Game 1 of 2025
WELCOME TO DEATH T.V. (Love) Vs (GTB)
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 1 carrier and 1 fighter; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Wake Island to Guam
1 submarine moved from 31 Sea Zone to 26 Sea Zone
4 fighters moved from Hawaiian Islands to Wake Island
1 bomber moved from Hawaiian Islands to Guam
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 battleships moved from 31 Sea Zone to 26 Sea Zone
1 carrier moved from 31 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from 31 Sea Zone to 26 Sea Zone
2 destroyers moved from 31 Sea Zone to 26 Sea Zone
2 cruisers moved from 31 Sea Zone to 26 Sea ZonePlace Units - Americans
1 battleship and 1 carrier placed in 10 Sea Zone
1 fighter placed in Western United States
1 armour placed in Eastern United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield, 1 bomber and 3 fighters
Wake Island : 1 flag, 1 airfield, 1 bomber and 4 fighters
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 flag, 1 airfield
35 Sea Zone : 1 flag, 1 destroyer and 1 submarine
26 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 flag, 1 battleship and 1 carrier
Central United States : 1 flag, 1 factory_minor
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
101 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 38
Japanese : 51 / 61
Americans : 52 / 77
Chinese : 3 / 12
British : 24 / 28
UK_Pacific : 9 / 15
Italians : 19 / 29
ANZAC : 10 / 15
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - British
1 bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea ZoneCombat - British
Battle in 110 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
British roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the British and 1 destroyer owned by the Germans lost in 110 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 fighterNon Combat Move - British
1 bomber moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Tunisia to Libya
1 armour moved from Tunisia to Libya
1 fighter moved from Morocco to Libya
2 infantry moved from Algeria to Tunisia
3 infantry moved from Persia to Eastern PersiaPlace Units - British
3 infantry placed in Union of South Africa
1 fighter and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
British collect 23 PUs (1 lost to blockades); end with 23 PUs totalTerritory Summary for British :
India : 1 flag, 3 aaGuns, 1 airfield, 1 fighter, 1 harbour and 3 infantry
Sumatra : 1 flag, 1 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 flag, 1 aaGun, 1 airfield and 2 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Rhodesia : 1 flag, 2 infantry
Tunisia : 1 flag, 2 infantry
Libya : 1 flag, 1 armour, 1 fighter and 1 mech_infantry
Eastern Persia : 1 flag, 3 infantry
72 Sea Zone : 1 flag, 1 transport
Persia : 1 flagProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 38
Japanese : 51 / 61
Americans : 52 / 77
Chinese : 3 / 3
British : 24 / 23
UK_Pacific : 9 / 0
Italians : 19 / 29
ANZAC : 10 / 15
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 3 times
6 was rolled 2 times
Average roll : 3.600
Median : 2.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Place Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,1,1
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Sumatra : 1 flagProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 38
Japanese : 51 / 61
Americans : 52 / 77
Chinese : 3 / 3
British : 24 / 23
UK_Pacific : 9 / 6
Italians : 19 / 29
ANZAC : 10 / 15
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.429
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 1.750
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Italians
Italians buy 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Alexandria to Trans-Jordan
1 battleship and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from BritishCombat - Italians
Battle in Syria
Battle in Trans-Jordan
Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Trans-Jordan, round 1 : 3/6 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Syria from French, taking Trans-Jordan from British with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Southern Italy
2 aaGuns and 1 infantry moved from Romania to Bessarabia
1 armour moved from Slovakia Hungary to Romania
1 armour moved from Yugoslavia to Romania
2 armour moved from Romania to Bessarabia
1 infantry moved from Yugoslavia to Albania
2 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
1 artillery, 3 infantry and 4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 artillery and 1 infantry
Trans-Jordan : 1 flag, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour and 2 infantry
Egypt : 1 flag, 1 airfield and 1 harbour
Nigeria : 1 flag, 1 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag, 1 infantry
