• Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 13 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 armour, 2 artilleries, 2 fighters, 14 infantry and 3 mech_infantrys moved from Poland to Germany
                1 mech_infantry moved from Denmark to Western Germany
                1 armour moved from Slovakia Hungary to Western Germany
                1 infantry moved from Greater Southern Germany to Western Germany
                1 infantry moved from Yugoslavia to Northern Italy
                6 armour moved from Romania to Northern Italy
                2 armour and 1 mech_infantry moved from Sikang to Yunnan
                1 armour and 1 mech_infantry moved from Kansu to Olgiy
                1 infantry moved from Timguska to Olgiy

    Combat - Russians
                Battle in Western Germany
                    Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Germany, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Western Germany, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Western Germany
                        Russians roll dice for 1 armour and 1 mech_infantry in Western Germany, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Western Germany, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Western Germany
                    Russians win, taking Western Germany from Germans with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Yunnan
                    Russians attack with 2 armour and 1 mech_infantry
                    Japanese defend with 2 tactical_bombers
                        Russians roll dice for 2 armour and 1 mech_infantry in Yunnan, round 1 :  2/3 hits
                        Japanese roll dice for 2 tactical_bombers in Yunnan, round 1 :  1/2 hits
                        2 tactical_bombers owned by the Japanese and 1 mech_infantry owned by the Russians lost in Yunnan
                    Russians win, taking Yunnan from Japanese with 2 armour remaining. Battle score for attacker is 18
                    Casualties for Japanese: 2 tactical_bombers
                    Casualties for Russians: 1 mech_infantry
                Battle in Olgiy
                    Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Japanese defend with 2 artilleries
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Olgiy, round 1 :  1/3 hits
                        Japanese roll dice for 2 artilleries in Olgiy, round 1 :  0/2 hits
                        1 artillery owned by the Japanese lost in Olgiy
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Olgiy, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Olgiy, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Olgiy
                    Russians win, taking Olgiy from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries
                Battle in Northern Italy
                    Russians attack with 6 armour and 1 infantry
                    Italians defend with 2 artilleries, 1 factory_major and 1 infantry
                        Russians roll dice for 6 armour and 1 infantry in Northern Italy, round 1 :  4/7 hits
                        Italians roll dice for 2 artilleries and 1 infantry in Northern Italy, round 1 :  1/3 hits
                        1 infantry owned by the Russians , 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
                    Russians converts factory_major into different units
                    Russians win, taking Northern Italy from Italians with 6 armour remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 artilleries and 1 infantry
                Battle in Germany
                    Russians attack with 6 armour, 2 artilleries, 2 fighters, 14 infantry and 3 mech_infantrys
                    Germans defend with 3 aaGuns, 1 factory_major and 17 infantry
                        AA guns fire in Germany :  0/2 hits
                        Russians roll dice for 6 armour, 2 artilleries, 2 fighters, 14 infantry and 3 mech_infantrys in Germany, round 1 :  7/27 hits
                        Germans roll dice for 3 aaGuns and 17 infantry in Germany, round 1 :  6/17 hits
                        6 infantry owned by the Russians , 4 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Germany
                        Russians roll dice for 6 armour, 2 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys in Germany, round 2 :  9/21 hits
                        Germans roll dice for 13 infantry in Germany, round 2 :  4/13 hits
                        4 infantry owned by the Russians and 9 infantry owned by the Germans lost in Germany
                        Russians roll dice for 6 armour, 2 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys in Germany, round 3 :  6/17 hits
                        Germans roll dice for 4 infantry in Germany, round 3 :  2/4 hits
                        2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Germany
                    Russians captures 21PUs while taking Germans capital
                    Russians converts factory_major into different units
                    Russians win, taking Germany from Germans with 6 armour, 2 artilleries, 2 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 27
                    Casualties for Germans: 3 aaGuns and 17 infantry
                    Casualties for Russians: 12 infantry

    Non Combat Move - Russians
                1 carrier and 2 transports moved from 115 Sea Zone to 112 Sea Zone
                1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 infantry moved from Albania to Yugoslavia
                1 infantry moved from Greece to Albania
                1 armour moved from Kazakhstan to Shensi
                3 armour moved from Volgograd to Sikang
                2 fighters moved from Germany to 112 Sea Zone

    Place Units - Russians
                3 armour placed in Volgograd
                2 armour and 1 mech_infantry placed in Iraq
                8 armour placed in Russia
                3 infantry placed in Romania

    Turn Complete - Russians
                Russians collect 75 PUs; end with 96 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 36 PUs; end with 132 PUs
                Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 142 PUs

    Territory Summary for Russians :

    Shensi : 1 flag, 1 armour
        Yunnan : 1 flag, 2 armour
        Kansu : 1 flag, 1 mech_infantry
        Sikang : 1 flag, 3 armour
        Olgiy : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Greater Southern Germany : 1 flag
        Slovakia Hungary : 1 flag
        Western Germany : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Romania : 1 flag, 1 factory_minor and 3 infantry
        Poland : 1 flag
        Germany : 1 flag, 6 armour, 2 artilleries, 1 factory_minor, 2 infantry and 3 mech_infantrys
        Norway : 1 flag
        Denmark : 1 flag
        Albania : 1 flag, 1 infantry
        Northern Italy : 1 flag, 6 armour and 1 factory_minor
        Russia : 1 flag, 1 airfield, 8 armour and 1 factory_major
        Ukraine : 1 flag, 1 factory_minor
        Volgograd : 1 flag, 3 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        112 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 3 transports
        Bulgaria : 1 flag
        Greece : 1 flag
        Iraq : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Northwest Persia : 1 flag
        Persia : 1 flag
        Yugoslavia : 1 flag, 1 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 11 / 0
        Russians : 75 / 142
        Japanese : 45 / 45
        Americans : 52 / 84
        Chinese : 6 / 5
        British : 12 / 0
        UK_Pacific : 21 / 22
        Italians : 18 / 28
        ANZAC : 11 / 22
        French : 14 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 27 times
                2 was rolled 24 times
                3 was rolled 23 times
                4 was rolled 19 times
                5 was rolled 21 times
                6 was rolled 18 times
            Average roll : 3.280
            Median : 3.000
            Variance : 0.427
            Standard Deviation : 0.654
            Total rolls : 132

    Japanese Combat
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.400
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Germans Combat
                1 was rolled 7 times
                2 was rolled 9 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 9 times
            Average roll : 3.395
            Median : 3.000
            Variance : 0.865
            Standard Deviation : 0.930
            Total rolls : 38

    Russians Combat
                1 was rolled 19 times
                2 was rolled 15 times
                3 was rolled 14 times
                4 was rolled 15 times
                5 was rolled 17 times
                6 was rolled 6 times
            Average roll : 3.163
            Median : 3.000
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 86

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • Customizer

    Looking pretty bad. That push to Leningrad real came out of that with my navy. Still, You can lose Germany and still win the game with 6 Japanese cities.


  • Well I m pushin for UK but I m sure the states are goin to start focusing on Japan and so can Russia which will make it pretty tough.


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 7 armour; Remaining resources: 3 PUs;

    Combat Move - Japanese
                5 armour moved from Korea to Siberia
                2 armour moved from Suiyuyan to Olgiy
                3 infantry moved from Yenisey to Olgiy
                2 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Hopei to Shensi
                1 armour moved from Kweichow to Yunnan
                2 armour moved from Hunan to Yunnan
                3 armour moved from Burma to India
                1 fighter moved from Hunan to India
                1 infantry moved from Borneo to 43 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from 37 Sea Zone to Malaya

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 armour
                    Russians defend with 1 armour
                        Japanese roll dice for 1 armour in Shensi, round 1 :  0/1 hits
                        Chinese roll dice for 1 armour in Shensi, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour in Shensi, round 2 :  1/1 hits
                        Chinese roll dice for 1 armour in Shensi, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Olgiy
                    Japanese attack with 2 armour and 3 infantry
                    Russians defend with 1 armour, 1 infantry and 1 mech_infantry
                        Japanese roll dice for 2 armour and 3 infantry in Olgiy, round 1 :  3/5 hits
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Olgiy, round 1 :  0/3 hits
                        1 infantry owned by the Russians , 1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Olgiy
                    Japanese win, taking Olgiy from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 13
                    Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
                Battle in Siberia
                    Japanese attack with 5 armour
                    Americans defend with 1 armour, 2 artilleries and 3 infantry
                        Japanese roll dice for 5 armour in Siberia, round 1 :  3/5 hits
                        Russians roll dice for 1 armour, 2 artilleries and 3 infantry in Siberia, round 1 :  0/6 hits
                        3 infantry owned by the Americans lost in Siberia
                        Japanese roll dice for 5 armour in Siberia, round 2 :  3/5 hits
                        Russians roll dice for 1 armour and 2 artilleries in Siberia, round 2 :  1/3 hits
                        2 artilleries owned by the Americans , 1 armour owned by the Japanese and 1 armour owned by the Americans lost in Siberia
                    Japanese win, taking Siberia from Russians with 4 armour remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 armour, 2 artilleries and 3 infantry
                Battle in Yunnan
                    Japanese attack with 3 armour
                    Russians defend with 2 armour
                        Japanese roll dice for 3 armour in Yunnan, round 1 :  1/3 hits
                        Chinese roll dice for 2 armour in Yunnan, round 1 :  0/2 hits
                        1 armour owned by the Russians lost in Yunnan
                        Japanese roll dice for 3 armour in Yunnan, round 2 :  2/3 hits
                        Chinese roll dice for 1 armour in Yunnan, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 armour remaining. Battle score for attacker is 12
                    Casualties for Russians: 2 armour
                Battle in India
                    Japanese attack with 3 armour and 1 fighter
                    British defend with 1 airfield, 3 armour, 1 harbour and 3 mech_infantrys; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 3 armour and 1 fighter in India, round 1 :  1/4 hits
                        UK_Pacific roll dice for 3 armour and 3 mech_infantrys in India, round 1 :  2/6 hits
                        2 armour owned by the Japanese and 1 mech_infantry owned by the British lost in India
                        Japanese roll dice for 1 armour and 1 fighter in India, round 2 :  1/2 hits
                        UK_Pacific roll dice for 3 armour and 2 mech_infantrys in India, round 2 :  1/5 hits
                        1 mech_infantry owned by the British and 1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 1 armour in India, round 3 :  1/1 hits
                        UK_Pacific roll dice for 3 armour and 1 mech_infantry in India, round 3 :  2/4 hits
                        1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in India
                    UK_Pacific win with 3 armour remaining. Battle score for attacker is -16
                    Casualties for Japanese: 3 armour and 1 fighter
                    Casualties for British: 3 mech_infantrys
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine; British defend with 1 submarine
                        ANZAC roll dice for 2 submarines in 37 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 1 :  5/8 hits
                        ANZAC roll dice for 1 carrier, 1 destroyer and 2 fighters in 37 Sea Zone, round 1 :  2/4 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        1 carrier owned by the ANZAC , 1 submarine owned by the British , 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 :  6/8 hits
                        ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 :  2/2 hits
                    Units damaged: 2 carriers owned by the Japanese
                        2 fighters owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 56
                    Casualties for ANZAC: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                    Casualties for British: 1 submarine
                Battle in Malaya
                    Japanese attack with 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 1 fighter and 1 infantry in Malaya, round 1 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 infantry in Malaya, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                        Japanese roll dice for 1 fighter in Malaya, round 3 :  0/1 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 3 :  0/1 hits
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    1 fighter owned by the Japanese retreated

    Non Combat Move - Japanese
                1 tactical_bomber moved from 37 Sea Zone to Borneo
                1 fighter moved from 37 Sea Zone to Borneo
                1 fighter moved from Malaya to Burma
                1 armour moved from Kiangsu to Kweichow
                2 armour moved from Kiangsu to Hunan
                1 armour moved from Jehol to Suiyuyan
                2 armour moved from Jehol to Kweichow

    Place Units - Japanese
                3 armour placed in Kiangsu
                4 armour placed in Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2,4,2
                Japanese collect 43 PUs (6 lost to blockades); end with 46 PUs total

    Production/PUs Summary :

    Germans : 11 / 0
        Russians : 73 / 142
        Japanese : 49 / 46
        Americans : 52 / 84
        Chinese : 4 / 5
        British : 12 / 0
        UK_Pacific : 21 / 22
        Italians : 18 / 28
        ANZAC : 11 / 22
        French : 14 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 13 times
                3 was rolled 14 times
                4 was rolled 14 times
                5 was rolled 22 times
                6 was rolled 15 times
            Average roll : 3.510
            Median : 4.000
            Variance : 0.722
            Standard Deviation : 0.849
            Total rolls : 98

    Null / Other
                2 was rolled 3 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Japanese Combat
                1 was rolled 13 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 12 times
                6 was rolled 6 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.020
            Standard Deviation : 1.010
            Total rolls : 51

    ANZAC Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.375
            Median : 1.500
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    Russians Combat
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    UK_Pacific Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.722
            Median : 4.000
            Variance : 0.353
            Standard Deviation : 0.594
            Total rolls : 18

    Chinese Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5.400
            Median : 6.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 2 bombers, 1 factory_minor, 6 infantry and 4 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 armour moved from France to Southern France
                2 fighters moved from 110 Sea Zone to Southern France
                1 carrier and 2 fighters moved from 54 Sea Zone to 37 Sea Zone

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 1 carrier and 2 fighters
                    Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 transport
                        Americans roll dice for 1 carrier and 2 fighters in 37 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 transport in 37 Sea Zone, round 1 :  4/9 hits
                        2 fighters owned by the Americans , 1 carrier owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                    Japanese win with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is -28
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 carrier and 2 fighters
                Battle in Southern France
                    Americans attack with 2 armour and 2 fighters
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 2 armour and 2 fighters in Southern France, round 1 :  1/4 hits
                        Italians roll dice for 1 infantry in Southern France, round 1 :  1/1 hits
                        1 armour owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Americans
                2 fighters moved from Southern France to Northern Italy
                1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 transport moved from 4 Sea Zone to 2 Sea Zone
                1 destroyer moved from 14 Sea Zone to 26 Sea Zone
                2 battleships, 1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 transports moved from 14 Sea Zone to 10 Sea Zone
                6 armour moved from Eastern United States to Central United States
                8 armour and 2 artilleries moved from Central United States to Western United States

    Place Units - Americans
                2 bombers, 1 factory_minor and 6 infantry placed in Western United States
                Americans undo move 1.
                5 infantry placed in Western United States
                1 factory_minor placed in Alaska
                4 transports placed in 10 Sea Zone
                1 infantry placed in Western United States
                2 bombers placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 8 armour, 2 artilleries, 1 factory_major, 1 harbour and 10 infantry
        Alaska : 1 flag, 1 factory_minor
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        26 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 destroyer and 3 submarines
        10 Sea Zone : 1 flag, 10 transports
        2 Sea Zone : 1 flag, 1 transport
        Central United States : 1 flag, 2 bombers and 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 flag, 1 harbour
        Southern France : 1 flag, 1 armour
        Northern Italy : 1 flag, 2 fighters
        102 Sea Zone : 1 flag, 7 transports
        92 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 11 / 0
        Russians : 73 / 142
        Japanese : 49 / 46
        Americans : 52 / 74
        Chinese : 4 / 5
        British : 12 / 0
        UK_Pacific : 21 / 22
        Italians : 15 / 28
        ANZAC : 11 / 22
        French : 17 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 3.812
            Median : 4.000
            Variance : 1.733
            Standard Deviation : 1.317
            Total rolls : 16

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.111
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :11

    Combat Move - British
                3 armour moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 3 armour
                    Japanese defend with 1 fighter
                        British roll dice for 3 armour in Burma, round 1 :  2/3 hits
                        Japanese roll dice for 1 fighter in Burma, round 1 :  1/1 hits
                        1 armour owned by the British and 1 fighter owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 armour

    Non Combat Move - British

    Turn Complete - British

    Territory Summary for British :

    Burma : 1 flag, 2 armour
        India : 1 flag, 1 airfield and 1 harbour
        Malaya : 1 flag, 1 harbour
        19 Sea Zone : 1 flag, 1 submarine
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 harbour and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 fighter
        106 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 flag, 1 transport
        110 Sea Zone : 1 flag, 1 carrier and 1 transport

    Production/PUs Summary :

    Germans : 11 / 0
        Russians : 73 / 142
        Japanese : 48 / 46
        Americans : 52 / 74
        Chinese : 4 / 6
        British : 12 / 0
        UK_Pacific : 22 / 0
        Italians : 15 / 28
        ANZAC : 11 / 22
        French : 17 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.474
            Standard Deviation : 1.214
            Total rolls : 20

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.900
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    British Combat
                1 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • Customizer

    Mugzy you son of a bitch! have you been listening to the podcast our numbers are shit! people hate us and I think it’s because of you! You’re not pulling you’re your weight, even being sterilized didn’t help! Drastic measures must be used! Operation Human Sacrifice will be ordered for Remembrance Day! 'Nuff Said.

  • Customizer

    Also, It’s your freakin’ turn!


  • Lol. I actually havnt been payin attention. My speakers blew a couple weeks ago and havnt replaced them yet. So whos up for the sacrifice?! Old Mann or The Ginger?


  • Alright cock. After a thorough look at this game I accept defeat. Good game. U wanna set up a game of 42 second addition?

  • Customizer

    As far as I know there isn’t a map for that yet. I’m at work now so it’ll have to wait until I get home. There’s maps for 42 first edition, Anniversary. Classic, and so on but the two new ones don’t exist yet. Make another choice.

  • Customizer

    I was thinking the human sacrafice should not be one of the players. You two are family, the Ginger’s new and I do the editing and provide the venue. I’ll put an add on Kijiji: “Free Vag” or something like that. It’s better to sacrafice a stranger. It helps the players bond without causing undue resentment among the group over the loss of friends or family.


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6

    Game History

    Round :1

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 fighter moved from Karelia S.S.R. to 5 Sea Zone
                1 fighter moved from Russia to 5 Sea Zone
                1 artillery moved from Karelia S.S.R. to Baltic States
                2 infantry moved from Karelia S.S.R. to Baltic States
                2 infantry moved from Russia to West Russia
                1 artillery moved from Russia to West Russia
                1 armour moved from Archangel to West Russia
                1 armour moved from Caucasus to West Russia
                1 infantry moved from Russia to West Russia
                3 infantry moved from Caucasus to Ukraine S.S.R.
                1 artillery moved from Caucasus to Ukraine S.S.R.
                2 armour moved from Russia to Ukraine S.S.R.
                1 infantry moved from Russia to West Russia

    Combat - Russians
                Battle in 5 Sea Zone
                    Russians attack with 2 fighters
                    Germans defend with 1 cruiser, 2 submarines and 1 transport
                    2 submarines owned by the Germans Submerged
                        Russians roll dice for 2 fighters in 5 Sea Zone, round 1 :  1/2 hits
                        Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the Germans lost in 5 Sea Zone
                        1 transport owned by the Germans lost in 5 Sea Zone
                    Russians win with 2 fighters remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 cruiser and 1 transport
                Battle in Baltic States
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 1 :  2/3 hits
                        Germans roll dice for 1 armour and 1 infantry in Baltic States, round 1 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in West Russia
                    Russians attack with 2 armour, 1 artillery and 4 infantry
                    Germans defend with 1 armour, 1 artillery and 3 infantry
                        Russians roll dice for 2 armour, 1 artillery and 4 infantry in West Russia, round 1 :  2/7 hits
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 1 :  1/5 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
                        Russians roll dice for 2 armour, 1 artillery and 3 infantry in West Russia, round 2 :  2/6 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 2 :  2/3 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in West Russia
                        Russians roll dice for 2 armour, 1 artillery and 1 infantry in West Russia, round 3 :  2/4 hits
                        Germans roll dice for 1 armour in West Russia, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in West Russia
                    Russians win, taking West Russia from Germans with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour, 1 artillery and 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Ukraine S.S.R.
                    Russians attack with 2 armour, 1 artillery and 3 infantry
                    Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
                        Russians roll dice for 2 armour, 1 artillery and 3 infantry in Ukraine S.S.R., round 1 :  3/6 hits
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 1 :  4/6 hits
                        3 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine S.S.R.
                    2 armour owned by the Russians retreated to Caucasus
                    Germans win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 3 infantry

    Non Combat Move - Russians
                1 infantry moved from Kazakh S.S.R. to Caucasus
                1 infantry moved from Archangel to Karelia S.S.R.
                2 infantry moved from Evenki National Okrug to Archangel
                1 submarine moved from 4 Sea Zone to 6 Sea Zone
                2 fighters moved from 5 Sea Zone to Karelia S.S.R.
                1 infantry moved from Novosibirsk to Russia
                1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                2 infantry moved from Soviet Far East to Yakut S.S.R.
                1 fighter moved from Karelia S.S.R. to Russia

    Place Units - Russians
                2 infantry placed in Karelia S.S.R.
                1 artillery and 3 infantry placed in Caucasus
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 30 PUs total

    Territory Summary for Russians :

    Karelia S.S.R. : 1 flag, 1 factory, 1 fighter and 5 infantry
        Archangel : 1 flag, 2 infantry
        Russia : 1 flag, 1 aaGun, 1 factory, 1 fighter and 2 infantry
        Yakut S.S.R. : 1 flag, 4 infantry
        Buryatia S.S.R. : 1 flag, 1 infantry
        Caucasus : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory and 4 infantry
        Baltic States : 1 flag, 1 artillery and 1 infantry
        West Russia : 1 flag, 2 armour, 1 artillery and 1 infantry
        6 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Russians : 28 / 30
        Germans : 37 / 41
        British : 31 / 31
        Japanese : 30 / 30
        Americans : 42 / 42

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 12 times
            Average roll : 3.413
            Median : 3.000
            Variance : 1.422
            Standard Deviation : 1.193
            Total rolls : 46

    Germans Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.059
            Standard Deviation : 1.029
            Total rolls : 18

    Russians Combat
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.357
            Median : 3.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 28


  • Hmm I do see your point and I like the idea for the chance of bonding. I think you and the old man need it, it may result in you not callin him an asshole for the day lol. There is a 42 second addition. I did the Russian move. So download the map and make you move ya Nazi fuck. Of course when you get the chance, please lol.

  • Customizer

    Pfft this game is over already, Stalin saying please?!?

  • Customizer

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6

    Game History

    Round :1

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 4 PUs;

    Combat Move - Germans
                2 infantry moved from Poland to Baltic States
                2 armour moved from Germany to Baltic States
                3 infantry moved from Germany to Baltic States
                2 submarines moved from 5 Sea Zone to 7 Sea Zone
                1 fighter moved from Northwestern Europe to 7 Sea Zone
                1 fighter moved from Norway to 7 Sea Zone
                1 bomber moved from Germany to 7 Sea Zone
                1 submarine moved from 9 Sea Zone to 10 Sea Zone
                1 submarine moved from 9 Sea Zone to 10 Sea Zone
                1 battleship moved from 15 Sea Zone to 14 Sea Zone
                1 fighter moved from Germany to Karelia S.S.R.
                2 infantry moved from Belorussia to Karelia S.S.R.
                3 infantry moved from Finland to Karelia S.S.R.
                1 fighter moved from Poland to Karelia S.S.R.
                1 fighter moved from Bulgaria Romania to Karelia S.S.R.
                1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
                1 armour moved from Poland to Karelia S.S.R.
                1 artillery moved from Ukraine S.S.R. to West Russia
                1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
                1 armour moved from Bulgaria Romania to Baltic States
                1 armour moved from Northwestern Europe to Baltic States
                2 armour moved from France to Baltic States
                1 armour moved from Italy to Baltic States

    Combat - Germans
                Battle in 14 Sea Zone
                    Germans attack with 1 battleship
                    British defend with 1 cruiser
                        Germans roll dice for 1 battleship in 14 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 cruiser in 14 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 cruiser owned by the British lost in 14 Sea Zone
                    Germans win with 1 battleship remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in West Russia
                    Germans attack with 1 artillery
                    Russians defend with 2 armour, 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery in West Russia, round 1 :  0/1 hits
                        Russians roll dice for 2 armour, 1 artillery and 1 infantry in West Russia, round 1 :  3/4 hits
                        1 artillery owned by the Germans lost in West Russia
                    Russians win with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery
                Battle in 7 Sea Zone
                    Germans attack with 1 bomber, 2 fighters and 2 submarines
                    British defend with 1 battleship and 1 transport
                        Germans roll dice for 2 submarines in 7 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 1 :  1/3 hits
                        British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 1 :  1/1 hits
                        1 battleship owned by the British and 1 submarine owned by the Germans lost in 7 Sea Zone
                        1 transport owned by the British lost in 7 Sea Zone
                        Germans roll dice for 1 submarine in 7 Sea Zone, round 2 :  0/1 hits
                    Germans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship and 1 transport
                Battle in 10 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 10 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer and 1 transport in 10 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 10 Sea Zone
                        1 transport owned by the British lost in 10 Sea Zone
                        Germans roll dice for 1 submarine in 10 Sea Zone, round 2 :  0/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Karelia S.S.R.
                    Germans attack with 2 armour, 4 fighters and 5 infantry
                    Russians defend with 1 factory, 1 fighter and 5 infantry
                        Germans roll dice for 2 armour, 4 fighters and 5 infantry in Karelia S.S.R., round 1 :  3/11 hits
                        Russians roll dice for 1 fighter and 5 infantry in Karelia S.S.R., round 1 :  3/6 hits
                        3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R.
                        Germans roll dice for 2 armour, 4 fighters and 2 infantry in Karelia S.S.R., round 2 :  3/8 hits
                        Russians roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 :  2/3 hits
                        2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 fighter owned by the Russians lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 2 armour and 4 fighters remaining. Battle score for attacker is 10
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 1 fighter and 5 infantry
                Battle in Baltic States
                    Germans attack with 7 armour and 5 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 7 armour and 5 infantry in Baltic States, round 1 :  5/12 hits
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 1 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 7 armour and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                3 fighters moved from Karelia S.S.R. to Germany
                1 fighter moved from Karelia S.S.R. to Finland
                2 infantry moved from Norway to Finland
                1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
                1 transport moved from 15 Sea Zone to 14 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 artillery and 1 infantry moved from Algeria to Libya
                1 infantry moved from Southern Europe to Bulgaria Romania
                1 artillery moved from Southern Europe to Bulgaria Romania
                1 infantry moved from Italy to Southern Europe
                1 infantry moved from Northwestern Europe to Germany
                1 infantry moved from France to Germany
                2 fighters moved from 7 Sea Zone to Norway
                1 bomber moved from 7 Sea Zone to Germany

    Place Units - Germans
                1 armour and 1 infantry placed in Italy
                3 artilleries, 1 fighter and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 45 PUs total
                1 unit repaired.

