XDAP-02: Creature Commandos vs Team Third Floor!


  • Nah, we’re not gonna do that.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Research Technology - Japanese
                Japanese spend 10 on tech rolls
                    Japanese roll 1,6,2 and gets 1 hit
                Japanese removing all Technology Tokens after successful research.
                Japanese discover War Bonds

    Activate Technology - Japanese
                Japanese activating War Bonds

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Anhwe to Jehol
                1 artillery moved from Anhwe to Jehol
                4 infantry moved from Manchuria to Amur
                2 tactical_bombers moved from Manchuria to Amur
                2 tactical_bombers moved from Japan to Amur
                1 artillery moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                4 infantry moved from Anhwe to Hopei
                2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery moved from Chahar to Suiyuyan

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Amur
                    Japanese attack with 4 infantry and 4 tactical_bombers
                    Russians defend with 2 aaGuns, 1 artillery and 10 infantry
                        AA guns fire in Amur :  0/4 hits
                        Japanese roll dice for 4 infantry and 4 tactical_bombers in Amur, round 1 :  3/8 hits
                        Russians roll dice for 2 aaGuns, 1 artillery and 10 infantry in Amur, round 1 :  5/11 hits
                        3 infantry owned by the Russians , 4 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Amur
                    retreated to Amur
                    Russians win with 2 aaGuns, 1 artillery and 7 infantry remaining. Battle score for attacker is -14
                    Casualties for Japanese: 4 infantry and 1 tactical_bomber
                    Casualties for Russians: 3 infantry

    Non Combat Move - Japanese
                3 tactical_bombers moved from Amur to Manchuria
                2 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                3 armour placed in Kiangsu
                3 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs total
                Japanese collect 4 PUs from War Bonds; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 fighter
        Korea : 1 flag, 2 infantry
        Kiangsu : 1 flag, 3 armour and 1 factory_minor
        Kiangsi : 1 flag, 1 fighter
        Japan : 1 flag, 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Jehol : 1 flag, 1 artillery and 2 infantry
        Okinawa : 1 flag, 1 fighter and 1 infantry
        Siam : 1 flag, 2 infantry
        Manchuria : 1 flag, 1 aaGun, 5 fighters and 3 tactical_bombers
        Suiyuyan : 1 flag, 1 artillery and 2 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 artillery and 4 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        35 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
        22 Sea Zone : 1 flag, 1 transport
        19 Sea Zone : 1 flag, 1 battleship, 1 destroyer, 1 submarine and 1 transport
        17 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
        6 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 37
        Japanese : 31 / 45
        Americans : 52 / 53
        Chinese : 7 / 15
        British : 28 / 32
        UK_Pacific : 21 / 21
        Italians : 14 / 13
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 11 times
                3 was rolled 9 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.100
            Median : 3.000
            Variance : 1.026
            Standard Deviation : 1.013
            Total rolls : 40

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.182
            Standard Deviation : 0.426
            Total rolls : 12

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.182
            Standard Deviation : 0.426
            Total rolls : 12

    Russians Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

    Chinese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Research Technology - Americans
                Americans spend 5 on tech rolls

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 21 Sea Zone to 33 Sea Zone
                1 fighter moved from Wake Island to Hawaiian Islands
                1 fighter moved from Guam to Wake Island
                1 armour moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                1 tactical_bomber placed in Eastern United States
                1 infantry placed in Eastern United States
                1 artillery placed in Western United States
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                9 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 9 infantry
                    Japanese defend with 1 fighter
                        Chinese roll dice for 9 infantry in Kwangsi, round 1 :  0/9 hits
                        Japanese roll dice for 1 fighter in Kwangsi, round 1 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 8 infantry in Kwangsi, round 2 :  2/8 hits
                        Japanese roll dice for 1 fighter in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Shensi to Kansu

    Place Units - Chinese
                1 artillery and 1 infantry placed in Hunan
                2 artilleries placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Combat Move - British
                2 artilleries moved from Egypt to Anglo Egyptian Sudan
                3 infantry moved from Egypt to Anglo Egyptian Sudan
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Syria to 99 Sea Zone
                1 fighter moved from Syria to 99 Sea Zone
                1 tactical_bomber moved from Syria to 98 Sea Zone
                1 armour moved from Iraq to 80 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Kenya
                1 armour moved from 72 Sea Zone to Kenya

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 destroyer and 1 tactical_bomber
                    Italians defend with 1 destroyer, 1 submarine and 1 transport
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer and 1 tactical_bomber in 98 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                        British roll dice for 1 tactical_bomber in 98 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 98 Sea Zone
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer, 1 submarine and 1 transport
                Battle in 99 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 cruiser, 1 destroyer and 1 transport
                        British roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 1 :  2/2 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 99 Sea Zone, round 1 :  1/2 hits
                        1 destroyer owned by the Italians , 1 tactical_bomber owned by the British and 1 cruiser owned by the Italians lost in 99 Sea Zone
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 16
                    Casualties for British: 1 tactical_bomber
                    Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
                Battle in Kenya
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 cruiser in Kenya, round 1 :  1/1 hits
                        Italians roll dice for 1 infantry in Kenya, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 2 artilleries and 3 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 2 artilleries and 3 infantry in Anglo Egyptian Sudan, round 1 :  1/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 :  0/3 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 2 artilleries and 3 infantry in Anglo Egyptian Sudan, round 2 :  2/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Suriname to Brazil
                      British take Brazil from Neutral_Allies
                1 transport moved from 88 Sea Zone to 101 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 artillery moved from 80 Sea Zone to Persia
                1 tactical_bomber moved from 98 Sea Zone to Malta
                1 fighter moved from 99 Sea Zone to Malta
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 destroyer moved from 41 Sea Zone to 44 Sea Zone
                1 battleship moved from 41 Sea Zone to 39 Sea Zone
                2 infantry moved from Shan State to French Indo China
                4 infantry moved from Burma to Shan State
                1 artillery moved from Burma to Shan State
                1 aaGun moved from Burma to Shan State
                1 fighter moved from Malaya to Shan State
                3 infantry moved from Malaya to Shan State
                1 aaGun moved from Burma to Shan State
                1 aaGun moved from Burma to Shan State
                1 infantry moved from India to Burma

    Place Units - British
                2 mech_infantrys placed in Union of South Africa
                3 destroyers placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
                British collect 31 PUs (3 lost to blockades); end with 31 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Place Units - UK_Pacific
                1 infantry placed in India
                3 submarines placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 infantry
                    Some Units in 39 Sea Zone change ownership: 3 submarines


  • Hmm, I’m not really sure what to do here, but would it be possible to re-roll the battle in 98 sz? Because you only attacked with a destroyer and tac bomber, I would have taken the first casualty on my destroyer, rather than my sub, because that would have either forced you to take your tac bomber as a casualty, or to take the destroyer and not be able to hit my submarine, saving the unit. I’m not really sure about the etiquette for handling this, maybe Garg can help?


  • Hmm, looking at it some more, since my hit was with the sub, you wouldn’t have been able to choose the tac bomber as a casualty, so you would have been forced to take the destroyer, so maybe we can just edit it to where all I have left is the sub, everything else should be the same.


  • I would have thought in a tight fight like that, your priority would be protecting the transport until the last unit.

    Feel free to edit yourself in a sub if you feel you’ve been misrepresented.

    -MIR


  • It’s cool, and I can see how you would have thought that. In that situation, you have the heavy hitter (the tac bomber), so I would have gone the other way with it. No big deal!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Politics - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 98 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Greece to Yugoslavia
                1 artillery and 6 infantry moved from Northern Italy to Yugoslavia
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 artillery moved from Libya to Tunisia
                1 infantry moved from Libya to Tunisia
                1 bomber moved from Tobruk to Tunisia
                1 fighter moved from Southern Italy to Tunisia

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour
                        Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 1 :  1/8 hits
                        British roll dice for 2 infantry in Egypt, round 1 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Egypt
                        Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 2 :  4/8 hits
                        British roll dice for 1 infantry in Egypt, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Yugoslavia
                    Italians attack with 2 armour, 1 artillery and 6 infantry
                    Neutral_Allies defend with 5 infantry
                        Italians roll dice for 2 armour, 1 artillery and 6 infantry in Yugoslavia, round 1 :  4/9 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 :  2/5 hits
                        4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia
                        Italians roll dice for 2 armour, 1 artillery and 4 infantry in Yugoslavia, round 2 :  1/7 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Italians: 2 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Tunisia, round 1 :  2/4 hits
                        French roll dice for 2 infantry in Tunisia, round 1 :  1/2 hits
                        2 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Tunisia to Southern Italy
                1 fighter moved from Tunisia to Libya
                1 infantry moved from Greece to Bulgaria
                1 fighter moved from Libya to Tobruk

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Egypt : 1 flag, 1 armour, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
        Tunisia : 1 flag, 1 artillery
        Tobruk : 1 flag, 1 fighter
        Northern Italy : 1 flag, 2 aaGuns, 1 factory_major and 1 infantry
        Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        Bulgaria : 1 flag, 1 infantry
        Greece : 1 flag
        Yugoslavia : 1 flag, 2 armour, 1 artillery and 4 infantry
        98 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 37
        Japanese : 29 / 45
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 32 / 31
        UK_Pacific : 24 / 24
        Italians : 17 / 27
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 11 times
            Average roll : 3.617
            Median : 4.000
            Variance : 0.587
            Standard Deviation : 0.766
            Total rolls : 47

    Neutral_Allies Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    French Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 10 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.743
            Standard Deviation : 0.862
            Total rolls : 36


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 tactical_bomber; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
                2 fighters moved from Western Australia to Queensland

    Non Combat Move - ANZAC
                1 aaGun moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total

    Territory Summary for ANZAC :

    Shan State : 1 flag, 1 infantry
        Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 factory_minor, 1 harbour and 1 tactical_bomber
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 1 destroyer and 1 transport
        54 Sea Zone : 1 flag, 1 cruiser
        66 Sea Zone : 1 flag, 1 infantry and 1 transport

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 37
        Japanese : 29 / 45
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 32 / 31
        UK_Pacific : 24 / 24
        Italians : 17 / 27
        ANZAC : 14 / 17
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 81 Sea Zone to 72 Sea Zone
                1 infantry moved from Syria to Iraq

    Non Combat Move - French
                2 infantry moved from United Kingdom to Scotland

    Turn Complete - French

    Territory Summary for French :

    Scotland : 1 flag, 2 infantry
        Morocco : 1 flag, 1 infantry
        French Equatorial Africa : 1 flag, 1 infantry
        Iraq : 1 flag, 1 infantry
        72 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 37
        Japanese : 29 / 45
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 32 / 31
        UK_Pacific : 24 / 24
        Italians : 17 / 27
        ANZAC : 14 / 17
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Scramble orders, please, sir.


  • none


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Research Technology - Germans
                Germans spend 10 on tech rolls
                    Germans roll 3,2 and gets 0 hits

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 unit repaired.
                5 artilleries and 15 infantry moved from Poland to Baltic States
                3 armour moved from Germany to Baltic States
                4 armour moved from Romania to Baltic States
                      Germans take Eastern Poland from Russians
                2 bombers moved from France to Baltic States
                1 fighter moved from Western Germany to Baltic States
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                7 infantry moved from Finland to Karelia
                1 armour moved from Norway to Karelia
                1 cruiser moved from 112 Sea Zone to 115 Sea Zone
                1 battleship moved from 112 Sea Zone to 115 Sea Zone
                1 tactical_bomber moved from Western Germany to Baltic States
                1 tactical_bomber moved from Western Germany to 115 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Denmark to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 armour moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from 93 Sea Zone to Morocco
                1 fighter moved from 93 Sea Zone to Morocco
                1 carrier moved from 93 Sea Zone to 92 Sea Zone
                1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 submarine moved from 90 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in Morocco
                    Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    French defend with 1 infantry
                        Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Morocco, round 1 :  1/4 hits
                        French roll dice for 1 infantry in Morocco, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Germans win, taking Morocco from French with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Karelia
                    Germans attack with 1 armour and 7 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour and 7 infantry in Karelia, round 1 :  1/8 hits
                        Russians roll dice for 2 infantry in Karelia, round 1 :  0/2 hits
                        1 infantry owned by the Russians lost in Karelia
                        Germans roll dice for 1 armour and 7 infantry in Karelia, round 2 :  1/8 hits
                        Russians roll dice for 1 infantry in Karelia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 1 armour and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Gibraltar
                Battle in 115 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser and 1 tactical_bomber
                    Russians defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 1 battleship, 1 cruiser and 1 tactical_bomber in 115 Sea Zone, round 1 :  3/3 hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the Russians lost in 115 Sea Zone
                    Germans win, taking Gibraltar from British with 1 battleship, 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Baltic States
                    Germans attack with 7 armour, 5 artilleries, 2 bombers, 1 fighter, 15 infantry and 1 tactical_bomber
                    Russians defend with 2 aaGuns, 1 armour, 2 artilleries, 1 fighter, 16 infantry, 1 mech_infantry and 1 tactical_bomber
                        AA guns fire in Baltic States :  0/4 hits
                        Germans roll dice for 7 armour, 5 artilleries, 2 bombers, 1 fighter, 15 infantry and 1 tactical_bomber in Baltic States, round 1 :  14/31 hits
                        Russians roll dice for 2 aaGuns, 1 armour, 2 artilleries, 1 fighter, 16 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 1 :  9/22 hits
                        12 infantry owned by the Russians , 9 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Baltic States
                        Germans roll dice for 7 armour, 5 artilleries, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber in Baltic States, round 2 :  10/22 hits
                        Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 :  5/10 hits
                        4 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 1 armour owned by the Russians , 5 infantry owned by the Germans , 1 mech_infantry owned by the Russians , 2 artilleries owned by the Russians and 1 fighter owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 7 armour, 5 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 55
                    Casualties for Germans: 14 infantry
                    Casualties for Russians: 2 aaGuns, 1 armour, 2 artilleries, 1 fighter, 16 infantry, 1 mech_infantry and 1 tactical_bomber

    Non Combat Move - Germans
                1 fighter moved from Morocco to 92 Sea Zone
                1 tactical_bomber moved from Morocco to 92 Sea Zone
                2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
                6 infantry moved from Romania to Eastern Poland
                3 armour moved from Greater Southern Germany to Eastern Poland
                1 infantry moved from Norway to Finland
                1 fighter moved from Baltic States to Finland
                1 tactical_bomber moved from Baltic States to Finland
                1 tactical_bomber moved from 115 Sea Zone to Finland
                2 bombers moved from Baltic States to Western Germany

    Place Units - Germans
                1 destroyer and 1 submarine placed in 110 Sea Zone
                2 armour and 3 mech_infantrys placed in Germany
                1 infantry placed in Southern France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                Germans collect 43 PUs (3 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour and 1 infantry
        Morocco : 1 flag, 1 armour and 1 infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 flag, 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
        Germany : 1 flag, 3 aaGuns, 2 armour, 1 factory_major and 3 mech_infantrys
        Holland Belgium : 1 flag, 1 armour and 1 artillery
        Karelia : 1 flag, 1 armour and 6 infantry
        Baltic States : 1 flag, 7 armour, 5 artilleries and 1 infantry
        Eastern Poland : 1 flag, 3 armour, 2 artilleries and 13 infantry
        Bessarabia : 1 flag, 1 infantry
        119 Sea Zone : 1 flag, 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 1 submarine
        92 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        115 Sea Zone : 1 flag, 1 battleship and 1 cruiser
        91 Sea Zone : 1 flag, 1 submarine and 2 transports
        Finland : 1 flag, 1 fighter, 1 infantry and 2 tactical_bombers
        110 Sea Zone : 1 flag, 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 46 / 49
        Russians : 34 / 37
        Japanese : 29 / 45
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 32 / 31
        UK_Pacific : 24 / 24
        Italians : 17 / 27
        ANZAC : 14 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 29 times
                2 was rolled 29 times
                3 was rolled 28 times
                4 was rolled 21 times
                5 was rolled 31 times
                6 was rolled 23 times
            Average roll : 3.404
            Median : 3.000
            Variance : 0.506
            Standard Deviation : 0.712
            Total rolls : 161

    Null / Other
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.146
            Standard Deviation : 0.383
            Total rolls : 42

    Germans Combat
                1 was rolled 15 times
                2 was rolled 15 times
                3 was rolled 10 times
                4 was rolled 8 times
                5 was rolled 19 times
                6 was rolled 9 times
            Average roll : 3.368
            Median : 3.000
            Variance : 1.280
            Standard Deviation : 1.131
            Total rolls : 76

    French Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.146
            Standard Deviation : 0.383
            Total rolls : 42


  • I assumed, since you didn’t want to scramble, you would want your sub to submerge. If this assumption is incorrect, we can most certainly edit!

  • TripleA

    hi guys,

    this just a friendly reminder that there is two weeks left in the 2nd round which finishes october 31st.

    kind regards,


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Turkmenistan
                7 infantry moved from Amur to Korea
                1 artillery moved from Amur to Korea
                1 infantry moved from Tsagaan Olom to Kansu
                7 infantry moved from Russia to Smolensk
                9 infantry moved from Ukraine to Western Ukraine
                6 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 armour moved from Ukraine to Western Ukraine
                1 infantry moved from Archangel to Novgorod
                2 infantry moved from Ukraine to Bessarabia
                1 mech_infantry moved from Ukraine to Bessarabia
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                3 infantry moved from Vyborg to Novgorod
                1 infantry moved from Caucasus to Rostov

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 mech_infantry in Bessarabia, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        Russians roll dice for 2 infantry and 1 mech_infantry in Bessarabia, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry and 1 mech_infantry in Bessarabia, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Korea
                    Russians attack with 1 artillery and 7 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 1 artillery and 7 infantry in Korea, round 1 :  0/8 hits
                        Japanese roll dice for 2 infantry in Korea, round 1 :  0/2 hits
                        Russians roll dice for 1 artillery and 7 infantry in Korea, round 2 :  2/8 hits
                        Japanese roll dice for 2 infantry in Korea, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Korea
                1 aaGun moved from Russia to Smolensk

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns, 1 artillery and 7 infantry
        Kansu : 1 flag, 3 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 flag, 1 infantry
        Rostov : 1 flag, 1 infantry
        Bessarabia : 1 flag, 2 infantry and 1 mech_infantry
        Russia : 1 flag, 1 aaGun, 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag, 1 armour, 1 artillery and 15 infantry
        Volgograd : 1 flag, 1 factory_minor
        Turkmenistan : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
        Smolensk : 1 flag, 1 aaGun and 7 infantry
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 46 / 49
        Russians : 37 / 43
        Japanese : 26 / 45
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 32 / 31
        UK_Pacific : 24 / 24
        Italians : 17 / 27
        ANZAC : 14 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 9 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3.969
            Median : 4.000
            Variance : 1.419
            Standard Deviation : 1.191
            Total rolls : 32

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Germans Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.958
            Standard Deviation : 0.979
            Total rolls : 25


  • C’mon boys, let’s get this going…

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