French Equatorial Africa : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 artillery and 3 infantry
Romania : 1 flag, 2 mech_infantrys
Tobruk : 1 flag, 1 artillery and 1 infantry
Albania : 1 flag, 1 infantry
Northern Italy : 1 flag, 2 aaGuns, 1 artillery, 1 factory_major, 4 infantry and 4 mech_infantrys
Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Bessarabia : 1 flag, 2 aaGuns, 2 armour and 2 infantry
99 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 2 transports
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 38
Japanese : 51 / 61
Americans : 52 / 77
Chinese : 3 / 3
British : 22 / 23
UK_Pacific : 9 / 6
Italians : 22 / 32
ANZAC : 10 / 15
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield, 1 fighter and 1 harbour
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
62 Sea Zone : 1 flag, 4 submarines and 1 transportProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 38
Japanese : 51 / 61
Americans : 52 / 77
Chinese : 3 / 3
British : 22 / 23
UK_Pacific : 9 / 6
Italians : 22 / 32
ANZAC : 10 / 10
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French West Africa
1 infantry moved from Algeria to TunisiaTurn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 2 infantry
French West Africa : 1 flag, 1 infantry
Tunisia : 1 flag, 1 infantry
Libya : 1 flag, 2 infantry
72 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 38
Japanese : 51 / 61
Americans : 52 / 77
Chinese : 3 / 3
British : 22 / 23
UK_Pacific : 9 / 6
Italians : 22 / 32
ANZAC : 10 / 10
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 12 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
1 artillery and 10 infantry moved from Finland to Karelia
2 bombers moved from Western Germany to Novgorod
3 armour and 3 mech_infantrys moved from Poland to Novgorod
Germans take Baltic States from Russians
3 fighters and 2 tactical_bombers moved from Western Germany to Karelia
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from RussiansCombat - Germans
Battle in Karelia
Germans attack with 1 artillery, 3 fighters, 10 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 9 infantry
Germans roll dice for 1 artillery, 3 fighters, 10 infantry and 2 tactical_bombers in Karelia, round 1 : 6/16 hits
Russians roll dice for 1 artillery and 9 infantry in Karelia, round 1 : 4/10 hits
6 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 artillery, 3 fighters, 6 infantry and 2 tactical_bombers in Karelia, round 2 : 3/12 hits
Russians roll dice for 1 artillery and 3 infantry in Karelia, round 2 : 1/4 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 artillery, 3 fighters, 5 infantry and 2 tactical_bombers in Karelia, round 3 : 5/11 hits
Russians roll dice for 1 artillery in Karelia, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 6 infantry
Casualties for Russians: 1 artillery and 9 infantry
Battle in Novgorod
Germans attack with 3 armour, 2 bombers and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Germans roll dice for 3 armour, 2 bombers and 3 mech_infantrys in Novgorod, round 1 : 1/8 hits
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 1 : 1/6 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans roll dice for 3 armour, 2 bombers and 2 mech_infantrys in Novgorod, round 2 : 1/7 hits
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/5 hits
1 infantry owned by the Russians , 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Novgorod
Germans roll dice for 1 armour and 2 bombers in Novgorod, round 3 : 2/3 hits
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/4 hits
1 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 1 bomber owned by the Germans and 1 armour owned by the Germans lost in Novgorod
retreated to Novgorod
Russians win with 2 fighters remaining. Battle score for attacker is -22
Casualties for Germans: 3 armour, 1 bomber and 3 mech_infantrys
Casualties for Russians: 3 infantry and 1 tactical_bomberNon Combat Move - Germans
6 aaGuns, 18 artilleries and 25 infantry moved from Poland to Eastern Poland
4 armour moved from Poland to Eastern Poland
1 bomber moved from Novgorod to Germany
3 fighters and 2 tactical_bombers moved from Karelia to Finland
2 armour and 3 mech_infantrys moved from Western Germany to Poland
3 mech_infantrys moved from Germany to Poland
3 mech_infantrys moved from Germany to Poland
4 mech_infantrys moved from Germany to Eastern Poland
5 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter and 2 tactical_bombers moved from Southern Italy to Western Germany
1 submarine moved from 110 Sea Zone to 125 Sea ZonePlace Units - Germans
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 43 PUs (1 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 mech_infantrys and 2 tactical_bombers
