• TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :4

    Purchase Units - Germans
                Germans repair 9 damage on 9 factories; Remaining resources: 46 PUs;
                Germans buy 2 armour, 5 artilleries and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 artilleries moved from Germany to France
                2 infantry moved from Germany to France
                2 destroyers moved from 5 Sea Zone to 7 Sea Zone
                2 fighters moved from Germany to 7 Sea Zone
                2 infantry moved from Poland to East Poland
                2 artilleries moved from Poland to East Poland
                2 artilleries moved from Poland to Bulgaria Romania
                1 armour moved from Karelia S.S.R. to Finland
                1 infantry moved from Baltic States to Belorussia
                1 armour moved from Poland to Belorussia
                1 armour moved from Germany to Bulgaria Romania
                1 armour moved from Germany to Bulgaria Romania

    Combat - Germans
                Battle in 7 Sea Zone
                    Germans attack with 2 destroyers and 2 fighters
                    British defend with 1 battleship, 1 carrier, 2 fighters and 3 transports
                        Germans roll dice for 2 destroyers and 2 fighters in 7 Sea Zone, round 1 :  1/4 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 carrier, 2 fighters and 3 transports in 7 Sea Zone, round 1 :  3/4 hits
                        2 destroyers owned by the Germans and 1 fighter owned by the Germans lost in 7 Sea Zone
                    retreated to 7 Sea Zone
                    British win with 1 battleship, 1 carrier, 2 fighters and 3 transports remaining. Battle score for attacker is -26
                    Casualties for Germans: 2 destroyers and 1 fighter
                Battle in France
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 1 aaGun and 1 armour
                        Germans roll dice for 2 artilleries and 2 infantry in France, round 1 :  1/4 hits
                        British roll dice for 1 armour in France, round 1 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Germans lost in France
                    Germans win, taking France from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour
                Battle in Finland
                    Germans attack with 1 armour
                    British defend with 1 artillery
                        Germans roll dice for 1 armour in Finland, round 1 :  1/1 hits
                        Russians roll dice for 1 artillery in Finland, round 1 :  1/1 hits
                        1 armour owned by the Germans and 1 artillery owned by the British lost in Finland
                    Russians win with no units remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 artillery
                Battle in East Poland
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in East Poland, round 1 :  2/4 hits
                        Russians roll dice for 2 infantry in East Poland, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                    Germans win, taking East Poland from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bulgaria Romania
                    Germans attack with 2 armour and 2 artilleries
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 armour and 2 artilleries in Bulgaria Romania, round 1 :  1/4 hits
                        Russians roll dice for 1 artillery and 2 infantry in Bulgaria Romania, round 1 :  0/3 hits
                        1 infantry owned by the Russians lost in Bulgaria Romania
                        Germans roll dice for 2 armour and 2 artilleries in Bulgaria Romania, round 2 :  0/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bulgaria Romania, round 2 :  1/2 hits
                        1 artillery owned by the Germans lost in Bulgaria Romania
                        Germans roll dice for 2 armour and 1 artillery in Bulgaria Romania, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bulgaria Romania, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bulgaria Romania
                        Germans roll dice for 2 armour in Bulgaria Romania, round 4 :  2/2 hits
                        Russians roll dice for 1 artillery in Bulgaria Romania, round 4 :  1/1 hits
                        1 armour owned by the Germans and 1 artillery owned by the Russians lost in Bulgaria Romania
                    Germans win, taking Bulgaria Romania from Russians with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour and 2 artilleries
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Belorussia
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 infantry in Belorussia, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Belorussia, round 1 :  0/1 hits
                        Germans roll dice for 1 armour and 1 infantry in Belorussia, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Belorussia, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 infantry in Belorussia, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Belorussia, round 3 :  0/1 hits
                        Germans roll dice for 1 armour and 1 infantry in Belorussia, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Belorussia, round 4 :  0/1 hits
                        Germans roll dice for 1 armour and 1 infantry in Belorussia, round 5 :  0/2 hits
                        Russians roll dice for 1 infantry in Belorussia, round 5 :  1/1 hits
                        1 infantry owned by the Germans lost in Belorussia
                        Germans roll dice for 1 armour in Belorussia, round 6 :  0/1 hits
                        Russians roll dice for 1 infantry in Belorussia, round 6 :  1/1 hits
                        1 armour owned by the Germans lost in Belorussia
                    Russians win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 armour and 1 infantry

