@squirecam that Battleship at Scapa Flow missed again!
G40 Mistergreen Axis vs Karl7(allies) Game 4
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Combat Move - British
1 bomber moved from India to French Indo China
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 fighter moved from India to Yunnan
1 fighter moved from India to Shan State
1 fighter moved from India to Yunnan
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from Greece to Albania
British take Albania from ItaliansCombat - British
Battle in Yunnan
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.Non Combat Move - British
1 bomber moved from French Indo China to India
2 fighters moved from Yunnan to India
2 fighters moved from Shan State to India
1 tactical_bomber moved from Shan State to India
1 armour, 4 artilleries, 18 infantry and 1 mech_infantry moved from Burma to India
2 mech_infantrys moved from Trans-Jordan to Northwest Persia
1 aaGun moved from Iraq to Northwest Persia
2 artilleries moved from Trans-Jordan to Iraq
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Greece
1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 cruiser and 1 destroyer moved from 82 Sea Zone to 84 Sea Zone
2 fighters moved from United Kingdom to Normandy BordeauxPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Removing units owned by British from 72 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 armour, 1 artillery and 1 infantry placed in Egypt
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,1,4,5,4,3,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry -
Hey, had to redo UK because of crash. Don’t think anything played out different.
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You are aware that the German airforce stationed in Rostov can use the channel without problem and thus will turn the British fleet into a submarine fleet? This is according to the rules and if I’m not mistaken works with Triplea. Want to alter your ncm or redo England’s turn altogether?
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I know the rule, didn’t see the move – probably another classic Karl can’t read the TrippleA map… aye!
Let redo UK.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Combat Move - British
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 bomber moved from India to French Indo China
2 fighters moved from India to Yunnan
2 fighters moved from India to Shan State
1 tactical_bomber moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in French Indo China causes 5 damage total.Non Combat Move - British
1 bomber moved from French Indo China to India
2 fighters and 1 tactical_bomber moved from Yunnan to India
2 fighters moved from Shan State to India
1 armour, 4 artilleries, 18 infantry and 1 mech_infantry moved from Burma to India
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 armour, 3 artilleries and 2 infantry moved from Greece to 99 Sea Zone
1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 4 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour, 3 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
2 artilleries and 2 mech_infantrys moved from Trans-Jordan to Iraq
1 aaGun and 2 mech_infantrys moved from Iraq to Northwest Persia
3 infantry moved from Egypt to Trans-Jordan
1 armour moved from Libya to Alexandria
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 cruiser and 1 destroyer moved from 82 Sea Zone to 84 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-JordanPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 armour and 1 infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,6,1,4,1,4,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 fighters moved from Southern Italy to Southern France
1 infantry moved from France to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 1 : 0/3 hits
Americans roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 infantry moved from Yugoslavia to Bulgaria
1 armour and 2 mech_infantrys moved from Slovakia Hungary to Bulgaria
1 aaGun moved from France to Northern Italy
2 artilleries and 3 infantry moved from Western Germany to France
1 infantry moved from France to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Italians collect 9 PUs (4 lost to blockades); end with 10 PUs totalProduction/PUs Summary :
Germans : 55 / 113
Russians : 23 / 0
Japanese : 63 / 70
Americans : 54 / 79
Chinese : 2 / 1
British : 32 / 38
UK_Pacific : 7 / 6
Italians : 13 / 10
ANZAC : 8 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 cruiser moved from 25 Sea Zone to 33 Sea Zone
1 transport moved from 63 Sea Zone to 54 Sea Zone
3 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
2 infantry moved from New South Wales to Queensland
1 fighter moved from New Zealand to Caroline Islands
1 fighter moved from New Zealand to Caroline IslandsNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Combat Move - French
3 infantry moved from Tunisia to Libya
1 fighter moved from Gibraltar to 92 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Germans
Germans buy 10 armour, 3 artilleries, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Rostov to Caucasus
2 bombers moved from Rostov to Caucasus
1 bomber moved from Rostov to Volgograd
1 bomber moved from Bryansk to Volgograd
33 armour, 3 artilleries, 1 infantry and 3 mech_infantrys moved from Rostov to Tambov
3 armour moved from Ukraine to Tambov
3 armour, 5 artilleries and 2 infantry moved from Bryansk to Tambov
3 artilleries moved from Russia to TambovCombat - Germans
Battle in Volgograd
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Volgograd, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Volgograd, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Caucasus, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 39 armour, 11 artilleries, 3 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 39 armour, 11 artilleries, 3 infantry and 3 mech_infantrys in Tambov, round 1 : 20/56 hits
Russians roll dice for 2 infantry in Tambov, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 39 armour, 11 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 mech_infantrys moved from Novgorod to Bryansk
2 bombers moved from Caucasus to Western Germany
1 bomber moved from Volgograd to Southern Italy
1 bomber moved from Volgograd to Novgorod
1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone
6 fighters and 6 tactical_bombers moved from Rostov to Southern Italy
1 infantry moved from Finland to Norway
10 infantry moved from Western Germany to France
3 infantry moved from Germany to Western Germany
2 aaGuns moved from Poland to Germany
1 submarine moved from 85 Sea Zone to 52 Sea ZonePlace Units - Germans
3 artilleries placed in France
9 armour and 1 fighter placed in Western Germany
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
3 infantry placed in Russia
3 infantry placed in Ukraine
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUsProduction/PUs Summary :
Germans : 60 / 83
Russians : 18 / 0
Japanese : 63 / 70
Americans : 54 / 79
Chinese : 2 / 1
British : 32 / 38
UK_Pacific : 7 / 6
Italians : 13 / 10
