WELCOME TO DEATH T.V. (Love) Vs (GTB)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,1,1
                UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 5 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 38
        Japanese : 51 / 61
        Americans : 52 / 77
        Chinese : 3 / 3
        British : 24 / 23
        UK_Pacific : 9 / 6
        Italians : 19 / 29
        ANZAC : 10 / 15
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.429
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 1.750
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Italians
                Italians buy 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 3 infantry moved from 99 Sea Zone to Syria
                1 bomber moved from Alexandria to Trans-Jordan
                1 battleship and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 infantry moved from French Equatorial Africa to Nigeria
                      Italians take Nigeria from British

    Combat - Italians
                Battle in Syria
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Trans-Jordan, round 1 :  3/6 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win, taking Syria from French, taking Trans-Jordan from British with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Trans-Jordan to Southern Italy
                2 aaGuns and 1 infantry moved from Romania to Bessarabia
                1 armour moved from Slovakia Hungary to Romania
                1 armour moved from Yugoslavia to Romania
                2 armour moved from Romania to Bessarabia
                1 infantry moved from Yugoslavia to Albania
                2 mech_infantrys moved from Northern Italy to Romania

    Place Units - Italians
                1 artillery, 3 infantry and 4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 artillery and 1 infantry
        Trans-Jordan : 1 flag, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Egypt : 1 flag, 1 airfield and 1 harbour
        Nigeria : 1 flag, 1 infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Tanganyika Territory : 1 flag, 1 infantry
        French Equatorial Africa : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 artillery and 3 infantry
        Romania : 1 flag, 2 mech_infantrys
        Tobruk : 1 flag, 1 artillery and 1 infantry
        Albania : 1 flag, 1 infantry
        Northern Italy : 1 flag, 2 aaGuns, 1 artillery, 1 factory_major, 4 infantry and 4 mech_infantrys
        Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Bessarabia : 1 flag, 2 aaGuns, 2 armour and 2 infantry
        99 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 2 transports
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 38
        Japanese : 51 / 61
        Americans : 52 / 77
        Chinese : 3 / 3
        British : 22 / 23
        UK_Pacific : 9 / 6
        Italians : 22 / 32
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        62 Sea Zone : 1 flag, 4 submarines and 1 transport

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 38
        Japanese : 51 / 61
        Americans : 52 / 77
        Chinese : 3 / 3
        British : 22 / 23
        UK_Pacific : 9 / 6
        Italians : 22 / 32
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French West Africa
                1 infantry moved from Algeria to Tunisia

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 flag, 2 infantry
        French West Africa : 1 flag, 1 infantry
        Tunisia : 1 flag, 1 infantry
        Libya : 1 flag, 2 infantry
        72 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 38
        Japanese : 51 / 61
        Americans : 52 / 77
        Chinese : 3 / 3
        British : 22 / 23
        UK_Pacific : 9 / 6
        Italians : 22 / 32
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 12 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 artillery and 10 infantry moved from Finland to Karelia
                2 bombers moved from Western Germany to Novgorod
                3 armour and 3 mech_infantrys moved from Poland to Novgorod
                      Germans take Baltic States from Russians
                3 fighters and 2 tactical_bombers moved from Western Germany to Karelia
                1 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians

    Combat - Germans
                Battle in Karelia
                    Germans attack with 1 artillery, 3 fighters, 10 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 9 infantry
                        Germans roll dice for 1 artillery, 3 fighters, 10 infantry and 2 tactical_bombers in Karelia, round 1 :  6/16 hits
                        Russians roll dice for 1 artillery and 9 infantry in Karelia, round 1 :  4/10 hits
                        6 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 1 artillery, 3 fighters, 6 infantry and 2 tactical_bombers in Karelia, round 2 :  3/12 hits
                        Russians roll dice for 1 artillery and 3 infantry in Karelia, round 2 :  1/4 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 1 artillery, 3 fighters, 5 infantry and 2 tactical_bombers in Karelia, round 3 :  5/11 hits
                        Russians roll dice for 1 artillery in Karelia, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Germans: 6 infantry
                    Casualties for Russians: 1 artillery and 9 infantry
                Battle in Novgorod
                    Germans attack with 3 armour, 2 bombers and 3 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
                        Germans roll dice for 3 armour, 2 bombers and 3 mech_infantrys in Novgorod, round 1 :  1/8 hits
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 1 :  1/6 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 3 armour, 2 bombers and 2 mech_infantrys in Novgorod, round 2 :  1/7 hits
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 :  4/5 hits
                        1 infantry owned by the Russians , 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Novgorod
                        Germans roll dice for 1 armour and 2 bombers in Novgorod, round 3 :  2/3 hits
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 3 :  2/4 hits
                        1 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 1 bomber owned by the Germans and 1 armour owned by the Germans lost in Novgorod
                    retreated to Novgorod
                    Russians win with 2 fighters remaining. Battle score for attacker is -22
                    Casualties for Germans: 3 armour, 1 bomber and 3 mech_infantrys
                    Casualties for Russians: 3 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                6 aaGuns, 18 artilleries and 25 infantry moved from Poland to Eastern Poland
                4 armour moved from Poland to Eastern Poland
                1 bomber moved from Novgorod to Germany
                3 fighters and 2 tactical_bombers moved from Karelia to Finland
                2 armour and 3 mech_infantrys moved from Western Germany to Poland
                3 mech_infantrys moved from Germany to Poland
                3 mech_infantrys moved from Germany to Poland
                4 mech_infantrys moved from Germany to Eastern Poland
                5 infantry moved from Slovakia Hungary to Eastern Poland
                1 fighter and 2 tactical_bombers moved from Southern Italy to Western Germany
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Place Units - Germans
                10 mech_infantrys placed in Germany
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                Germans collect 43 PUs (1 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 flag, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 mech_infantrys and 2 tactical_bombers
        Poland : 1 flag, 2 armour and 9 mech_infantrys
        Germany : 1 flag, 1 bomber, 1 factory_major and 10 mech_infantrys
        Karelia : 1 flag, 1 artillery and 4 infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 6 aaGuns, 4 armour, 18 artilleries, 31 infantry and 4 mech_infantrys
        125 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        115 Sea Zone : 1 flag, 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 3 fighters and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 34 / 38
        Japanese : 51 / 61
        Americans : 52 / 77
        Chinese : 3 / 3
        British : 22 / 23
        UK_Pacific : 9 / 6
        Italians : 22 / 32
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Ukraine to Bessarabia
                1 bomber moved from Russia to Bessarabia
                1 armour moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 armour moved from Baltic States to Novgorod
                1 fighter moved from Novgorod to Bessarabia
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 fighter moved from Novgorod to Bessarabia
                3 mech_infantrys moved from Belarus to Karelia
                4 armour moved from Belarus to Karelia
                1 infantry moved from Vyborg to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 4 armour, 1 infantry and 3 mech_infantrys
                    Germans defend with 1 artillery and 4 infantry
                        Russians roll dice for 4 armour, 1 infantry and 3 mech_infantrys in Karelia, round 1 :  3/8 hits
                        Germans roll dice for 1 artillery and 4 infantry in Karelia, round 1 :  4/5 hits
                        1 infantry owned by the Russians , 3 infantry owned by the Germans and 3 mech_infantrys owned by the Russians lost in Karelia
                        Russians roll dice for 4 armour in Karelia, round 2 :  3/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Karelia, round 2 :  1/2 hits
                        1 armour owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 3 armour remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Russians: 1 armour, 1 infantry and 3 mech_infantrys
                Battle in Bessarabia
                    Russians attack with 1 bomber, 2 fighters and 4 infantry
                    Italians defend with 2 aaGuns, 2 armour and 2 infantry
                        AA guns fire in Bessarabia :  1/3 hits
                        1 fighter owned by the Russians lost in Bessarabia
                        Russians roll dice for 1 bomber, 1 fighter and 4 infantry in Bessarabia, round 1 :  2/6 hits
                        Italians roll dice for 2 aaGuns, 2 armour and 2 infantry in Bessarabia, round 1 :  3/4 hits
                        3 infantry owned by the Russians and 2 aaGuns owned by the Italians lost in Bessarabia
                        Russians roll dice for 1 bomber, 1 fighter and 1 infantry in Bessarabia, round 2 :  2/3 hits
                        Italians roll dice for 2 armour and 2 infantry in Bessarabia, round 2 :  2/4 hits
                        1 infantry owned by the Russians , 1 fighter owned by the Russians and 2 infantry owned by the Italians lost in Bessarabia
                    retreated to Bessarabia
                    Italians win with 2 armour remaining. Battle score for attacker is -16
                    Casualties for Russians: 2 fighters and 4 infantry
                    Casualties for Italians: 2 aaGuns and 2 infantry
                Battle in 115 Sea Zone
                    Russians attack with 1 cruiser
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 115 Sea Zone
                    Russians win with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Russians
                1 bomber moved from Bessarabia to Russia
                1 infantry moved from Bryansk to Ukraine
                2 aaGuns and 6 infantry moved from Russia to Bryansk
                2 aaGuns, 3 artilleries and 13 infantry moved from Belarus to Novgorod
                2 artilleries and 2 infantry moved from Smolensk to Bryansk

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

    Territory Summary for Russians :

    Amur : 1 flag, 2 aaGuns and 18 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag, 3 armour
        Bryansk : 1 flag, 2 aaGuns, 3 artilleries and 18 infantry
        Russia : 1 flag, 1 airfield, 1 bomber, 1 factory_major and 6 infantry
        Ukraine : 1 flag, 1 factory_minor and 4 infantry
        Western Ukraine : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 harbour and 14 infantry
        112 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 flag, 1 cruiser

    Production/PUs Summary :

    Germans : 42 / 51
        Russians : 36 / 36
        Japanese : 51 / 61
        Americans : 52 / 77
        Chinese : 3 / 3
        British : 22 / 23
        UK_Pacific : 9 / 6
        Italians : 22 / 32
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 10 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 2.872
            Median : 2.000
            Variance : 1.447
            Standard Deviation : 1.203
            Total rolls : 39

    Germans Combat
                1 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.286
            Median : 1.000
            Variance : 3.167
            Standard Deviation : 1.780
            Total rolls : 7

    Russians Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.238
            Median : 3.000
            Variance : 1.150
            Standard Deviation : 1.072
            Total rolls : 21

    Italians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.545
            Median : 2.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11


  • Ha, of course, the German dice rolls go totally in your favor, too.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 unit repaired.
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Shensi to Kweichow
                1 armour moved from Yunnan to India
                1 infantry moved from Burma to India
                1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
                1 artillery and 2 infantry moved from 39 Sea Zone to India
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 artillery and 2 infantry moved from Java to 42 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
                1 artillery and 2 infantry moved from 39 Sea Zone to India
                4 infantry moved from Kwangsi to 36 Sea Zone
                4 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
                4 infantry moved from 39 Sea Zone to India
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                5 submarines moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 cruiser moved from 37 Sea Zone to 36 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
                2 carriers moved from 38 Sea Zone to 36 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
                2 fighters and 2 tactical_bombers moved from 38 Sea Zone to India
                2 fighters moved from 42 Sea Zone to India
                2 bombers, 2 fighters and 3 tactical_bombers moved from Kwangsi to India

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 6 submarines and 1 transport
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 6 submarines in 35 Sea Zone, round 1 :  3/6 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 6 submarines and 1 transport remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 1 :  1/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  2/2 hits
                        1 tactical_bomber owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Philippines
                        Japanese roll dice for 1 fighter and 1 infantry in Philippines, round 2 :  0/2 hits
                        Americans roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 infantry in Philippines, round 3 :  1/2 hits
                        Americans roll dice for 1 infantry in Philippines, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 infantry remaining. Battle score for attacker is -19
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 2 infantry
                Battle in French Indo China
                Battle in India
                    Japanese attack with 1 armour, 2 artilleries, 2 bombers, 6 fighters, 11 infantry and 5 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 1 fighter, 1 harbour and 8 infantry; UK_Pacific defend with 1 factory_major
                        AA guns fire in India :  3/9 hits
                        1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in India
                        Japanese roll dice for 1 battleship in India, round 1 :  1/1 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 11 infantry and 4 tactical_bombers in India, round 1 :  8/24 hits
                        UK_Pacific roll dice for 3 aaGuns, 1 fighter and 8 infantry in India, round 1 :  1/9 hits
                        6 infantry owned by the British , 1 infantry owned by the Japanese and 3 aaGuns owned by the British lost in India
                        Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 10 infantry and 4 tactical_bombers in India, round 2 :  9/23 hits
                        UK_Pacific roll dice for 1 fighter and 2 infantry in India, round 2 :  1/3 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 1 fighter owned by the British lost in India
                    Japanese captures 6PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking French Indo China from French, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 4 fighters, 9 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 fighters, 2 infantry and 1 tactical_bomber
                    Casualties for British: 3 aaGuns, 1 fighter and 8 infantry

    Non Combat Move - Japanese
                2 bombers moved from India to Kwangsi
                2 fighters and 2 tactical_bombers moved from India to Shan State
                2 fighters and 2 tactical_bombers moved from India to Burma

    Place Units - Japanese
                1 factory_minor, 3 fighters and 1 tactical_bomber placed in Japan
                Japanese undo move 1.
                1 factory_minor placed in Malaya
                3 fighters and 1 tactical_bomber placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 66 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
        Kwangsi : 1 flag, 2 bombers and 1 harbour
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 tactical_bomber
        Manchuria : 1 flag, 1 aaGun, 1 artillery and 10 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 artillery
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Chahar : 1 flag
        Sikang : 1 flag, 1 artillery
        Anhwe : 1 flag
        Shan State : 1 flag, 2 fighters and 2 tactical_bombers
        Burma : 1 flag, 2 fighters and 2 tactical_bombers
        India : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        French Indo China : 1 flag, 2 infantry
        Java : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 flag, 2 carriers, 1 cruiser and 1 transport
        35 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 6 submarines and 1 transport
        39 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 7 transports
        25 Sea Zone : 1 flag, 1 destroyer
        6 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 51
        Russians : 36 / 36
        Japanese : 60 / 71
        Americans : 50 / 77
        Chinese : 1 / 3
        British : 22 / 23
        UK_Pacific : 6 / 0
        Italians : 22 / 32
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 armour moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship moved from 10 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Wake Island to 25 Sea Zone
                1 fighter moved from Western United States to 25 Sea Zone
                1 bomber moved from Guam to 25 Sea Zone
                2 battleships, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                2 infantry moved from 32 Sea Zone to Marshall Islands
                4 fighters moved from Wake Island to Guam

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                        1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in 25 Sea Zone
                    Americans attack with 1 battleship, 2 bombers, 1 carrier and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 battleship, 2 bombers, 1 carrier and 1 fighter in 25 Sea Zone, round 1 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 battleship, 2 bombers, 1 carrier and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Marshall Islands
                Battle in Gibraltar
                    Americans attack with 2 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 1 :  0/1 hits
                        Americans roll dice for 2 armour, 2 infantry and 1 mech_infantry in Gibraltar, round 1 :  2/5 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 1 :  2/2 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Marshall Islands from Japanese, taking Gibraltar from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                1 bomber moved from 25 Sea Zone to Wake Island
                1 bomber moved from 25 Sea Zone to Guam
                1 fighter moved from Guam to 25 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 armour, 2 fighters, 1 infantry and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Marshall Islands : 1 flag, 2 infantry
        Guam : 1 flag, 1 airfield, 1 bomber and 6 fighters
        Wake Island : 1 flag, 1 airfield and 1 bomber
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 flag, 1 airfield
        33 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        32 Sea Zone : 1 flag, 1 transport
        25 Sea Zone : 1 flag, 1 battleship, 1 carrier and 2 fighters
        10 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 submarine and 1 transport
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 mech_infantrys
        Gibraltar : 1 flag, 2 armour and 1 mech_infantry
        91 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 42 / 51
        Russians : 36 / 36
        Japanese : 60 / 71
        Americans : 50 / 70
        Chinese : 1 / 3
        British : 22 / 23
        UK_Pacific : 6 / 0
        Italians : 22 / 32
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.462
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

    Territory Summary for Chinese :

    Szechwan : 1 flag, 6 infantry

    Production/PUs Summary :

    Germans : 42 / 51
        Russians : 36 / 36
        Japanese : 60 / 71
        Americans : 50 / 70
        Chinese : 1 / 1
        British : 22 / 23
        UK_Pacific : 6 / 0
        Italians : 22 / 32
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.462
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - British
                British buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Libya to Tobruk
                1 fighter moved from Libya to Tobruk
                1 mech_infantry moved from Libya to Tobruk

    Combat - British
                Battle in Tobruk
                    British attack with 1 armour, 1 fighter and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tobruk, round 1 :  1/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 1 :  1/2 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
                        British roll dice for 1 armour and 1 fighter in Tobruk, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery in Tobruk, round 2 :  1/1 hits
                        1 armour owned by the British and 1 artillery owned by the Italians lost in Tobruk
                    British win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                3 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from Tobruk to Malta
                3 infantry moved from Eastern Persia to West India

