Turn 1 for German:
-0.63 Atlantic
-0.33 Africa
+2.74 East Front
Net: +1.78
Shall we start off the 30-IPC handicap game…? :evil: :evil: :evil:
Here’s a gentler diversion… Let’s play ‘Atari’, the battle for the Philippines. At least then you can tell Marisol you’re researching her culture when you put your moves in of an evening. :-D
You’ll need to hit ‘Download Maps’, then ‘List Games’, then click on ‘Atari’ to install it in your TripleA.
You want to go Japanese or Allies?
ill take whoever goes 2nd!
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Yamamoto
1 Tank moved from Hopeh to N.Shangsi
1 Tank moved from Hopeh to Shangsi
2 Tanks moved from Hopeh to Kichedung
1 Tank moved from Korea to Vladivostok
1 EarlyFighter moved from Korea to Vladivostok
1 T.Boat moved from sz67 to sz68
1 Artillery moved from Naha to sz74
1 Infantry moved from Nagasaki to sz74
1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz68
2 Submarines moved from sz67 to sz60
1 Artillery and 1 Infantry moved from sz68 to W.Borneo
1 Carrier moved from sz74 to sz68
2 EarlyFighters moved from sz74 to sz60
2 Artillerys moved from Kwangsi to N.French I.
3 Infantry moved from Kwangsi to N.French I.
1 Tank moved from Kwangsi to N.French I.
2 Artillerys moved from S.Japan to sz78
1 Artillery moved from Nagasaki to sz78
3 Infantry moved from Nagasaki to sz78
3 Artillerys, 3 Infantry and 3 Transports moved from sz78 to sz67
3 Artillerys and 3 Infantry moved from sz67 to Hongkong
2 EarlyFighters moved from sz20 to sz25
2 EarlyFighters moved from sz11 to sz25
1 Submarine moved from sz21 to sz25
2 Submarines moved from sz30 to sz25
3 Submarines moved from sz20 to sz25
1 Cruiser and 1 Submarine moved from sz11 to sz25
1 Carrier moved from sz11 to sz25
1 Carrier moved from sz20 to sz25
1 Submarine moved from sz12 to sz25
1 Submarine moved from sz76 to sz70
1 Submarine moved from sz17 to sz45
1 EarlyFighter moved from Marcus to sz45
1 EarlyFighter moved from Iwo Jima to sz45
2 EarlyFighters moved from Tokyo to sz71
2 EarlyFighters moved from sz78 to sz70
1 Bomber moved from Tokyo to sz70
1 Tank moved from Japan to sz16
2 Artillerys moved from Japan to sz16
3 Infantry moved from Japan to sz16
1 Infantry, 1 Tank and 1 Transport moved from sz16 to sz1
1 Infantry and 1 Tank moved from sz1 to Vladivostok
2 Artillerys, 2 Infantry and 2 Transports moved from sz16 to sz19
2 Artillerys and 2 Infantry moved from sz19 to Wake
1 Submarine moved from sz78 to sz71
1 Destroyer moved from sz78 to sz68
1 Battleship moved from sz78 to sz67
1 Bomber moved from Japan to sz70
Purchase Units - Yamamoto
Yamamoto buy 1 Battleship, 1 Infantry and 3 Transports; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in sz71
Yamamoto attack with 2 EarlyFighters and 1 Submarine
Americans defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in sz71, round 1 : 1/1 hits
Americans roll dice for 1 Submarine in sz71, round 1 : 0/1 hits
1 Submarine owned by the Americans lost in sz71
Yamamoto win with 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 Submarine
Battle in sz70
Yamamoto attack with 2 Bombers, 2 EarlyFighters and 1 Submarine
Americans defend with 1 Destroyer, 1 Submarine and 1 Transport
Yamamoto roll dice for 1 Submarine in sz70, round 1 : 0/1 hits
Americans roll dice for 1 Submarine in sz70, round 1 : 1/1 hits
Yamamoto roll dice for 2 Bombers and 2 EarlyFighters in sz70, round 1 : 1/4 hits
Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 1 : 0/2 hits
1 Transport owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz70
1 Submarine owned by the Americans Submerged
Yamamoto roll dice for 2 Bombers and 2 EarlyFighters in sz70, round 2 : 3/4 hits
Americans roll dice for 1 Destroyer in sz70, round 2 : 1/1 hits
1 Destroyer owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz70
Yamamoto win with 2 Bombers and 1 EarlyFighter remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 EarlyFighter and 1 Submarine
Casualties for Americans: 1 Destroyer and 1 Transport
Battle in sz45
Yamamoto attack with 2 EarlyFighters and 1 Submarine
Americans defend with 1 Destroyer and 1 Transport
Yamamoto roll dice for 1 Submarine in sz45, round 1 : 0/1 hits
Yamamoto roll dice for 2 EarlyFighters in sz45, round 1 : 2/2 hits
Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 1 : 1/2 hits
1 Destroyer owned by the Americans , 1 Transport owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz45
Yamamoto win with 2 EarlyFighters remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 Destroyer and 1 Transport
Battle in sz25
Yamamoto attack with 2 Carriers, 1 Cruiser, 4 EarlyFighters and 8 Submarines
Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer
Yamamoto roll dice for 8 Submarines in sz25, round 1 : 3/8 hits
Units damaged: 3 Battleships owned by the Americans
Yamamoto roll dice for 2 Carriers, 1 Cruiser and 4 EarlyFighters in sz25, round 1 : 0/7 hits
Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 1 : 2/7 hits
2 Submarines owned by the Yamamoto lost in sz25
Yamamoto roll dice for 6 Submarines in sz25, round 2 : 3/6 hits
Yamamoto roll dice for 2 Carriers, 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 4/7 hits
Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 2 : 6/7 hits
1 Destroyer owned by the Americans , 2 Carriers owned by the Americans , 3 Battleships owned by the Americans , 1 Cruiser owned by the Americans and 6 Submarines owned by the Yamamoto lost in sz25
Yamamoto win with 2 Carriers, 1 Cruiser and 4 EarlyFighters remaining. Battle score for attacker is 58
Casualties for Yamamoto: 8 Submarines
Casualties for Americans: 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer
Battle in sz60
Yamamoto attack with 2 EarlyFighters and 2 Submarines
Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports
Yamamoto roll dice for 2 Submarines in sz60, round 1 : 0/2 hits
Dutch roll dice for 1 Submarine in sz60, round 1 : 0/1 hits
Yamamoto roll dice for 2 EarlyFighters in sz60, round 1 : 1/2 hits
Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 1 : 2/4 hits
1 Transport owned by the Dutch and 2 Submarines owned by the Yamamoto lost in sz60
Yamamoto roll dice for 2 EarlyFighters in sz60, round 2 : 1/2 hits
Dutch roll dice for 2 Destroyers and 1 Transport in sz60, round 2 : 3/3 hits
1 Submarine owned by the Dutch and 2 EarlyFighters owned by the Yamamoto lost in sz60
Dutch win with 2 Destroyers and 1 Transport remaining. Battle score for attacker is -16
Casualties for Yamamoto: 2 EarlyFighters and 2 Submarines
Casualties for Dutch: 1 Submarine and 1 Transport
Battle in sz68
Yamamoto attack with 1 Carrier, 1 Destroyer, 1 T.Boat and 1 Transport
British defend with 1 Submarine
British roll dice for 1 Submarine in sz68, round 1 : 0/1 hits
Yamamoto roll dice for 1 Carrier, 1 Destroyer, 1 T.Boat and 1 Transport in sz68, round 1 : 1/3 hits
1 Submarine owned by the British lost in sz68
Yamamoto win with 1 Carrier, 1 Destroyer, 1 T.Boat and 1 Transport remaining. Battle score for attacker is 6
Casualties for British: 1 Submarine
Battle in Wake
Yamamoto attack with 2 Artillerys and 2 Infantry
Americans defend with 1 Infantry and 1 Tank
Yamamoto roll dice for 2 Artillerys and 2 Infantry in Wake, round 1 : 1/4 hits
Americans roll dice for 1 Infantry and 1 Tank in Wake, round 1 : 1/2 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Wake
Yamamoto roll dice for 2 Artillerys and 1 Infantry in Wake, round 2 : 2/3 hits
Americans roll dice for 1 Tank in Wake, round 2 : 0/1 hits
1 Tank owned by the Americans lost in Wake
Yamamoto win, taking Wake from Americans with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry and 1 Tank
Battle in N.French I.
