1d6<=2: 5; Hits: 0
C v C
-
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Infantry moved from Hongkong to Macau
Yamamoto take Macau from Chinese
1 Infantry and 1 Tank moved from Vladivostok to sz1
1 Infantry, 1 Tank and 1 Transport moved from sz1 to sz3
1 Infantry and 1 Tank moved from sz3 to Palana
1 Tank moved from Vladivostok to Hsingan
1 Transport moved from sz68 to sz74
1 T.Boat moved from sz68 to sz74
1 Infantry and 1 Tank moved from Nagasaki to sz74
1 Infantry moved from Nagasaki to sz74
1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz68
1 Infantry and 1 Tank moved from sz68 to W.Borneo
1 Infantry moved from sz74 to Manila
2 Artillerys and 4 Infantry moved from Hainan to sz67
2 Artillerys, 1 Battleship, 4 Infantry and 3 Transports moved from sz67 to sz70
4 EarlyFighters moved from sz68 to Davao
3 Tanks moved from S.Japan to sz78
3 Infantry moved from S.Japan to sz78
3 Infantry, 3 Tanks and 3 Transports moved from sz78 to sz72
2 Bombers moved from Iwo Jima to Davao
2 Artillerys and 4 Infantry moved from sz70 to Davao
1 EarlyFighter moved from Iwo Jima to Davao
1 Battleship moved from sz78 to sz72
2 Artillerys moved from Wake to sz19
1 Infantry moved from Wake to sz19
2 Artillerys, 1 Destroyer, 1 Infantry, 1 Submarine and 2 Transports moved from sz19 to sz18
1 Infantry moved from Marcus to sz18
2 Artillerys, 1 Destroyer, 2 Infantry, 1 Submarine and 2 Transports moved from sz18 to sz72
1 Artillery moved from sz72 to Fais
1 Artillery moved from sz72 to Phonpei
1 Infantry moved from sz72 to Fais
1 Infantry moved from sz72 to Phonpei
2 Tanks moved from sz72 to Weno
1 Tank moved from sz72 to Pikelot
2 Infantry moved from sz72 to Weno
1 Infantry moved from sz72 to Pikelot
1 Infantry moved from Tokyo to sz78
1 Infantry and 1 T.Boat moved from sz78 to sz75
1 Infantry moved from sz75 to Manila
2 Artillerys and 4 Infantry moved from Manchuria to Hsingan
5 Infantry moved from Shansi to Sian
1 Tank moved from Kichedung to Sian
3 Artillerys and 1 Infantry moved from Hongkong to MacauPurchase Units - Yamamoto
Yamamoto buy 1 Factory, 6 Infantry and 6 Tanks; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Pikelot
Yamamoto attack with 1 Infantry and 1 Tank
Americans defend with 1 Artillery
Yamamoto roll dice for 1 Infantry and 1 Tank in Pikelot, round 1 : 0/2 hits
Americans roll dice for 1 Artillery in Pikelot, round 1 : 0/1 hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Pikelot, round 2 : 0/2 hits
Americans roll dice for 1 Artillery in Pikelot, round 2 : 0/1 hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Pikelot, round 3 : 0/2 hits
Americans roll dice for 1 Artillery in Pikelot, round 3 : 0/1 hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Pikelot, round 4 : 1/2 hits
Americans roll dice for 1 Artillery in Pikelot, round 4 : 0/1 hits
1 Artillery owned by the Americans lost in Pikelot
Yamamoto win, taking Pikelot from Americans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Americans: 1 Artillery
Battle in Fais
Yamamoto attack with 1 Artillery and 1 Infantry
Americans defend with 1 Artillery
Yamamoto roll dice for 1 Artillery and 1 Infantry in Fais, round 1 : 1/2 hits
Americans roll dice for 1 Artillery in Fais, round 1 : 0/1 hits
1 Artillery owned by the Americans lost in Fais
Yamamoto win, taking Fais from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 Artillery
Battle in Davao
Yamamoto attack with 2 Artillerys, 2 Bombers, 5 EarlyFighters and 4 Infantry
Americans defend with 1 AAGun, 1 Artillery, 1 EarlyFighter, 2 Elites, 1 Factory, 3 Infantry and 1 Tank
AA guns fire in Davao : 3/7 hits
