@VictoryFirst Thanks again, VF. Correct settings did the trick, UK 1 is in the books
C V C 2
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Russians
Russians buy 3 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 125 Sea Zone to 127 Sea Zone
3 artilleries and 9 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Slovakia Hungary to Romania
Russians take Romania from Germans
1 infantry moved from Slovakia Hungary to Yugoslavia
Russians take Yugoslavia from Germans
7 infantry moved from Slovakia Hungary to Greater Southern Germany
1 mech_infantry moved from Slovakia Hungary to Greater Southern Germany
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
3 artilleries moved from Belarus to Novgorod
15 infantry moved from Belarus to Novgorod
1 armour moved from Bryansk to Novgorod
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 fighter moved from Kiangsi to KoreaCombat - Russians
Battle in 127 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians roll dice for 1 submarine in 127 Sea Zone, round 1 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Bessarabia
Russians attack with 3 artilleries and 10 infantry
Germans defend with 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
Russians roll dice for 3 artilleries and 10 infantry in Bessarabia, round 1 : 3/13 hits
Germans roll dice for 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Bessarabia, round 1 : 2/11 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 3 artilleries and 8 infantry in Bessarabia, round 2 : 2/11 hits
Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Bessarabia, round 2 : 4/8 hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 3 artilleries and 4 infantry in Bessarabia, round 3 : 2/7 hits
Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Bessarabia, round 3 : 1/6 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
Russians roll dice for 3 artilleries and 3 infantry in Bessarabia, round 4 : 2/6 hits
Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Bessarabia, round 4 : 1/4 hits
1 infantry owned by the Russians , 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
Russians roll dice for 3 artilleries and 2 infantry in Bessarabia, round 5 : 3/5 hits
Germans roll dice for 1 armour and 1 artillery in Bessarabia, round 5 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
Casualties for Russians: 9 infantry
Battle in Greater Southern Germany
Russians attack with 7 infantry and 1 mech_infantry
Italians defend with 1 armour and 3 infantry
Russians roll dice for 7 infantry and 1 mech_infantry in Greater Southern Germany, round 1 : 2/8 hits
Germans roll dice for 1 armour and 3 infantry in Greater Southern Germany, round 1 : 1/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Greater Southern Germany
Russians roll dice for 6 infantry and 1 mech_infantry in Greater Southern Germany, round 2 : 2/7 hits
Germans roll dice for 1 armour and 1 infantry in Greater Southern Germany, round 2 : 0/2 hits
1 armour owned by the Italians and 1 infantry owned by the Italians lost in Greater Southern Germany
Russians win, taking Greater Southern Germany from Germans with 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 3 infantry
Battle in Novgorod
Russians attack with 1 armour, 3 artilleries and 15 infantry
Germans defend with 1 airfield, 5 armour, 1 artillery, 1 factory_minor, 1 harbour, 8 infantry and 2 mech_infantrys
Russians roll dice for 1 armour, 3 artilleries and 15 infantry in Novgorod, round 1 : 4/19 hits
Germans roll dice for 5 armour, 1 artillery, 8 infantry and 2 mech_infantrys in Novgorod, round 1 : 4/16 hits
4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 3 artilleries and 11 infantry in Novgorod, round 2 : 5/15 hits
Germans roll dice for 5 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Novgorod, round 2 : 6/12 hits
6 infantry owned by the Russians , 4 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 3 artilleries and 5 infantry in Novgorod, round 3 : 4/9 hits
Germans roll dice for 5 armour, 1 artillery and 1 mech_infantry in Novgorod, round 3 : 3/7 hits
3 infantry owned by the Russians , 2 armour owned by the Germans , 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 3 artilleries and 2 infantry in Novgorod, round 4 : 0/6 hits
Germans roll dice for 3 armour in Novgorod, round 4 : 3/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
Russians roll dice for 1 armour and 2 artilleries in Novgorod, round 5 : 1/3 hits
Germans roll dice for 3 armour in Novgorod, round 5 : 2/3 hits
1 armour owned by the Germans and 2 artilleries owned by the Russians lost in Novgorod
1 armour owned by the Russians retreated to Belarus
Germans win with 2 armour remaining. Battle score for attacker is -3
Casualties for Germans: 3 armour, 1 artillery, 8 infantry and 2 mech_infantrys
Casualties for Russians: 3 artilleries and 15 infantryNon Combat Move - Russians
1 aaGun moved from Slovakia Hungary to Greater Southern Germany
1 aaGun moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Belarus
7 infantry moved from Russia to SmolenskPlace Units - Russians
3 armour placed in Ukraine
4 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 56 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Amur to Korea
2 fighters moved from Kiangsu to Korea
5 tactical_bombers moved from Kiangsu to 6 Sea Zone
2 fighters moved from Kiangsu to 6 Sea Zone
2 fighters moved from Kiangsu to 6 Sea Zone
1 fighter moved from Kiangsu to KoreaCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 4 fighters and 5 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 4 fighters and 5 tactical_bombers in 6 Sea Zone, round 1 : 3/9 hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 1 : 2/6 hits
1 destroyer owned by the Americans , 1 carrier owned by the Americans and 2 fighters owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 2 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 2/7 hits
Americans roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 3/4 hits
3 tactical_bombers owned by the Japanese , 1 cruiser owned by the Americans and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 4/4 hits
Americans roll dice for 1 battleship, 1 fighter and 1 transport in 6 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 transport owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 3 fighters and 3 tactical_bombers
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport; British defend with 1 transport
1 transport owned by the British and 1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for British: 1 transport
Battle in Korea
Japanese attack with 3 fighters and 1 infantry
Russians defend with 1 fighter; Americans defend with 1 mech_infantry
Japanese roll dice for 3 fighters and 1 infantry in Korea, round 1 : 2/4 hits
Americans roll dice for 1 fighter and 1 mech_infantry in Korea, round 1 : 0/2 hits
1 mech_infantry owned by the Americans and 1 fighter owned by the Russians lost in Korea
Japanese win, taking Korea from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 1 fighter
Casualties for Americans: 1 mech_infantryNon Combat Move - Japanese
2 tactical_bombers moved from 6 Sea Zone to Kiangsu
1 fighter moved from 6 Sea Zone to Kiangsu
1 submarine moved from 36 Sea Zone to 34 Sea Zone
3 fighters moved from Korea to ManchuriaPlace Units - Japanese
3 infantry placed in Kiangsu
1 artillery, 1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
Japanese collect 18 PUs (2 lost to blockades); end with 19 PUs totalTerritory Summary for Japanese :
Korea : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 factory_minor, 1 fighter, 5 infantry and 2 tactical_bombers
Japan : 1 flag, 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Manchuria : 1 flag, 1 aaGun and 3 fighters
Kansu : 1 flag, 1 artillery and 1 mech_infantry
Amur : 1 flag
36 Sea Zone : 1 flag
34 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 1 flag, 1 submarine
19 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 26 / 43
Russians : 44 / 56
Japanese : 20 / 19
Americans : 52 / 80
Chinese : 16 / 17
British : 34 / 53
UK_Pacific : 27 / 30
Italians : 18 / 16
ANZAC : 16 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 3 destroyers, 4 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 battleship, 2 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Southern Italy
2 infantry moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from 95 Sea Zone to Southern ItalyCombat - Americans
Battle in Southern Italy
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans captures 16PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Americans
2 transports moved from 95 Sea Zone to 92 Sea Zone
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
3 armour moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 1 battleship, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
3 armour moved from 91 Sea Zone to Morocco
1 fighter moved from Western United States to Hawaiian Islands
7 submarines moved from 26 Sea Zone to 6 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Philippines to HunanPlace Units - Americans
3 destroyers placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 transports placed in 101 Sea Zone
3 armour and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 72 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kansu
1 infantry moved from Tsinghai to Kansu
1 artillery moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Kansu
2 artilleries and 2 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 artillery and 1 infantry moved from Shantung to Kiangsu
1 fighter moved from Shensi to Kiangsu
1 artillery moved from Jehol to Manchuria
1 infantry moved from Jehol to ManchuriaCombat - Chinese
Battle in Kansu
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese win, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Manchuria
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun and 3 fighters
1 artillery owned by the Chinese retreated to Jehol
Japanese win with 1 aaGun and 3 fighters remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Chinese attack with 3 artilleries, 1 fighter and 4 infantry
Japanese defend with 1 factory_minor, 1 fighter, 5 infantry and 2 tactical_bombers
retreated to Kiangsu
Japanese win with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Japanese: 4 infantry
Casualties for Chinese: 3 artilleries and 4 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsu to Anhwe
1 infantry moved from Chahar to JeholPlace Units - Chinese
2 artilleries and 3 infantry placed in JeholTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5
Chinese collect 16 PUs (1 lost to blockades); end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Combat Move - British
2 fighters moved from United Kingdom to 119 Sea Zone
2 destroyers moved from 110 Sea Zone to 119 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 1 destroyer, 4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Trans-Jordan to Syria
1 artillery moved from Trans-Jordan to Syria
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery moved from 95 Sea Zone to Northern Italy
1 fighter moved from Malta to Northern Italy
1 tactical_bomber moved from Malta to Northern Italy
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Holland Belgium to France
French take France from Germans
French take French Indo China from UK_Pacific
4 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from Malta to Northern Italy
1 artillery moved from Holland Belgium to Western Germany
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
4 infantry moved from Hunan to Anhwe
1 artillery moved from Hunan to Anhwe
2 armour moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 fighter moved from Philippines to Kiangsu
1 bomber moved from India to Kiangsu
1 infantry moved from Siam to French Indo China
1 infantry moved from Burma to Yunnan
1 infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to TobrukCombat - British
Battle in 112 Sea Zone
British attack with 1 battleship, 1 destroyer and 2 transports
Germans defend with 1 cruiser
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 1 destroyer and 2 transports remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 119 Sea Zone
British attack with 2 destroyers and 2 fighters
Germans defend with 4 submarines
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 4 submarines
Casualties for British: 1 destroyer
Battle in Kiangsu
British attack with 1 bomber and 1 fighter
Japanese defend with 1 factory_minor, 1 fighter, 1 infantry and 2 tactical_bombers
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for British: 1 bomber and 1 fighter
Battle in Northern Italy
British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 2 aaGuns, 1 bomber, 1 factory_major and 2 infantry
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 2 aaGuns, 1 bomber and 2 infantry
Battle in Western Germany
British attack with 1 artillery and 4 infantry
Germans defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Germans win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 1 aaGun
Casualties for British: 1 artillery and 4 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in FranceNon Combat Move - British
2 fighters moved from 119 Sea Zone to Holland Belgium
1 tactical_bomber moved from Northern Italy to Southern Italy
1 bomber moved from Northern Italy to Southern Italy
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
British take Greece from Neutral_Allies
1 aaGun moved from 97 Sea Zone to Greece
1 aaGun moved from Hunan to Kwangsi
1 aaGun moved from Hunan to Anhwe
1 tactical_bomber moved from India to AnhwePlace Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
2 destroyers placed in 110 Sea Zone
3 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 41 PUs total -
My internet’s messing up here again… just place the planes in India for me and then go for the gold with what’s left of Italy… :evil:
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Place Units - UK_Pacific
3 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 3 fightersTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
Celebes : 1 flag
Sumatra : 1 flagProduction/PUs Summary :
Germans : 22 / 43
Russians : 44 / 56
Japanese : 19 / 19
Americans : 55 / 97
Chinese : 17 / 22
British : 41 / 41
UK_Pacific : 25 / 30
Italians : 10 / 0
ANZAC : 16 / 27
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Combat Move - Italians
2 infantry moved from Libya to Tunisia
1 armour moved from Libya to Tunisia
1 mech_infantry moved from Libya to Tunisia
2 artilleries moved from Libya to Tunisia
5 infantry moved from Eastern Poland to Poland
1 infantry moved from Southern France to Northern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
1 artillery moved from Rhodesia to Union of South Africa
1 infantry moved from Rhodesia to Union of South AfricaCombat - Italians
Battle in Poland
Italians attack with 5 infantry
Russians defend with 1 infantry
Italians roll dice for 5 infantry in Poland, round 1 : 0/5 hits
Russians roll dice for 1 infantry in Poland, round 1 : 0/1 hits
Italians roll dice for 5 infantry in Poland, round 2 : 0/5 hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits
Italians roll dice for 5 infantry in Poland, round 3 : 1/5 hits
Russians roll dice for 1 infantry in Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Poland
Italians win, taking Poland from Russians with 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Union of South Africa
Italians attack with 1 artillery and 1 infantry
British defend with 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 1 artillery and 1 infantry in Union of South Africa, round 1 : 1/2 hits
British roll dice for 2 armour and 1 mech_infantry in Union of South Africa, round 1 : 2/3 hits
1 artillery owned by the Italians , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Union of South Africa
British win with 2 armour remaining. Battle score for attacker is -3
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
French defend with 3 infantry
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 1 : 0/6 hits
French roll dice for 3 infantry in Tunisia, round 1 : 1/3 hits
1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/5 hits
French roll dice for 3 infantry in Tunisia, round 2 : 2/3 hits
2 infantry owned by the French , 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 3 : 0/3 hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits
Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 4 : 2/3 hits
French roll dice for 1 infantry in Tunisia, round 4 : 1/1 hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 armour and 1 artillery remaining. Battle score for attacker is -5
Casualties for French: 3 infantry
Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Northern Italy
Italians attack with 1 armour and 1 infantry
British defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 armour and 1 infantry in Northern Italy, round 1 : 0/2 hits
British roll dice for 1 artillery in Northern Italy, round 1 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Northern Italy, round 2 : 1/2 hits
British roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits
1 artillery owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
Turn Complete - Italians
Territory Summary for Italians :
Rhodesia : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 armour and 1 artillery
Poland : 1 flag, 4 infantry
Northern Italy : 1 flag, 1 armour, 1 factory_minor and 1 infantry
Eastern Poland : 1 flag
Bulgaria : 1 flagProduction/PUs Summary :
Germans : 24 / 43
Russians : 42 / 56
Japanese : 19 / 19
Americans : 55 / 97
Chinese : 17 / 22
British : 37 / 41
UK_Pacific : 25 / 30
Italians : 15 / 0
ANZAC : 16 / 27
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
My internet’s messing up here again… just place the planes in India for me and then go for the gold with what’s left of Italy… :evil:
pinch that signal strengthening thingy majig from work…or get an ethernet cable :)
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 3 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Iwo Jima to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 cruiser moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 transport moved from 34 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 infantry moved from Yunnan to Hunan
2 fighters moved from Kwangsi to KiangsuCombat - ANZAC
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles to create a battle in territory 6 Sea Zone
Battle in 6 Sea Zone
ANZAC attack with 1 cruiser and 1 transport; Americans loiter and taunt with
Japanese defend with 1 fighter
ANZAC win with 1 cruiser and 1 transport remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Battle in Korea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Korea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kiangsu
ANZAC attack with 2 fighters
Japanese defend with 1 factory_minor, 1 fighter and 1 tactical_bomber
Japanese win with no units remaining. Battle score for attacker is 1
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 2 fightersNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Tobruk: 2 infantry
EDIT: Adding units owned by ANZAC to Libya: 2 infantry
EDIT: Changing ownership of Libya from Italians to ANZAC
EDIT: Turning off Edit Mode
2 aaGuns moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
3 destroyers placed in 54 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
I GIVE UP!!! :x :| :cry:
How the f did u get them little bastards in France?
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Scotland to United Kingdom
4 infantry moved from France to Western GermanyCombat - French
Battle in Western Germany
French attack with 4 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
French converts factory_major into different units
French win, taking Western Germany from Germans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for French: 2 infantryNon Combat Move - French
Turn Complete - French
French collect 18 PUs; end with 18 PUs totalSummary Text: The site gave an error: 'Warning - while you were typing a new reply has been posted. You may wish to review your post.
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said I give up!
Again? If so, scramble? :evil:
Feeling lucky on this 1 :-P -
:?
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Alright, I accept your surrender. Just wanted to get one last kick in with the French :evil:
As for how they appeared: the only National Objective for France is repatriation. The reward for achieving this feat is 4 free infantry appearing in Paris.
They auto-drop as soon as this happens.
Tomorrow: theory 101! :wink:
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check previous post abt scramble?
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^ & do gazzas move?
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Alright. Full scramble on 110 & 111.
Move is down on the other thread, waiting for other team to answer scramble requests.
Waiting for scramble orders is a big part of the online game… :-D
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Fuked up & just hit done after my move…i think the move went well too…
saved game & will attach here… u can browse through game history ;) -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 127 Sea Zone to 112 Sea Zone
3 infantry moved from Vyborg to Finland
2 infantry moved from Karelia to Finland
1 fighter moved from Russia to Finland
1 tactical_bomber moved from Russia to Finland
3 infantry moved from Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
3 infantry moved from Baltic States to Eastern Poland
1 fighter moved from Novgorod to Eastern PolandCombat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 2 tactical_bombers and 1 transport
Russians roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Russians lost in 112 Sea Zone
Germans win with 1 cruiser, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Bessarabia
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 1 : 1/4 hits
Germans roll dice for 1 armour and 1 infantry in Bessarabia, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits
Germans roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits
1 armour owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 5 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 fighter and 5 infantry in Eastern Poland, round 1 : 1/6 hits
Germans roll dice for 1 armour and 2 infantry in Eastern Poland, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 fighter and 4 infantry in Eastern Poland, round 2 : 0/5 hits
Germans roll dice for 1 armour and 1 infantry in Eastern Poland, round 2 : 0/2 hits
Russians roll dice for 1 fighter and 4 infantry in Eastern Poland, round 3 : 1/5 hits
Germans roll dice for 1 armour and 1 infantry in Eastern Poland, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 fighter and 3 infantry in Eastern Poland, round 4 : 1/4 hits
Germans roll dice for 1 armour in Eastern Poland, round 4 : 0/1 hits
1 armour owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 2 infantry
Battle in Finland
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 6 infantry
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Finland, round 1 : 1/7 hits
Germans roll dice for 6 infantry in Finland, round 1 : 2/6 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Finland, round 2 : 1/5 hits
Germans roll dice for 5 infantry in Finland, round 2 : 2/5 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 3 : 2/3 hits
Germans roll dice for 4 infantry in Finland, round 3 : 2/4 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 fighter owned by the Russians lost in Finland
retreated to Finland
Germans win with 2 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 4 infantry
Casualties for Russians: 1 fighter and 5 infantry
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
1 tactical_bomber moved from Finland to Karelia
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Karelia
1 fighter moved from Eastern Poland to Novgorod
3 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Karelia
1 infantry moved from Archangel to Novgorod
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
2 aaGuns moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
6 infantry moved from Amur to Buryatia
2 aaGuns moved from Sakha to Buryatia
6 infantry moved from Sakha to BuryatiaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs