Mugzy vs Most Holy
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You lucky son of a gun I just about had a little cash grab there lol
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You’d have needed really good luck there, but it’s a shot worth taking if you don’t set your advances back too much.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Bulgaria Romania
3 infantry moved from Ukraine to East Poland
1 artillery and 7 infantry moved from Caucasus to Eastern UkraineCombat - Russians
Battle in Eastern Ukraine
Russians attack with 1 artillery and 7 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 7 infantry in Eastern Ukraine, round 1 : 3/8 hits
Germans roll dice for 1 infantry in Eastern Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in East Poland
Russians attack with 3 infantry
Germans defend with 1 artillery
Russians roll dice for 3 infantry in East Poland, round 1 : 1/3 hits
Germans roll dice for 1 artillery in East Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Bulgaria Romania
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Bulgaria Romania, round 1 : 1/3 hits
Germans roll dice for 1 artillery in Bulgaria Romania, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Bulgaria Romania
Russians win, taking Bulgaria Romania from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Russians
1 armour moved from Caucasus to Archangel
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Chinghai to NingxiaPlace Units - Russians
6 infantry placed in Russia
1 armour, 1 artillery and 2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 43 PUsTerritory Summary for Russians :
Archangel : 1 flag, 1 armour
Belorussia : 1 flag, 1 infantry
Caucasus : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
East Poland : 1 flag, 2 infantry
Finland : 1 flag
Ningxia : 1 flag, 1 infantry
Eastern Ukraine : 1 flag, 1 artillery and 7 infantry
Bulgaria Romania : 1 flag, 1 artillery and 2 infantry
Russia : 1 flag, 1 aaGun, 1 factory and 7 infantry
Ukraine : 1 flag, 4 infantry
Yakut S.S.R. : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 30 / 55
Russians : 28 / 43
Japanese : 37 / 48
British : 28 / 29
Italians : 11 / 21
Chinese : 4 / 0
Americans : 40 / 55Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 6 times
Average roll : 3.176
Median : 3.000
Variance : 1.812
Standard Deviation : 1.346
Total rolls : 17Germans Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 5 times
Average roll : 3.143
Median : 3.000
Variance : 1.538
Standard Deviation : 1.240
Total rolls : 14 -
well it came down to my tank against your inf and we both hit lol
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 6 and gets 1 hit
Japanese removing all Technology Tokens after successful research.
Japanese discover ShipyardsActivate Technology - Japanese
Japanese activating ShipyardsPurchase Units - Japanese
Japanese buy 3 armour, 1 battleship and 1 factory; Remaining resources: 1 PUs;Combat Move - Japanese
1 infantry moved from Suiyuan to Ningxia
1 infantry moved from Hupeh to Sikang
1 fighter moved from Kiangsu to Ningxia
1 fighter moved from Kiangsu to Sikang
1 artillery moved from Fukien to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 50 Sea Zone
1 artillery moved from 50 Sea Zone to Philippine Islands
2 infantry moved from 50 Sea Zone to Philippine Islands
1 armour moved from 50 Sea Zone to Philippine Islands
2 infantry moved from India to Persia
Japanese take Persia from BritishCombat - Japanese
Battle in Sikang
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Sikang, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Ningxia
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Ningxia, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Ningxia, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in Ningxia, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Ningxia, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Ningxia
retreated to Ningxia
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Philippine Islands
Japanese attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippine Islands, round 1 : 1/4 hits
Americans roll dice for 2 infantry in Philippine Islands, round 1 : 2/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Japanese roll dice for 1 armour and 1 artillery in Philippine Islands, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Philippine Islands, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 fighter moved from Caroline Islands to French Indo-China Thailand
1 cruiser moved from 51 Sea Zone to 49 Sea Zone
1 battleship moved from 48 Sea Zone to 35 Sea Zone
1 cruiser moved from 48 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 36 Sea Zone
1 destroyer moved from 34 Sea Zone to 14 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 15 Sea Zone