Poland : 1 flag, 2 armour and 9 mech_infantrys
Germany : 1 flag, 1 bomber, 1 factory_major and 10 mech_infantrys
Karelia : 1 flag, 1 artillery and 4 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag, 6 aaGuns, 4 armour, 18 artilleries, 31 infantry and 4 mech_infantrys
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
115 Sea Zone : 1 flag, 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 3 fighters and 2 tactical_bombersProduction/PUs Summary :
Germans : 44 / 51
Russians : 34 / 38
Japanese : 51 / 61
Americans : 52 / 77
Chinese : 3 / 3
British : 22 / 23
UK_Pacific : 9 / 6
Italians : 22 / 32
ANZAC : 10 / 10
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Ukraine to Bessarabia
1 bomber moved from Russia to Bessarabia
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
1 fighter moved from Novgorod to Bessarabia
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Novgorod to Bessarabia
3 mech_infantrys moved from Belarus to Karelia
4 armour moved from Belarus to Karelia
1 infantry moved from Vyborg to KareliaCombat - Russians
Battle in Karelia
Russians attack with 4 armour, 1 infantry and 3 mech_infantrys
Germans defend with 1 artillery and 4 infantry
Russians roll dice for 4 armour, 1 infantry and 3 mech_infantrys in Karelia, round 1 : 3/8 hits
Germans roll dice for 1 artillery and 4 infantry in Karelia, round 1 : 4/5 hits
1 infantry owned by the Russians , 3 infantry owned by the Germans and 3 mech_infantrys owned by the Russians lost in Karelia
Russians roll dice for 4 armour in Karelia, round 2 : 3/4 hits
Germans roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 1/2 hits
1 armour owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 3 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 1 armour, 1 infantry and 3 mech_infantrys
Battle in Bessarabia
Russians attack with 1 bomber, 2 fighters and 4 infantry
Italians defend with 2 aaGuns, 2 armour and 2 infantry
AA guns fire in Bessarabia : 1/3 hits
1 fighter owned by the Russians lost in Bessarabia
Russians roll dice for 1 bomber, 1 fighter and 4 infantry in Bessarabia, round 1 : 2/6 hits
Italians roll dice for 2 aaGuns, 2 armour and 2 infantry in Bessarabia, round 1 : 3/4 hits
3 infantry owned by the Russians and 2 aaGuns owned by the Italians lost in Bessarabia
Russians roll dice for 1 bomber, 1 fighter and 1 infantry in Bessarabia, round 2 : 2/3 hits
Italians roll dice for 2 armour and 2 infantry in Bessarabia, round 2 : 2/4 hits
1 infantry owned by the Russians , 1 fighter owned by the Russians and 2 infantry owned by the Italians lost in Bessarabia
retreated to Bessarabia
Italians win with 2 armour remaining. Battle score for attacker is -16
Casualties for Russians: 2 fighters and 4 infantry
Casualties for Italians: 2 aaGuns and 2 infantry
Battle in 115 Sea Zone
Russians attack with 1 cruiser
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
Russians win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Russians
1 bomber moved from Bessarabia to Russia
1 infantry moved from Bryansk to Ukraine
2 aaGuns and 6 infantry moved from Russia to Bryansk
2 aaGuns, 3 artilleries and 13 infantry moved from Belarus to Novgorod
2 artilleries and 2 infantry moved from Smolensk to BryanskPlace Units - Russians
2 artilleries and 1 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalTerritory Summary for Russians :
Amur : 1 flag, 2 aaGuns and 18 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag, 3 armour
Bryansk : 1 flag, 2 aaGuns, 3 artilleries and 18 infantry
Russia : 1 flag, 1 airfield, 1 bomber, 1 factory_major and 6 infantry
Ukraine : 1 flag, 1 factory_minor and 4 infantry
Western Ukraine : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 harbour and 14 infantry
112 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 cruiserProduction/PUs Summary :
Germans : 42 / 51
Russians : 36 / 36
Japanese : 51 / 61
Americans : 52 / 77
Chinese : 3 / 3
British : 22 / 23
UK_Pacific : 9 / 6
Italians : 22 / 32
ANZAC : 10 / 10
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 2.872
Median : 2.000
Variance : 1.447
Standard Deviation : 1.203
Total rolls : 39Germans Combat
1 was rolled 5 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.286
Median : 1.000
Variance : 3.167
Standard Deviation : 1.780
Total rolls : 7Russians Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.238
Median : 3.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 21Italians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.545
Median : 2.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11 -
Ha, of course, the German dice rolls go totally in your favor, too.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 unit repaired.
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Shensi to Kweichow
1 armour moved from Yunnan to India
1 infantry moved from Burma to India
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from 39 Sea Zone to India
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from 39 Sea Zone to India
4 infantry moved from Kwangsi to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
4 infantry moved from 39 Sea Zone to India
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
5 submarines moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 carriers moved from 38 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to India
2 fighters moved from 42 Sea Zone to India
2 bombers, 2 fighters and 3 tactical_bombers moved from Kwangsi to IndiaCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 6 submarines and 1 transport
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 6 submarines in 35 Sea Zone, round 1 : 3/6 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 6 submarines and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 1 : 1/4 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 2/2 hits
1 tactical_bomber owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Philippines
Japanese roll dice for 1 fighter and 1 infantry in Philippines, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in Philippines, round 3 : 1/2 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Philippines
Japanese win, taking Philippines from Americans with 1 infantry remaining. Battle score for attacker is -19
Casualties for Japanese: 1 artillery, 1 fighter and 1 tactical_bomber
Casualties for Americans: 2 infantry
Battle in French Indo China
Battle in India
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 6 fighters, 11 infantry and 5 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 fighter, 1 harbour and 8 infantry; UK_Pacific defend with 1 factory_major
AA guns fire in India : 3/9 hits
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in India
Japanese roll dice for 1 battleship in India, round 1 : 1/1 hits
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 11 infantry and 4 tactical_bombers in India, round 1 : 8/24 hits
UK_Pacific roll dice for 3 aaGuns, 1 fighter and 8 infantry in India, round 1 : 1/9 hits
6 infantry owned by the British , 1 infantry owned by the Japanese and 3 aaGuns owned by the British lost in India
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 10 infantry and 4 tactical_bombers in India, round 2 : 9/23 hits
UK_Pacific roll dice for 1 fighter and 2 infantry in India, round 2 : 1/3 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 fighter owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking French Indo China from French, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 4 fighters, 9 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 fighters, 2 infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns, 1 fighter and 8 infantryNon Combat Move - Japanese
2 bombers moved from India to Kwangsi
2 fighters and 2 tactical_bombers moved from India to Shan State
2 fighters and 2 tactical_bombers moved from India to BurmaPlace Units - Japanese
1 factory_minor, 3 fighters and 1 tactical_bomber placed in Japan
Japanese undo move 1.
1 factory_minor placed in Malaya
3 fighters and 1 tactical_bomber placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
Kwangsi : 1 flag, 2 bombers and 1 harbour
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 tactical_bomber
Manchuria : 1 flag, 1 aaGun, 1 artillery and 10 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 1 flag, 1 artillery
Anhwe : 1 flag
Shan State : 1 flag, 2 fighters and 2 tactical_bombers
Burma : 1 flag, 2 fighters and 2 tactical_bombers
India : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag, 2 infantry
Java : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 flag, 2 carriers, 1 cruiser and 1 transport
35 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 6 submarines and 1 transport
39 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 7 transports
25 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 42 / 51
Russians : 36 / 36
Japanese : 60 / 71
Americans : 50 / 77
Chinese : 1 / 3
British : 22 / 23
UK_Pacific : 6 / 0
Italians : 22 / 32
ANZAC : 10 / 10
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Americans
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Wake Island to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 bomber moved from Guam to 25 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
4 fighters moved from Wake Island to GuamCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 25 Sea Zone
Americans attack with 1 battleship, 2 bombers, 1 carrier and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 2 bombers, 1 carrier and 1 fighter in 25 Sea Zone, round 1 : 3/4 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 battleship, 2 bombers, 1 carrier and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Marshall Islands
Battle in Gibraltar
Americans attack with 2 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 1 : 0/1 hits
Americans roll dice for 2 armour, 2 infantry and 1 mech_infantry in Gibraltar, round 1 : 2/5 hits
Italians roll dice for 2 infantry in Gibraltar, round 1 : 2/2 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Marshall Islands from Japanese, taking Gibraltar from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 bomber moved from 25 Sea Zone to Wake Island
1 bomber moved from 25 Sea Zone to Guam
1 fighter moved from Guam to 25 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour, 2 fighters, 1 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Marshall Islands : 1 flag, 2 infantry
Guam : 1 flag, 1 airfield, 1 bomber and 6 fighters
Wake Island : 1 flag, 1 airfield and 1 bomber
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 flag, 1 airfield
33 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
32 Sea Zone : 1 flag, 1 transport
25 Sea Zone : 1 flag, 1 battleship, 1 carrier and 2 fighters
10 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 submarine and 1 transport
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 mech_infantrys
Gibraltar : 1 flag, 2 armour and 1 mech_infantry
91 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 42 / 51
Russians : 36 / 36
Japanese : 60 / 71
Americans : 50 / 70
Chinese : 1 / 3
British : 22 / 23
UK_Pacific : 6 / 0
Italians : 22 / 32
ANZAC : 10 / 10
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.462
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 3 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU totalTerritory Summary for Chinese :
Szechwan : 1 flag, 6 infantry
Production/PUs Summary :
Germans : 42 / 51
Russians : 36 / 36
Japanese : 60 / 71
Americans : 50 / 70
Chinese : 1 / 1
British : 22 / 23
UK_Pacific : 6 / 0
Italians : 22 / 32
ANZAC : 10 / 10
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.462
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 3 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - British
British buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Libya to Tobruk
1 fighter moved from Libya to Tobruk
1 mech_infantry moved from Libya to TobrukCombat - British
Battle in Tobruk
British attack with 1 armour, 1 fighter and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tobruk, round 1 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 1 : 1/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour and 1 fighter in Tobruk, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Tobruk, round 2 : 1/1 hits
1 armour owned by the British and 1 artillery owned by the Italians lost in Tobruk
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
3 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Tobruk to Malta
3 infantry moved from Eastern Persia to West IndiaPlace Units - British
1 destroyer and 1 submarine placed in 110 Sea Zone
3 infantry placed in United KingdomTurn Complete - British
British collect 22 PUs; end with 22 PUs totalTerritory Summary for British :
Sumatra : 1 flag, 1 infantry
West India : 1 flag, 3 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 aaGun, 1 airfield and 2 infantry
Malta : 1 flag, 1 aaGun, 1 fighter and 1 infantry
United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
Rhodesia : 1 flag, 5 infantry
Tunisia : 1 flag, 2 infantry
Eastern Persia : 1 flag
72 Sea Zone : 1 flag, 1 transport
Persia : 1 flag
110 Sea Zone : 1 flag, 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 42 / 51
Russians : 36 / 36
Japanese : 60 / 71
Americans : 50 / 70
Chinese : 1 / 1
British : 22 / 22
UK_Pacific : 6 / 0
Italians : 22 / 32
ANZAC : 10 / 10
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 5 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.476
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 21Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Italians Combat
1 was rolled 1 times
2 was rolled 3 times
5 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Americans Combat
1 was rolled 3 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Sumatra : 1 flag
Production/PUs Summary :
Germans : 42 / 51
Russians : 36 / 36
Japanese : 60 / 71
Americans : 50 / 70
Chinese : 1 / 1
British : 22 / 22
UK_Pacific : 6 / 0
Italians : 22 / 32
ANZAC : 10 / 10
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 5 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.476
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 21Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Italians Combat
1 was rolled 1 times
2 was rolled 3 times
5 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Americans Combat
1 was rolled 3 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Italians
Italians buy 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Nigeria to French Central Africa
Italians take French Central Africa from French
2 mech_infantrys moved from Romania to Ukraine
2 armour moved from Bessarabia to Ukraine
1 bomber moved from Southern Italy to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 2 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 4 infantry
Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Ukraine, round 1 : 0/5 hits
Russians roll dice for 4 infantry in Ukraine, round 1 : 4/4 hits
2 mech_infantrys owned by the Italians and 2 armour owned by the Italians lost in Ukraine
retreated to Ukraine
Russians win with 4 infantry remaining. Battle score for attacker is -20
Casualties for Italians: 2 armour and 2 mech_infantrysNon Combat Move - Italians
1 bomber moved from Ukraine to Yugoslavia
1 artillery and 3 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 infantry moved from Tanganyika Territory to Belgian Congo