    Non Combat Move - Germans
                2 armour moved from Germany to Baltic States
                1 artillery moved from Germany to Poland
                1 armour moved from Balkans to 14 Sea Zone
                1 armour and 1 transport moved from 14 Sea Zone to 15 Sea Zone
                1 armour moved from 15 Sea Zone to Egypt
                1 fighter moved from 7 Sea Zone to Germany

    Place Units - Germans
                1 artillery and 1 infantry placed in Karelia S.S.R.
                2 armour, 4 artilleries and 4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 32 PUs; end with 33 PUs total
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 43 PUs
                1 unit repaired.

    Production/PUs Summary :

    Germans : 32 / 43
        Russians : 25 / 43
        Japanese : 41 / 58
        British : 28 / 39
        Italians : 10 / 15
        Chinese : 3 / 0
        Americans : 39 / 56

  • Customizer

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 6 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 7 infantry moved from Eastern Ukraine to East Poland
                4 infantry moved from Ukraine to Bulgaria Romania
                1 infantry moved from Belorussia to Karelia S.S.R.
                1 armour moved from Archangel to Karelia S.S.R.
                1 artillery and 2 infantry moved from Caucasus to Persia
                1 armour moved from Caucasus to Persia

    Combat - Russians
                Battle in East Poland
                    Russians attack with 1 artillery and 7 infantry
                    Germans defend with 2 artilleries and 1 infantry
                        Russians roll dice for 1 artillery and 7 infantry in East Poland, round 1 :  3/8 hits
                        Germans roll dice for 2 artilleries and 1 infantry in East Poland, round 1 :  1/3 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in East Poland
                    Russians win, taking East Poland from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia S.S.R.
                    Russians attack with 1 armour and 1 infantry
                    Germans defend with 1 aaGun, 1 artillery, 1 factory and 1 infantry
                        Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 1 :  0/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 1 :  1/2 hits
                        1 infantry owned by the Russians lost in Karelia S.S.R.
                    1 armour owned by the Russians retreated to Belorussia
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Bulgaria Romania
                    Russians attack with 4 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 4 infantry in Bulgaria Romania, round 1 :  1/4 hits
                        Germans roll dice for 1 armour in Bulgaria Romania, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Bulgaria Romania
                    Russians win, taking Bulgaria Romania from Germans with 4 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 armour
                Battle in Persia
                    Russians attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 1 armour, 1 artillery and 2 infantry in Persia, round 1 :  1/4 hits
                        Japanese roll dice for 2 infantry in Persia, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Persia
                        Russians roll dice for 1 armour, 1 artillery and 1 infantry in Persia, round 2 :  3/3 hits
                        Japanese roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Persia
                    Russians win, taking Persia from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Archangel
                6 infantry moved from Russia to Belorussia

    Place Units - Russians
                1 artillery and 3 infantry placed in Caucasus
                6 armour placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective 2: Russians met a national objective for an additional 10 PUs; end with 43 PUs

    Territory Summary for Russians :

    Archangel : 1 flag, 1 infantry
        Belorussia : 1 flag, 1 armour and 6 infantry
        Caucasus : 1 flag, 1 aaGun, 1 artillery, 1 factory and 3 infantry
        East Poland : 1 flag, 1 artillery and 6 infantry
        Finland : 1 flag
        Ningxia : 1 flag, 1 infantry
        Persia : 1 flag, 1 armour, 1 artillery and 1 infantry
        Bulgaria Romania : 1 flag, 4 infantry
        Russia : 1 flag, 1 aaGun, 6 armour and 1 factory
        Yakut S.S.R. : 1 flag, 6 infantry