2 transports moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Burma to India
1 fighter moved from Ningxia to Suiyuan
1 fighter moved from Sikang to Hupeh
1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet
3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 armour moved from Buryatia S.S.R. to Stanovoj ChrebetPlace Units - Japanese
3 armour placed in Manchuria
1 battleship placed in 62 Sea Zone
1 factory placed in IndiaTurn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 58 PUsProduction/PUs Summary :
Germans : 30 / 55
Russians : 28 / 43
Japanese : 42 / 58
British : 27 / 29
Italians : 11 / 21
Chinese : 2 / 0
Americans : 38 / 55 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Research Technology - British
British spend 0 on tech rolls
British roll 5,4 and gets 0 hitsPurchase Units - British
British buy 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone
1 armour and 1 infantry moved from 7 Sea Zone to France
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 7 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 7 Sea Zone to France
1 battleship moved from 6 Sea Zone to 7 Sea Zone
1 infantry moved from Italian Africa to Anglo-Egypt Sudan
1 infantry moved from Belgian Congo to Anglo-Egypt Sudan
1 bomber moved from United Kingdom to Germany
1 fighter moved from United Kingdom to France
1 fighter moved from 6 Sea Zone to FranceCombat - British
Battle in France
British attack with 2 armour, 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 aaGun and 4 infantry; Italians defend with 1 fighter
AA guns fire in France : 0/2 hits
British roll dice for 1 battleship in France, round 1 : 1/1 hits
British roll dice for 2 armour, 1 artillery, 2 fighters and 3 infantry in France, round 1 : 1/8 hits
Germans roll dice for 1 fighter and 4 infantry in France, round 1 : 2/5 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in France
British roll dice for 2 armour, 1 artillery, 2 fighters and 1 infantry in France, round 2 : 3/6 hits
Germans roll dice for 1 fighter and 2 infantry in France, round 2 : 0/3 hits
2 infantry owned by the Germans and 1 fighter owned by the Italians lost in France
British win, taking France from Germans with 2 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 4 infantry
Casualties for British: 2 infantry
Casualties for Italians: 1 fighter
Battle in Anglo-Egypt Sudan
British attack with 2 infantry
Italians defend with 1 infantry
British roll dice for 2 infantry in Anglo-Egypt Sudan, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Anglo-Egypt Sudan, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Anglo-Egypt Sudan
British win, taking Anglo-Egypt Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in GermanyNon Combat Move - British
1 bomber moved from Germany to United Kingdom
1 artillery moved from Norway to Finland
1 carrier and 1 destroyer moved from 6 Sea Zone to 7 Sea Zone
2 fighters moved from France to 7 Sea Zone
1 destroyer moved from 7 Sea Zone to 12 Sea ZonePlace Units - British
2 artilleries, 1 bomber and 3 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective 3: British met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for British :
Anglo-Egypt Sudan : 1 flag, 2 infantry
Australia : 1 flag, 1 aaGun and 2 infantry
France : 1 flag, 1 aaGun, 2 armour, 1 artillery and 1 infantry
Finland : 1 flag, 1 artillery
New Guinea : 1 flag, 1 artillery
Norway : 1 flag, 1 armour
United Kingdom : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 2 bombers, 1 factory and 3 infantry
7 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters and 3 transports
12 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 24 / 55
Russians : 28 / 43
Japanese : 42 / 58
British : 34 / 39
Italians : 10 / 21
Chinese : 2 / 0
Americans : 38 / 55Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.596
Median : 4.000
Variance : 0.413
Standard Deviation : 0.643
Total rolls : 47Null / Other
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.444
Median : 3.500
Variance : 0.235
Standard Deviation : 0.485
Total rolls : 18Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10British Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.444
Median : 3.500
Variance : 0.235
Standard Deviation : 0.485
Total rolls : 18Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - Italians
Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 13 Sea Zone to 12 Sea Zone
1 submarine moved from 14 Sea Zone to 12 Sea Zone
2 artilleries moved from Italy to France
1 infantry moved from Italy to France
1 armour moved from Northwestern Europe to FranceCombat - Italians
Battle in 12 Sea Zone
Italians attack with 1 destroyer and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 12 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer in 12 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 12 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Italians lost in 12 Sea Zone
