I used barnstorming over St Lo. Also, during the combat move phase some kind of weird corruption happened so I had to edit in the fighters after opening a new file. The German AA missed south of St Lo.
Mugzy vs Most Holy
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :11
Purchase Units - Russians
Russians buy 13 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 armour, 2 artilleries, 2 fighters, 14 infantry and 3 mech_infantrys moved from Poland to Germany
1 mech_infantry moved from Denmark to Western Germany
1 armour moved from Slovakia Hungary to Western Germany
1 infantry moved from Greater Southern Germany to Western Germany
1 infantry moved from Yugoslavia to Northern Italy
6 armour moved from Romania to Northern Italy
2 armour and 1 mech_infantry moved from Sikang to Yunnan
1 armour and 1 mech_infantry moved from Kansu to Olgiy
1 infantry moved from Timguska to OlgiyCombat - Russians
Battle in Western Germany
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Germany, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Western Germany, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Western Germany
Russians roll dice for 1 armour and 1 mech_infantry in Western Germany, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Western Germany
Russians win, taking Western Germany from Germans with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Yunnan
Russians attack with 2 armour and 1 mech_infantry
Japanese defend with 2 tactical_bombers
Russians roll dice for 2 armour and 1 mech_infantry in Yunnan, round 1 : 2/3 hits
Japanese roll dice for 2 tactical_bombers in Yunnan, round 1 : 1/2 hits
2 tactical_bombers owned by the Japanese and 1 mech_infantry owned by the Russians lost in Yunnan
Russians win, taking Yunnan from Japanese with 2 armour remaining. Battle score for attacker is 18
Casualties for Japanese: 2 tactical_bombers
Casualties for Russians: 1 mech_infantry
Battle in Olgiy
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 2 artilleries
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Olgiy, round 1 : 1/3 hits
Japanese roll dice for 2 artilleries in Olgiy, round 1 : 0/2 hits
1 artillery owned by the Japanese lost in Olgiy
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Olgiy, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Olgiy, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Olgiy
Russians win, taking Olgiy from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in Northern Italy
Russians attack with 6 armour and 1 infantry
Italians defend with 2 artilleries, 1 factory_major and 1 infantry
Russians roll dice for 6 armour and 1 infantry in Northern Italy, round 1 : 4/7 hits
Italians roll dice for 2 artilleries and 1 infantry in Northern Italy, round 1 : 1/3 hits
1 infantry owned by the Russians , 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Russians converts factory_major into different units
Russians win, taking Northern Italy from Italians with 6 armour remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Battle in Germany
Russians attack with 6 armour, 2 artilleries, 2 fighters, 14 infantry and 3 mech_infantrys
Germans defend with 3 aaGuns, 1 factory_major and 17 infantry
AA guns fire in Germany : 0/2 hits
Russians roll dice for 6 armour, 2 artilleries, 2 fighters, 14 infantry and 3 mech_infantrys in Germany, round 1 : 7/27 hits
Germans roll dice for 3 aaGuns and 17 infantry in Germany, round 1 : 6/17 hits
6 infantry owned by the Russians , 4 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Germany
Russians roll dice for 6 armour, 2 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys in Germany, round 2 : 9/21 hits
Germans roll dice for 13 infantry in Germany, round 2 : 4/13 hits
4 infantry owned by the Russians and 9 infantry owned by the Germans lost in Germany
Russians roll dice for 6 armour, 2 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys in Germany, round 3 : 6/17 hits
Germans roll dice for 4 infantry in Germany, round 3 : 2/4 hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Germany
Russians captures 21PUs while taking Germans capital
Russians converts factory_major into different units
Russians win, taking Germany from Germans with 6 armour, 2 artilleries, 2 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 27
Casualties for Germans: 3 aaGuns and 17 infantry
Casualties for Russians: 12 infantryNon Combat Move - Russians
1 carrier and 2 transports moved from 115 Sea Zone to 112 Sea Zone
1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Greece to Albania
1 armour moved from Kazakhstan to Shensi
3 armour moved from Volgograd to Sikang
2 fighters moved from Germany to 112 Sea ZonePlace Units - Russians
3 armour placed in Volgograd
2 armour and 1 mech_infantry placed in Iraq
8 armour placed in Russia
3 infantry placed in RomaniaTurn Complete - Russians
Russians collect 75 PUs; end with 96 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 36 PUs; end with 132 PUs
Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 142 PUsTerritory Summary for Russians :
Shensi : 1 flag, 1 armour
Yunnan : 1 flag, 2 armour
Kansu : 1 flag, 1 mech_infantry
Sikang : 1 flag, 3 armour