    Production/PUs Summary :

    Germans : 29 / 43
        Russians : 28 / 43
        Japanese : 40 / 58
        British : 29 / 39
        Italians : 10 / 15
        Chinese : 3 / 0
        Americans : 39 / 56

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.100
            Median : 3.000
            Variance : 0.552
            Standard Deviation : 0.743
            Total rolls : 30

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Russians Combat
                1 was rolled 7 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 2.952
            Median : 3.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 5 armour, 1 battleship and 2 destroyers; Remaining resources: 2 PUs;

    Combat Move - Japanese
                1 artillery moved from Stanovoj Chrebet to Yakut S.S.R.
                1 armour and 4 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
                1 infantry moved from Soviet Far East to Yakut S.S.R.
                3 armour moved from Manchuria to Ningxia
                1 destroyer moved from 14 Sea Zone to 12 Sea Zone
                1 carrier moved from 15 Sea Zone to 13 Sea Zone
                2 fighters moved from 15 Sea Zone to 12 Sea Zone

    Combat - Japanese
                Battle in 12 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    British defend with 1 destroyer; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
                        Japanese roll dice for 1 destroyer and 2 fighters in 12 Sea Zone, round 1 :  2/3 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 12 Sea Zone, round 1 :  2/6 hits
                        1 destroyer owned by the Americans , 1 destroyer owned by the Japanese , 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 12 Sea Zone
                    retreated to 12 Sea Zone
                    Americans win with 1 carrier, 1 cruiser, 2 fighters and 2 transports remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 destroyer and 1 fighter
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Yakut S.S.R.
                    Japanese attack with 1 armour, 1 artillery and 5 infantry
                    Russians defend with 6 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 5 infantry in Yakut S.S.R., round 1 :  2/7 hits
                        Russians roll dice for 6 infantry in Yakut S.S.R., round 1 :  2/6 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Yakut S.S.R.
                        Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Yakut S.S.R., round 2 :  1/5 hits
                        Russians roll dice for 4 infantry in Yakut S.S.R., round 2 :  1/4 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Yakut S.S.R., round 3 :  1/4 hits
                        Russians roll dice for 3 infantry in Yakut S.S.R., round 3 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yakut S.S.R., round 4 :  2/3 hits
                        Russians roll dice for 2 infantry in Yakut S.S.R., round 4 :  2/2 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery and 5 infantry
                    Casualties for Russians: 6 infantry
                Battle in Ningxia
                    Japanese attack with 3 armour
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 armour in Ningxia, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Ningxia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Ningxia
                    Japanese win, taking Ningxia from Chinese with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Hupeh to India
                1 fighter moved from French Indo-China Thailand to India
                1 artillery moved from Yunnan to Hupeh
                1 infantry moved from French Indo-China Thailand to Yunnan
                1 fighter moved from Suiyuan to India
                1 battleship and 1 cruiser moved from 35 Sea Zone to 15 Sea Zone
                1 fighter moved from 12 Sea Zone to 13 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 49 Sea Zone to 35 Sea Zone
                1 battleship moved from 62 Sea Zone to 36 Sea Zone
                1 armour moved from Philippine Islands to 50 Sea Zone
                1 armour and 1 transport moved from 50 Sea Zone to 37 Sea Zone
                1 armour moved from 37 Sea Zone to Burma
                1 artillery moved from Philippine Islands to 50 Sea Zone
                1 artillery and 1 transport moved from 50 Sea Zone to 60 Sea Zone
                1 infantry moved from Okinawa to 60 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
                2 transports moved from 36 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
                1 artillery moved from 62 Sea Zone to Buryatia S.S.R.