    Territory Summary for Germans :

    Karelia S.S.R. : 1 flag, 2 armour and 1 factory
        Baltic States : 1 flag, 7 armour and 5 infantry
        France : 1 flag, 1 aaGun
        Algeria : 1 flag, 1 infantry
        Bulgaria Romania : 1 flag, 1 artillery and 2 infantry
        Ukraine S.S.R. : 1 flag, 1 infantry
        Norway : 1 flag, 2 fighters
        Germany : 1 flag, 1 aaGun, 3 artilleries, 1 bomber, 1 factory, 4 fighters and 4 infantry
        Italy : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 infantry
        Southern Europe : 1 flag, 1 infantry
        Libya : 1 flag, 1 armour, 1 artillery and 2 infantry
        Belorussia : 1 flag, 1 infantry
        Finland : 1 flag, 1 fighter and 2 infantry
        7 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 1 flag, 1 submarine
        14 Sea Zone : 1 flag, 1 battleship and 1 transport

    Production/PUs Summary :

    Russians : 24 / 30
        Germans : 41 / 45
        British : 31 / 31
        Japanese : 30 / 30
        Americans : 42 / 42

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 11 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 12 times
                6 was rolled 11 times
            Average roll : 3.467
            Median : 4.000
            Variance : 0.746
            Standard Deviation : 0.864
            Total rolls : 60

    Germans Combat
                1 was rolled 9 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3.690
            Median : 4.000
            Variance : 0.780
            Standard Deviation : 0.883
            Total rolls : 42

    Russians Combat
                1 was rolled 1 times
                2 was rolled 7 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.333
            Median : 2.000
            Variance : 2.071
            Standard Deviation : 1.439
            Total rolls : 15

    British Combat
                1 was rolled 3 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.500
            Standard Deviation : 2.121
            Total rolls : 3


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6

    Game History

    Round :1

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
                2 infantry moved from 47 Sea Zone to Borneo
                1 cruiser moved from 35 Sea Zone to 47 Sea Zone
                1 carrier moved from 35 Sea Zone to 61 Sea Zone
                1 fighter moved from 35 Sea Zone to 61 Sea Zone
                1 armour, 1 artillery, 1 fighter and 1 infantry moved from Egypt to Libya
                1 destroyer moved from 17 Sea Zone to 14 Sea Zone
                1 bomber moved from United Kingdom to 14 Sea Zone
                2 fighters moved from United Kingdom to 7 Sea Zone
                2 infantry moved from Eastern Australia to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 49 Sea Zone
                1 cruiser moved from 39 Sea Zone to 49 Sea Zone
                2 infantry moved from 49 Sea Zone to New Guinea

    Combat - British
                Battle in 7 Sea Zone
                    British attack with 2 fighters
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                Battle in 61 Sea Zone
                    British attack with 1 carrier and 1 fighter
                    Japanese defend with 1 destroyer and 1 transport
                        British roll dice for 1 carrier and 1 fighter in 61 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 61 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 carrier owned by the British lost in 61 Sea Zone
                        1 transport owned by the Japanese lost in 61 Sea Zone
                    British winBritish win with 2 fighters remaining with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for British: 1 carrier
                Battle in 14 Sea Zone
                    British attack with 1 bomber and 1 destroyer
                    Germans defend with 1 battleship and 1 transport
                        British roll dice for 1 bomber and 1 destroyer in 14 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the British lost in 14 Sea Zone
                        British roll dice for 1 bomber in 14 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the British lost in 14 Sea Zone
                    Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is -20
                    Casualties for British: 1 bomber and 1 destroyer
                Battle in Libya
                    British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 armour, 1 artillery and 2 infantry
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Libya, round 1 :  1/4 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Libya, round 1 :  2/4 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Libya
                        British roll dice for 1 armour and 1 fighter in Libya, round 2 :  0/2 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 :  0/3 hits
                        British roll dice for 1 armour and 1 fighter in Libya, round 3 :  0/2 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 3 :  0/3 hits
                        British roll dice for 1 armour and 1 fighter in Libya, round 4 :  0/2 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 4 :  1/3 hits
                        1 armour owned by the British lost in Libya
                    retreated to Libya
                    Germans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour, 1 artillery and 1 infantry
                Battle in New Guinea
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 cruiser in New Guinea, round 1 :  0/1 hits
                        British roll dice for 2 infantry in New Guinea, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 1 :  0/1 hits
                        British roll dice for 2 infantry in New Guinea, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 2 :  0/1 hits
                        British roll dice for 2 infantry in New Guinea, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 3 :  0/1 hits
                        British roll dice for 2 infantry in New Guinea, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in New Guinea
                    British win, taking New Guinea from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Borneo
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 cruiser in Borneo, round 1 :  0/1 hits
                        British roll dice for 2 infantry in Borneo, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 1 :  0/1 hits
                        British roll dice for 2 infantry in Borneo, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        British roll dice for 2 infantry in Borneo, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 3 :  0/1 hits
                        British roll dice for 2 infantry in Borneo, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Borneo
                    British win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from 61 Sea Zone to Burma
                1 infantry moved from India to Burma
                1 infantry moved from Persia to India
                1 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from Libya to Persia
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Western Canada to Eastern Canada
                1 submarine moved from 39 Sea Zone to 38 Sea Zone
                1 submarine moved from 38 Sea Zone to 46 Sea Zone

    Place Units - British
                1 carrier and 1 destroyer placed in 7 Sea Zone
                3 infantry placed in India

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                1 unit repaired.

    Production/PUs Summary :

    Russians : 24 / 30
        Germans : 41 / 45
        British : 36 / 36
        Japanese : 25 / 30
        Americans : 42 / 42

  • Customizer

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6

    Game History

    Round :1

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 60 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 47 Sea Zone
                1 artillery and 1 infantry moved from 47 Sea Zone to Borneo
                1 battleship moved from 37 Sea Zone to 47 Sea Zone
                1 submarine moved from 44 Sea Zone to 53 Sea Zone
                1 battleship and 1 destroyer moved from 60 Sea Zone to 49 Sea Zone
                1 carrier and 1 cruiser moved from 50 Sea Zone to 53 Sea Zone
                1 fighter moved from 50 Sea Zone to 53 Sea Zone
                1 fighter moved from Japan to 53 Sea Zone
                1 carrier moved from 37 Sea Zone to 47 Sea Zone
                2 fighters moved from 37 Sea Zone to Burma
                1 artillery and 2 infantry moved from French Indo-China Thailand to Burma
                4 infantry moved from Kiangsu to Anhwei
                1 artillery and 1 infantry moved from Kwangtung to Szechwan
                1 fighter moved from Manchuria to Szechwan
                1 bomber moved from Japan to Szechwan
                1 fighter moved from French Indo-China Thailand to Anhwei

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 artillery, 2 fighters and 2 infantry
                    British defend with 1 fighter and 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 1 :  1/5 hits
                        British roll dice for 1 fighter and 2 infantry in Burma, round 1 :  0/3 hits
                        1 infantry owned by the British lost in Burma
                        Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 2 :  2/5 hits
                        British roll dice for 1 fighter and 1 infantry in Burma, round 2 :  0/2 hits
                        1 infantry owned by the British and 1 fighter owned by the British lost in Burma
                    Japanese win, taking Burma from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 16
                    Casualties for British: 1 fighter and 2 infantry
                Battle in 47 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier and 1 transport
                    British defend with 1 cruiser and 1 transport
                        Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 47 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 cruiser and 1 transport in 47 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the British lost in 47 Sea Zone
                        1 transport owned by the British lost in 47 Sea Zone
                    Japanese win with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 19
                    Casualties for British: 1 cruiser and 1 transport
                Battle in 53 Sea Zone
                    Japanese attack with 1 carrier, 1 cruiser, 2 fighters and 1 submarine
                    Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
                        Americans roll dice for 1 submarine in 53 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 53 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 carrier, 1 cruiser and 2 fighters in 53 Sea Zone, round 1 :  1/4 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 53 Sea Zone
                        Japanese roll dice for 1 carrier, 1 cruiser and 2 fighters in 53 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 carrier and 1 fighter in 53 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the Americans , 1 carrier owned by the Americans and 1 fighter owned by the Japanese lost in 53 Sea Zone
                    Japanese win with 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 fighter and 1 submarine
                    Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
                Battle in Borneo
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Borneo, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Borneo
                    Japanese win, taking Borneo from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 49 Sea Zone
                    Japanese attack with 1 battleship and 1 destroyer
                    British defend with 1 cruiser and 1 transport
                        Japanese roll dice for 1 battleship and 1 destroyer in 49 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 cruiser and 1 transport in 49 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship and 1 destroyer in 49 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 cruiser and 1 transport in 49 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the British lost in 49 Sea Zone
                        1 transport owned by the British lost in 49 Sea Zone
                    Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 19
                    Casualties for British: 1 cruiser and 1 transport
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Americans defend with 1 fighter and 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Szechwan, round 1 :  1/4 hits
                        Americans roll dice for 1 fighter and 2 infantry in Szechwan, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Szechwan
                        Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Szechwan, round 2 :  1/3 hits
                        Americans roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  2/2 hits
                        1 infantry owned by the Americans , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 bomber in Szechwan, round 3 :  1/1 hits
                        Americans roll dice for 1 fighter in Szechwan, round 3 :  1/1 hits
                        1 fighter owned by the Americans and 1 bomber owned by the Japanese lost in Szechwan
                    Americans win with no units remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Casualties for Americans: 1 fighter and 2 infantry
                Battle in Anhwei
                    Japanese attack with 1 fighter and 4 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 fighter and 4 infantry in Anhwei, round 1 :  4/5 hits
                        Americans roll dice for 2 infantry in Anhwei, round 1 :  0/2 hits
                        2 infantry owned by the Americans lost in Anhwei
                    Japanese win, taking Anhwei from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 infantry moved from Malaya to French Indo-China Thailand
                2 fighters moved from Burma to Kwangtung
                1 fighter moved from Anhwei to Kwangtung

    Place Units - Japanese
                2 destroyers, 1 submarine and 1 transport placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 32 PUs total
                1 unit repaired.

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 infantry
        Iwo Jima : 1 flag, 1 infantry
        Wake Island : 1 flag, 1 infantry
        Japan : 1 flag, 1 aaGun, 1 armour, 1 factory and 3 infantry
        Borneo : 1 flag, 1 artillery
        East Indies : 1 flag, 2 infantry
        Philippine Islands : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 3 fighters
        Okinawa : 1 flag, 1 infantry
        French Indo-China Thailand : 1 flag, 1 infantry
        Solomon Islands : 1 flag, 1 infantry
        Manchuria : 1 flag, 3 infantry
        Burma : 1 flag, 1 artillery and 2 infantry
        Anhwei : 1 flag, 4 infantry
        49 Sea Zone : 1 flag, 1 battleship and 1 destroyer
        60 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 1 transport
        53 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 1 fighter
        47 Sea Zone : 1 flag, 1 battleship, 1 carrier and 1 transport

    Production/PUs Summary :

    Russians : 24 / 30
        Germans : 41 / 45
        British : 31 / 36
        Japanese : 31 / 32
        Americans : 41 / 42

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 9 times
                3 was rolled 12 times
                4 was rolled 8 times
                5 was rolled 15 times
                6 was rolled 8 times
            Average roll : 3.492
            Median : 3.000
            Variance : 0.629
            Standard Deviation : 0.793
            Total rolls : 63

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3.400
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 40

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.889
            Median : 4.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6

    Game History

    Round :1

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 56 Sea Zone to 53 Sea Zone
                1 battleship moved from 56 Sea Zone to 53 Sea Zone
                1 fighter moved from Western United States to 53 Sea Zone
                1 fighter moved from Hawaiian Islands to 53 Sea Zone
                1 destroyer moved from 11 Sea Zone to 10 Sea Zone
                1 artillery moved from Eastern United States to 11 Sea Zone
                1 armour moved from Eastern United States to 11 Sea Zone
                2 infantry moved from Eastern United States to 11 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone
                2 infantry moved from 13 Sea Zone to Morocco
                      Americans take Morocco from Germans
                1 armour moved from 13 Sea Zone to Morocco
                1 artillery moved from 13 Sea Zone to Morocco
                1 bomber moved from Eastern United States to 10 Sea Zone

    Combat - Americans
                Battle in 10 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 10 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 10 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 1 submarine in 10 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 10 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans lost in 10 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 53 Sea Zone
                    Americans attack with 1 battleship, 1 destroyer and 2 fighters
                    Japanese defend with 1 carrier, 1 cruiser and 1 fighter
                        Americans roll dice for 1 battleship, 1 destroyer and 2 fighters in 53 Sea Zone, round 1 :  2/4 hits
                        Japanese roll dice for 1 carrier, 1 cruiser and 1 fighter in 53 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Americans , 1 cruiser owned by the Japanese and 1 carrier owned by the Japanese lost in 53 Sea Zone
                        Americans roll dice for 1 battleship and 2 fighters in 53 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 fighter in 53 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 fighter owned by the Japanese lost in 53 Sea Zone
                    Americans win with 1 battleship and 1 fighter remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 carrier, 1 cruiser and 1 fighter
                    Casualties for Americans: 1 destroyer and 1 fighter

    Non Combat Move - Americans
                1 fighter moved from 53 Sea Zone to 56 Sea Zone
                1 infantry moved from Alaska to Western Canada
                1 cruiser moved from 19 Sea Zone to 11 Sea Zone
                1 bomber moved from 10 Sea Zone to United Kingdom
                1 infantry moved from Central United States to Eastern United States
                1 fighter moved from Eastern United States to 56 Sea Zone
                1 destroyer moved from 10 Sea Zone to 11 Sea Zone
                1 infantry moved from Yunnan to Szechwan

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 56 Sea Zone
                1 transport placed in 11 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 42 PUs; end with 42 PUs total
                1 unit repaired.

    Territory Summary for Americans :

    Western Canada : 1 flag, 1 infantry
        United Kingdom : 1 flag, 1 bomber
        Yunnan : 1 flag, 1 infantry
        Western United States : 1 flag, 1 aaGun, 1 factory and 2 infantry
        Szechwan : 1 flag, 1 infantry
        Eastern United States : 1 flag, 1 aaGun, 1 artillery, 1 factory and 2 infantry
        Hawaiian Islands : 1 flag, 1 infantry
        Midway : 1 flag, 1 infantry
        Morocco : 1 flag, 1 armour, 1 artillery and 2 infantry
        11 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
        56 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        13 Sea Zone : 1 flag, 2 transports
        53 Sea Zone : 1 flag, 1 battleship

    Production/PUs Summary :

    Russians : 24 / 30
        Germans : 40 / 45
        British : 31 / 36
        Japanese : 31 / 32
        Americans : 42 / 42


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 2 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Archangel to Karelia S.S.R.
                1 fighter moved from Russia to Karelia S.S.R.
                1 artillery moved from West Russia to Belorussia
                4 infantry moved from Caucasus to Ukraine S.S.R.
                2 armour moved from Caucasus to Ukraine S.S.R.
                2 armour moved from West Russia to Ukraine S.S.R.
                1 infantry moved from West Russia to Karelia S.S.R.
                1 artillery moved from Caucasus to Ukraine S.S.R.

    Combat - Russians
                Battle in Karelia S.S.R.
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 2 armour and 1 factory
                        Russians roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 1 :  0/4 hits
                        Germans roll dice for 2 armour in Karelia S.S.R., round 1 :  0/2 hits
                        Russians roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 2 :  1/4 hits
                        Germans roll dice for 2 armour in Karelia S.S.R., round 2 :  2/2 hits
                        2 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R.
                        Russians roll dice for 1 fighter and 1 infantry in Karelia S.S.R., round 3 :  1/2 hits
                        Germans roll dice for 1 armour in Karelia S.S.R., round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R.
                    Russians win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 3 infantry
                Battle in Ukraine S.S.R.
                    Russians attack with 4 armour, 1 artillery and 4 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 4 armour, 1 artillery and 4 infantry in Ukraine S.S.R., round 1 :  1/9 hits
                        Germans roll dice for 1 infantry in Ukraine S.S.R., round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine S.S.R.
                    Russians win, taking Ukraine S.S.R. from Germans with 4 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belorussia
                    Russians attack with 1 artillery
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery in Belorussia, round 1 :  0/1 hits
                        Germans roll dice for 1 infantry in Belorussia, round 1 :  1/1 hits
                        1 artillery owned by the Russians lost in Belorussia
                    Germans win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Russians
                1 fighter moved from Karelia S.S.R. to Russia
                1 infantry moved from Russia to Archangel
                1 infantry moved from Russia to West Russia
                4 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
                1 submarine moved from 6 Sea Zone to 13 Sea Zone

    Place Units - Russians
                2 artilleries and 2 infantry placed in Caucasus
                2 armour and 1 artillery placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

    Territory Summary for Russians :

    Archangel : 1 flag, 1 infantry
        Russia : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory and 1 fighter
        Buryatia S.S.R. : 1 flag, 5 infantry
        Caucasus : 1 flag, 1 aaGun, 2 artilleries, 1 factory and 2 infantry
        Ukraine S.S.R. : 1 flag, 4 armour, 1 artillery and 4 infantry
        West Russia : 1 flag, 1 infantry
        13 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Russians : 26 / 26
        Germans : 38 / 45
        British : 31 / 36
        Japanese : 31 / 32
        Americans : 42 / 42

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