Yamamoto attack with 2 Artillerys, 3 Infantry and 1 Tank
Dutch defend with 1 Artillery, 1 Infantry and 1 Tank
Yamamoto roll dice for 2 Artillerys, 3 Infantry and 1 Tank in N.French I., round 1 : 1/6 hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 1 : 1/3 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in N.French I.
Yamamoto roll dice for 2 Artillerys, 2 Infantry and 1 Tank in N.French I., round 2 : 4/5 hits
Dutch roll dice for 1 Artillery and 1 Tank in N.French I., round 2 : 2/2 hits
1 Artillery owned by the Dutch , 2 Infantry owned by the Yamamoto and 1 Tank owned by the Dutch lost in N.French I.
Yamamoto win, taking N.French I. from Dutch with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 5
Casualties for Yamamoto: 3 Infantry
Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank
Battle in Hongkong
Yamamoto attack with 3 Artillerys and 3 Infantry
British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantry
Yamamoto roll dice for 1 Battleship in Hongkong, round 1 : 1/1 hits
Units damaged: 1 Bunker owned by the British
Yamamoto roll dice for 3 Artillerys and 3 Infantry in Hongkong, round 1 : 3/6 hits
British roll dice for 1 Bunker and 2 Infantry in Hongkong, round 1 : 1/3 hits
1 Bunker owned by the British , 2 Infantry owned by the British and 1 Infantry owned by the Yamamoto lost in Hongkong
Yamamoto win, taking Hongkong from British with 3 Artillerys and 2 Infantry remaining. Battle score for attacker is 8
Casualties for British: 1 Bunker and 2 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Vladivostok
Yamamoto attack with 1 EarlyFighter, 1 Infantry and 2 Tanks
Russians defend with 1 Bunker
Yamamoto roll dice for 1 EarlyFighter, 1 Infantry and 2 Tanks in Vladivostok, round 1 : 1/4 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Vladivostok, round 1 : 0/1 hits
Yamamoto roll dice for 1 EarlyFighter, 1 Infantry and 2 Tanks in Vladivostok, round 2 : 1/4 hits
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits
1 Bunker owned by the Russians lost in Vladivostok
Yamamoto win, taking Vladivostok from Russians with 1 EarlyFighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in N.Shangsi
Yamamoto attack with 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Tank in N.Shangsi, round 1 : 1/1 hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 1 : 1/1 hits
1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in N.Shangsi
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Yamamoto: 1 Tank
Casualties for Chinese: 1 Infantry
Battle in Kichedung
Yamamoto attack with 2 Tanks
Chinese defend with 2 Infantry
Yamamoto roll dice for 2 Tanks in Kichedung, round 1 : 1/2 hits
Chinese roll dice for 2 Infantry in Kichedung, round 1 : 1/2 hits
1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kichedung
Yamamoto roll dice for 1 Tank in Kichedung, round 2 : 1/1 hits
Chinese roll dice for 1 Infantry in Kichedung, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Kichedung
Yamamoto win, taking Kichedung from Chinese with 1 Tank remaining. Battle score for attacker is -1
Casualties for Yamamoto: 1 Tank
Casualties for Chinese: 2 Infantry
Battle in Shangsi
Yamamoto attack with 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Tank in Shangsi, round 1 : 0/1 hits
Chinese roll dice for 1 Infantry in Shangsi, round 1 : 0/1 hits
Yamamoto roll dice for 1 Tank in Shangsi, round 2 : 1/1 hits
Chinese roll dice for 1 Infantry in Shangsi, round 2 : 1/1 hits
1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shangsi
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Yamamoto: 1 Tank
Casualties for Chinese: 1 Infantry
Battle in W.Borneo
Yamamoto attack with 1 Artillery and 1 Infantry
British defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 1 : 1/2 hits
British roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 1 : 0/2 hits
1 Infantry owned by the British lost in W.Borneo
Yamamoto roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 2 : 0/2 hits
British roll dice for 1 Artillery in W.Borneo, round 2 : 0/1 hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 3 : 1/2 hits
British roll dice for 1 Artillery in W.Borneo, round 3 : 0/1 hits
1 Artillery owned by the British lost in W.Borneo
Yamamoto win, taking W.Borneo from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 1 Infantry
Non Combat Move - Yamamoto
2 EarlyFighters moved from sz71 to sz68
1 Destroyer and 1 Submarine moved from sz16 to sz19
1 Carrier moved from sz78 to sz68
1 EarlyFighter moved from sz70 to sz68
1 EarlyFighter moved from sz45 to sz68
1 EarlyFighter moved from sz45 to Iwo Jima
2 Bombers moved from sz70 to Iwo Jima
1 EarlyFighter moved from Vladivostok to Japan
2 Artillerys and 4 Infantry moved from Korea to Manchuria
5 Infantry moved from Hopeh to Shansi
6 Infantry moved from S.Japan to Nagasaki
1 Tank moved from Kochi to Nagasaki
2 Tanks moved from S.Japan to Nagasaki
6 Infantry moved from Tokyo to S.Japan
1 Infantry moved from Ani Jima to Bonin
1 Artillery moved from Tokyo to S.Japan
2 Tanks moved from Tokyo to S.Japan
5 Infantry moved from Japan to S.Japan
3 Tanks moved from Japan to S.Japan
Place Units - Yamamoto
1 Battleship and 3 Transports placed in sz78
1 Infantry placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 57 PUs; end with 57 PUs total
You’re up! Good luck… it looks like it’s going to be an interesting game… :-D
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Chinese
1 Infantry moved from Hanan to Kwangsi
Chinese take Kwangsi from Yamamoto
1 Tank moved from W.Chunking to N.French I.
2 Infantry moved from Chunking to N.French I.
1 Tank moved from Kiangsi to N.French I.
1 Infantry moved from Macau to Kwangsi
1 Infantry moved from Kwangtung to Kiangsi
1 Infantry moved from Nanking to Sian
1 Infantry moved from Hankou to Hanan
1 Infantry moved from Hanan to Sian
1 Infantry moved from Tsingnan to Gansu
1 Tank moved from Tsingnan to Szechwan
1 Infantry moved from Nancheng to Sikang
1 Infantry moved from Sikang to Szechwan
1 Infantry moved from W.Sian to Szechwan
2 Tanks moved from Xining to Gansu
5 Infantry moved from Xining to Tsingnan
2 Artillerys moved from Xining to Tsingnan
1 Infantry moved from Ming Jong to Tsingnan
1 Infantry moved from Quyan to Gobi
2 Tanks moved from Urumal to Gobi
1 EarlyFighter moved from Urumal to Gobi
1 Artillery moved from Cheng to Quyan
1 Artillery moved from Urumal to Quyan
1 Infantry moved from Urumal to Quyan
1 Infantry moved from Yecheng to Quyan
1 Infantry moved from Haixi to Quyan
1 EarlyFighter moved from Xining to Gobi
2 Infantry moved from N.Chunking to Hanan
Purchase Units - Chinese
Chinese buy 2 Marines; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Gobi
Chinese attack with 2 EarlyFighters, 1 Infantry and 2 Tanks
Neutral defend with 1 Bunker
Chinese roll dice for 2 EarlyFighters, 1 Infantry and 2 Tanks in Gobi, round 1 : 2/5 hits
Neutral roll dice for 1 Bunker in Gobi, round 1 : 1/1 hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in Gobi
Chinese win, taking Gobi from Neutral with 2 EarlyFighters and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Bunker
Casualties for Chinese: 1 Infantry
Battle in N.French I.
Chinese attack with 2 Infantry and 2 Tanks
Yamamoto defend with 2 Artillerys and 1 Tank
Chinese roll dice for 2 Infantry and 2 Tanks in N.French I., round 1 : 1/4 hits
Yamamoto roll dice for 2 Artillerys and 1 Tank in N.French I., round 1 : 1/3 hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in N.French I.
Chinese roll dice for 1 Infantry and 2 Tanks in N.French I., round 2 : 1/3 hits
Yamamoto roll dice for 1 Artillery and 1 Tank in N.French I., round 2 : 1/2 hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in N.French I.