3 EarlyFighters owned by the Yamamoto lost in Davao
Yamamoto roll dice for 1 Battleship in Davao, round 1 : 1/1 hits
1 Infantry owned by the Americans lost in Davao
Yamamoto roll dice for 2 Artillerys, 2 Bombers, 2 EarlyFighters and 4 Infantry in Davao, round 1 : 5/10 hits
Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Elites, 2 Infantry and 1 Tank in Davao, round 1 : 3/7 hits
1 Artillery owned by the Americans , 2 Elites owned by the Americans , 3 Infantry owned by the Yamamoto and 2 Infantry owned by the Americans lost in Davao
Yamamoto roll dice for 2 Artillerys, 2 Bombers, 2 EarlyFighters and 1 Infantry in Davao, round 2 : 3/7 hits
Americans roll dice for 1 EarlyFighter and 1 Tank in Davao, round 2 : 1/2 hits
1 Infantry owned by the Yamamoto , 1 EarlyFighter owned by the Americans and 1 Tank owned by the Americans lost in Davao
Yamamoto win, taking Davao from Americans with 2 Artillerys, 2 Bombers and 2 EarlyFighters remaining. Battle score for attacker is -1
Casualties for Yamamoto: 3 EarlyFighters and 4 Infantry
Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Elites, 3 Infantry and 1 Tank
Battle in Weno
Yamamoto attack with 2 Infantry and 2 Tanks
Americans defend with 2 Infantry
Yamamoto roll dice for 2 Infantry and 2 Tanks in Weno, round 1 : 1/4 hits
Americans roll dice for 2 Infantry in Weno, round 1 : 1/2 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Weno
Yamamoto roll dice for 1 Infantry and 2 Tanks in Weno, round 2 : 1/3 hits
Americans roll dice for 1 Infantry in Weno, round 2 : 0/1 hits
1 Infantry owned by the Americans lost in Weno
Yamamoto win, taking Weno from Americans with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 2 Infantry
Battle in Phonpei
Yamamoto attack with 1 Artillery and 1 Infantry
Americans defend with 1 Tank
Yamamoto roll dice for 1 Battleship in Phonpei, round 1 : 1/1 hits
1 Tank owned by the Americans lost in Phonpei
Yamamoto win, taking Phonpei from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 Tank
Battle in Palana
Yamamoto attack with 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 Tank in Palana, round 1 : 1/2 hits
Russians roll dice for 1 Infantry in Palana, round 1 : 0/1 hits
1 Infantry owned by the Russians lost in Palana
Yamamoto win, taking Palana from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in W.Borneo
Yamamoto attack with 1 Infantry and 1 Tank
Dutch defend with 1 Artillery and 2 Infantry
Yamamoto roll dice for 1 Infantry and 1 Tank in W.Borneo, round 1 : 1/2 hits
British roll dice for 1 Artillery and 2 Infantry in W.Borneo, round 1 : 1/3 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in W.Borneo
Yamamoto roll dice for 1 Tank in W.Borneo, round 2 : 0/1 hits
British roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 2 : 0/2 hits
Yamamoto roll dice for 1 Tank in W.Borneo, round 3 : 0/1 hits
British roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 3 : 1/2 hits
1 Tank owned by the Yamamoto lost in W.Borneo
British win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -5
Casualties for Yamamoto: 1 Infantry and 1 Tank
Casualties for Dutch: 1 InfantryNon Combat Move - Yamamoto
2 Carriers moved from sz68 to sz70
2 EarlyFighters moved from Davao to sz70
1 EarlyFighter moved from Japan to sz70
2 Bombers moved from Davao to Iwo Jima
1 Submarine moved from sz71 to sz70
1 Destroyer moved from sz74 to sz60Place Units - Yamamoto
6 Tanks placed in Hongkong
1 Factory placed in Kichedung
6 Infantry placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 58 PUs; end with 58 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Chinese
2 Infantry moved from Kiangsi to Kwangsi