Olgiy : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Greater Southern Germany : 1 flag
Slovakia Hungary : 1 flag
Western Germany : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Romania : 1 flag, 1 factory_minor and 3 infantry
Poland : 1 flag
Germany : 1 flag, 6 armour, 2 artilleries, 1 factory_minor, 2 infantry and 3 mech_infantrys
Norway : 1 flag
Denmark : 1 flag
Albania : 1 flag, 1 infantry
Northern Italy : 1 flag, 6 armour and 1 factory_minor
Russia : 1 flag, 1 airfield, 8 armour and 1 factory_major
Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
112 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 3 transports
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 flag
Yugoslavia : 1 flag, 1 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 11 / 0
Russians : 75 / 142
Japanese : 45 / 45
Americans : 52 / 84
Chinese : 6 / 5
British : 12 / 0
UK_Pacific : 21 / 22
Italians : 18 / 28
ANZAC : 11 / 22
French : 14 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 27 times
2 was rolled 24 times
3 was rolled 23 times
4 was rolled 19 times
5 was rolled 21 times
6 was rolled 18 times
Average roll : 3.280
Median : 3.000
Variance : 0.427
Standard Deviation : 0.654
Total rolls : 132Japanese Combat
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.400
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Germans Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3.395
Median : 3.000
Variance : 0.865
Standard Deviation : 0.930
Total rolls : 38Russians Combat
1 was rolled 19 times
2 was rolled 15 times
3 was rolled 14 times
4 was rolled 15 times
5 was rolled 17 times
6 was rolled 6 times
Average roll : 3.163
Median : 3.000
Variance : 1.176
Standard Deviation : 1.085
Total rolls : 86Italians Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
Looking pretty bad. That push to Leningrad real came out of that with my navy. Still, You can lose Germany and still win the game with 6 Japanese cities.
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Well I m pushin for UK but I m sure the states are goin to start focusing on Japan and so can Russia which will make it pretty tough.
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :11
Purchase Units - Japanese
Japanese buy 7 armour; Remaining resources: 3 PUs;Combat Move - Japanese
5 armour moved from Korea to Siberia
2 armour moved from Suiyuyan to Olgiy
3 infantry moved from Yenisey to Olgiy
2 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Hopei to Shensi
1 armour moved from Kweichow to Yunnan
2 armour moved from Hunan to Yunnan
3 armour moved from Burma to India
1 fighter moved from Hunan to India
1 infantry moved from Borneo to 43 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to MalayaCombat - Japanese
Battle in Shensi
Japanese attack with 1 armour
Russians defend with 1 armour
Japanese roll dice for 1 armour in Shensi, round 1 : 0/1 hits
Chinese roll dice for 1 armour in Shensi, round 1 : 0/1 hits
Japanese roll dice for 1 armour in Shensi, round 2 : 1/1 hits
Chinese roll dice for 1 armour in Shensi, round 2 : 0/1 hits
1 armour owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Olgiy
Japanese attack with 2 armour and 3 infantry
Russians defend with 1 armour, 1 infantry and 1 mech_infantry
Japanese roll dice for 2 armour and 3 infantry in Olgiy, round 1 : 3/5 hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Olgiy, round 1 : 0/3 hits
1 infantry owned by the Russians , 1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Olgiy
Japanese win, taking Olgiy from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
Battle in Siberia
Japanese attack with 5 armour
Americans defend with 1 armour, 2 artilleries and 3 infantry
Japanese roll dice for 5 armour in Siberia, round 1 : 3/5 hits
Russians roll dice for 1 armour, 2 artilleries and 3 infantry in Siberia, round 1 : 0/6 hits
3 infantry owned by the Americans lost in Siberia
Japanese roll dice for 5 armour in Siberia, round 2 : 3/5 hits
Russians roll dice for 1 armour and 2 artilleries in Siberia, round 2 : 1/3 hits
2 artilleries owned by the Americans , 1 armour owned by the Japanese and 1 armour owned by the Americans lost in Siberia
Japanese win, taking Siberia from Russians with 4 armour remaining. Battle score for attacker is 17
Casualties for Japanese: 1 armour
Casualties for Americans: 1 armour, 2 artilleries and 3 infantry
Battle in Yunnan
Japanese attack with 3 armour
Russians defend with 2 armour
Japanese roll dice for 3 armour in Yunnan, round 1 : 1/3 hits
Chinese roll dice for 2 armour in Yunnan, round 1 : 0/2 hits
1 armour owned by the Russians lost in Yunnan
Japanese roll dice for 3 armour in Yunnan, round 2 : 2/3 hits
Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits
1 armour owned by the Russians lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 armour remaining. Battle score for attacker is 12
Casualties for Russians: 2 armour
Battle in India
Japanese attack with 3 armour and 1 fighter
British defend with 1 airfield, 3 armour, 1 harbour and 3 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese roll dice for 3 armour and 1 fighter in India, round 1 : 1/4 hits
UK_Pacific roll dice for 3 armour and 3 mech_infantrys in India, round 1 : 2/6 hits
