Thanks for the update. Enjoy your travels :)
XDAP-02: Creature Commandos vs Team Third Floor!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
12 infantry moved from Sakha to Amur
1 artillery moved from Sakha to Amur
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Jehol
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Bessarabia to Ukraine
4 infantry moved from Novgorod to Baltic States
1 fighter moved from Bryansk to Novgorod
1 mech_infantry moved from Belarus to Baltic States
1 armour moved from Belarus to Baltic States
1 infantry moved from Caucasus to Kazakhstan
6 infantry moved from Russia to Bryansk
3 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Bryansk to Baltic States
1 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to BryanskCombat - Russians
Battle in Jehol
Russians attack with 2 infantry
Japanese defend with 1 tactical_bomber
Russians roll dice for 2 infantry in Jehol, round 1 : 1/2 hits
Japanese roll dice for 1 tactical_bomber in Jehol, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 tactical_bomber owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 tactical_bomber
Casualties for Russians: 1 infantry
Battle in Amur
Russians attack with 1 artillery and 13 infantry
Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry
Russians roll dice for 1 artillery and 13 infantry in Amur, round 1 : 2/14 hits
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Amur, round 1 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Russians roll dice for 1 artillery and 11 infantry in Amur, round 2 : 3/12 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Amur, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 1 artillery and 10 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Sakha to Amur
1 aaGun moved from Sakha to Amur
1 fighter moved from Novgorod to Baltic StatesPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Jehol : 1 flag, 1 infantry
Kansu : 1 flag, 2 infantry
Amur : 1 flag, 2 aaGuns, 1 artillery and 10 infantry
Kazakhstan : 1 flag, 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 1 fighter, 16 infantry, 1 mech_infantry and 1 tactical_bomber
Bryansk : 1 flag, 1 artillery and 6 infantry
Vyborg : 1 flag, 3 infantry
Archangel : 1 flag, 1 infantry
Russia : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 7 infantry
Ukraine : 1 flag, 1 armour, 1 factory_minor, 11 infantry and 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Caucasus : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 42 / 52
Russians : 37 / 37
Japanese : 28 / 41
Americans : 52 / 53
Chinese : 10 / 15
British : 28 / 32
UK_Pacific : 21 / 21
Italians : 14 / 13
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
at the current pace of your game it looks like you will not finish the game by the end of the month or even get far enough for Garg to make an informed decision in declaring a winner.
i suggest you try to co-ordinate a time that all can meet to play live in the triplea lobby and finish or get a several rounds in.
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Nah, we’re not gonna do that.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Research Technology - Japanese
Japanese spend 10 on tech rolls
Japanese roll 1,6,2 and gets 1 hit
Japanese removing all Technology Tokens after successful research.
Japanese discover War BondsActivate Technology - Japanese
Japanese activating War BondsPurchase Units - Japanese
Japanese buy 3 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Anhwe to Jehol
1 artillery moved from Anhwe to Jehol
4 infantry moved from Manchuria to Amur
2 tactical_bombers moved from Manchuria to Amur
2 tactical_bombers moved from Japan to Amur
1 artillery moved from Anhwe to Hopei
Japanese take Hopei from Chinese
4 infantry moved from Anhwe to Hopei
2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Chahar to SuiyuyanCombat - Japanese
Battle in Jehol
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 4 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns, 1 artillery and 10 infantry
AA guns fire in Amur : 0/4 hits
Japanese roll dice for 4 infantry and 4 tactical_bombers in Amur, round 1 : 3/8 hits
Russians roll dice for 2 aaGuns, 1 artillery and 10 infantry in Amur, round 1 : 5/11 hits
3 infantry owned by the Russians , 4 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Amur
retreated to Amur
Russians win with 2 aaGuns, 1 artillery and 7 infantry remaining. Battle score for attacker is -14
Casualties for Japanese: 4 infantry and 1 tactical_bomber
Casualties for Russians: 3 infantryNon Combat Move - Japanese
3 tactical_bombers moved from Amur to Manchuria
2 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
3 armour placed in Kiangsu
3 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs total
Japanese collect 4 PUs from War Bonds; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 fighter
Korea : 1 flag, 2 infantry
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Kiangsi : 1 flag, 1 fighter
Japan : 1 flag, 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Jehol : 1 flag, 1 artillery and 2 infantry
Okinawa : 1 flag, 1 fighter and 1 infantry
Siam : 1 flag, 2 infantry
Manchuria : 1 flag, 1 aaGun, 5 fighters and 3 tactical_bombers
Suiyuyan : 1 flag, 1 artillery and 2 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 artillery and 4 infantry
Chahar : 1 flag
Anhwe : 1 flag
35 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
22 Sea Zone : 1 flag, 1 transport
19 Sea Zone : 1 flag, 1 battleship, 1 destroyer, 1 submarine and 1 transport
17 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
6 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 42 / 52
Russians : 37 / 37
Japanese : 31 / 45
Americans : 52 / 53
Chinese : 7 / 15
British : 28 / 32
UK_Pacific : 21 / 21
Italians : 14 / 13
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.100
Median : 3.000
Variance : 1.026
Standard Deviation : 1.013
Total rolls : 40Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12Russians Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15Chinese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Research Technology - Americans
Americans spend 5 on tech rollsPurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 fighter moved from Guam to Wake Island
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
1 infantry placed in Eastern United States
1 artillery placed in Western United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
9 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 9 infantry
Japanese defend with 1 fighter
Chinese roll dice for 9 infantry in Kwangsi, round 1 : 0/9 hits
Japanese roll dice for 1 fighter in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 8 infantry in Kwangsi, round 2 : 2/8 hits
Japanese roll dice for 1 fighter in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 7 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to KansuPlace Units - Chinese
1 artillery and 1 infantry placed in Hunan
2 artilleries placed in KwangsiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - British
2 artilleries moved from Egypt to Anglo Egyptian Sudan
3 infantry moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Syria to 99 Sea Zone
1 fighter moved from Syria to 99 Sea Zone
1 tactical_bomber moved from Syria to 98 Sea Zone
1 armour moved from Iraq to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 armour moved from 72 Sea Zone to KenyaCombat - British
Battle in 98 Sea Zone
British attack with 1 destroyer and 1 tactical_bomber
Italians defend with 1 destroyer, 1 submarine and 1 transport
Italians roll dice for 1 submarine in 98 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer and 1 tactical_bomber in 98 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
British roll dice for 1 tactical_bomber in 98 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer, 1 submarine and 1 transport
Battle in 99 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser, 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 1 : 2/2 hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 99 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the Italians , 1 tactical_bomber owned by the British and 1 cruiser owned by the Italians lost in 99 Sea Zone
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 16
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
Battle in Kenya
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Kenya, round 1 : 1/1 hits
Italians roll dice for 1 infantry in Kenya, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries and 3 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 artilleries and 3 infantry in Anglo Egyptian Sudan, round 1 : 1/5 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 : 0/3 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 2 artilleries and 3 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 artillery moved from 80 Sea Zone to Persia
1 tactical_bomber moved from 98 Sea Zone to Malta
1 fighter moved from 99 Sea Zone to Malta
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 battleship moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from Shan State to French Indo China
4 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
1 fighter moved from Malaya to Shan State
3 infantry moved from Malaya to Shan State
1 aaGun moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
1 infantry moved from India to BurmaPlace Units - British
2 mech_infantrys placed in Union of South Africa
3 destroyers placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
British collect 31 PUs (3 lost to blockades); end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Place Units - UK_Pacific
1 infantry placed in India
3 submarines placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 3 submarines -
Hmm, I’m not really sure what to do here, but would it be possible to re-roll the battle in 98 sz? Because you only attacked with a destroyer and tac bomber, I would have taken the first casualty on my destroyer, rather than my sub, because that would have either forced you to take your tac bomber as a casualty, or to take the destroyer and not be able to hit my submarine, saving the unit. I’m not really sure about the etiquette for handling this, maybe Garg can help?
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Hmm, looking at it some more, since my hit was with the sub, you wouldn’t have been able to choose the tac bomber as a casualty, so you would have been forced to take the destroyer, so maybe we can just edit it to where all I have left is the sub, everything else should be the same.
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I would have thought in a tight fight like that, your priority would be protecting the transport until the last unit.
Feel free to edit yourself in a sub if you feel you’ve been misrepresented.
-MIR
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It’s cool, and I can see how you would have thought that. In that situation, you have the heavy hitter (the tac bomber), so I would have gone the other way with it. No big deal!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Greece to Yugoslavia
1 artillery and 6 infantry moved from Northern Italy to Yugoslavia
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery moved from Libya to Tunisia
1 infantry moved from Libya to Tunisia
1 bomber moved from Tobruk to Tunisia
1 fighter moved from Southern Italy to TunisiaCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 1 : 1/8 hits
British roll dice for 2 infantry in Egypt, round 1 : 0/2 hits
1 infantry owned by the ANZAC lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 2 : 4/8 hits
British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantry
Battle in Yugoslavia
Italians attack with 2 armour, 1 artillery and 6 infantry
Neutral_Allies defend with 5 infantry
Italians roll dice for 2 armour, 1 artillery and 6 infantry in Yugoslavia, round 1 : 4/9 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 2/5 hits
4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 2 armour, 1 artillery and 4 infantry in Yugoslavia, round 2 : 1/7 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 5 infantry
Casualties for Italians: 2 infantry
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
French defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Tunisia, round 1 : 2/4 hits
French roll dice for 2 infantry in Tunisia, round 1 : 1/2 hits
2 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
1 fighter moved from Tunisia to Libya
1 infantry moved from Greece to Bulgaria
1 fighter moved from Libya to TobrukPlace Units - Italians
1 fighter placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
Tunisia : 1 flag, 1 artillery
Tobruk : 1 flag, 1 fighter
Northern Italy : 1 flag, 2 aaGuns, 1 factory_major and 1 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag
Yugoslavia : 1 flag, 2 armour, 1 artillery and 4 infantry
98 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 42 / 52
Russians : 37 / 37
Japanese : 29 / 45
Americans : 52 / 52
Chinese : 9 / 15
British : 32 / 31
UK_Pacific : 24 / 24
Italians : 17 / 27
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.617
Median : 4.000
Variance : 0.587
Standard Deviation : 0.766
Total rolls : 47Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.333
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6French Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3.667
Median : 4.000
Variance : 0.743
Standard Deviation : 0.862
Total rolls : 36 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 tactical_bomber; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
2 fighters moved from Western Australia to QueenslandNon Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs totalTerritory Summary for ANZAC :
Shan State : 1 flag, 1 infantry
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 factory_minor, 1 harbour and 1 tactical_bomber
Java : 1 flag, 2 infantry
42 Sea Zone : 1 flag, 1 destroyer and 1 transport
54 Sea Zone : 1 flag, 1 cruiser
66 Sea Zone : 1 flag, 1 infantry and 1 transportProduction/PUs Summary :
Germans : 42 / 52
Russians : 37 / 37
Japanese : 29 / 45
Americans : 52 / 52
Chinese : 9 / 15
British : 32 / 31
UK_Pacific : 24 / 24
Italians : 17 / 27
ANZAC : 14 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Syria to IraqNon Combat Move - French
2 infantry moved from United Kingdom to ScotlandTurn Complete - French
Territory Summary for French :
Scotland : 1 flag, 2 infantry
Morocco : 1 flag, 1 infantry
French Equatorial Africa : 1 flag, 1 infantry
Iraq : 1 flag, 1 infantry
72 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 42 / 52
Russians : 37 / 37
Japanese : 29 / 45
Americans : 52 / 52
Chinese : 9 / 15
British : 32 / 31
UK_Pacific : 24 / 24
Italians : 17 / 27
ANZAC : 14 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Scramble orders, please, sir.
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none
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralResearch Technology - Germans
Germans spend 10 on tech rolls
Germans roll 3,2 and gets 0 hitsPurchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 unit repaired.
5 artilleries and 15 infantry moved from Poland to Baltic States
3 armour moved from Germany to Baltic States
4 armour moved from Romania to Baltic States
Germans take Eastern Poland from Russians
2 bombers moved from France to Baltic States
1 fighter moved from Western Germany to Baltic States
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
7 infantry moved from Finland to Karelia
1 armour moved from Norway to Karelia
1 cruiser moved from 112 Sea Zone to 115 Sea Zone
1 battleship moved from 112 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Western Germany to Baltic States
1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Denmark to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 93 Sea Zone to Morocco
1 fighter moved from 93 Sea Zone to Morocco
1 carrier moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 90 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in Morocco
Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Morocco, round 1 : 1/4 hits
French roll dice for 1 infantry in Morocco, round 1 : 0/1 hits
1 infantry owned by the French lost in Morocco
Germans win, taking Morocco from French with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Karelia
Germans attack with 1 armour and 7 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour and 7 infantry in Karelia, round 1 : 1/8 hits
Russians roll dice for 2 infantry in Karelia, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Karelia
Germans roll dice for 1 armour and 7 infantry in Karelia, round 2 : 1/8 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 armour and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Gibraltar
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 battleship, 1 cruiser and 1 tactical_bomber in 115 Sea Zone, round 1 : 3/3 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win, taking Gibraltar from British with 1 battleship, 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 7 armour, 5 artilleries, 2 bombers, 1 fighter, 15 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 armour, 2 artilleries, 1 fighter, 16 infantry, 1 mech_infantry and 1 tactical_bomber
AA guns fire in Baltic States : 0/4 hits
Germans roll dice for 7 armour, 5 artilleries, 2 bombers, 1 fighter, 15 infantry and 1 tactical_bomber in Baltic States, round 1 : 14/31 hits
Russians roll dice for 2 aaGuns, 1 armour, 2 artilleries, 1 fighter, 16 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 1 : 9/22 hits
12 infantry owned by the Russians , 9 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Baltic States
Germans roll dice for 7 armour, 5 artilleries, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber in Baltic States, round 2 : 10/22 hits
Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 5/10 hits
4 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 1 armour owned by the Russians , 5 infantry owned by the Germans , 1 mech_infantry owned by the Russians , 2 artilleries owned by the Russians and 1 fighter owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 7 armour, 5 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 55
Casualties for Germans: 14 infantry
Casualties for Russians: 2 aaGuns, 1 armour, 2 artilleries, 1 fighter, 16 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
1 fighter moved from Morocco to 92 Sea Zone
1 tactical_bomber moved from Morocco to 92 Sea Zone
2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
6 infantry moved from Romania to Eastern Poland
3 armour moved from Greater Southern Germany to Eastern Poland
1 infantry moved from Norway to Finland
1 fighter moved from Baltic States to Finland
1 tactical_bomber moved from Baltic States to Finland
1 tactical_bomber moved from 115 Sea Zone to Finland
2 bombers moved from Baltic States to Western GermanyPlace Units - Germans
1 destroyer and 1 submarine placed in 110 Sea Zone
2 armour and 3 mech_infantrys placed in Germany
1 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 43 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Morocco : 1 flag, 1 armour and 1 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Germany : 1 flag, 3 aaGuns, 2 armour, 1 factory_major and 3 mech_infantrys
Holland Belgium : 1 flag, 1 armour and 1 artillery
Karelia : 1 flag, 1 armour and 6 infantry
Baltic States : 1 flag, 7 armour, 5 artilleries and 1 infantry
Eastern Poland : 1 flag, 3 armour, 2 artilleries and 13 infantry
Bessarabia : 1 flag, 1 infantry
119 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
92 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
115 Sea Zone : 1 flag, 1 battleship and 1 cruiser
91 Sea Zone : 1 flag, 1 submarine and 2 transports
Finland : 1 flag, 1 fighter, 1 infantry and 2 tactical_bombers
110 Sea Zone : 1 flag, 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 46 / 49
Russians : 34 / 37
Japanese : 29 / 45
Americans : 52 / 52
Chinese : 9 / 15
British : 32 / 31
UK_Pacific : 24 / 24
Italians : 17 / 27
ANZAC : 14 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 29 times
2 was rolled 29 times
3 was rolled 28 times
4 was rolled 21 times
5 was rolled 31 times
6 was rolled 23 times
Average roll : 3.404
Median : 3.000
Variance : 0.506
Standard Deviation : 0.712
Total rolls : 161Null / Other
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.429
Median : 3.000
Variance : 0.146
Standard Deviation : 0.383
Total rolls : 42Germans Combat
1 was rolled 15 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 19 times
6 was rolled 9 times
Average roll : 3.368
Median : 3.000
Variance : 1.280
Standard Deviation : 1.131
Total rolls : 76French Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.429
Median : 3.000
Variance : 0.146
Standard Deviation : 0.383
Total rolls : 42 -
I assumed, since you didn’t want to scramble, you would want your sub to submerge. If this assumption is incorrect, we can most certainly edit!
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hi guys,
this just a friendly reminder that there is two weeks left in the 2nd round which finishes october 31st.
kind regards,