4 mech_infantrys moved from Northern Italy to Romania
1 battleship, 1 cruiser and 2 transports moved from 99 Sea Zone to 95 Sea ZonePlace Units - Italians
2 fighters and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 artillery and 2 infantry
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield and 1 harbour
Nigeria : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag
French Equatorial Africa : 1 flag
French Central Africa : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Romania : 1 flag, 4 mech_infantrys
Albania : 1 flag, 1 infantry
Northern Italy : 1 flag, 2 aaGuns, 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Bessarabia : 1 flag
95 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 2 transports
Iraq : 1 flag, 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry
Yugoslavia : 1 flag, 1 bomber
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 42 / 51
Russians : 36 / 36
Japanese : 60 / 71
Americans : 50 / 70
Chinese : 1 / 1
British : 22 / 22
UK_Pacific : 6 / 0
Italians : 25 / 33
ANZAC : 10 / 10
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
3 submarines moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 57 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield, 1 fighter and 1 harbour
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Java : 1 flag, 2 infantry
42 Sea Zone : 1 flag, 3 submarines and 1 transport
57 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 42 / 51
Russians : 36 / 36
Japanese : 56 / 71
Americans : 50 / 70
Chinese : 1 / 1
British : 22 / 22
UK_Pacific : 6 / 0
Italians : 25 / 33
ANZAC : 14 / 14
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Man, again, I accidentally hit “done” instead of “post.” Oh, well, at least it was just the France turn. All I did was move guys into Tobruk and shift one to Libya.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Finland to Karelia
4 armour, 18 artilleries, 31 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour and 1 mech_infantry moved from Baltic States to Eastern Poland
1 armour and 8 mech_infantrys moved from Poland to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 tactical_bomber moved from Western Germany to Karelia
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea ZoneCombat - Germans
Battle in Karelia
Germans attack with 3 fighters and 3 tactical_bombers
Russians defend with 3 armour
Germans roll dice for 3 fighters and 3 tactical_bombers in Karelia, round 1 : 2/6 hits
Russians roll dice for 3 armour in Karelia, round 1 : 2/3 hits
2 armour owned by the Russians , 1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Karelia
Germans roll dice for 2 fighters and 2 tactical_bombers in Karelia, round 2 : 3/4 hits
Russians roll dice for 1 armour in Karelia, round 2 : 1/1 hits
1 armour owned by the Russians and 1 fighter owned by the Germans lost in Karelia
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -13
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for Russians: 3 armour
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer and 1 submarine
1 submarine owned by the British Submerged
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 1 : 3/3 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in Western Ukraine
Germans attack with 5 armour, 18 artilleries, 31 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 18 artilleries, 31 infantry and 12 mech_infantrys in Western Ukraine, round 1 : 14/66 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 5 armour, 18 artilleries, 30 infantry and 12 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from Karelia to FinlandPlace Units - Germans
3 infantry placed in France
2 fighters and 2 tactical_bombers placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 flag, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 3 tactical_bombers
Poland : 1 flag, 2 mech_infantrys
Germany : 1 flag, 1 factory_major
Baltic States : 1 flag
Eastern Poland : 1 flag, 6 aaGuns, 1 armour and 11 mech_infantrys
Western Ukraine : 1 flag, 5 armour, 18 artilleries, 30 infantry and 12 mech_infantrys
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 fighter and 2 tactical_bombersProduction/PUs Summary :
Germans : 45 / 50
Russians : 33 / 36
Japanese : 56 / 71
Americans : 50 / 70
Chinese : 1 / 1
British : 22 / 22
UK_Pacific : 6 / 0
Italians : 25 / 33
ANZAC : 14 / 14
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
i did not scramble your uk fig.
if you want me to redo the battle with the fig let me know, but i doubt you will with your destroyer hitting. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 3 artilleries and 18 infantry moved from Bryansk to Russia
1 infantry moved from Ukraine to BryanskPlace Units - Russians
9 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs totalTerritory Summary for Russians :
Amur : 1 flag, 2 aaGuns and 18 infantry
Belarus : 1 flag, 1 infantry
Bryansk : 1 flag, 1 infantry
Russia : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major and 33 infantry
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 harbour and 14 infantry
112 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 cruiserProduction/PUs Summary :
Germans : 45 / 50
Russians : 33 / 33
Japanese : 56 / 71
Americans : 50 / 70
Chinese : 1 / 1
British : 22 / 22
UK_Pacific : 6 / 0
Italians : 25 / 33
ANZAC : 14 / 14
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0