2 armour owned by the Japanese and 1 mech_infantry owned by the British lost in India
Japanese roll dice for 1 armour and 1 fighter in India, round 2 : 1/2 hits
UK_Pacific roll dice for 3 armour and 2 mech_infantrys in India, round 2 : 1/5 hits
1 mech_infantry owned by the British and 1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 armour in India, round 3 : 1/1 hits
UK_Pacific roll dice for 3 armour and 1 mech_infantry in India, round 3 : 2/4 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in India
UK_Pacific win with 3 armour remaining. Battle score for attacker is -16
Casualties for Japanese: 3 armour and 1 fighter
Casualties for British: 3 mech_infantrys
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine; British defend with 1 submarine
ANZAC roll dice for 2 submarines in 37 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 1 : 5/8 hits
ANZAC roll dice for 1 carrier, 1 destroyer and 2 fighters in 37 Sea Zone, round 1 : 2/4 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
1 carrier owned by the ANZAC , 1 submarine owned by the British , 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 6/8 hits
ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 : 2/2 hits
Units damaged: 2 carriers owned by the Japanese
2 fighters owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 56
Casualties for ANZAC: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Casualties for British: 1 submarine
Battle in Malaya
Japanese attack with 1 fighter and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 fighter and 1 infantry in Malaya, round 1 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in Malaya, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 fighter in Malaya, round 3 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
1 fighter owned by the Japanese retreatedNon Combat Move - Japanese
1 tactical_bomber moved from 37 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to Borneo
1 fighter moved from Malaya to Burma
1 armour moved from Kiangsu to Kweichow
2 armour moved from Kiangsu to Hunan
1 armour moved from Jehol to Suiyuyan
2 armour moved from Jehol to KweichowPlace Units - Japanese
3 armour placed in Kiangsu
4 armour placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2,4,2
Japanese collect 43 PUs (6 lost to blockades); end with 46 PUs totalProduction/PUs Summary :
Germans : 11 / 0
Russians : 73 / 142
Japanese : 49 / 46
Americans : 52 / 84
Chinese : 4 / 5
British : 12 / 0
UK_Pacific : 21 / 22
Italians : 18 / 28
ANZAC : 11 / 22
French : 14 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 13 times
3 was rolled 14 times
4 was rolled 14 times
5 was rolled 22 times
6 was rolled 15 times
Average roll : 3.510
Median : 4.000
Variance : 0.722
Standard Deviation : 0.849
Total rolls : 98Null / Other
2 was rolled 3 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Japanese Combat
1 was rolled 13 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 12 times
6 was rolled 6 times
Average roll : 3.333
Median : 3.000
Variance : 1.020
Standard Deviation : 1.010
Total rolls : 51ANZAC Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.375
Median : 1.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Russians Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12UK_Pacific Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.722
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18Chinese Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 5.400
Median : 6.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :11
Purchase Units - Americans
Americans buy 2 bombers, 1 factory_minor, 6 infantry and 4 transports; Remaining resources: 2 PUs;Combat Move - Americans
2 armour moved from France to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 carrier and 2 fighters moved from 54 Sea Zone to 37 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 carrier and 2 fighters
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 transport
Americans roll dice for 1 carrier and 2 fighters in 37 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 transport in 37 Sea Zone, round 1 : 4/9 hits
2 fighters owned by the Americans , 1 carrier owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is -28
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 carrier and 2 fighters
Battle in Southern France
Americans attack with 2 armour and 2 fighters
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 armour and 2 fighters in Southern France, round 1 : 1/4 hits
Italians roll dice for 1 infantry in Southern France, round 1 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Americans
2 fighters moved from Southern France to Northern Italy
1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 4 Sea Zone to 2 Sea Zone
1 destroyer moved from 14 Sea Zone to 26 Sea Zone
2 battleships, 1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 14 Sea Zone to 10 Sea Zone
6 armour moved from Eastern United States to Central United States
8 armour and 2 artilleries moved from Central United States to Western United StatesPlace Units - Americans
2 bombers, 1 factory_minor and 6 infantry placed in Western United States
Americans undo move 1.
5 infantry placed in Western United States
1 factory_minor placed in Alaska
4 transports placed in 10 Sea Zone
1 infantry placed in Western United States
2 bombers placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 8 armour, 2 artilleries, 1 factory_major, 1 harbour and 10 infantry
Alaska : 1 flag, 1 factory_minor
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 destroyer and 3 submarines
10 Sea Zone : 1 flag, 10 transports
2 Sea Zone : 1 flag, 1 transport
Central United States : 1 flag, 2 bombers and 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 1 harbour
Southern France : 1 flag, 1 armour
Northern Italy : 1 flag, 2 fighters
102 Sea Zone : 1 flag, 7 transports
92 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
Brazil : 1 flagProduction/PUs Summary :
Germans : 11 / 0
Russians : 73 / 142
Japanese : 49 / 46
Americans : 52 / 74
Chinese : 4 / 5
British : 12 / 0
UK_Pacific : 21 / 22
Italians : 15 / 28
ANZAC : 11 / 22
French : 17 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.812
Median : 4.000
Variance : 1.733
Standard Deviation : 1.317
Total rolls : 16Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.111
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :11
Combat Move - British
3 armour moved from India to BurmaCombat - British
Battle in Burma
British attack with 3 armour
Japanese defend with 1 fighter
British roll dice for 3 armour in Burma, round 1 : 2/3 hits
Japanese roll dice for 1 fighter in Burma, round 1 : 1/1 hits
1 armour owned by the British and 1 fighter owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter
Casualties for British: 1 armourNon Combat Move - British
Turn Complete - British
Territory Summary for British :
Burma : 1 flag, 2 armour
India : 1 flag, 1 airfield and 1 harbour
Malaya : 1 flag, 1 harbour
19 Sea Zone : 1 flag, 1 submarine
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 harbour and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 fighter
106 Sea Zone : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 flag, 1 transport
110 Sea Zone : 1 flag, 1 carrier and 1 transportProduction/PUs Summary :
Germans : 11 / 0
Russians : 73 / 142
Japanese : 48 / 46
Americans : 52 / 74
Chinese : 4 / 6
British : 12 / 0
UK_Pacific : 22 / 0
Italians : 15 / 28
ANZAC : 11 / 22
French : 17 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.500
Median : 4.000
Variance : 1.474
Standard Deviation : 1.214
Total rolls : 20Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.900
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10British Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
Mugzy you son of a bitch! have you been listening to the podcast our numbers are shit! people hate us and I think it’s because of you! You’re not pulling you’re your weight, even being sterilized didn’t help! Drastic measures must be used! Operation Human Sacrifice will be ordered for Remembrance Day! 'Nuff Said.
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Also, It’s your freakin’ turn!
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Lol. I actually havnt been payin attention. My speakers blew a couple weeks ago and havnt replaced them yet. So whos up for the sacrifice?! Old Mann or The Ginger?
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Alright cock. After a thorough look at this game I accept defeat. Good game. U wanna set up a game of 42 second addition?
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As far as I know there isn’t a map for that yet. I’m at work now so it’ll have to wait until I get home. There’s maps for 42 first edition, Anniversary. Classic, and so on but the two new ones don’t exist yet. Make another choice.
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I was thinking the human sacrafice should not be one of the players. You two are family, the Ginger’s new and I do the editing and provide the venue. I’ll put an add on Kijiji: “Free Vag” or something like that. It’s better to sacrafice a stranger. It helps the players bond without causing undue resentment among the group over the loss of friends or family.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :1
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 fighter moved from Karelia S.S.R. to 5 Sea Zone
1 fighter moved from Russia to 5 Sea Zone
1 artillery moved from Karelia S.S.R. to Baltic States
2 infantry moved from Karelia S.S.R. to Baltic States
2 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
1 armour moved from Archangel to West Russia
1 armour moved from Caucasus to West Russia
1 infantry moved from Russia to West Russia
3 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
2 armour moved from Russia to Ukraine S.S.R.
1 infantry moved from Russia to West RussiaCombat - Russians
Battle in 5 Sea Zone
Russians attack with 2 fighters
Germans defend with 1 cruiser, 2 submarines and 1 transport
2 submarines owned by the Germans Submerged
Russians roll dice for 2 fighters in 5 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Germans lost in 5 Sea Zone
1 transport owned by the Germans lost in 5 Sea Zone
Russians win with 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 1 : 2/3 hits
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Russians attack with 2 armour, 1 artillery and 4 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 2 armour, 1 artillery and 4 infantry in West Russia, round 1 : 2/7 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 1 : 1/5 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Russians roll dice for 2 armour, 1 artillery and 3 infantry in West Russia, round 2 : 2/6 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 2 : 2/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in West Russia
Russians roll dice for 2 armour, 1 artillery and 1 infantry in West Russia, round 3 : 2/4 hits
Germans roll dice for 1 armour in West Russia, round 3 : 0/1 hits
1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine S.S.R.
Russians attack with 2 armour, 1 artillery and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians roll dice for 2 armour, 1 artillery and 3 infantry in Ukraine S.S.R., round 1 : 3/6 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 1 : 4/6 hits
3 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine S.S.R.
2 armour owned by the Russians retreated to Caucasus
Germans win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Archangel to Karelia S.S.R.
2 infantry moved from Evenki National Okrug to Archangel
1 submarine moved from 4 Sea Zone to 6 Sea Zone
2 fighters moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 fighter moved from Karelia S.S.R. to RussiaPlace Units - Russians
2 infantry placed in Karelia S.S.R.
1 artillery and 3 infantry placed in Caucasus
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 30 PUs totalTerritory Summary for Russians :
Karelia S.S.R. : 1 flag, 1 factory, 1 fighter and 5 infantry
Archangel : 1 flag, 2 infantry
Russia : 1 flag, 1 aaGun, 1 factory, 1 fighter and 2 infantry
Yakut S.S.R. : 1 flag, 4 infantry
Buryatia S.S.R. : 1 flag, 1 infantry
Caucasus : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory and 4 infantry
Baltic States : 1 flag, 1 artillery and 1 infantry
West Russia : 1 flag, 2 armour, 1 artillery and 1 infantry
6 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 28 / 30
Germans : 37 / 41
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 12 times
Average roll : 3.413
Median : 3.000
Variance : 1.422
Standard Deviation : 1.193
Total rolls : 46Germans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.500
Median : 4.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18Russians Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.357
Median : 3.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 28 -
Hmm I do see your point and I like the idea for the chance of bonding. I think you and the old man need it, it may result in you not callin him an asshole for the day lol. There is a 42 second addition. I did the Russian move. So download the map and make you move ya Nazi fuck. Of course when you get the chance, please lol.
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Pfft this game is over already, Stalin saying please?!?
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :1
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 4 PUs;Combat Move - Germans
2 infantry moved from Poland to Baltic States
2 armour moved from Germany to Baltic States
3 infantry moved from Germany to Baltic States
2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 fighter moved from Norway to 7 Sea Zone
1 bomber moved from Germany to 7 Sea Zone
1 submarine moved from 9 Sea Zone to 10 Sea Zone
1 submarine moved from 9 Sea Zone to 10 Sea Zone
1 battleship moved from 15 Sea Zone to 14 Sea Zone
1 fighter moved from Germany to Karelia S.S.R.
2 infantry moved from Belorussia to Karelia S.S.R.
3 infantry moved from Finland to Karelia S.S.R.
1 fighter moved from Poland to Karelia S.S.R.
1 fighter moved from Bulgaria Romania to Karelia S.S.R.
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
1 armour moved from Poland to Karelia S.S.R.
1 artillery moved from Ukraine S.S.R. to West Russia
1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
1 armour moved from Bulgaria Romania to Baltic States
1 armour moved from Northwestern Europe to Baltic States
2 armour moved from France to Baltic States
1 armour moved from Italy to Baltic StatesCombat - Germans
Battle in 14 Sea Zone
Germans attack with 1 battleship
British defend with 1 cruiser
Germans roll dice for 1 battleship in 14 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 cruiser in 14 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the British lost in 14 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in West Russia
Germans attack with 1 artillery
Russians defend with 2 armour, 1 artillery and 1 infantry
Germans roll dice for 1 artillery in West Russia, round 1 : 0/1 hits
Russians roll dice for 2 armour, 1 artillery and 1 infantry in West Russia, round 1 : 3/4 hits
1 artillery owned by the Germans lost in West Russia
Russians win with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery
Battle in 7 Sea Zone
Germans attack with 1 bomber, 2 fighters and 2 submarines
British defend with 1 battleship and 1 transport
Germans roll dice for 2 submarines in 7 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 1 : 1/1 hits
1 battleship owned by the British and 1 submarine owned by the Germans lost in 7 Sea Zone
1 transport owned by the British lost in 7 Sea Zone
Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
Germans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 transport
Battle in 10 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 10 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 10 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 10 Sea Zone
1 transport owned by the British lost in 10 Sea Zone
Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in Karelia S.S.R.
Germans attack with 2 armour, 4 fighters and 5 infantry
Russians defend with 1 factory, 1 fighter and 5 infantry
Germans roll dice for 2 armour, 4 fighters and 5 infantry in Karelia S.S.R., round 1 : 3/11 hits
Russians roll dice for 1 fighter and 5 infantry in Karelia S.S.R., round 1 : 3/6 hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 2 armour, 4 fighters and 2 infantry in Karelia S.S.R., round 2 : 3/8 hits
Russians roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 2/3 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 fighter owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 2 armour and 4 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 5 infantry
Casualties for Russians: 1 fighter and 5 infantry
Battle in Baltic States
Germans attack with 7 armour and 5 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 7 armour and 5 infantry in Baltic States, round 1 : 5/12 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 7 armour and 5 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
3 fighters moved from Karelia S.S.R. to Germany
1 fighter moved from Karelia S.S.R. to Finland
2 infantry moved from Norway to Finland
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Algeria to Libya
1 infantry moved from Southern Europe to Bulgaria Romania
1 artillery moved from Southern Europe to Bulgaria Romania
1 infantry moved from Italy to Southern Europe
1 infantry moved from Northwestern Europe to Germany
1 infantry moved from France to Germany
2 fighters moved from 7 Sea Zone to Norway
1 bomber moved from 7 Sea Zone to GermanyPlace Units - Germans
1 armour and 1 infantry placed in Italy
3 artilleries, 1 fighter and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 45 PUs total
1 unit repaired.Territory Summary for Germans :
Karelia S.S.R. : 1 flag, 2 armour and 1 factory
Baltic States : 1 flag, 7 armour and 5 infantry
France : 1 flag, 1 aaGun
Algeria : 1 flag, 1 infantry
Bulgaria Romania : 1 flag, 1 artillery and 2 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
Norway : 1 flag, 2 fighters
Germany : 1 flag, 1 aaGun, 3 artilleries, 1 bomber, 1 factory, 4 fighters and 4 infantry
Italy : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 infantry
Southern Europe : 1 flag, 1 infantry
Libya : 1 flag, 1 armour, 1 artillery and 2 infantry
Belorussia : 1 flag, 1 infantry
Finland : 1 flag, 1 fighter and 2 infantry
7 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 flag, 1 submarine
14 Sea Zone : 1 flag, 1 battleship and 1 transportProduction/PUs Summary :
Russians : 24 / 30
Germans : 41 / 45
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.467
Median : 4.000
Variance : 0.746
Standard Deviation : 0.864
Total rolls : 60Germans Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.690
Median : 4.000
Variance : 0.780
Standard Deviation : 0.883
Total rolls : 42Russians Combat
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.333
Median : 2.000
Variance : 2.071
Standard Deviation : 1.439
Total rolls : 15British Combat
1 was rolled 3 times
Average roll : 1.000
Median : 1.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :1
Purchase Units - British
British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to Borneo
1 cruiser moved from 35 Sea Zone to 47 Sea Zone
1 carrier moved from 35 Sea Zone to 61 Sea Zone
1 fighter moved from 35 Sea Zone to 61 Sea Zone
1 armour, 1 artillery, 1 fighter and 1 infantry moved from Egypt to Libya
1 destroyer moved from 17 Sea Zone to 14 Sea Zone
1 bomber moved from United Kingdom to 14 Sea Zone
2 fighters moved from United Kingdom to 7 Sea Zone
2 infantry moved from Eastern Australia to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 49 Sea Zone
1 cruiser moved from 39 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to New GuineaCombat - British
Battle in 7 Sea Zone
British attack with 2 fighters
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Battle in 61 Sea Zone
British attack with 1 carrier and 1 fighter
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 carrier and 1 fighter in 61 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 61 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 carrier owned by the British lost in 61 Sea Zone
1 transport owned by the Japanese lost in 61 Sea Zone
British winBritish win with 2 fighters remaining with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for British: 1 carrier
Battle in 14 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 battleship and 1 transport
British roll dice for 1 bomber and 1 destroyer in 14 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the British lost in 14 Sea Zone
British roll dice for 1 bomber in 14 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the British lost in 14 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is -20
Casualties for British: 1 bomber and 1 destroyer
Battle in Libya
British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour, 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Libya, round 1 : 1/4 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Libya, round 1 : 2/4 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Libya
British roll dice for 1 armour and 1 fighter in Libya, round 2 : 0/2 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 0/3 hits
British roll dice for 1 armour and 1 fighter in Libya, round 3 : 0/2 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 3 : 0/3 hits
British roll dice for 1 armour and 1 fighter in Libya, round 4 : 0/2 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 4 : 1/3 hits
1 armour owned by the British lost in Libya
retreated to Libya
Germans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in New Guinea
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 cruiser in New Guinea, round 1 : 0/1 hits
British roll dice for 2 infantry in New Guinea, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 1 : 0/1 hits
British roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
British roll dice for 2 infantry in New Guinea, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits
British roll dice for 2 infantry in New Guinea, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 4 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in New Guinea
British win, taking New Guinea from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Borneo
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 cruiser in Borneo, round 1 : 0/1 hits
British roll dice for 2 infantry in Borneo, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 1 : 0/1 hits
British roll dice for 2 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
British roll dice for 2 infantry in Borneo, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits
British roll dice for 2 infantry in Borneo, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 4 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from 61 Sea Zone to Burma
1 infantry moved from India to Burma
1 infantry moved from Persia to India
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Libya to Persia
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Western Canada to Eastern Canada
1 submarine moved from 39 Sea Zone to 38 Sea Zone
1 submarine moved from 38 Sea Zone to 46 Sea ZonePlace Units - British
1 carrier and 1 destroyer placed in 7 Sea Zone
3 infantry placed in IndiaTurn Complete - British
British collect 36 PUs; end with 36 PUs total
1 unit repaired.Production/PUs Summary :
Russians : 24 / 30
Germans : 41 / 45
British : 36 / 36
Japanese : 25 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :1
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to Borneo
1 battleship moved from 37 Sea Zone to 47 Sea Zone
1 submarine moved from 44 Sea Zone to 53 Sea Zone
1 battleship and 1 destroyer moved from 60 Sea Zone to 49 Sea Zone
1 carrier and 1 cruiser moved from 50 Sea Zone to 53 Sea Zone
1 fighter moved from 50 Sea Zone to 53 Sea Zone
1 fighter moved from Japan to 53 Sea Zone
1 carrier moved from 37 Sea Zone to 47 Sea Zone
2 fighters moved from 37 Sea Zone to Burma
1 artillery and 2 infantry moved from French Indo-China Thailand to Burma
4 infantry moved from Kiangsu to Anhwei
1 artillery and 1 infantry moved from Kwangtung to Szechwan
1 fighter moved from Manchuria to Szechwan
1 bomber moved from Japan to Szechwan
1 fighter moved from French Indo-China Thailand to AnhweiCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 fighter and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 1 : 1/5 hits
British roll dice for 1 fighter and 2 infantry in Burma, round 1 : 0/3 hits
1 infantry owned by the British lost in Burma
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 2 : 2/5 hits
British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits
1 infantry owned by the British and 1 fighter owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 16
Casualties for British: 1 fighter and 2 infantry
Battle in 47 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 1 transport
British defend with 1 cruiser and 1 transport
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 47 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 cruiser and 1 transport in 47 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 47 Sea Zone
1 transport owned by the British lost in 47 Sea Zone
Japanese win with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in 53 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Americans roll dice for 1 submarine in 53 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 53 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 carrier, 1 cruiser and 2 fighters in 53 Sea Zone, round 1 : 1/4 hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 53 Sea Zone
Japanese roll dice for 1 carrier, 1 cruiser and 2 fighters in 53 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 carrier and 1 fighter in 53 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Americans , 1 carrier owned by the Americans and 1 fighter owned by the Japanese lost in 53 Sea Zone
Japanese win with 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 22
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 1 : 1/2 hits
British roll dice for 1 infantry in Borneo, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Borneo
Japanese win, taking Borneo from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 49 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
British defend with 1 cruiser and 1 transport
Japanese roll dice for 1 battleship and 1 destroyer in 49 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 cruiser and 1 transport in 49 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 1 destroyer in 49 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser and 1 transport in 49 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 49 Sea Zone
1 transport owned by the British lost in 49 Sea Zone
Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Szechwan, round 1 : 1/4 hits
Americans roll dice for 1 fighter and 2 infantry in Szechwan, round 1 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Szechwan
Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Szechwan, round 2 : 1/3 hits
Americans roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits
1 infantry owned by the Americans , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
Japanese roll dice for 1 bomber in Szechwan, round 3 : 1/1 hits
Americans roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 bomber owned by the Japanese lost in Szechwan
Americans win with no units remaining. Battle score for attacker is -13
Casualties for Japanese: 1 artillery, 1 bomber, 1 fighter and 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Anhwei
Japanese attack with 1 fighter and 4 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 fighter and 4 infantry in Anhwei, round 1 : 4/5 hits
Americans roll dice for 2 infantry in Anhwei, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Anhwei
Japanese win, taking Anhwei from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 infantry moved from Malaya to French Indo-China Thailand
2 fighters moved from Burma to Kwangtung
1 fighter moved from Anhwei to KwangtungPlace Units - Japanese
2 destroyers, 1 submarine and 1 transport placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 31 PUs; end with 32 PUs total
1 unit repaired.Territory Summary for Japanese :
Caroline Islands : 1 flag, 1 infantry
Iwo Jima : 1 flag, 1 infantry
Wake Island : 1 flag, 1 infantry
Japan : 1 flag, 1 aaGun, 1 armour, 1 factory and 3 infantry
Borneo : 1 flag, 1 artillery
East Indies : 1 flag, 2 infantry
Philippine Islands : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 3 fighters
Okinawa : 1 flag, 1 infantry
French Indo-China Thailand : 1 flag, 1 infantry
Solomon Islands : 1 flag, 1 infantry
Manchuria : 1 flag, 3 infantry
Burma : 1 flag, 1 artillery and 2 infantry
Anhwei : 1 flag, 4 infantry
49 Sea Zone : 1 flag, 1 battleship and 1 destroyer
60 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 1 transport
53 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 1 fighter
47 Sea Zone : 1 flag, 1 battleship, 1 carrier and 1 transportProduction/PUs Summary :
Russians : 24 / 30
Germans : 41 / 45
British : 31 / 36
Japanese : 31 / 32
Americans : 41 / 42Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 8 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.492
Median : 3.000
Variance : 0.629
Standard Deviation : 0.793
Total rolls : 63Japanese Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.400
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 40British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.889
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :1
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 56 Sea Zone to 53 Sea Zone
1 battleship moved from 56 Sea Zone to 53 Sea Zone
1 fighter moved from Western United States to 53 Sea Zone
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
1 armour moved from Eastern United States to 11 Sea Zone
2 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Morocco
Americans take Morocco from Germans
1 armour moved from 13 Sea Zone to Morocco
1 artillery moved from 13 Sea Zone to Morocco
1 bomber moved from Eastern United States to 10 Sea ZoneCombat - Americans
Battle in 10 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 10 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 10 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 10 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 10 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 53 Sea Zone
Americans attack with 1 battleship, 1 destroyer and 2 fighters
Japanese defend with 1 carrier, 1 cruiser and 1 fighter
Americans roll dice for 1 battleship, 1 destroyer and 2 fighters in 53 Sea Zone, round 1 : 2/4 hits
Japanese roll dice for 1 carrier, 1 cruiser and 1 fighter in 53 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Americans , 1 cruiser owned by the Japanese and 1 carrier owned by the Japanese lost in 53 Sea Zone
Americans roll dice for 1 battleship and 2 fighters in 53 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 fighter in 53 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 fighter owned by the Japanese lost in 53 Sea Zone
Americans win with 1 battleship and 1 fighter remaining. Battle score for attacker is 18
Casualties for Japanese: 1 carrier, 1 cruiser and 1 fighter
Casualties for Americans: 1 destroyer and 1 fighterNon Combat Move - Americans
1 fighter moved from 53 Sea Zone to 56 Sea Zone
1 infantry moved from Alaska to Western Canada
1 cruiser moved from 19 Sea Zone to 11 Sea Zone
1 bomber moved from 10 Sea Zone to United Kingdom
1 infantry moved from Central United States to Eastern United States
1 fighter moved from Eastern United States to 56 Sea Zone
1 destroyer moved from 10 Sea Zone to 11 Sea Zone
1 infantry moved from Yunnan to SzechwanPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 56 Sea Zone
1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 42 PUs; end with 42 PUs total
1 unit repaired.Territory Summary for Americans :
Western Canada : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 bomber
Yunnan : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 factory and 2 infantry
Szechwan : 1 flag, 1 infantry
Eastern United States : 1 flag, 1 aaGun, 1 artillery, 1 factory and 2 infantry
Hawaiian Islands : 1 flag, 1 infantry
Midway : 1 flag, 1 infantry
Morocco : 1 flag, 1 armour, 1 artillery and 2 infantry
11 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
56 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
13 Sea Zone : 1 flag, 2 transports
53 Sea Zone : 1 flag, 1 battleshipProduction/PUs Summary :
Russians : 24 / 30
Germans : 40 / 45
British : 31 / 36
Japanese : 31 / 32
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :2
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Archangel to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
1 artillery moved from West Russia to Belorussia
4 infantry moved from Caucasus to Ukraine S.S.R.
2 armour moved from Caucasus to Ukraine S.S.R.
2 armour moved from West Russia to Ukraine S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 armour and 1 factory
Russians roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 1 : 0/4 hits
Germans roll dice for 2 armour in Karelia S.S.R., round 1 : 0/2 hits
Russians roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 1/4 hits
Germans roll dice for 2 armour in Karelia S.S.R., round 2 : 2/2 hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 fighter and 1 infantry in Karelia S.S.R., round 3 : 1/2 hits
Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R.
Russians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour
Casualties for Russians: 3 infantry
Battle in Ukraine S.S.R.
Russians attack with 4 armour, 1 artillery and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 armour, 1 artillery and 4 infantry in Ukraine S.S.R., round 1 : 1/9 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 1 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 4 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 1 artillery
Germans defend with 1 infantry
Russians roll dice for 1 artillery in Belorussia, round 1 : 0/1 hits
Germans roll dice for 1 infantry in Belorussia, round 1 : 1/1 hits
1 artillery owned by the Russians lost in Belorussia
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artilleryNon Combat Move - Russians
1 fighter moved from Karelia S.S.R. to Russia
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to West Russia
4 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 submarine moved from 6 Sea Zone to 13 Sea ZonePlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
2 armour and 1 artillery placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Archangel : 1 flag, 1 infantry
Russia : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory and 1 fighter
Buryatia S.S.R. : 1 flag, 5 infantry
Caucasus : 1 flag, 1 aaGun, 2 artilleries, 1 factory and 2 infantry
Ukraine S.S.R. : 1 flag, 4 armour, 1 artillery and 4 infantry
West Russia : 1 flag, 1 infantry
13 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 26 / 26
Germans : 38 / 45
British : 31 / 36
Japanese : 31 / 32
Americans : 42 / 42