    Place Units - Japanese
                3 armour placed in Manchuria
                2 armour placed in India
                1 battleship placed in 35 Sea Zone
                2 destroyers placed in 62 Sea Zone

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 44 PUs total
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
                Objective 3: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    Production/PUs Summary :

    Germans : 29 / 43
        Russians : 27 / 43
        Japanese : 42 / 59
        British : 29 / 39
        Italians : 10 / 15
        Chinese : 2 / 0
        Americans : 39 / 56

  • Customizer

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :4

    Research Technology - British
                British spend 5 on tech rolls
                    British roll 1,4,2 and gets 0 hits

    Purchase Units - British
                British buy 1 factory and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour, 2 artilleries and 3 infantry moved from United Kingdom to 7 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 7 Sea Zone to 5 Sea Zone
                1 armour moved from Norway to Finland
                1 armour moved from Finland to Karelia S.S.R.
                1 armour, 2 artilleries and 3 infantry moved from 5 Sea Zone to Karelia S.S.R.
                2 fighters moved from 7 Sea Zone to 14 Sea Zone
                2 bombers moved from United Kingdom to 13 Sea Zone
                1 carrier moved from 7 Sea Zone to 13 Sea Zone

    Combat - British
                Battle in 13 Sea Zone
                    British attack with 2 bombers and 1 carrier
                    Japanese defend with 1 carrier and 1 fighter
                        British roll dice for 2 bombers and 1 carrier in 13 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 carrier and 1 fighter in 13 Sea Zone, round 1 :  2/2 hits
                        2 bombers owned by the British and 1 carrier owned by the Japanese lost in 13 Sea Zone
                        British roll dice for 1 carrier in 13 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 13 Sea Zone, round 2 :  1/1 hits
                        1 carrier owned by the British lost in 13 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is -27
                    Casualties for Japanese: 1 carrier
                    Casualties for British: 2 bombers and 1 carrier
                Battle in 14 Sea Zone
                    British attack with 2 fighters
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 14 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Karelia S.S.R.
                    British attack with 2 armour, 2 artilleries and 3 infantry
                    Germans defend with 1 aaGun, 1 artillery, 1 factory and 1 infantry
                        British roll dice for 2 armour, 2 artilleries and 3 infantry in Karelia S.S.R., round 1 :  1/7 hits
                        Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 1 :  2/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Karelia S.S.R.
                        British roll dice for 2 armour, 2 artilleries and 1 infantry in Karelia S.S.R., round 2 :  3/5 hits
                        Germans roll dice for 1 artillery in Karelia S.S.R., round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Karelia S.S.R.
                    British win, taking Karelia S.S.R. from Germans with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry
                    1 fighter owned by the Japanese forced to land in France

    Non Combat Move - British
                2 fighters could not land in 14 Sea Zone and were removed
                1 battleship moved from 7 Sea Zone to 5 Sea Zone

    Place Units - British
                1 factory placed in Norway
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs total

    Territory Summary for British :

    Anglo-Egypt Sudan : 1 flag, 2 infantry
        Australia : 1 flag, 1 aaGun and 2 infantry
        Karelia S.S.R. : 1 flag, 2 armour, 2 artilleries and 1 infantry
        New Guinea : 1 flag, 1 artillery
        Norway : 1 flag, 1 factory
        United Kingdom : 1 flag, 1 aaGun, 1 factory and 6 infantry
        5 Sea Zone : 1 flag, 1 battleship and 3 transports

    Production/PUs Summary :

    Germans : 27 / 43
        Russians : 29 / 43
        Japanese : 42 / 59
        British : 29 / 30
        Italians : 10 / 15
        Chinese : 2 / 0
        Americans : 39 / 56

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 25

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Germans Combat
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.267
            Standard Deviation : 0.516
            Total rolls : 16


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Italy to Balkans
                1 artillery moved from Italy to Balkans
                1 infantry moved from Italy to Balkans
                1 artillery moved from Italy to Balkans

    Non Combat Move - Italians

    Place Units - Italians
                3 armour placed in Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective 1: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    Production/PUs Summary :

    Germans : 27 / 43
        Russians : 29 / 43
        Japanese : 42 / 59
        British : 29 / 30
        Italians : 10 / 15
        Chinese : 2 / 0
        Americans : 39 / 56

  • Customizer

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :4

    Place Units - Chinese
                1 infantry placed in Chinghai

    Turn Complete - Chinese

    Territory Summary for Chinese :

    Chinghai : 1 flag, 3 infantry
        Yunnan : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 27 / 43
        Russians : 29 / 43
        Japanese : 41 / 59
        British : 29 / 30
        Italians : 9 / 15
        Chinese : 3 / 0
        Americans : 40 / 1

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Null / Other
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • Customizer

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :4

    Turn Complete - Americans
                Americans collect 40 PUs; end with 41 PUs total
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective 4: Americans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Americans :

    Alaska : 1 flag, 1 infantry
        Eastern United States : 1 flag, 1 aaGun, 2 artilleries, 1 factory and 2 infantry
        Hawaiian Islands : 1 flag, 3 infantry
        Libya : 1 flag, 1 artillery and 1 infantry
        Morocco Algeria : 1 flag
        United Kingdom : 1 flag, 2 bombers
        Wake Island : 1 flag, 1 infantry
        Western United States : 1 flag, 1 aaGun, 2 artilleries, 1 factory and 1 infantry
        6 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 2 fighters
        10 Sea Zone : 1 flag, 2 transports
        51 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
        56 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 2 transports

    Production/PUs Summary :

    Germans : 27 / 43
        Russians : 29 / 43
        Japanese : 41 / 59
        British : 29 / 30
        Italians : 9 / 15
        Chinese : 3 / 0
        Americans : 40 / 51

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Null / Other
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • Customizer

    ASS! It’s your God Damned turn! What the H?!?!

    Also, you must download the new maps particularly the 1941 game. We need to play the shit outta this motherfucker and help get it balanced. maybe a best of 7 home and away being replaced with Axis and Allies. You won the year out and thus win ‘home field’ so you’d be Axis for 2 games, then Allies for 3, then 2 more as Axis, or however the NHL does it when they’re not ripping our hearts out.

    After we finish this beatdown I’m going to give you, it’s all about 1941, NOW GO COCK IT’S YOUR FUCKING TURN!!!


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :5

    Purchase Units - Germans
                Germans repair 8 damage on 8 factories; Remaining resources: 35 PUs;
                Germans buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Baltic States to Bulgaria Romania
                2 armour moved from Germany to Bulgaria Romania
                1 fighter moved from Germany to Bulgaria Romania

    Combat - Germans
                Battle in Bulgaria Romania
                    Germans attack with 4 armour and 1 fighter
                    Russians defend with 4 infantry
                        Germans roll dice for 4 armour and 1 fighter in Bulgaria Romania, round 1 :  3/5 hits
                        Russians roll dice for 4 infantry in Bulgaria Romania, round 1 :  1/4 hits
                        3 infantry owned by the Russians and 1 armour owned by the Germans lost in Bulgaria Romania
                        Germans roll dice for 3 armour and 1 fighter in Bulgaria Romania, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Bulgaria Romania, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bulgaria Romania
                    Germans win, taking Bulgaria Romania from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                1 fighter moved from Bulgaria Romania to Germany
                1 artillery moved from Poland to Baltic States
                3 infantry moved from Germany to Poland
                3 artilleries moved from Germany to Poland
                1 artillery moved from Germany to Balkans
                1 infantry moved from Germany to Balkans

    Place Units - Germans
                5 artilleries and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 29 PUs; end with 29 PUs total
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 34 PUs

    Production/PUs Summary :

    Germans : 29 / 34
        Russians : 27 / 43
        Japanese : 41 / 59
        British : 29 / 30
        Italians : 9 / 15
        Chinese : 3 / 0
        Americans : 40 / 51


  • Hey man long time but i m back up and running so we can finally finish this game we got goin on here! Not goin to lie i almost forgot how to do all this shit lol. Oh and btw i dont like your funky tone towards me in your last msg posted lol.

  • Customizer

    I know you prefer the funkyness face to face lol.

  • Customizer

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :5

    Research Technology - Russians
                Russians spend 5 on tech rolls
                    Russians roll 6 and gets 1 hit
                Russians removing all Technology Tokens after successful research.
                Russians discover Paratroopers

    Activate Technology - Russians
                Russians activating Paratroopers

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 1 bomber and 4 infantry; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Russians
                6 infantry moved from Belorussia to Baltic States
                1 artillery moved from East Poland to Baltic States
                1 armour moved from Belorussia to Baltic States
                2 armour moved from Russia to Baltic States
                1 infantry moved from Persia to Trans-Jordan
                      British take Trans-Jordan from Germans

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 3 armour, 1 artillery and 6 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 3 armour, 1 artillery and 6 infantry in Baltic States, round 1 :  2/10 hits
                        Germans roll dice for 1 artillery in Baltic States, round 1 :  0/1 hits
                        1 artillery owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 3 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                3 infantry moved from Caucasus to Persia
                1 artillery moved from Caucasus to Persia
                3 armour moved from Russia to Evenki National Okrug
                1 armour moved from Russia to Persia
                1 infantry moved from Archangel to Karelia S.S.R.
                1 aaGun moved from Caucasus to Persia
                1 aaGun moved from Russia to Caucasus
                2 infantry moved from East Poland to Ukraine
                2 infantry moved from East Poland to Baltic States

    Place Units - Russians
                1 armour, 1 bomber and 2 infantry placed in Caucasus
                1 artillery and 1 infantry placed in Karelia S.S.R.
                1 artillery and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Baltic States : 3 armour, 1 artillery and 8 infantry
        Caucasus : 1 aaGun, 1 armour, 1 bomber, 1 factory and 2 infantry
        East Poland : 2 infantry
        Evenki National Okrug : 3 armour
        Finland : 1 flag
        Karelia S.S.R. : 1 aaGun, 1 artillery, 1 factory and 2 infantry
        Persia : 1 aaGun, 2 armour, 2 artilleries and 3 infantry
        Russia : 1 artillery, 1 factory and 1 infantry
        Trans-Jordan : 1 infantry
        Ukraine : 2 infantry

    Production/PUs Summary :

    Germans : 27 / 34
        Russians : 28 / 29
        Japanese : 41 / 59
        British : 30 / 30
        Italians : 9 / 15
        Chinese : 3 / 0
        Americans : 40 / 51

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.385
            Median : 3.000
            Variance : 2.083
            Standard Deviation : 1.443
            Total rolls : 13

    Null / Other
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 4 times
            Average roll : 3.100
            Median : 3.000
            Variance : 2.222
            Standard Deviation : 1.491
            Total rolls : 10

  • Customizer

    Just developed Para’s for the Soviets! WooHoo!


  • wtf is that shit, Russians with paratroopers thats milarky!!


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :5

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 3 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 6 armour, 2 destroyers and 2 submarines; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Japanese
                1 armour moved from Ningxia to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Sikang to Chinghai
                2 armour moved from Ningxia to Chinghai
                1 artillery moved from Hupeh to Yunnan
                1 fighter moved from India to Yunnan
                1 armour moved from Burma to Persia
                2 armour moved from India to Persia
                2 fighters moved from India to Persia
                2 destroyers moved from 62 Sea Zone to 51 Sea Zone
                1 battleship moved from 36 Sea Zone to 51 Sea Zone
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                2 infantry moved from India to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Persia
                1 battleship moved from 35 Sea Zone to 34 Sea Zone
                1 cruiser moved from 35 Sea Zone to 34 Sea Zone

    Combat - Japanese
                Battle in 51 Sea Zone
                    Japanese attack with 1 battleship and 2 destroyers
                    Americans defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                        Americans roll dice for 1 submarine in 51 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship and 2 destroyers in 51 Sea Zone, round 1 :  1/3 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 51 Sea Zone, round 1 :  1/4 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 submarine owned by the Americans lost in 51 Sea Zone
                        Japanese roll dice for 1 battleship and 2 destroyers in 51 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 51 Sea Zone, round 2 :  3/4 hits
                        2 destroyers owned by the Japanese and 1 battleship owned by the Japanese lost in 51 Sea Zone
                    Americans win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is -26
                    Casualties for Japanese: 1 battleship and 2 destroyers
                    Casualties for Americans: 1 submarine
                Battle in Chinghai
                    Japanese attack with 3 armour
                    Chinese defend with 3 infantry
                        Japanese roll dice for 3 armour in Chinghai, round 1 :  1/3 hits
                        Chinese roll dice for 3 infantry in Chinghai, round 1 :  1/3 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chinghai
                        Japanese roll dice for 2 armour in Chinghai, round 2 :  1/2 hits
                        Chinese roll dice for 2 infantry in Chinghai, round 2 :  1/2 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chinghai
                        Japanese roll dice for 1 armour in Chinghai, round 3 :  1/1 hits
                        Chinese roll dice for 1 infantry in Chinghai, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chinghai
                    Japanese win, taking Chinghai from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 armour
                    Casualties for Chinese: 3 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery and 1 fighter
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 fighter in Yunnan, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Persia
                    Japanese attack with 3 armour, 2 fighters and 2 infantry
                    Russians defend with 1 aaGun, 2 armour, 2 artilleries and 3 infantry
                        AA guns fire in Persia :  0/2 hits
                        Japanese roll dice for 1 battleship and 1 cruiser in Persia, round 1 :  1/2 hits
                        Japanese roll dice for 3 armour, 2 fighters and 2 infantry in Persia, round 1 :  2/7 hits
                        British roll dice for 2 armour, 2 artilleries and 3 infantry in Persia, round 1 :  2/7 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Persia
                        Japanese roll dice for 3 armour and 2 fighters in Persia, round 2 :  4/5 hits
                        British roll dice for 2 armour and 2 artilleries in Persia, round 2 :  1/4 hits
                        2 armour owned by the Russians , 1 armour owned by the Japanese and 2 artilleries owned by the Russians lost in Persia
                    Japanese win, taking Persia from British with 2 armour and 2 fighters remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 armour and 2 infantry
                    Casualties for Russians: 2 armour, 2 artilleries and 3 infantry

    Non Combat Move - Japanese
                2 fighters moved from Persia to India
                1 fighter moved from Yunnan to India
                1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet
                1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
                3 armour moved from Manchuria to Ningxia
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone

    Place Units - Japanese
                3 armour placed in India
                3 armour placed in Manchuria
                2 destroyers and 2 submarines placed in 62 Sea Zone

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs total
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
                Objective 3: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Japanese :

    Borneo : 1 flag
        Burma : 1 flag
        Buryatia S.S.R. : 1 flag
        Chinghai : 1 flag, 1 armour
        East Indies : 1 flag
        France : 1 fighter
        Fukien : 1 flag
        Hupeh : 1 flag
        India : 1 flag, 1 aaGun, 3 armour, 1 factory and 3 fighters
        Iwo Jima : 1 infantry
        Japan : 1 aaGun and 1 factory
        Kwangtung : 1 flag
        Manchuria : 3 armour and 1 factory
        Ningxia : 1 flag, 3 armour
        Persia : 1 flag, 1 aaGun and 2 armour
        Philippine Islands : 1 flag
        Sikang : 1 flag
        Soviet Far East : 1 flag
        Stanovoj Chrebet : 1 flag, 1 artillery and 1 infantry
        Suiyuan : 1 flag
        Yakut S.S.R. : 1 flag, 1 armour
        15 Sea Zone : 1 battleship and 1 cruiser
        34 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        62 Sea Zone : 2 destroyers, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 27 / 34
        Russians : 28 / 29
        Japanese : 44 / 59
        British : 29 / 30
        Italians : 9 / 15
        Chinese : 1 / 0
        Americans : 40 / 51

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 13 times
                4 was rolled 11 times
                5 was rolled 10 times
                6 was rolled 12 times
            Average roll : 3.862
            Median : 4.000
            Variance : 0.877
            Standard Deviation : 0.937
            Total rolls : 58

    Null / Other
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.741
            Standard Deviation : 0.861
            Total rolls : 28

    British Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 5 times
            Average roll : 4.545
            Median : 4.000
            Variance : 2.300
            Standard Deviation : 1.517
            Total rolls : 11

    Russians Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.571
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9


  • I m so pissed. Japan developed super subs but then when I went to do my combat moves a noticed popped up and told me I had to update my triple a version and then shut down what I had goin on :S.