Italians roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 12 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 12 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Italians lost in 12 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in France
Italians attack with 1 armour, 2 artilleries and 1 infantry
British defend with 1 aaGun, 2 armour, 1 artillery and 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in France, round 1 : 2/4 hits
British roll dice for 2 armour, 1 artillery and 1 infantry in France, round 1 : 2/4 hits
1 infantry owned by the British , 1 artillery owned by the Italians , 1 artillery owned by the British and 1 infantry owned by the Italians lost in France
Italians roll dice for 1 armour and 1 artillery in France, round 2 : 1/2 hits
British roll dice for 2 armour in France, round 2 : 0/2 hits
1 armour owned by the British lost in France
Italians roll dice for 1 armour and 1 artillery in France, round 3 : 0/2 hits
British roll dice for 1 armour in France, round 3 : 0/1 hits
Italians roll dice for 1 armour and 1 artillery in France, round 4 : 0/2 hits
British roll dice for 1 armour in France, round 4 : 0/1 hits
Italians roll dice for 1 armour and 1 artillery in France, round 5 : 0/2 hits
British roll dice for 1 armour in France, round 5 : 1/1 hits
1 artillery owned by the Italians lost in France
Italians roll dice for 1 armour in France, round 6 : 0/1 hits
British roll dice for 1 armour in France, round 6 : 1/1 hits
1 armour owned by the Italians lost in France
British win with 1 armour remaining. Battle score for attacker is -4
Casualties for British: 1 armour, 1 artillery and 1 infantry
Casualties for Italians: 1 armour, 2 artilleries and 1 infantryNon Combat Move - Italians
1 transport moved from 34 Sea Zone to 14 Sea ZonePlace Units - Italians
3 artilleries and 3 infantry placed in ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUsProduction/PUs Summary :
Germans : 24 / 55
Russians : 28 / 43
Japanese : 42 / 58
British : 34 / 39
Italians : 10 / 15
Chinese : 2 / 0
Americans : 38 / 55 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Place Units - Chinese
1 infantry placed in Ningxia
Chinese undo move 1.
1 infantry placed in ChinghaiTurn Complete - Chinese
Territory Summary for Chinese :
Chinghai : 1 flag, 1 infantry
Sikang : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 23 / 55
Russians : 28 / 43
Japanese : 41 / 58
British : 34 / 39
Italians : 10 / 15
Chinese : 3 / 0
Americans : 39 / 2Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.433
Median : 4.000
Variance : 2.069
Standard Deviation : 1.438
Total rolls : 30Null / Other
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.222
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Japanese Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Americans Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.222
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Turn Complete - Americans
Americans collect 39 PUs; end with 41 PUs total
Objective 1: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Americans :
Alaska : 1 flag, 1 infantry
Eastern United States : 1 flag, 1 aaGun, 1 factory and 2 infantry
Hawaiian Islands : 1 flag, 3 infantry
Morocco Algeria : 1 flag, 1 artillery and 1 infantry
United Kingdom : 1 flag, 2 bombers
Wake Island : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 factory and 1 infantry
12 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
56 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 submarineProduction/PUs Summary :
Germans : 23 / 55
Russians : 28 / 43
Japanese : 41 / 58
British : 34 / 39
Italians : 10 / 15
Chinese : 3 / 0
Americans : 39 / 56Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.433
Median : 4.000
Variance : 2.069
Standard Deviation : 1.438
Total rolls : 30Null / Other
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.222
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Japanese Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Americans Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.222
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :4
Purchase Units - Germans
Germans repair 9 damage on 9 factories; Remaining resources: 46 PUs;
Germans buy 2 armour, 5 artilleries and 5 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 artilleries moved from Germany to France
2 infantry moved from Germany to France
2 destroyers moved from 5 Sea Zone to 7 Sea Zone
2 fighters moved from Germany to 7 Sea Zone
2 infantry moved from Poland to East Poland
2 artilleries moved from Poland to East Poland
2 artilleries moved from Poland to Bulgaria Romania
1 armour moved from Karelia S.S.R. to Finland