Chinese roll dice for 2 Tanks in N.French I., round 3 : 1/2 hits
Yamamoto roll dice for 1 Tank in N.French I., round 3 : 1/1 hits
1 Tank owned by the Yamamoto and 1 Tank owned by the Chinese lost in N.French I.
Chinese win, taking N.French I. from Yamamoto with 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Artillerys and 1 Tank
Casualties for Chinese: 2 Infantry and 1 Tank
Non Combat Move - Chinese
1 EarlyFighter moved from Gobi to Gansu
1 EarlyFighter moved from Gobi to Tsingnan
Place Units - Chinese
2 Marines placed in Xining
Turn Complete - Chinese
Chinese collect 40 PUs; end with 40 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Hisaichi
2 Artillerys and 4 Infantry moved from Shansi to Sian
1 Infantry moved from Shantung to Nanking
Hisaichi take Nanking from Chinese
1 Infantry moved from E.Shansi to N.Shangsi
Hisaichi take N.Shangsi from Chinese
1 Infantry moved from E.Shansi to Shangsi
Hisaichi take Shangsi from Chinese
1 Tank moved from Shantung to Hanan
5 Tanks moved from Fukien to Hanan
Hisaichi take Hankou from Chinese
1 Infantry moved from Fukien to Kwangtung
Hisaichi take Kwangtung from Chinese
1 Tank moved from E.Shansi to Sian
1 Artillery and 1 Infantry moved from E.Shansi to Ulaan
1 Tank moved from Peking to Ulaan
4 Infantry moved from Peking to Ulaan
2 Infantry and 2 Tanks moved from Formosa to sz74
1 Infantry moved from Formosa to sz74
1 Battleship, 1 Destroyer, 2 Infantry, 1 Submarine, 2 Tanks and 2 Transports moved from sz74 to sz70
2 Infantry and 2 Tanks moved from sz70 to Davao
1 Infantry and 1 T.Boat moved from sz74 to sz68
1 Infantry moved from sz68 to Spralty
Hisaichi take Spralty from Americans
2 Artillerys moved from Seoul to sz79
6 Infantry moved from Seoul to sz79
2 Artillerys, 1 Carrier, 1 Destroyer, 2 EarlyFighters, 6 Infantry, 2 Submarines and 4 Transports moved from sz79 to sz68
2 Artillerys and 6 Infantry moved from sz68 to Manila
2 EarlyFighters moved from Formosa to Manila
2 Tanks moved from Tientsin to Amursk
3 Tanks moved from Seoul to Amursk
1 EarlyFighter moved from Peking to Ulaan
1 EarlyFighter moved from Fukien to Sian
1 Bomber moved from Seoul to sz60
1 Bomber moved from Formosa to sz60
2 EarlyFighters moved from sz68 to sz60
1 EarlyFighter moved from Seoul to Manila
Purchase Units - Hisaichi
Hisaichi buy 8 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in sz70
Hisaichi attack with 1 Battleship, 1 Destroyer, 1 Submarine and 2 Transports
Americans defend with 1 Submarine
Hisaichi roll dice for 1 Submarine in sz70, round 1 : 1/1 hits
Americans roll dice for 1 Submarine in sz70, round 1 : 1/1 hits
Units damaged: 1 Battleship owned by the Hisaichi
1 Submarine owned by the Americans lost in sz70
Hisaichi win with 1 Battleship, 1 Destroyer, 1 Submarine and 2 Transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 Submarine
Battle in sz60
Hisaichi attack with 2 Bombers and 2 EarlyFighters
Dutch defend with 2 Destroyers and 1 Transport
Hisaichi roll dice for 2 Bombers and 2 EarlyFighters in sz60, round 1 : 1/4 hits
Dutch roll dice for 2 Destroyers and 1 Transport in sz60, round 1 : 2/3 hits
2 EarlyFighters owned by the Hisaichi and 1 Transport owned by the Dutch lost in sz60
Hisaichi roll dice for 2 Bombers in sz60, round 2 : 2/2 hits
Dutch roll dice for 2 Destroyers in sz60, round 2 : 1/2 hits
1 Bomber owned by the Hisaichi and 2 Destroyers owned by the Dutch lost in sz60
Hisaichi win with 1 Bomber remaining. Battle score for attacker is -8
Casualties for Hisaichi: 1 Bomber and 2 EarlyFighters
Casualties for Dutch: 2 Destroyers and 1 Transport
Battle in Ulaan
Hisaichi attack with 1 Artillery, 1 EarlyFighter, 5 Infantry and 1 Tank
Neutral defend with 1 Bunker and 4 Infantry
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 5 Infantry and 1 Tank in Ulaan, round 1 : 2/8 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 4 Infantry in Ulaan, round 1 : 1/5 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Neutral lost in Ulaan
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 4 Infantry and 1 Tank in Ulaan, round 2 : 4/7 hits
Neutral roll dice for 1 Bunker and 3 Infantry in Ulaan, round 2 : 1/4 hits
1 Infantry owned by the Hisaichi , 1 Bunker owned by the Neutral and 3 Infantry owned by the Neutral lost in Ulaan
Hisaichi win, taking Ulaan from Neutral with 1 Artillery, 1 EarlyFighter, 3 Infantry and 1 Tank remaining. Battle score for attacker is 10
Casualties for Hisaichi: 2 Infantry
Casualties for Neutral: 1 Bunker and 4 Infantry
Battle in Davao
Hisaichi attack with 2 Infantry and 2 Tanks
Americans defend with 1 AAGun, 1 EarlyFighter, 1 Factory, 1 Infantry and 2 Tanks
Hisaichi roll dice for 2 Infantry and 2 Tanks in Davao, round 1 : 1/4 hits
Americans roll dice for 1 EarlyFighter, 1 Infantry and 2 Tanks in Davao, round 1 : 2/4 hits
2 Infantry owned by the Hisaichi and 1 Infantry owned by the Americans lost in Davao
Hisaichi roll dice for 2 Tanks in Davao, round 2 : 1/2 hits
Americans roll dice for 1 EarlyFighter and 2 Tanks in Davao, round 2 : 3/3 hits
2 Tanks owned by the Hisaichi and 1 Tank owned by the Americans lost in Davao
Americans win with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is -7
Casualties for Hisaichi: 2 Infantry and 2 Tanks
Casualties for Americans: 1 Infantry and 1 Tank
Battle in Amursk
Hisaichi attack with 5 Tanks
Russians defend with 1 AAGun, 1 Bunker and 1 Factory
Hisaichi roll dice for 5 Tanks in Amursk, round 1 : 3/5 hits
Russians roll dice for 1 Bunker in Amursk, round 1 : 0/1 hits
1 Bunker owned by the Russians lost in Amursk
Hisaichi win, taking Amursk from Russians with 5 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Sian
Hisaichi attack with 2 Artillerys, 1 EarlyFighter, 4 Infantry and 1 Tank
Chinese defend with 1 Artillery and 4 Infantry
Hisaichi roll dice for 2 Artillerys, 1 EarlyFighter, 4 Infantry and 1 Tank in Sian, round 1 : 4/8 hits
Chinese roll dice for 1 Artillery and 4 Infantry in Sian, round 1 : 2/5 hits
2 Infantry owned by the Hisaichi and 4 Infantry owned by the Chinese lost in Sian
Hisaichi roll dice for 2 Artillerys, 1 EarlyFighter, 2 Infantry and 1 Tank in Sian, round 2 : 2/6 hits
Chinese roll dice for 1 Artillery in Sian, round 2 : 0/1 hits
1 Artillery owned by the Chinese lost in Sian
Hisaichi win, taking Sian from Chinese with 2 Artillerys, 1 EarlyFighter, 2 Infantry and 1 Tank remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 Infantry
Casualties for Chinese: 1 Artillery and 4 Infantry
Battle in Hanan
Hisaichi attack with 6 Tanks
Chinese defend with 3 Infantry
Hisaichi roll dice for 6 Tanks in Hanan, round 1 : 4/6 hits
Chinese roll dice for 3 Infantry in Hanan, round 1 : 0/3 hits
3 Infantry owned by the Chinese lost in Hanan
Hisaichi win, taking Hanan from Chinese with 6 Tanks remaining. Battle score for attacker is 6
Casualties for Chinese: 3 Infantry
Battle in Manila
Hisaichi attack with 2 Artillerys, 3 EarlyFighters and 6 Infantry
Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantry and 1 Tank
Hisaichi roll dice for 2 Artillerys, 3 EarlyFighters and 6 Infantry in Manila, round 1 : 4/11 hits
Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantry and 1 Tank in Manila, round 1 : 1/5 hits
1 Artillery owned by the Americans , 1 Infantry owned by the Hisaichi , 2 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Manila
Hisaichi roll dice for 2 Artillerys, 3 EarlyFighters and 5 Infantry in Manila, round 2 : 3/10 hits
Americans roll dice for 1 EarlyFighter in Manila, round 2 : 0/1 hits
1 EarlyFighter owned by the Americans lost in Manila
Hisaichi win, taking Manila from Americans with 2 Artillerys, 3 EarlyFighters and 5 Infantry remaining. Battle score for attacker is 19
Casualties for Hisaichi: 1 Infantry
Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantry and 1 Tank
Non Combat Move - Hisaichi
1 Bomber moved from sz60 to Formosa
2 EarlyFighters moved from Manila to sz68
1 EarlyFighter moved from Manila to Formosa
1 EarlyFighter moved from Ulaan to E.Shansi
1 EarlyFighter moved from E.Shansi to Shansi
4 Infantry moved from Tientsin to Hsingan
2 Infantry moved from Shantung to Shansi
2 Artillerys moved from Fukien to Hankou
5 Infantry moved from Fukien to Hankou
1 EarlyFighter moved from Sian to Shansi
Place Units - Hisaichi
8 Tanks placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 48 PUs; end with 48 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Dutch
2 Infantry moved from Borneo to W.Borneo
1 Artillery moved from S.Borneo to W.Borneo
1 Artillery moved from E.Borneo to S.Borneo
1 EarlyFighter moved from Sarong to E.Borneo
1 Infantry moved from Sarong to sz81
1 Artillery moved from Sarong to sz81
1 Artillery, 1 Infantry and 1 Transport moved from sz81 to sz57
1 Infantry moved from sz57 to Bali
1 Artillery moved from sz57 to Bali
1 Transport moved from sz57 to sz56
1 Infantry moved from Sumatra to sz56
1 Artillery moved from Sumatra to sz56
1 Artillery, 1 Infantry and 1 Transport moved from sz56 to sz61
1 Infantry moved from sz61 to N.S
1 Artillery moved from sz61 to N.S
1 T.Boat moved from sz57 to sz59
1 Destroyer moved from sz81 to sz59
1 T.Boat moved from sz58 to sz59
1 EarlyFighter moved from S.Borneo to Frenchindochina
1 EarlyFighter moved from Frenchindochina to N.French I.
2 Infantry moved from Frenchindochina to N.French I.
1 Artillery moved from Frenchindochina to N.French I.
1 Infantry moved from Java to Sumatra
Purchase Units - Dutch
Dutch buy 1 Transport; Remaining resources: 0 PUs;
Combat - Dutch
Battle in W.Borneo
Dutch attack with 1 Artillery and 2 Infantry
Yamamoto defend with 1 Artillery and 1 Infantry
Dutch roll dice for 1 Artillery and 2 Infantry in W.Borneo, round 1 : 0/3 hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 1 : 0/2 hits
Dutch roll dice for 1 Artillery and 2 Infantry in W.Borneo, round 2 : 0/3 hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 2 : 0/2 hits
Dutch roll dice for 1 Artillery and 2 Infantry in W.Borneo, round 3 : 1/3 hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 3 : 0/2 hits
1 Infantry owned by the Yamamoto lost in W.Borneo
Dutch roll dice for 1 Artillery and 2 Infantry in W.Borneo, round 4 : 1/3 hits
Yamamoto roll dice for 1 Artillery in W.Borneo, round 4 : 0/1 hits
1 Artillery owned by the Yamamoto lost in W.Borneo
Dutch win, taking W.Borneo from Yamamoto with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Non Combat Move - Dutch
Place Units - Dutch
1 Transport placed in sz60
Turn Complete - Dutch
Dutch collect 32 PUs; end with 32 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Thai
1 Tank moved from Phuket to sz73
2 Infantry moved from Phuket to sz73
1 Artillery and 1 Infantry moved from Phuket to sz73
1 Artillery, 1 Destroyer, 3 Infantry, 1 T.Boat, 1 Tank and 2 Transports moved from sz73 to sz60
1 Artillery, 3 Infantry and 1 Tank moved from sz60 to S.Borneo
1 EarlyFighter moved from Phuket to sz60
1 Infantry moved from Thailand to Frenchindochina
Thai take Frenchindochina from Dutch
Purchase Units - Thai
Thai buy 6 Infantry; Remaining resources: 0 PUs;
Combat - Thai
Battle in sz60
Thai attack with 1 Destroyer, 1 EarlyFighter, 1 T.Boat and 2 Transports
Dutch defend with 1 Transport
Thai roll dice for 1 Destroyer, 1 EarlyFighter, 1 T.Boat and 2 Transports in sz60, round 1 : 1/3 hits
Dutch roll dice for 1 Transport in sz60, round 1 : 0/1 hits
1 Transport owned by the Dutch lost in sz60
Thai win with 1 Destroyer, 1 EarlyFighter, 1 T.Boat and 2 Transports remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Transport
Battle in S.Borneo
Thai attack with 1 Artillery, 3 Infantry and 1 Tank
Dutch defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Infantry and 1 Tank
Thai roll dice for 1 Artillery, 3 Infantry and 1 Tank in S.Borneo, round 1 : 2/5 hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.Borneo, round 1 : 1/3 hits
1 Artillery owned by the Dutch , 1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in S.Borneo
Thai roll dice for 1 Artillery, 2 Infantry and 1 Tank in S.Borneo, round 2 : 2/4 hits
Dutch roll dice for 1 Tank in S.Borneo, round 2 : 0/1 hits
1 Tank owned by the Dutch lost in S.Borneo
Thai captures 32PUs while taking Dutch capital
Thai win, taking S.Borneo from Dutch with 1 Artillery, 2 Infantry and 1 Tank remaining. Battle score for attacker is 9
Casualties for Thai: 1 Infantry
Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank
Non Combat Move - Thai
1 EarlyFighter moved from sz60 to Phuket
1 Tank moved from Thailand to Phuket
1 Artillery moved from Thailand to Phuket
1 Infantry moved from Thailand to Phuket
Place Units - Thai
6 Infantry placed in Phuket
Turn Complete - Thai
Thai collect 15 PUs; end with 47 PUs total
1st turn capital grab! Are the Dutch the French of the Pacific? :-D
Anyway, now you’ve got 3x turns in a row to get your revenge… :wink:
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - British
3 Infantry moved from Burma to Thailand
1 Tank moved from Burma to Thailand
1 Artillery moved from Burma to Thailand
2 T.Boats moved from sz64 to sz66
2 Destroyers moved from sz63 to sz66
1 Submarine moved from sz64 to sz65
1 Submarine moved from sz63 to sz65
1 Infantry moved from Bhopal to Agra
1 Artillery moved from Bhopal to Agra
1 Infantry moved from W.India to Bikaner
1 Tank moved from Dheli to Bikaner
1 Infantry moved from Bengal to S.Tibet
1 Artillery moved from Bengal to S.Tibet
1 Infantry moved from Nepal to S.Tibet
1 EarlyFighter moved from Bhopa to S.Tibet
2 Infantry moved from India to C.India
1 Infantry moved from M.India to C.India
4 Infantry moved from Calcutta to sz63
4 Infantry and 2 Transports moved from sz63 to sz66
4 Infantry moved from sz66 to Malaya
1 EarlyFighter moved from Calcutta to Malaya
1 EarlyFighter moved from Burma to Malaya
2 Infantry moved from Dheli to Bhopa
1 EarlyFighter moved from Dheli to S.Tibet
1 Infantry moved from Bhopa to Nepal
1 Infantry moved from Nagpur to E.India
1 Artillery moved from Bhopa to Nagpur
1 Tank moved from Calcutta to E.India
1 Tank moved from S.India to C.India
1 Artillery moved from E.G to sz49
2 Infantry moved from Moresby to sz49
1 Infantry moved from New Guinea to sz49
1 Artillery, 3 Infantry and 2 Transports moved from sz49 to sz57
3 Infantry moved from sz57 to Java
1 Artillery moved from sz57 to Java
1 Submarine moved from sz47 to sz49
Purchase Units - British
British buy 1 B.Transport, 2 Destroyers and 1 Infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Thailand
British attack with 1 Artillery, 3 Infantry and 1 Tank
Thai defend with 1 Infantry
British roll dice for 1 Artillery, 3 Infantry and 1 Tank in Thailand, round 1 : 1/5 hits
Thai roll dice for 1 Infantry in Thailand, round 1 : 0/1 hits
1 Infantry owned by the Thai lost in Thailand
British win, taking Thailand from Thai with 1 Artillery, 3 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in S.Tibet
British attack with 1 Artillery, 2 EarlyFighters and 2 Infantry
Neutral defend with 1 Bunker
British roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantry in S.Tibet, round 1 : 3/5 hits
Neutral roll dice for 1 Bunker in S.Tibet, round 1 : 0/1 hits
1 Bunker owned by the Neutral lost in S.Tibet
British win, taking S.Tibet from Neutral with 1 Artillery, 2 EarlyFighters and 2 Infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Battle in Bikaner
British attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Bikaner, round 1 : 0/2 hits
Neutral roll dice for 1 Infantry in Bikaner, round 1 : 0/1 hits
British roll dice for 1 Infantry and 1 Tank in Bikaner, round 2 : 1/2 hits
Neutral roll dice for 1 Infantry in Bikaner, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Bikaner
British win, taking Bikaner from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Agra
British attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in Agra, round 1 : 0/2 hits
Neutral roll dice for 1 Infantry in Agra, round 1 : 0/1 hits
British roll dice for 1 Artillery and 1 Infantry in Agra, round 2 : 1/2 hits
Neutral roll dice for 1 Infantry in Agra, round 2 : 1/1 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Agra
British win, taking Agra from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - British
1 EarlyFighter moved from S.Tibet to E.India
1 EarlyFighter moved from S.Tibet to Nepal
Place Units - British
1 B.Transport and 2 Destroyers placed in sz63
1 Infantry placed in Calcutta
Turn Complete - British
British collect 67 PUs; end with 67 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Anzac
1 Carrier moved from sz37 to sz50
1 EarlyFighter moved from sz37 to sz50
1 Battleship moved from sz37 to sz50
1 Infantry moved from E.Australia to sz37
1 Artillery moved from E.Australia to sz37
1 Artillery, 1 Infantry and 1 Transport moved from sz37 to sz50
1 Submarine moved from sz41 to sz49
1 Infantry moved from Fiji to sz41
1 Infantry moved from New Caledonia to sz41
2 Infantry and 1 Transport moved from sz41 to sz49
2 Infantry moved from sz49 to Moresby
1 Tank moved from Australia to N.Australia
1 EarlyFighter moved from Sydney to N.Australia
1 EarlyFighter moved from Melbourne to N.Australia
2 Infantry moved from Townsville to N.Australia
2 Tanks moved from Melbourne to C.Australia
1 Infantry moved from sz50 to Flores
1 Artillery moved from sz50 to Flores
1 EarlyFighter moved from N.Australia to sz50
1 Submarine moved from sz35 to sz38
1 T.Boat moved from sz38 to sz41
2 Infantry moved from Wellington to sz35
1 Infantry moved from New Zealand to sz35
1 Artillery moved from Wellington to sz35
1 Artillery, 3 Infantry and 2 Transports moved from sz35 to sz37
3 Infantry moved from sz37 to E.Australia
1 Artillery moved from sz37 to E.Australia
Purchase Units - Anzac
Anzac buy 1 Infantry and 1 Transport; Remaining resources: 0 PUs;
Non Combat Move - Anzac
Place Units - Anzac
1 Transport placed in sz37
1 Infantry placed in Melbourne
Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Americans
1 Submarine moved from sz13 to sz25
1 Destroyer moved from sz27 to sz25
1 Battleship moved from sz23 to sz25
1 Bomber moved from Seattle to sz25
1 EarlyFighter moved from Midway to sz25
1 Carrier moved from sz23 to sz25
1 EarlyFighter moved from Los Angeles to sz25
1 EarlyFighter moved from Honululu to sz25
1 Submarine moved from sz31 to sz25
1 Destroyer moved from sz31 to sz25
2 Submarines moved from sz40 to sz29
1 EarlyFighter moved from Alaska to sz25
1 Infantry moved from Alaska to sz5
1 Tank moved from Alaska to sz5
1 Infantry, 1 Tank and 1 Transport moved from sz5 to sz4
1 Infantry moved from sz4 to Attla
1 Tank moved from sz4 to Attla
1 Destroyer moved from sz5 to sz4
1 Infantry moved from Los Angeles to sz23
1 Artillery moved from Los Angeles to sz23
1 Artillery, 1 Infantry and 1 Transport moved from sz23 to sz13
1 Artillery moved from sz13 to Honululu
1 Infantry moved from sz13 to Honululu
1 Transport moved from sz27 to sz23
1 Infantry moved from Sanfrancisco to sz23
1 Artillery moved from Los Angeles to sz23
1 Artillery, 1 Infantry and 1 Transport moved from sz23 to sz26
1 EarlyFighter moved from Johnston to Taka
1 Infantry moved from Mindanao to Davao
1 Artillery moved from Mindanao to Davao
Purchase Units - Americans
Americans buy 2 Elites, 2 Infantry and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz25
Americans attack with 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers, 4 EarlyFighters and 2 Submarines
Yamamoto defend with 2 Carriers, 1 Cruiser and 4 EarlyFighters
Americans roll dice for 2 Submarines in sz25, round 1 : 1/2 hits
1 Cruiser owned by the Yamamoto lost in sz25
Americans roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers and 4 EarlyFighters in sz25, round 1 : 4/9 hits
Yamamoto roll dice for 2 Carriers and 4 EarlyFighters in sz25, round 1 : 5/6 hits
Units damaged: 1 Battleship owned by the Americans
1 Destroyer owned by the Americans , 1 EarlyFighter owned by the Americans , 2 Submarines owned by the Americans , 2 Carriers owned by the Yamamoto and 2 EarlyFighters owned by the Yamamoto lost in sz25
Americans roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer and 3 EarlyFighters in sz25, round 2 : 4/7 hits
Yamamoto roll dice for 2 EarlyFighters in sz25, round 2 : 0/2 hits
2 EarlyFighters owned by the Yamamoto lost in sz25
Americans win with 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer and 3 EarlyFighters remaining. Battle score for attacker is 42
Casualties for Yamamoto: 2 Carriers, 1 Cruiser and 4 EarlyFighters
Casualties for Americans: 1 Destroyer, 1 EarlyFighter and 2 Submarines
Non Combat Move - Americans
1 Bomber moved from sz25 to Kuhuli
1 EarlyFighter moved from sz25 to Pearl Habour
Place Units - Americans
2 Elites and 2 Infantry placed in Davao
1 Transport placed in sz13
Turn Complete - Americans
Americans collect 94 PUs; end with 94 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Masaharu
1 Artillery and 4 Infantry moved from Manchuria to Belogorsk
1 Tank moved from Hsingan to Jinan
1 Tank moved from Hsingan to Quingdao
1 Artillery moved from Hsingan to Jinan
1 Artillery moved from Hsingan to Quingdao
2 Infantry moved from Hsingan to Jinan
2 Infantry moved from Hsingan to Quingdao
2 Infantry moved from Sukhalin to Ostrov
1 Artillery moved from Sukhalin to Ostrov
1 Tank moved from Sukhalin to Ostrov
1 Infantry moved from Akina to sz15
1 Tank moved from Akina to sz15
1 Infantry moved from Akina to sz15
1 Infantry and 1 T.Boat moved from sz15 to sz1
1 Artillery moved from N.Japan to sz1
1 Artillery and 2 Infantry moved from N.Japan to sz1
1 Artillery, 1 Infantry and 1 Transport moved from sz1 to sz3
1 Artillery, 1 Infantry and 1 Transport moved from sz1 to sz3
1 Infantry, 1 Tank and 1 Transport moved from sz15 to sz7
1 Transport moved from sz7 to sz16
1 Infantry moved from Akina to sz16
1 Tank moved from Akina to sz16
1 Infantry, 1 Tank and 1 Transport moved from sz16 to sz7
2 Infantry and 2 Tanks moved from sz7 to Kamchatka
2 Artillerys and 2 Infantry moved from sz3 to Attla
1 Destroyer moved from sz1 to sz3
1 Submarine moved from sz7 to sz3
1 Destroyer moved from sz7 to sz3
1 EarlyFighter moved from Akina to Belogorsk
1 Infantry moved from sz1 to Yakutsk
1 Bomber moved from Akina to Yakutsk
3 Infantry moved from Akina to N.Japan
Purchase Units - Masaharu
Masaharu buy 1 Factory, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Jinan
Masaharu attack with 1 Artillery, 2 Infantry and 1 Tank
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 2 Infantry and 1 Tank in Jinan, round 1 : 0/4 hits
Russians roll dice for 1 Bunker in Jinan, round 1 : 0/1 hits
Masaharu roll dice for 1 Artillery, 2 Infantry and 1 Tank in Jinan, round 2 : 1/4 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Jinan, round 2 : 1/1 hits
1 Infantry owned by the Masaharu lost in Jinan
Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Jinan, round 3 : 2/3 hits
Russians roll dice for 1 Bunker in Jinan, round 3 : 1/1 hits
1 Bunker owned by the Russians and 1 Infantry owned by the Masaharu lost in Jinan
Masaharu win, taking Jinan from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Bunker
Casualties for Masaharu: 2 Infantry
Battle in Kamchatka
Masaharu attack with 2 Infantry and 2 Tanks
Russians defend with 1 Bunker
Masaharu roll dice for 2 Infantry and 2 Tanks in Kamchatka, round 1 : 3/4 hits
Russians roll dice for 1 Bunker in Kamchatka, round 1 : 0/1 hits
1 Bunker owned by the Russians lost in Kamchatka
Masaharu win, taking Kamchatka from Russians with 2 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Yakutsk
Masaharu attack with 1 Bomber and 1 Infantry
Russians defend with 1 Infantry
Masaharu roll dice for 1 Bomber and 1 Infantry in Yakutsk, round 1 : 1/2 hits
Russians roll dice for 1 Infantry in Yakutsk, round 1 : 0/1 hits
1 Infantry owned by the Russians lost in Yakutsk
Masaharu win, taking Yakutsk from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Quingdao
Masaharu attack with 1 Artillery, 2 Infantry and 1 Tank
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 2 Infantry and 1 Tank in Quingdao, round 1 : 2/4 hits
Russians roll dice for 1 Bunker in Quingdao, round 1 : 0/1 hits
1 Bunker owned by the Russians lost in Quingdao
Masaharu win, taking Quingdao from Russians with 1 Artillery, 2 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Ostrov
Masaharu attack with 1 Artillery, 2 Infantry and 1 Tank
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 2 Infantry and 1 Tank in Ostrov, round 1 : 3/4 hits
Russians roll dice for 1 Bunker in Ostrov, round 1 : 1/1 hits
1 Bunker owned by the Russians and 1 Infantry owned by the Masaharu lost in Ostrov
Masaharu win, taking Ostrov from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 Bunker
Casualties for Masaharu: 1 Infantry
Battle in Attla
Masaharu attack with 2 Artillerys and 2 Infantry
Americans defend with 2 Infantry and 1 Tank
Masaharu roll dice for 2 Artillerys and 2 Infantry in Attla, round 1 : 1/4 hits
Americans roll dice for 2 Infantry and 1 Tank in Attla, round 1 : 2/3 hits
1 Infantry owned by the Americans and 2 Infantry owned by the Masaharu lost in Attla
Masaharu roll dice for 2 Artillerys in Attla, round 2 : 0/2 hits
Americans roll dice for 1 Infantry and 1 Tank in Attla, round 2 : 1/2 hits
1 Artillery owned by the Masaharu lost in Attla
Masaharu roll dice for 1 Artillery in Attla, round 3 : 0/1 hits
Americans roll dice for 1 Infantry and 1 Tank in Attla, round 3 : 1/2 hits
1 Artillery owned by the Masaharu lost in Attla
Americans win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -10
Casualties for Americans: 1 Infantry
Casualties for Masaharu: 2 Artillerys and 2 Infantry
Battle in Belogorsk
Masaharu attack with 1 Artillery, 1 EarlyFighter and 4 Infantry
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 4 Infantry in Belogorsk, round 1 : 3/6 hits
Russians roll dice for 1 Bunker in Belogorsk, round 1 : 1/1 hits
1 Bunker owned by the Russians and 1 Infantry owned by the Masaharu lost in Belogorsk
Masaharu win, taking Belogorsk from Russians with 1 Artillery, 1 EarlyFighter and 3 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 Bunker
Casualties for Masaharu: 1 Infantry
Non Combat Move - Masaharu
1 Bomber moved from Yakutsk to N.Japan
1 EarlyFighter moved from Belogorsk to Amursk
Place Units - Masaharu
1 Infantry and 1 Marine placed in Akina
1 Factory placed in Hsingan
Turn Complete - Masaharu
Masaharu collect 31 PUs; end with 31 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Russians
3 Infantry moved from Tulun to Ulaan Ude
1 Infantry moved from Kyzal to N.Mongolia
1 Infantry moved from Jinquan to N.Mongolia
1 EarlyFighter moved from Kaask to N.Mongolia
1 Tank moved from Kaask to N.Mongolia
1 Tank moved from Kaask to Ulaan Ude
4 Infantry moved from Kaask to Kyzal
2 Artillerys moved from Kaask to Kyzal
1 Infantry moved from Ustkut to Irkutsk
1 Artillery moved from Ustkut to Irkutsk
1 Infantry moved from Bratsk to Ustkut
1 Infantry moved from Krasnoyarsk to Bratsk
1 Infantry moved from Kyzyl to Jinquan
1 Infantry moved from Maltan to Punjab
1 Tank moved from Abakan to Punjab
1 Infantry moved from Angarsk to Vostok
Purchase Units - Russians
Russians buy 3 Infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in N.Mongolia
Russians attack with 1 EarlyFighter, 2 Infantry and 1 Tank
Neutral defend with 1 Bunker
Russians roll dice for 1 EarlyFighter, 2 Infantry and 1 Tank in N.Mongolia, round 1 : 2/4 hits
Neutral roll dice for 1 Bunker in N.Mongolia, round 1 : 0/1 hits
1 Bunker owned by the Neutral lost in N.Mongolia
Russians win, taking N.Mongolia from Neutral with 1 EarlyFighter, 2 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Battle in Punjab
Russians attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Russians roll dice for 1 Infantry and 1 Tank in Punjab, round 1 : 0/2 hits
Neutral roll dice for 1 Infantry in Punjab, round 1 : 1/1 hits
1 Infantry owned by the Russians lost in Punjab
Russians roll dice for 1 Tank in Punjab, round 2 : 0/1 hits
Neutral roll dice for 1 Infantry in Punjab, round 2 : 0/1 hits
Russians roll dice for 1 Tank in Punjab, round 3 : 1/1 hits
Neutral roll dice for 1 Infantry in Punjab, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in Punjab
Russians win, taking Punjab from Neutral with 1 Tank remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Russians
1 EarlyFighter moved from N.Mongolia to Ulaan Ude
Place Units - Russians
3 Infantry placed in Kaask
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Infantry moved from Hongkong to Macau
Yamamoto take Macau from Chinese
1 Infantry and 1 Tank moved from Vladivostok to sz1
1 Infantry, 1 Tank and 1 Transport moved from sz1 to sz3
1 Infantry and 1 Tank moved from sz3 to Palana
1 Tank moved from Vladivostok to Hsingan
1 Transport moved from sz68 to sz74
1 T.Boat moved from sz68 to sz74
1 Infantry and 1 Tank moved from Nagasaki to sz74
1 Infantry moved from Nagasaki to sz74
1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz68
1 Infantry and 1 Tank moved from sz68 to W.Borneo
1 Infantry moved from sz74 to Manila
2 Artillerys and 4 Infantry moved from Hainan to sz67
2 Artillerys, 1 Battleship, 4 Infantry and 3 Transports moved from sz67 to sz70
4 EarlyFighters moved from sz68 to Davao
3 Tanks moved from S.Japan to sz78
3 Infantry moved from S.Japan to sz78
3 Infantry, 3 Tanks and 3 Transports moved from sz78 to sz72
2 Bombers moved from Iwo Jima to Davao
2 Artillerys and 4 Infantry moved from sz70 to Davao
1 EarlyFighter moved from Iwo Jima to Davao
1 Battleship moved from sz78 to sz72
2 Artillerys moved from Wake to sz19
1 Infantry moved from Wake to sz19
2 Artillerys, 1 Destroyer, 1 Infantry, 1 Submarine and 2 Transports moved from sz19 to sz18
1 Infantry moved from Marcus to sz18
2 Artillerys, 1 Destroyer, 2 Infantry, 1 Submarine and 2 Transports moved from sz18 to sz72
1 Artillery moved from sz72 to Fais
1 Artillery moved from sz72 to Phonpei
1 Infantry moved from sz72 to Fais
1 Infantry moved from sz72 to Phonpei
2 Tanks moved from sz72 to Weno
1 Tank moved from sz72 to Pikelot
2 Infantry moved from sz72 to Weno
1 Infantry moved from sz72 to Pikelot
1 Infantry moved from Tokyo to sz78
1 Infantry and 1 T.Boat moved from sz78 to sz75
1 Infantry moved from sz75 to Manila
2 Artillerys and 4 Infantry moved from Manchuria to Hsingan
5 Infantry moved from Shansi to Sian
1 Tank moved from Kichedung to Sian
3 Artillerys and 1 Infantry moved from Hongkong to Macau
Purchase Units - Yamamoto
Yamamoto buy 1 Factory, 6 Infantry and 6 Tanks; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Pikelot
Yamamoto attack with 1 Infantry and 1 Tank
Americans defend with 1 Artillery
Yamamoto roll dice for 1 Infantry and 1 Tank in Pikelot, round 1 : 0/2 hits
Americans roll dice for 1 Artillery in Pikelot, round 1 : 0/1 hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Pikelot, round 2 : 0/2 hits
Americans roll dice for 1 Artillery in Pikelot, round 2 : 0/1 hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Pikelot, round 3 : 0/2 hits
Americans roll dice for 1 Artillery in Pikelot, round 3 : 0/1 hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Pikelot, round 4 : 1/2 hits
Americans roll dice for 1 Artillery in Pikelot, round 4 : 0/1 hits
1 Artillery owned by the Americans lost in Pikelot
Yamamoto win, taking Pikelot from Americans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Americans: 1 Artillery
Battle in Fais
Yamamoto attack with 1 Artillery and 1 Infantry
Americans defend with 1 Artillery
Yamamoto roll dice for 1 Artillery and 1 Infantry in Fais, round 1 : 1/2 hits
Americans roll dice for 1 Artillery in Fais, round 1 : 0/1 hits
1 Artillery owned by the Americans lost in Fais
Yamamoto win, taking Fais from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 Artillery
Battle in Davao
Yamamoto attack with 2 Artillerys, 2 Bombers, 5 EarlyFighters and 4 Infantry
Americans defend with 1 AAGun, 1 Artillery, 1 EarlyFighter, 2 Elites, 1 Factory, 3 Infantry and 1 Tank
AA guns fire in Davao : 3/7 hits
3 EarlyFighters owned by the Yamamoto lost in Davao
Yamamoto roll dice for 1 Battleship in Davao, round 1 : 1/1 hits
1 Infantry owned by the Americans lost in Davao
Yamamoto roll dice for 2 Artillerys, 2 Bombers, 2 EarlyFighters and 4 Infantry in Davao, round 1 : 5/10 hits
Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Elites, 2 Infantry and 1 Tank in Davao, round 1 : 3/7 hits
1 Artillery owned by the Americans , 2 Elites owned by the Americans , 3 Infantry owned by the Yamamoto and 2 Infantry owned by the Americans lost in Davao
Yamamoto roll dice for 2 Artillerys, 2 Bombers, 2 EarlyFighters and 1 Infantry in Davao, round 2 : 3/7 hits
Americans roll dice for 1 EarlyFighter and 1 Tank in Davao, round 2 : 1/2 hits
1 Infantry owned by the Yamamoto , 1 EarlyFighter owned by the Americans and 1 Tank owned by the Americans lost in Davao
Yamamoto win, taking Davao from Americans with 2 Artillerys, 2 Bombers and 2 EarlyFighters remaining. Battle score for attacker is -1
Casualties for Yamamoto: 3 EarlyFighters and 4 Infantry
Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Elites, 3 Infantry and 1 Tank
Battle in Weno
Yamamoto attack with 2 Infantry and 2 Tanks
Americans defend with 2 Infantry
Yamamoto roll dice for 2 Infantry and 2 Tanks in Weno, round 1 : 1/4 hits
Americans roll dice for 2 Infantry in Weno, round 1 : 1/2 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Weno
Yamamoto roll dice for 1 Infantry and 2 Tanks in Weno, round 2 : 1/3 hits
Americans roll dice for 1 Infantry in Weno, round 2 : 0/1 hits
1 Infantry owned by the Americans lost in Weno
Yamamoto win, taking Weno from Americans with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 2 Infantry
Battle in Phonpei
Yamamoto attack with 1 Artillery and 1 Infantry
Americans defend with 1 Tank
Yamamoto roll dice for 1 Battleship in Phonpei, round 1 : 1/1 hits
1 Tank owned by the Americans lost in Phonpei
Yamamoto win, taking Phonpei from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 Tank
Battle in Palana
Yamamoto attack with 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 Tank in Palana, round 1 : 1/2 hits
Russians roll dice for 1 Infantry in Palana, round 1 : 0/1 hits
1 Infantry owned by the Russians lost in Palana
Yamamoto win, taking Palana from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in W.Borneo
Yamamoto attack with 1 Infantry and 1 Tank
Dutch defend with 1 Artillery and 2 Infantry
Yamamoto roll dice for 1 Infantry and 1 Tank in W.Borneo, round 1 : 1/2 hits
British roll dice for 1 Artillery and 2 Infantry in W.Borneo, round 1 : 1/3 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in W.Borneo
Yamamoto roll dice for 1 Tank in W.Borneo, round 2 : 0/1 hits
British roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 2 : 0/2 hits
Yamamoto roll dice for 1 Tank in W.Borneo, round 3 : 0/1 hits
British roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 3 : 1/2 hits
1 Tank owned by the Yamamoto lost in W.Borneo
British win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -5
Casualties for Yamamoto: 1 Infantry and 1 Tank
Casualties for Dutch: 1 Infantry
Non Combat Move - Yamamoto
2 Carriers moved from sz68 to sz70
2 EarlyFighters moved from Davao to sz70
1 EarlyFighter moved from Japan to sz70
2 Bombers moved from Davao to Iwo Jima
1 Submarine moved from sz71 to sz70
1 Destroyer moved from sz74 to sz60
Place Units - Yamamoto
6 Tanks placed in Hongkong
1 Factory placed in Kichedung
6 Infantry placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 58 PUs; end with 58 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Chinese
2 Infantry moved from Kiangsi to Kwangsi
1 Tank moved from N.French I. to Kwangsi
3 Infantry moved from Quyan to W.Mongolia
2 Artillerys moved from Quyan to W.Mongolia
1 EarlyFighter moved from Gansu to Kwangsi
1 EarlyFighter moved from Tsingnan to Kwangsi
6 Infantry moved from Tsingnan to Sikang
2 Infantry moved from Gansu to N.Shangsi
2 Tanks moved from Gansu to N.Shangsi
2 Marines moved from Xining to Nancheng
5 Infantry moved from Szechwan to Sikang
1 Artillery moved from Szechwan to Sikang
2 Artillerys moved from Tsingnan to Sikang
2 Tanks moved from Gobi to Sikang
2 Tanks moved from Szechwan to Sikang
Purchase Units - Chinese
Chinese buy 1 Bomber, 1 Fighter and 8 Infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in W.Mongolia
Chinese attack with 2 Artillerys and 3 Infantry
Neutral defend with 1 Bunker
Chinese roll dice for 2 Artillerys and 3 Infantry in W.Mongolia, round 1 : 2/5 hits
Neutral roll dice for 1 Bunker in W.Mongolia, round 1 : 0/1 hits
1 Bunker owned by the Neutral lost in W.Mongolia
Chinese win, taking W.Mongolia from Neutral with 2 Artillerys and 3 Infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Battle in N.Shangsi
Chinese attack with 2 Infantry and 2 Tanks
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Infantry and 2 Tanks in N.Shangsi, round 1 : 2/4 hits
Hisaichi roll dice for 1 Infantry in N.Shangsi, round 1 : 0/1 hits
1 Infantry owned by the Hisaichi lost in N.Shangsi
Chinese win, taking N.Shangsi from Hisaichi with 2 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
Place Units - Chinese
6 Infantry placed in Xining
1 Bomber, 1 Fighter and 2 Infantry placed in Urumal
Turn Complete - Chinese
Chinese collect 33 PUs; end with 33 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Hisaichi
1 unit repaired.