ANZAC : 8 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Altered my ncm, swapped a infantry for a tank between Novgorod and Ukraine.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Combat Move - Russians
18 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Kazakhstan to Volgograd
1 artillery moved from Kazakhstan to Volgograd
2 infantry moved from Kazakhstan to Caucasus
1 fighter moved from Samara to Caucasus
1 tactical_bomber moved from Samara to Volgograd
1 fighter moved from Samara to Volgograd
1 fighter moved from Samara to Caucasus
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 armour moved from Shensi to Sikang
1 armour moved from Tsinghai to Sikang
3 infantry moved from Tsinghai to Sikang
2 artilleries moved from Tsinghai to SikangCombat - Russians
Battle in Sikang
Russians attack with 2 armour, 2 artilleries and 3 infantry
Japanese defend with 1 infantry
Russians win, taking Sikang from Japanese with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Caucasus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
Russians win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
3 artilleries moved from Kazakhstan to Sikang
1 aaGun moved from Tsinghai to Sikang
3 aaGuns, 5 artilleries, 2 fighters and 17 infantry moved from Samara to Kazakhstan
1 fighter moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Volgograd to Kazakhstan
2 fighters moved from Caucasus to Kazakhstan
2 aaGuns moved from Amur to ManchuriaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 64 PUs;
Japanese buy 1 fighter, 6 infantry and 6 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
4 infantry moved from Western Australia to South Australia
1 infantry moved from Northern Territory to South Australia
1 artillery and 5 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 cruiser, 5 infantry and 3 transports moved from 37 Sea Zone to 61 Sea Zone
1 artillery and 5 infantry moved from 61 Sea Zone to South Australia
2 infantry moved from French Indo China to Shan State
7 artilleries and 13 infantry moved from French Indo China to Yunnan
2 bombers moved from French Indo China to Shan State
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Korea to Amur
Japanese take Amur from RussiansCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in South Australia
Japanese attack with 1 artillery and 10 infantry
ANZAC defend with 1 artillery and 3 infantry
Japanese roll dice for 1 cruiser in South Australia, round 1 : 1/1 hits
Japanese roll dice for 1 artillery and 10 infantry in South Australia, round 1 : 0/11 hits
ANZAC roll dice for 1 artillery and 3 infantry in South Australia, round 1 : 1/4 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in South Australia
Japanese roll dice for 1 artillery and 9 infantry in South Australia, round 2 : 1/10 hits
ANZAC roll dice for 1 artillery and 2 infantry in South Australia, round 2 : 3/3 hits
1 infantry owned by the ANZAC and 3 infantry owned by the Japanese lost in South Australia
Japanese roll dice for 1 artillery and 6 infantry in South Australia, round 3 : 2/7 hits
ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 3 : 0/2 hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in South Australia
Japanese win, taking 6 Sea Zone from Americans, taking South Australia from ANZAC with 1 artillery and 6 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 4 infantry
Casualties for ANZAC: 1 artillery and 3 infantry
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 1 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 7 artilleries and 13 infantry
British defend with 1 infantry
Japanese roll dice for 7 artilleries and 13 infantry in Yunnan, round 1 : 8/20 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 7 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 61 Sea Zone
2 bombers moved from Shan State to Philippines
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 2 submarines and 7 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to Philippines
5 armour moved from French Indo China to Kweichow
2 infantry moved from Kweichow to Anhwe
1 infantry moved from Suiyuyan to Chahar
1 armour moved from Suiyuyan to Kweichow
2 infantry moved from Korea to AmurPlace Units - Japanese
3 infantry placed in Shantung
3 infantry placed in Kwangtung
1 fighter placed in Japan
3 submarines placed in 36 Sea Zone
3 submarines placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsProduction/PUs Summary :
Germans : 55 / 83
Russians : 22 / 0
Japanese : 63 / 68
Americans : 54 / 79
Chinese : 5 / 1
British : 32 / 38
UK_Pacific : 6 / 6
Italians : 13 / 10
ANZAC : 7 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
6 infantry, 2 mech_infantrys and 4 transports moved from 33 Sea Zone to 6 Sea Zone
6 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
1 bomber moved from Caroline Islands to Korea
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern FranceCombat - Americans
Battle in Holland Belgium
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Korea
Americans attack with 1 bomber, 6 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun and 2 infantry
Americans win, taking Korea from Japanese with 1 bomber, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Southern France
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
2 carriers, 1 cruiser, 3 destroyers, 1 fighter and 5 transports moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Southern France to 110 Sea Zone
4 armour, 1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 10 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 destroyer and 4 submarines moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to Manchuria
1 bomber moved from Korea to ManchuriaPlace Units - Americans
1 carrier, 3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Combat Move - British
2 infantry moved from Burma to Shan State
1 bomber moved from India to French Indo China
1 tactical_bomber moved from India to Shan State
4 fighters moved from India to Shan State
1 mech_infantry moved from Northwest Persia to Rostov
British take Rostov from ItaliansCombat - British
Strategic bombing raid in French Indo China
1 bomber killed by AA guns
Bombing raid in French Indo China causes 0 damage total.
Battle in Shan State
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
4 fighters moved from Shan State to India
1 tactical_bomber moved from Shan State to India
2 artilleries moved from Iraq to Northwest Persia
1 armour moved from Trans-Jordan to Northwest Persia
4 artilleries and 6 infantry moved from Trans-Jordan to Iraq
2 armour moved from Egypt to Iraq
1 armour moved from Alexandria to Trans-Jordan
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 4 transports moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United KingdomPlace Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 artillery placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 84 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,1,5,5,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry -
I just recalled why German bombers do a much better job at killing blockers… :roll: