belarus to Baltic States
2 infantry moved from Timguska to Kansu
1 aaGun and 1 infantry moved from Novosibirsk to Tsinghai
2 infantry moved from Kazakhstan to Sikang
2 infantry moved from Volgograd to Rostov
1 infantry moved from Kazakhstan to Volgograd
2 infantry moved from Kazakhstan to Samara
4 infantry moved from Timguska to Novosibirsk
2 aaGuns and 6 infantry moved from Yenisey to Timguska
1 artillery and 3 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
2 armour and 3 mech_infantrys moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
2 aaGuns, 4 artilleries and 23 infantry moved from Belarus to Bryansk
3 infantry moved from Belarus to Novgorod
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to VyborgPlace Units - Russians
3 artilleries placed in Novgorod
1 mech_infantry placed in Russia
3 infantry placed in Ukraine
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs (3 lost to blockades); end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs -
Do you scramble in SZ26? Because you don’t have a destroyer, I don’t believe it matters at all. But, I wanted to ask nonetheless.
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No scramble… d^%$ I’m stupid.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 2 fighters and 7 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 submarines moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from Manchuria to Korea
2 fighters moved from 19 Sea Zone to Korea
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from 42 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in Korea
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Korea, round 1 : 0/4 hits
Russians roll dice for 1 infantry in Korea, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Korea
Japanese roll dice for 2 fighters and 1 infantry in Korea, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Russians: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 26 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 carrier, 2 fighters and 2 transports
Japanese roll dice for 2 submarines in 26 Sea Zone, round 1 : 2/2 hits
1 carrier owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits
1 transport owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 2 submarines in 26 Sea Zone, round 3 : 1/2 hits
1 transport owned by the Americans lost in 26 Sea Zone
2 submarines owned by the Japanese Submerged
Americans win with 2 fighters remaining. Battle score for attacker is 30
Casualties for Americans: 1 carrier and 2 transports
2 fighters owned by the Americans forced to land in Hawaiian IslandsNon Combat Move - Japanese
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 41 Sea Zone to 35 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
3 fighters moved from Kwangsi to Philippines
2 bombers moved from Kwangsi to Philippines
2 tactical_bombers moved from Kwangsi to 35 Sea Zone
2 tactical_bombers moved from Kwangsi to Kiangsu
1 tactical_bomber moved from Hunan to Kiangsu
1 fighter moved from Hunan to Kiangsu
2 infantry moved from Anhwe to Kiangsu
1 infantry moved from Kweichow to Anhwe
2 mech_infantrys moved from Kwangtung to Kiangsi
2 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
1 fighter moved from Korea to Japan
1 armour moved from Hunan to Kiangsu
2 mech_infantrys moved from Kiangsi to Kiangsu
1 aaGun, 3 artilleries and 6 infantry moved from Hunan to AnhwePlace Units - Japanese
3 armour placed in Kiangsu
2 fighters and 7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Japanese :
Korea : 1 flag, 1 infantry
Kiangsu : 1 flag, 4 armour, 1 factory_minor, 1 fighter, 3 infantry, 3 mech_infantrys and 3 tactical_bombers
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 12 infantry
Kweichow : 1 flag
Hunan : 1 flag
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun, 3 artilleries and 7 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 3 artilleries, 2 bombers, 3 fighters, 1 harbour and 7 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 artillery
41 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 flag, 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines, 5 tactical_bombers and 5 transports
26 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Germans : 46 / 51
Russians : 38 / 46
Japanese : 49 / 54
Americans : 50 / 70
Chinese : 8 / 7
British : 33 / 31
UK_Pacific : 13 / 13
Italians : 13 / 23
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
Average roll : 2.783
Median : 2.000
Variance : 1.409
Standard Deviation : 1.187
Total rolls : 23Japanese Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
Average roll : 2.842
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19Russians Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Unfortunately, I had named them the IJN Godzilla & IJN Mothra. There wasn’t much that the American Navy could do at Pearl because of their awesomeness. I know how you feel though, I have many lost many pieces due to similar plays.
No scramble… d^%$ I’m stupid.
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The USS Megalon never stood a chance… an unfortunate naming. 8-)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Okinawa
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 23 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in Celebes
Battle in Okinawa
Battle in Iwo Jima
Battle in 26 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 3 fighters
Japanese defend with 2 submarines
Americans win, taking Celebes from Japanese, taking Okinawa from Japanese, taking Iwo Jima from Japanese with 1 bomber and 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from 30 Sea Zone to 49 Sea Zone
2 fighters moved from 49 Sea Zone to Queensland
1 bomber moved from 26 Sea Zone to 30 Sea Zone
1 bomber moved from 30 Sea Zone to 49 Sea Zone
1 bomber moved from 49 Sea Zone to Queensland
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 submarine moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
2 destroyers and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Hopei to Chahar
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Tsinghai to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Hopei
4 infantry moved from Tsinghai to Shensi
3 infantry moved from Sikang to ShensiPlace Units - Chinese
1 artillery and 1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Combat Move - British
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 bomber moved from India to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 artillery, 2 fighters and 8 infantry moved from United Kingdom to ScotlandCombat - British
Battle in 41 Sea Zone
British attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for British: 1 fighter
Battle in Scotland
British attack with 1 artillery, 2 fighters and 8 infantry
Germans defend with 1 airfield, 9 infantry and 1 mech_infantry
4 infantry owned by the British and 1 artillery owned by the British retreated to United Kingdom
Germans win with 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Germans: 9 infantry
Casualties for British: 4 infantryNon Combat Move - British
2 fighters moved from Scotland to United Kingdom
1 fighter moved from Eastern United States to 117 Sea Zone
1 fighter moved from 117 Sea Zone to Iceland
1 infantry, 1 mech_infantry and 1 transport moved from 68 Sea Zone to 70 Sea Zone
1 infantry and 1 mech_infantry moved from 70 Sea Zone to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 armour and 2 infantry moved from Anglo Egyptian Sudan to Egypt
4 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Union of South Africa to Belgian Congo
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to India
1 bomber moved from 41 Sea Zone to India
1 infantry moved from Siam to French Indo China
2 infantry moved from Shan State to Yunnan
3 aaGuns, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Burma to Yunnan
1 armour and 3 mech_infantrys moved from India to Yunnan
2 infantry moved from India to Burma
1 armour and 1 infantry moved from Eastern United States to New Brunswick Nova ScotiaPlace Units - British
1 artillery and 6 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Place Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 3 infantry and 1 mech_infantry -
Apparently I need lessons in reading the battle calculator, as the UK move was a complete bust. Mmm, back to the world conquering drawing board.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Italians
Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Eastern Poland to Poland
1 bomber moved from Northern Italy to Poland
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
2 fighters moved from Southern Italy to Tobruk
1 artillery moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
1 artillery moved from 96 Sea Zone to Tobruk
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
2 armour and 2 infantry moved from Eastern Poland to Baltic StatesCombat - Italians
Battle in Poland
Italians attack with 1 bomber and 3 infantry
Russians defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 bomber and 3 infantry in Poland, round 1 : 1/4 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Poland, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Poland
Italians roll dice for 1 bomber and 2 infantry in Poland, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Poland, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Poland
Italians win, taking Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Baltic States
Italians attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 infantry in Baltic States, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tobruk
Italians attack with 1 armour, 3 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 cruiser in Tobruk, round 1 : 0/1 hits
Italians roll dice for 1 armour, 3 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Tobruk, round 1 : 3/12 hits
ANZAC roll dice for 1 infantry in Tobruk, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Tobruk
Italians win, taking Tobruk from ANZAC with 1 armour, 3 artilleries, 2 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 carrier moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from Tobruk to 96 Sea Zone
1 artillery moved from Morocco to Algeria
1 bomber moved from Poland to Northern Italy
1 fighter moved from Germany to Southern Italy
2 aaGuns moved from Eastern Poland to Baltic States
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 artillery
Tunisia : 1 flag
Poland : 1 flag, 1 infantry
Tobruk : 1 flag, 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Northern Italy : 1 flag, 1 aaGun, 1 bomber, 1 factory_major and 5 infantry
Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Baltic States : 1 flag, 2 aaGuns, 2 armour and 2 infantry
Eastern Poland : 1 flag
96 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 2 transports
95 Sea Zone : 1 flag, 1 destroyer
93 Sea Zone : 1 flag
98 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 48 / 51
Russians : 35 / 46
Japanese : 40 / 54
Americans : 55 / 75
Chinese : 12 / 16
British : 33 / 33
UK_Pacific : 13 / 13
Italians : 14 / 24
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.690
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 29ANZAC Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.875
Median : 4.000
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 24 -
I have to say - I got lucky in Scotland, and strafed by accident when I took the bare minimum to take it. I don’t think your move was poor at all - anything but - and I got saved by some luck with the dice. For now.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to Queensland
2 fighters moved from Caroline Islands to 54 Sea Zone
2 fighters moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in Java
Battle in FormosaNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 aaGun and 2 infantry moved from New South Wales to Queensland
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 artillery placed in New South Wales
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
Messed up and didn’t post France - I had a crappy battle in Scotland, killing your mech but losing two French Infantry… the pendulum swung back a couple units!