    Place Units - British
                1 destroyer and 1 submarine placed in 110 Sea Zone
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 22 PUs; end with 22 PUs total

    Territory Summary for British :

    Sumatra : 1 flag, 1 infantry
        West India : 1 flag, 3 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 flag, 1 aaGun, 1 fighter and 1 infantry
        United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
        Rhodesia : 1 flag, 5 infantry
        Tunisia : 1 flag, 2 infantry
        Eastern Persia : 1 flag
        72 Sea Zone : 1 flag, 1 transport
        Persia : 1 flag
        110 Sea Zone : 1 flag, 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 42 / 51
        Russians : 36 / 36
        Japanese : 60 / 71
        Americans : 50 / 70
        Chinese : 1 / 1
        British : 22 / 22
        UK_Pacific : 6 / 0
        Italians : 22 / 32
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.476
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 21

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Italians Combat
                1 was rolled 1 times
                2 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.400
            Median : 2.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Americans Combat
                1 was rolled 3 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Turn Complete - UK_Pacific

    Territory Summary for UK_Pacific :

    Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 42 / 51
        Russians : 36 / 36
        Japanese : 60 / 71
        Americans : 50 / 70
        Chinese : 1 / 1
        British : 22 / 22
        UK_Pacific : 6 / 0
        Italians : 22 / 32
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.476
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 21

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Italians Combat
                1 was rolled 1 times
                2 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.400
            Median : 2.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Americans Combat
                1 was rolled 3 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Nigeria to French Central Africa
                      Italians take French Central Africa from French
                2 mech_infantrys moved from Romania to Ukraine
                2 armour moved from Bessarabia to Ukraine
                1 bomber moved from Southern Italy to Ukraine

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 2 armour, 1 bomber and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 4 infantry
                        Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Ukraine, round 1 :  0/5 hits
                        Russians roll dice for 4 infantry in Ukraine, round 1 :  4/4 hits
                        2 mech_infantrys owned by the Italians and 2 armour owned by the Italians lost in Ukraine
                    retreated to Ukraine
                    Russians win with 4 infantry remaining. Battle score for attacker is -20
                    Casualties for Italians: 2 armour and 2 mech_infantrys

    Non Combat Move - Italians
                1 bomber moved from Ukraine to Yugoslavia
                1 artillery and 3 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Tanganyika Territory to Belgian Congo
                4 mech_infantrys moved from Northern Italy to Romania
                1 battleship, 1 cruiser and 2 transports moved from 99 Sea Zone to 95 Sea Zone

    Place Units - Italians
                2 fighters and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 26 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 artillery and 2 infantry
        Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 airfield and 1 harbour
        Nigeria : 1 flag
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Tanganyika Territory : 1 flag
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Romania : 1 flag, 4 mech_infantrys
        Albania : 1 flag, 1 infantry
        Northern Italy : 1 flag, 2 aaGuns, 1 artillery, 1 factory_major and 4 infantry
        Southern Italy : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
        Bessarabia : 1 flag
        95 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 2 transports
        Iraq : 1 flag, 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry
        Yugoslavia : 1 flag, 1 bomber
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 42 / 51
        Russians : 36 / 36
        Japanese : 60 / 71
        Americans : 50 / 70
        Chinese : 1 / 1
        British : 22 / 22
        UK_Pacific : 6 / 0
        Italians : 25 / 33
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                3 submarines moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 submarine moved from 62 Sea Zone to 57 Sea Zone

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 3 submarines and 1 transport
        57 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 42 / 51
        Russians : 36 / 36
        Japanese : 56 / 71
        Americans : 50 / 70
        Chinese : 1 / 1
        British : 22 / 22
        UK_Pacific : 6 / 0
        Italians : 25 / 33
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • Man, again, I accidentally hit “done” instead of “post.” Oh, well, at least it was just the France turn. All I did was move guys into Tobruk and shift one to Libya.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 fighters and 2 tactical_bombers moved from Finland to Karelia
                4 armour, 18 artilleries, 31 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 armour and 1 mech_infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour and 1 mech_infantry moved from Baltic States to Eastern Poland
                1 armour and 8 mech_infantrys moved from Poland to Western Ukraine
                10 mech_infantrys moved from Germany to Eastern Poland
                2 mech_infantrys moved from Western Germany to Poland
                1 tactical_bomber moved from Western Germany to Karelia
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone

    Combat - Germans
                Battle in Karelia
                    Germans attack with 3 fighters and 3 tactical_bombers
                    Russians defend with 3 armour
                        Germans roll dice for 3 fighters and 3 tactical_bombers in Karelia, round 1 :  2/6 hits
                        Russians roll dice for 3 armour in Karelia, round 1 :  2/3 hits
                        2 armour owned by the Russians , 1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Karelia
                        Germans roll dice for 2 fighters and 2 tactical_bombers in Karelia, round 2 :  3/4 hits
                        Russians roll dice for 1 armour in Karelia, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 fighter owned by the Germans lost in Karelia
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -13
                    Casualties for Germans: 2 fighters and 1 tactical_bomber
                    Casualties for Russians: 3 armour
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer and 1 submarine
                    1 submarine owned by the British Submerged
                        Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 1 :  3/3 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 destroyer
                Battle in Western Ukraine
                    Germans attack with 5 armour, 18 artilleries, 31 infantry and 12 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 5 armour, 18 artilleries, 31 infantry and 12 mech_infantrys in Western Ukraine, round 1 :  14/66 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 5 armour, 18 artilleries, 30 infantry and 12 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 fighter and 2 tactical_bombers moved from Karelia to Finland

    Place Units - Germans
                3 infantry placed in France
                2 fighters and 2 tactical_bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 1 flag, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 3 tactical_bombers
        Poland : 1 flag, 2 mech_infantrys
        Germany : 1 flag, 1 factory_major
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 6 aaGuns, 1 armour and 11 mech_infantrys
        Western Ukraine : 1 flag, 5 armour, 18 artilleries, 30 infantry and 12 mech_infantrys
        125 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 fighter and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 33 / 36
        Japanese : 56 / 71
        Americans : 50 / 70
        Chinese : 1 / 1
        British : 22 / 22
        UK_Pacific : 6 / 0
        Italians : 25 / 33
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • TripleA

    i did not scramble your uk fig.
    if you want me to redo the battle with the fig let me know, but i doubt you will with your destroyer hitting.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns, 3 artilleries and 18 infantry moved from Bryansk to Russia
                1 infantry moved from Ukraine to Bryansk

    Place Units - Russians
                9 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

    Territory Summary for Russians :

    Amur : 1 flag, 2 aaGuns and 18 infantry
        Belarus : 1 flag, 1 infantry
        Bryansk : 1 flag, 1 infantry
        Russia : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major and 33 infantry
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 harbour and 14 infantry
        112 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 flag, 1 cruiser

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 33 / 33
        Japanese : 56 / 71
        Americans : 50 / 70
        Chinese : 1 / 1
        British : 22 / 22
        UK_Pacific : 6 / 0
        Italians : 25 / 33
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 4 submarines; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 32 Sea Zone
                3 fighters and 1 tactical_bomber moved from Japan to 33 Sea Zone
                2 carriers and 1 cruiser moved from 36 Sea Zone to 33 Sea Zone
                2 bombers moved from Kwangsi to 33 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 6 submarines moved from 35 Sea Zone to 33 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 battleship and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
                1 artillery moved from Sikang to Szechwan
                1 infantry moved from Shensi to Szechwan
                1 artillery moved from Kweichow to Szechwan
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                2 fighters and 2 tactical_bombers moved from Burma to Szechwan
                1 fighter and 1 tactical_bomber moved from Shan State to Szechwan
                1 armour, 2 artilleries and 3 infantry moved from India to 39 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 39 Sea Zone to 42 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 32 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 32 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                    ANZAC defend with 3 submarines and 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 3 submarines in 42 Sea Zone, round 1 :  0/3 hits
                        Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 1 :  1/4 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 2 :  1/4 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 3 :  1/4 hits
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 25
                    Casualties for ANZAC: 3 submarines and 1 transport
                Battle in Java
                    Japanese attack with 1 armour, 2 artilleries and 3 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Java, round 1 :  1/6 hits
                        ANZAC roll dice for 2 infantry in Java, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Java, round 2 :  2/5 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Szechwan
                    Japanese attack with 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 6 infantry
                        Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers in Szechwan, round 1 :  4/9 hits
                        Chinese roll dice for 6 infantry in Szechwan, round 1 :  1/6 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 2 artilleries, 3 fighters and 3 tactical_bombers in Szechwan, round 2 :  4/8 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  2/2 hits
                        2 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Szechwan
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 2 artilleries and 1 infantry
                    Casualties for Chinese: 6 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 6 submarines and 1 tactical_bomber
                    Americans defend with 2 battleships, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                        Japanese roll dice for 6 submarines in 33 Sea Zone, round 1 :  2/6 hits
                    Units damaged: 2 battleships owned by the Americans
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 2 bombers, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 1 :  5/12 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 1 :  6/12 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 submarine owned by the Americans , 3 destroyers owned by the Americans , 1 carrier owned by the Japanese and 3 submarines owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 3 submarines in 33 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 :  7/12 hits
                        Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 :  4/9 hits
                        2 battleships owned by the Americans , 2 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 bomber owned by the Japanese , 2 cruisers owned by the Americans , 1 tactical_bomber owned by the Americans and 3 submarines owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 :  6/11 hits
                        Americans roll dice for 1 fighter and 1 transport in 33 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans , 1 bomber owned by the Japanese and 1 transport owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 78
                    Casualties for Japanese: 2 bombers, 1 carrier and 6 submarines
                    Casualties for Americans: 2 battleships, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                6 infantry moved from India to 39 Sea Zone
                6 infantry and 4 transports moved from 39 Sea Zone to 37 Sea Zone
                9 infantry moved from 37 Sea Zone to Shan State
                3 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 37 Sea Zone
                1 artillery placed in Malaya
                1 artillery and 2 infantry placed in India
                1 destroyer and 4 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Japanese :

    Kwangsi : 1 flag, 3 fighters, 1 harbour and 3 tactical_bombers
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Manchuria : 1 flag, 1 aaGun, 1 artillery and 10 infantry
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 9 infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Malaya : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Kazakhstan : 1 flag, 1 infantry
        French Indo China : 1 flag
        Java : 1 flag, 1 armour, 2 artilleries and 2 infantry
        42 Sea Zone : 1 flag, 1 battleship, 1 destroyer, 1 submarine and 3 transports
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber
        32 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports
        39 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 destroyer and 4 submarines

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 32 / 33
        Japanese : 61 / 67
        Americans : 50 / 70
        Chinese : 1 / 1
        British : 22 / 22
        UK_Pacific : 6 / 0
        Italians : 25 / 33
        ANZAC : 10 / 14
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 fighter and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                2 armour moved from Gibraltar to 91 Sea Zone
                2 armour, 1 cruiser, 1 destroyer, 1 mech_infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 93 Sea Zone
                2 armour moved from 93 Sea Zone to Southern France
                1 mech_infantry moved from 93 Sea Zone to Southern France
                1 fighter moved from Guam to 32 Sea Zone
                1 bomber moved from Wake Island to 32 Sea Zone
                1 bomber moved from Guam to 32 Sea Zone

    Combat - Americans
                Battle in 32 Sea Zone
                    Americans attack with 2 bombers and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 bombers and 1 fighter in 32 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 32 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 32 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in Southern France

    Non Combat Move - Americans
                1 bomber moved from 32 Sea Zone to Guam
                1 bomber moved from 32 Sea Zone to Wake Island
                1 battleship, 1 carrier and 2 fighters moved from 25 Sea Zone to 7 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 7 Sea Zone
                1 tactical_bomber moved from Western United States to 7 Sea Zone
                1 fighter moved from Western United States to 7 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone

    Place Units - Americans
                1 battleship, 1 carrier and 4 submarines placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Marshall Islands : 1 flag, 2 infantry
        Guam : 1 flag, 1 airfield, 1 bomber and 5 fighters
        Wake Island : 1 flag, 1 airfield and 1 bomber
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 flag, 1 airfield
        10 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters and 4 submarines
        7 Sea Zone : 1 flag, 1 armour, 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 mech_infantrys
        Southern France : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        93 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 32 / 33
        Japanese : 61 / 67
        Americans : 53 / 73
        Chinese : 1 / 1
        British : 22 / 22
        UK_Pacific : 6 / 0
        Italians : 22 / 33
        ANZAC : 10 / 14
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

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