1 infantry moved from Baltic States to Belorussia
1 armour moved from Poland to Belorussia
1 armour moved from Germany to Bulgaria Romania
1 armour moved from Germany to Bulgaria RomaniaCombat - Germans
Battle in 7 Sea Zone
Germans attack with 2 destroyers and 2 fighters
British defend with 1 battleship, 1 carrier, 2 fighters and 3 transports
Germans roll dice for 2 destroyers and 2 fighters in 7 Sea Zone, round 1 : 1/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 2 fighters and 3 transports in 7 Sea Zone, round 1 : 3/4 hits
2 destroyers owned by the Germans and 1 fighter owned by the Germans lost in 7 Sea Zone
retreated to 7 Sea Zone
British win with 1 battleship, 1 carrier, 2 fighters and 3 transports remaining. Battle score for attacker is -26
Casualties for Germans: 2 destroyers and 1 fighter
Battle in France
Germans attack with 2 artilleries and 2 infantry
British defend with 1 aaGun and 1 armour
Germans roll dice for 2 artilleries and 2 infantry in France, round 1 : 1/4 hits
British roll dice for 1 armour in France, round 1 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in France
Germans win, taking France from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Finland
Germans attack with 1 armour
British defend with 1 artillery
Germans roll dice for 1 armour in Finland, round 1 : 1/1 hits
Russians roll dice for 1 artillery in Finland, round 1 : 1/1 hits
1 armour owned by the Germans and 1 artillery owned by the British lost in Finland
Russians win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour
Casualties for British: 1 artillery
Battle in East Poland
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 2 infantry in East Poland, round 1 : 2/4 hits
Russians roll dice for 2 infantry in East Poland, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Germans win, taking East Poland from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bulgaria Romania
Germans attack with 2 armour and 2 artilleries
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour and 2 artilleries in Bulgaria Romania, round 1 : 1/4 hits
Russians roll dice for 1 artillery and 2 infantry in Bulgaria Romania, round 1 : 0/3 hits
1 infantry owned by the Russians lost in Bulgaria Romania
Germans roll dice for 2 armour and 2 artilleries in Bulgaria Romania, round 2 : 0/4 hits
Russians roll dice for 1 artillery and 1 infantry in Bulgaria Romania, round 2 : 1/2 hits
1 artillery owned by the Germans lost in Bulgaria Romania
Germans roll dice for 2 armour and 1 artillery in Bulgaria Romania, round 3 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Bulgaria Romania, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bulgaria Romania
Germans roll dice for 2 armour in Bulgaria Romania, round 4 : 2/2 hits
Russians roll dice for 1 artillery in Bulgaria Romania, round 4 : 1/1 hits
1 armour owned by the Germans and 1 artillery owned by the Russians lost in Bulgaria Romania
Germans win, taking Bulgaria Romania from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 2 artilleries
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belorussia
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Belorussia, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Belorussia, round 1 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Belorussia, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Belorussia, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Belorussia, round 5 : 0/2 hits
Russians roll dice for 1 infantry in Belorussia, round 5 : 1/1 hits
1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 armour in Belorussia, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Belorussia, round 6 : 1/1 hits
1 armour owned by the Germans lost in Belorussia
Russians win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 armour and 1 infantryNon Combat Move - Germans
2 armour moved from Germany to Baltic States
1 artillery moved from Germany to Poland
1 armour moved from Balkans to 14 Sea Zone
1 armour and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Egypt
1 fighter moved from 7 Sea Zone to GermanyPlace Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
2 armour, 4 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 32 PUs; end with 33 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 43 PUs
1 unit repaired.Production/PUs Summary :
Germans : 32 / 43
Russians : 25 / 43
Japanese : 41 / 58
British : 28 / 39
Italians : 10 / 15
Chinese : 3 / 0
Americans : 39 / 56 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :4
Purchase Units - Russians
Russians buy 6 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 7 infantry moved from Eastern Ukraine to East Poland
4 infantry moved from Ukraine to Bulgaria Romania
1 infantry moved from Belorussia to Karelia S.S.R.
1 armour moved from Archangel to Karelia S.S.R.