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I’ll be on tonight to post sir, should be by 7.
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See you then!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 4 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 submarine moved from 105 Sea Zone to 125 Sea ZoneNon Combat Move - Germans
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to 92 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Gibraltar
2 transports moved from 111 Sea Zone to 110 Sea Zone
2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries moved from 112 Sea Zone to Western Germany
3 aaGuns, 9 armour, 15 artilleries and 16 infantry moved from Eastern Poland to Baltic States
2 tactical_bombers moved from Norway to Normandy Bordeaux
7 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
1 battleship, 1 carrier and 3 transports moved from 111 Sea Zone to 112 Sea Zone
1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from 111 Sea Zone to Gibraltar
1 fighter moved from 111 Sea Zone to Normandy Bordeaux
1 infantry moved from Norway to Finland
1 infantry moved from Romania to Slovakia HungaryPlace Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
3 submarines placed in 93 Sea Zone
2 infantry placed in Normandy Bordeaux
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 aaGun, 1 fighter, 3 infantry and 1 tactical_bomber
Scotland : 1 flag, 1 airfield
Normandy Bordeaux : 1 flag, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 flag, 1 infantry
Western Germany : 1 flag, 1 aaGun, 1 airfield, 6 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Romania : 1 flag, 2 infantry
Germany : 1 flag, 1 factory_major
Norway : 1 flag, 5 infantry
Baltic States : 1 flag, 3 aaGuns, 9 armour, 15 artilleries, 16 infantry and 7 mech_infantrys
112 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser and 6 transports
125 Sea Zone : 1 flag, 1 submarine
96 Sea Zone : 1 flag, 1 destroyer
93 Sea Zone : 1 flag, 3 submarines
Eire : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
92 Sea Zone : 1 flag, 1 carrier, 2 fighters, 1 submarine and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 48 / 51
Russians : 35 / 46
Japanese : 35 / 54
Americans : 55 / 75
Chinese : 12 / 16
British : 33 / 33
UK_Pacific : 13 / 13
Italians : 14 / 24
ANZAC : 15 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Russians
Russians buy 3 artilleries, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bessarabia to Romania
2 fighters and 1 tactical_bomber moved from Novgorod to Romania
3 infantry moved from Amur to Korea
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from ItaliansCombat - Russians
Battle in Korea
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Romania to Belarus
1 aaGun, 2 armour, 3 artilleries, 4 infantry and 3 mech_infantrys moved from Novgorod to Belarus
2 aaGuns, 6 artilleries and 34 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Belarus
4 infantry moved from Russia to Bryansk
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Bryansk
2 infantry moved from Samara to Russia
2 infantry moved from Kansu to Suiyuyan
1 aaGun and 1 infantry moved from Tsinghai to Shensi
2 infantry moved from Sikang to Shensi
2 infantry moved from Timguska to Kansu
2 infantry moved from Novosibirsk to Tsinghai
2 infantry moved from Novosibirsk to Vologda
1 aaGun moved from Timguska to Kansu
1 aaGun and 4 infantry moved from Timguska to Novosibirsk
1 infantry moved from Buryatia to Amur
1 infantry moved from Vyborg to NovgorodPlace Units - Russians
3 artilleries placed in Russia
4 mech_infantrys placed in Russia
3 infantry placed in Ukraine
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total