  • Customizer

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :5

    Research Technology - British
                Turning on Edit Mode
                EDIT: Adding Technology Super subs for Japanese
                EDIT: Turning off Edit Mode
                British spend 0 on tech rolls
                    British roll 5,1,5 and gets 0 hits

    Purchase Units - British
                British buy 2 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 3 techTokens;

    Combat Move - British
                2 armour moved from Karelia S.S.R. to Poland
                3 transports moved from 5 Sea Zone to 6 Sea Zone
                6 infantry moved from United Kingdom to 6 Sea Zone
                6 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
                6 infantry moved from 5 Sea Zone to Poland

    Combat - British
                Battle in Poland
                    British attack with 2 armour and 6 infantry
                    Germans defend with 3 artilleries and 3 infantry
                        British roll dice for 1 battleship in Poland, round 1 :  1/1 hits
                        British roll dice for 2 armour and 6 infantry in Poland, round 1 :  3/8 hits
                        Germans roll dice for 3 artilleries and 3 infantry in Poland, round 1 :  1/6 hits
                        1 infantry owned by the British , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Poland
                        British roll dice for 2 armour and 5 infantry in Poland, round 2 :  2/7 hits
                        Germans roll dice for 2 artilleries in Poland, round 2 :  0/2 hits
                        2 artilleries owned by the Germans lost in Poland
                    British win, taking Poland from Germans with 2 armour and 5 infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 3 artilleries and 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 artilleries and 1 infantry moved from Karelia S.S.R. to Baltic States

    Place Units - British
                2 armour placed in Norway
                2 artilleries and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Territory Summary for British :

    Anglo-Egypt Sudan : 2 infantry
        Australia : 1 aaGun and 2 infantry
        Baltic States : 2 artilleries and 1 infantry
        New Guinea : 1 artillery
        Norway : 1 flag, 2 armour and 1 factory
        Poland : 1 flag, 2 armour and 5 infantry
        United Kingdom : 1 aaGun, 2 artilleries, 1 factory and 4 infantry
        5 Sea Zone : 1 battleship and 3 transports

    Production/PUs Summary :

    Germans : 24 / 34
        Russians : 28 / 29
        Japanese : 44 / 59
        British : 32 / 32
        Italians : 9 / 15
        Chinese : 1 / 0
        Americans : 40 / 51

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 2 times
            Average roll : 3.519
            Median : 4.000
            Variance : 1.346
            Standard Deviation : 1.160
            Total rolls : 27

    Null / Other
                1 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 5.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    British Combat
                1 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 3 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.733
            Standard Deviation : 1.317
            Total rolls : 16

  • Customizer

    I added your super subs in edit mode


  • Thank you but that will fuck things up tho cause i went and bought another development die and didnt get anything so now its like i have a free one.


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Non Combat Move - Italians
                2 infantry moved from Balkans to Bulgaria Romania
                2 artilleries moved from Balkans to Bulgaria Romania
                3 armour moved from Italy to Czechoslovakia Hungary
                1 infantry moved from Italy to Balkans
                1 artillery moved from Italy to Balkans

    Place Units - Italians
                1 artillery and 1 infantry placed in Italy
                1 destroyer placed in 14 Sea Zone

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total

    Territory Summary for Italians :

    Balkans : 1 artillery and 1 infantry
        Czechoslovakia Hungary : 3 armour
        Italy : 1 aaGun, 1 artillery, 1 factory and 1 infantry
        Bulgaria Romania : 2 artilleries and 2 infantry
        14 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 24 / 34
        Russians : 28 / 29
        Japanese : 44 / 59
        British : 32 / 32
        Italians : 9 / 9
        Chinese : 1 / 0
        Americans : 40 / 51

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