1 artillery and 2 infantry moved from Caucasus to Persia
1 armour moved from Caucasus to PersiaCombat - Russians
Battle in East Poland
Russians attack with 1 artillery and 7 infantry
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 1 artillery and 7 infantry in East Poland, round 1 : 3/8 hits
Germans roll dice for 2 artilleries and 1 infantry in East Poland, round 1 : 1/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 armour and 1 infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory and 1 infantry
Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 1 : 0/2 hits
Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 1 : 1/2 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
1 armour owned by the Russians retreated to Belorussia
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Bulgaria Romania
Russians attack with 4 infantry
Germans defend with 1 armour
Russians roll dice for 4 infantry in Bulgaria Romania, round 1 : 1/4 hits
Germans roll dice for 1 armour in Bulgaria Romania, round 1 : 0/1 hits
1 armour owned by the Germans lost in Bulgaria Romania
Russians win, taking Bulgaria Romania from Germans with 4 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Persia
Russians attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Persia, round 1 : 1/4 hits
Japanese roll dice for 2 infantry in Persia, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Persia
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Persia, round 2 : 3/3 hits
Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Russia to Archangel
6 infantry moved from Russia to BelorussiaPlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
6 armour placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 43 PUsTerritory Summary for Russians :
Archangel : 1 flag, 1 infantry
Belorussia : 1 flag, 1 armour and 6 infantry
Caucasus : 1 flag, 1 aaGun, 1 artillery, 1 factory and 3 infantry
East Poland : 1 flag, 1 artillery and 6 infantry
Finland : 1 flag
Ningxia : 1 flag, 1 infantry
Persia : 1 flag, 1 armour, 1 artillery and 1 infantry
Bulgaria Romania : 1 flag, 4 infantry
Russia : 1 flag, 1 aaGun, 6 armour and 1 factory
Yakut S.S.R. : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 29 / 43
Russians : 28 / 43
Japanese : 40 / 58
British : 29 / 39
Italians : 10 / 15
Chinese : 3 / 0
Americans : 39 / 56Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.100
Median : 3.000
Variance : 0.552
Standard Deviation : 0.743
Total rolls : 30Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Russians Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 2.952
Median : 3.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :4
Purchase Units - Japanese
Japanese buy 5 armour, 1 battleship and 2 destroyers; Remaining resources: 2 PUs;Combat Move - Japanese
1 artillery moved from Stanovoj Chrebet to Yakut S.S.R.
1 armour and 4 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
3 armour moved from Manchuria to Ningxia
1 destroyer moved from 14 Sea Zone to 12 Sea Zone
1 carrier moved from 15 Sea Zone to 13 Sea Zone
2 fighters moved from 15 Sea Zone to 12 Sea ZoneCombat - Japanese
Battle in 12 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
British defend with 1 destroyer; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Japanese roll dice for 1 destroyer and 2 fighters in 12 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 12 Sea Zone, round 1 : 2/6 hits
1 destroyer owned by the Americans , 1 destroyer owned by the Japanese , 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 12 Sea Zone
retreated to 12 Sea Zone
Americans win with 1 carrier, 1 cruiser, 2 fighters and 2 transports remaining. Battle score for attacker is -3
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for British: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 1 artillery and 5 infantry
Russians defend with 6 infantry
Japanese roll dice for 1 armour, 1 artillery and 5 infantry in Yakut S.S.R., round 1 : 2/7 hits
Russians roll dice for 6 infantry in Yakut S.S.R., round 1 : 2/6 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Yakut S.S.R.
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Yakut S.S.R., round 2 : 1/5 hits
Russians roll dice for 4 infantry in Yakut S.S.R., round 2 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Yakut S.S.R., round 3 : 1/4 hits
Russians roll dice for 3 infantry in Yakut S.S.R., round 3 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yakut S.S.R., round 4 : 2/3 hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 4 : 2/2 hits
2 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 5 infantry
Casualties for Russians: 6 infantry
Battle in Ningxia
Japanese attack with 3 armour
Russians defend with 1 infantry
Japanese roll dice for 3 armour in Ningxia, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Ningxia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ningxia
Japanese win, taking Ningxia from Chinese with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from Hupeh to India
1 fighter moved from French Indo-China Thailand to India
1 artillery moved from Yunnan to Hupeh
1 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from Suiyuan to India
1 battleship and 1 cruiser moved from 35 Sea Zone to 15 Sea Zone
1 fighter moved from 12 Sea Zone to 13 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 49 Sea Zone to 35 Sea Zone
1 battleship moved from 62 Sea Zone to 36 Sea Zone
1 armour moved from Philippine Islands to 50 Sea Zone
1 armour and 1 transport moved from 50 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Burma
1 artillery moved from Philippine Islands to 50 Sea Zone
1 artillery and 1 transport moved from 50 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
2 transports moved from 36 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 artillery moved from 62 Sea Zone to Buryatia S.S.R.Place Units - Japanese
3 armour placed in Manchuria
2 armour placed in India
1 battleship placed in 35 Sea Zone
2 destroyers placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 42 PUs; end with 44 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 59 PUsProduction/PUs Summary :
Germans : 29 / 43
Russians : 27 / 43
Japanese : 42 / 59
British : 29 / 39
Italians : 10 / 15
Chinese : 2 / 0
Americans : 39 / 56 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :4
Research Technology - British
British spend 5 on tech rolls
British roll 1,4,2 and gets 0 hitsPurchase Units - British
British buy 1 factory and 6 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour, 2 artilleries and 3 infantry moved from United Kingdom to 7 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 7 Sea Zone to 5 Sea Zone
1 armour moved from Norway to Finland
1 armour moved from Finland to Karelia S.S.R.
1 armour, 2 artilleries and 3 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 fighters moved from 7 Sea Zone to 14 Sea Zone
2 bombers moved from United Kingdom to 13 Sea Zone
1 carrier moved from 7 Sea Zone to 13 Sea ZoneCombat - British
Battle in 13 Sea Zone
British attack with 2 bombers and 1 carrier
Japanese defend with 1 carrier and 1 fighter
British roll dice for 2 bombers and 1 carrier in 13 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 carrier and 1 fighter in 13 Sea Zone, round 1 : 2/2 hits
2 bombers owned by the British and 1 carrier owned by the Japanese lost in 13 Sea Zone
British roll dice for 1 carrier in 13 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 13 Sea Zone, round 2 : 1/1 hits
1 carrier owned by the British lost in 13 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -27
Casualties for Japanese: 1 carrier
Casualties for British: 2 bombers and 1 carrier
Battle in 14 Sea Zone
British attack with 2 fighters
Italians defend with 1 transport
1 transport owned by the Italians lost in 14 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Karelia S.S.R.
British attack with 2 armour, 2 artilleries and 3 infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory and 1 infantry
British roll dice for 2 armour, 2 artilleries and 3 infantry in Karelia S.S.R., round 1 : 1/7 hits
Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 1 : 2/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Karelia S.S.R.
British roll dice for 2 armour, 2 artilleries and 1 infantry in Karelia S.S.R., round 2 : 3/5 hits
Germans roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits
1 artillery owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 infantry
1 fighter owned by the Japanese forced to land in FranceNon Combat Move - British
2 fighters could not land in 14 Sea Zone and were removed
1 battleship moved from 7 Sea Zone to 5 Sea ZonePlace Units - British
1 factory placed in Norway
6 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 30 PUs totalTerritory Summary for British :
Anglo-Egypt Sudan : 1 flag, 2 infantry
Australia : 1 flag, 1 aaGun and 2 infantry
Karelia S.S.R. : 1 flag, 2 armour, 2 artilleries and 1 infantry
New Guinea : 1 flag, 1 artillery
Norway : 1 flag, 1 factory
United Kingdom : 1 flag, 1 aaGun, 1 factory and 6 infantry
5 Sea Zone : 1 flag, 1 battleship and 3 transportsProduction/PUs Summary :
Germans : 27 / 43
Russians : 29 / 43
Japanese : 42 / 59
British : 29 / 30
Italians : 10 / 15
Chinese : 2 / 0
Americans : 39 / 56Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.200
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 25Null / Other
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
Average roll : 1.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
2 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.625
Median : 4.000
Variance : 0.267
Standard Deviation : 0.516
Total rolls : 16 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :4
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Italy to Balkans
1 artillery moved from Italy to Balkans
1 infantry moved from Italy to Balkans
1 artillery moved from Italy to BalkansNon Combat Move - Italians
Place Units - Italians
3 armour placed in ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 15 PUsProduction/PUs Summary :
Germans : 27 / 43
Russians : 29 / 43
Japanese : 42 / 59
British : 29 / 30
Italians : 10 / 15
Chinese : 2 / 0
Americans : 39 / 56 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :4
Place Units - Chinese
1 infantry placed in ChinghaiTurn Complete - Chinese
Territory Summary for Chinese :
Chinghai : 1 flag, 3 infantry
Yunnan : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 27 / 43
Russians : 29 / 43
Japanese : 41 / 59
British : 29 / 30
Italians : 9 / 15
Chinese : 3 / 0
Americans : 40 / 1Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :4
Turn Complete - Americans
Americans collect 40 PUs; end with 41 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Americans :
Alaska : 1 flag, 1 infantry
Eastern United States : 1 flag, 1 aaGun, 2 artilleries, 1 factory and 2 infantry
Hawaiian Islands : 1 flag, 3 infantry
Libya : 1 flag, 1 artillery and 1 infantry
Morocco Algeria : 1 flag
United Kingdom : 1 flag, 2 bombers
Wake Island : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 2 artilleries, 1 factory and 1 infantry
6 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 2 fighters
10 Sea Zone : 1 flag, 2 transports
51 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
56 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 2 transportsProduction/PUs Summary :
Germans : 27 / 43
Russians : 29 / 43
Japanese : 41 / 59
British : 29 / 30
Italians : 9 / 15
Chinese : 3 / 0
Americans : 40 / 51Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
ASS! It’s your God Damned turn! What the H?!?!
Also, you must download the new maps particularly the 1941 game. We need to play the shit outta this motherfucker and help get it balanced. maybe a best of 7 home and away being replaced with Axis and Allies. You won the year out and thus win ‘home field’ so you’d be Axis for 2 games, then Allies for 3, then 2 more as Axis, or however the NHL does it when they’re not ripping our hearts out.
After we finish this beatdown I’m going to give you, it’s all about 1941, NOW GO COCK IT’S YOUR FUCKING TURN!!!
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :5
Purchase Units - Germans
Germans repair 8 damage on 8 factories; Remaining resources: 35 PUs;
Germans buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Baltic States to Bulgaria Romania
2 armour moved from Germany to Bulgaria Romania
1 fighter moved from Germany to Bulgaria RomaniaCombat - Germans
Battle in Bulgaria Romania
Germans attack with 4 armour and 1 fighter
Russians defend with 4 infantry
Germans roll dice for 4 armour and 1 fighter in Bulgaria Romania, round 1 : 3/5 hits
Russians roll dice for 4 infantry in Bulgaria Romania, round 1 : 1/4 hits
3 infantry owned by the Russians and 1 armour owned by the Germans lost in Bulgaria Romania
Germans roll dice for 3 armour and 1 fighter in Bulgaria Romania, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Bulgaria Romania, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bulgaria Romania
Germans win, taking Bulgaria Romania from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 2 armour
Casualties for Russians: 4 infantryNon Combat Move - Germans
1 fighter moved from Bulgaria Romania to Germany
1 artillery moved from Poland to Baltic States
3 infantry moved from Germany to Poland
3 artilleries moved from Germany to Poland
1 artillery moved from Germany to Balkans
1 infantry moved from Germany to BalkansPlace Units - Germans
5 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 29 PUs; end with 29 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 34 PUsProduction/PUs Summary :
Germans : 29 / 34
Russians : 27 / 43
Japanese : 41 / 59
British : 29 / 30
Italians : 9 / 15
Chinese : 3 / 0
Americans : 40 / 51 -
Hey man long time but i m back up and running so we can finally finish this game we got goin on here! Not goin to lie i almost forgot how to do all this shit lol. Oh and btw i dont like your funky tone towards me in your last msg posted lol.
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I know you prefer the funkyness face to face lol.