6 Tanks moved from Hanan to N.French I.
Hisaichi take Chunking from Chinese
5 Tanks moved from Amursk to Vostok
1 Infantry moved from Ulaan to Gansu
Hisaichi take Gansu from Chinese
1 Artillery, 2 Infantry and 1 Tank moved from Ulaan to N.Shangsi
1 Infantry moved from Shangsi to N.Shangsi
1 Infantry moved from Sian to Szechwan
Hisaichi take Szechwan from Chinese
1 Infantry moved from Sian to W.Sian
Hisaichi take W.Sian from Chinese
1 Infantry moved from Kwangtung to Kiangsi
Hisaichi take Kiangsi from Chinese
1 Tank moved from Sian to N.Chunking
Hisaichi take N.Chunking from Chinese
2 EarlyFighters moved from Shansi to N.Shangsi
2 Artillerys and 5 Infantry moved from Manila to sz68
1 Infantry moved from Spralty to sz68
2 Artillerys, 5 Infantry and 4 Transports moved from sz68 to sz73
2 Artillerys and 5 Infantry moved from sz73 to Thailand
1 Infantry and 1 T.Boat moved from sz68 to sz73
1 Infantry moved from sz73 to Thailand
1 Destroyer moved from sz68 to sz60
2 Submarines moved from sz68 to sz60
1 Carrier moved from sz68 to sz73
2 EarlyFighters moved from sz68 to Thailand
4 Infantry moved from Hsingan to Jinan
8 Tanks moved from Seoul to Hsingan
1 Bomber moved from Formosa to Thailand
1 EarlyFighter moved from Formosa to S.Borneo
Purchase Units - Hisaichi
Hisaichi buy 1 Infantry, 2 Marines and 8 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.French I.
Hisaichi attack with 6 Tanks
Dutch defend with 1 Artillery, 1 EarlyFighter and 2 Infantry
Hisaichi roll dice for 6 Tanks in N.French I., round 1 : 2/6 hits
Dutch roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantry in N.French I., round 1 : 2/4 hits
2 Tanks owned by the Hisaichi and 2 Infantry owned by the Dutch lost in N.French I.
Hisaichi roll dice for 4 Tanks in N.French I., round 2 : 2/4 hits
Dutch roll dice for 1 Artillery and 1 EarlyFighter in N.French I., round 2 : 2/2 hits
2 Tanks owned by the Hisaichi , 1 Artillery owned by the Dutch and 1 EarlyFighter owned by the Dutch lost in N.French I.
Hisaichi win, taking N.French I. from Dutch with 2 Tanks remaining. Battle score for attacker is -4
Casualties for Hisaichi: 4 Tanks
Casualties for Dutch: 1 Artillery, 1 EarlyFighter and 2 Infantry
Battle in N.Shangsi
Hisaichi attack with 1 Artillery, 2 EarlyFighters, 3 Infantry and 1 Tank
Chinese defend with 2 Infantry and 2 Tanks
Hisaichi roll dice for 1 Artillery, 2 EarlyFighters, 3 Infantry and 1 Tank in N.Shangsi, round 1 : 4/7 hits
Chinese roll dice for 2 Infantry and 2 Tanks in N.Shangsi, round 1 : 3/4 hits
3 Infantry owned by the Hisaichi , 2 Infantry owned by the Chinese and 2 Tanks owned by the Chinese lost in N.Shangsi
Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery, 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is 8
Casualties for Hisaichi: 3 Infantry
Casualties for Chinese: 2 Infantry and 2 Tanks
Battle in Vostok
Hisaichi attack with 5 Tanks
Russians defend with 2 Infantry
Hisaichi roll dice for 5 Tanks in Vostok, round 1 : 4/5 hits
Russians roll dice for 2 Infantry in Vostok, round 1 : 1/2 hits
1 Tank owned by the Hisaichi and 2 Infantry owned by the Russians lost in Vostok
Hisaichi win, taking Vostok from Russians with 4 Tanks remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Tank
Casualties for Russians: 2 Infantry
Battle in Thailand
Hisaichi attack with 2 Artillerys, 1 Bomber, 2 EarlyFighters and 6 Infantry
British defend with 1 Artillery, 3 Infantry and 1 Tank
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters and 6 Infantry in Thailand, round 1 : 3/11 hits
British roll dice for 1 Artillery, 3 Infantry and 1 Tank in Thailand, round 1 : 2/5 hits
2 Infantry owned by the Hisaichi and 3 Infantry owned by the British lost in Thailand
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters and 4 Infantry in Thailand, round 2 : 2/9 hits
British roll dice for 1 Artillery and 1 Tank in Thailand, round 2 : 2/2 hits
2 Infantry owned by the Hisaichi , 1 Tank owned by the British and 1 Artillery owned by the British lost in Thailand
Hisaichi win, taking Thailand from British with 2 Artillerys, 1 Bomber, 2 EarlyFighters and 2 Infantry remaining. Battle score for attacker is 7
Casualties for Hisaichi: 4 Infantry
Casualties for British: 1 Artillery, 3 Infantry and 1 Tank
Non Combat Move - Hisaichi
2 EarlyFighters moved from Thailand to sz73
1 Bomber moved from Thailand to Phuket
1 Destroyer moved from sz70 to sz68
1 Battleship moved from sz70 to sz68
1 Submarine moved from sz70 to sz68
2 Transports moved from sz70 to sz74
2 Artillerys and 1 Infantry moved from Formosa to sz74
2 Artillerys moved from sz74 to Kwangtung
1 Infantry moved from sz74 to Kwangtung
4 Infantry moved from Hankou to Kwangtung
2 Artillerys moved from Hankou to Kwangtung
1 Infantry moved from Hankou to Hanan
2 Infantry moved from Shansi to Sian
1 Infantry moved from Nanking to Sian
2 EarlyFighters moved from N.Shangsi to Sian
Place Units - Hisaichi
1 Infantry and 2 Marines placed in Amursk
8 Tanks placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 59 PUs; end with 59 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Dutch
1 Transport moved from sz57 to sz59
1 Infantry moved from Bali to sz59
1 Infantry moved from Lambok to sz59
1 Infantry moved from Celebs to sz59
1 Infantry moved from Bava to sz59
4 Infantry moved from sz59 to E.Borneo
1 Artillery moved from W.Borneo to E.Borneo
1 Infantry moved from W.Borneo to E.Borneo
1 Transport moved from sz61 to sz57
Combat - Dutch
Non Combat Move - Dutch
Turn Complete - Dutch
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Thai
1 Tank moved from Phuket to Burma
Thai take Burma from British
2 Transports moved from sz60 to sz73
2 Artillerys and 2 Infantry moved from Phuket to sz73
2 Artillerys, 2 Infantry and 2 Transports moved from sz73 to sz68
1 T.Boat moved from sz60 to sz73
1 Destroyer moved from sz60 to sz68
1 Tank moved from S.Borneo to Borneo
Thai take W.Borneo from British
Thai take Borneo from Dutch
1 Artillery moved from sz68 to N.B
1 Artillery moved from sz68 to N.B
2 Infantry moved from sz68 to N.B
1 EarlyFighter moved from Phuket to S.Borneo
1 Infantry moved from Frenchindochina to sz73
1 Infantry moved from sz73 to Phuket
Purchase Units - Thai
Thai buy 1 Infantry and 9 Tanks; Remaining resources: 0 PUs;
Combat - Thai
Battle in N.B
Thai attack with 2 Artillerys and 2 Infantry
British defend with 1 Infantry and 1 Tank
Thai roll dice for 2 Artillerys and 2 Infantry in N.B, round 1 : 2/4 hits
British roll dice for 1 Infantry and 1 Tank in N.B, round 1 : 1/2 hits
1 Tank owned by the British , 1 Infantry owned by the British and 1 Infantry owned by the Thai lost in N.B
Thai win, taking N.B from British with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 5
Casualties for British: 1 Infantry and 1 Tank
Casualties for Thai: 1 Infantry
Non Combat Move - Thai
Place Units - Thai
4 Tanks placed in S.Borneo
1 Infantry and 5 Tanks placed in Phuket
Turn Complete - Thai
Thai collect 23 PUs; end with 23 PUs total