1 Tank moved from N.French I. to Kwangsi
3 Infantry moved from Quyan to W.Mongolia
2 Artillerys moved from Quyan to W.Mongolia
1 EarlyFighter moved from Gansu to Kwangsi
1 EarlyFighter moved from Tsingnan to Kwangsi
6 Infantry moved from Tsingnan to Sikang
2 Infantry moved from Gansu to N.Shangsi
2 Tanks moved from Gansu to N.Shangsi
2 Marines moved from Xining to Nancheng
5 Infantry moved from Szechwan to Sikang
1 Artillery moved from Szechwan to Sikang
2 Artillerys moved from Tsingnan to Sikang
2 Tanks moved from Gobi to Sikang
2 Tanks moved from Szechwan to SikangPurchase Units - Chinese
Chinese buy 1 Bomber, 1 Fighter and 8 Infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in W.Mongolia
Chinese attack with 2 Artillerys and 3 Infantry
Neutral defend with 1 Bunker
Chinese roll dice for 2 Artillerys and 3 Infantry in W.Mongolia, round 1 : 2/5 hits
Neutral roll dice for 1 Bunker in W.Mongolia, round 1 : 0/1 hits
1 Bunker owned by the Neutral lost in W.Mongolia
Chinese win, taking W.Mongolia from Neutral with 2 Artillerys and 3 Infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Battle in N.Shangsi
Chinese attack with 2 Infantry and 2 Tanks
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Infantry and 2 Tanks in N.Shangsi, round 1 : 2/4 hits
Hisaichi roll dice for 1 Infantry in N.Shangsi, round 1 : 0/1 hits
1 Infantry owned by the Hisaichi lost in N.Shangsi
Chinese win, taking N.Shangsi from Hisaichi with 2 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
Place Units - Chinese
6 Infantry placed in Xining
1 Bomber, 1 Fighter and 2 Infantry placed in UrumalTurn Complete - Chinese
Chinese collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Hisaichi
1 unit repaired.
6 Tanks moved from Hanan to N.French I.
Hisaichi take Chunking from Chinese
5 Tanks moved from Amursk to Vostok
1 Infantry moved from Ulaan to Gansu
Hisaichi take Gansu from Chinese
1 Artillery, 2 Infantry and 1 Tank moved from Ulaan to N.Shangsi
1 Infantry moved from Shangsi to N.Shangsi
1 Infantry moved from Sian to Szechwan
Hisaichi take Szechwan from Chinese
1 Infantry moved from Sian to W.Sian
Hisaichi take W.Sian from Chinese
1 Infantry moved from Kwangtung to Kiangsi
Hisaichi take Kiangsi from Chinese
1 Tank moved from Sian to N.Chunking
Hisaichi take N.Chunking from Chinese
2 EarlyFighters moved from Shansi to N.Shangsi
2 Artillerys and 5 Infantry moved from Manila to sz68
1 Infantry moved from Spralty to sz68
2 Artillerys, 5 Infantry and 4 Transports moved from sz68 to sz73
2 Artillerys and 5 Infantry moved from sz73 to Thailand
1 Infantry and 1 T.Boat moved from sz68 to sz73
1 Infantry moved from sz73 to Thailand
1 Destroyer moved from sz68 to sz60
2 Submarines moved from sz68 to sz60
1 Carrier moved from sz68 to sz73
2 EarlyFighters moved from sz68 to Thailand
4 Infantry moved from Hsingan to Jinan
8 Tanks moved from Seoul to Hsingan
1 Bomber moved from Formosa to Thailand
1 EarlyFighter moved from Formosa to S.BorneoPurchase Units - Hisaichi
Hisaichi buy 1 Infantry, 2 Marines and 8 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in N.French I.
Hisaichi attack with 6 Tanks
Dutch defend with 1 Artillery, 1 EarlyFighter and 2 Infantry
Hisaichi roll dice for 6 Tanks in N.French I., round 1 : 2/6 hits
Dutch roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantry in N.French I., round 1 : 2/4 hits
2 Tanks owned by the Hisaichi and 2 Infantry owned by the Dutch lost in N.French I.
Hisaichi roll dice for 4 Tanks in N.French I., round 2 : 2/4 hits
Dutch roll dice for 1 Artillery and 1 EarlyFighter in N.French I., round 2 : 2/2 hits
2 Tanks owned by the Hisaichi , 1 Artillery owned by the Dutch and 1 EarlyFighter owned by the Dutch lost in N.French I.
Hisaichi win, taking N.French I. from Dutch with 2 Tanks remaining. Battle score for attacker is -4
Casualties for Hisaichi: 4 Tanks
Casualties for Dutch: 1 Artillery, 1 EarlyFighter and 2 Infantry
Battle in N.Shangsi
Hisaichi attack with 1 Artillery, 2 EarlyFighters, 3 Infantry and 1 Tank
Chinese defend with 2 Infantry and 2 Tanks
Hisaichi roll dice for 1 Artillery, 2 EarlyFighters, 3 Infantry and 1 Tank in N.Shangsi, round 1 : 4/7 hits
Chinese roll dice for 2 Infantry and 2 Tanks in N.Shangsi, round 1 : 3/4 hits
3 Infantry owned by the Hisaichi , 2 Infantry owned by the Chinese and 2 Tanks owned by the Chinese lost in N.Shangsi
Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery, 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is 8
Casualties for Hisaichi: 3 Infantry
Casualties for Chinese: 2 Infantry and 2 Tanks
Battle in Vostok
Hisaichi attack with 5 Tanks
Russians defend with 2 Infantry
Hisaichi roll dice for 5 Tanks in Vostok, round 1 : 4/5 hits
Russians roll dice for 2 Infantry in Vostok, round 1 : 1/2 hits
1 Tank owned by the Hisaichi and 2 Infantry owned by the Russians lost in Vostok
Hisaichi win, taking Vostok from Russians with 4 Tanks remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Tank
Casualties for Russians: 2 Infantry
Battle in Thailand
Hisaichi attack with 2 Artillerys, 1 Bomber, 2 EarlyFighters and 6 Infantry
British defend with 1 Artillery, 3 Infantry and 1 Tank
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters and 6 Infantry in Thailand, round 1 : 3/11 hits
British roll dice for 1 Artillery, 3 Infantry and 1 Tank in Thailand, round 1 : 2/5 hits
2 Infantry owned by the Hisaichi and 3 Infantry owned by the British lost in Thailand
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters and 4 Infantry in Thailand, round 2 : 2/9 hits
British roll dice for 1 Artillery and 1 Tank in Thailand, round 2 : 2/2 hits
2 Infantry owned by the Hisaichi , 1 Tank owned by the British and 1 Artillery owned by the British lost in Thailand
Hisaichi win, taking Thailand from British with 2 Artillerys, 1 Bomber, 2 EarlyFighters and 2 Infantry remaining. Battle score for attacker is 7
Casualties for Hisaichi: 4 Infantry
Casualties for British: 1 Artillery, 3 Infantry and 1 TankNon Combat Move - Hisaichi
2 EarlyFighters moved from Thailand to sz73
1 Bomber moved from Thailand to Phuket
1 Destroyer moved from sz70 to sz68
1 Battleship moved from sz70 to sz68
1 Submarine moved from sz70 to sz68
2 Transports moved from sz70 to sz74
2 Artillerys and 1 Infantry moved from Formosa to sz74
2 Artillerys moved from sz74 to Kwangtung
1 Infantry moved from sz74 to Kwangtung
4 Infantry moved from Hankou to Kwangtung
2 Artillerys moved from Hankou to Kwangtung
1 Infantry moved from Hankou to Hanan
2 Infantry moved from Shansi to Sian
1 Infantry moved from Nanking to Sian
2 EarlyFighters moved from N.Shangsi to SianPlace Units - Hisaichi
1 Infantry and 2 Marines placed in Amursk
8 Tanks placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 59 PUs; end with 59 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Dutch
1 Transport moved from sz57 to sz59
1 Infantry moved from Bali to sz59
1 Infantry moved from Lambok to sz59
1 Infantry moved from Celebs to sz59
1 Infantry moved from Bava to sz59
4 Infantry moved from sz59 to E.Borneo
1 Artillery moved from W.Borneo to E.Borneo
1 Infantry moved from W.Borneo to E.Borneo
1 Transport moved from sz61 to sz57Combat - Dutch
Non Combat Move - Dutch
Turn Complete - Dutch
-
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Thai
1 Tank moved from Phuket to Burma
Thai take Burma from British
2 Transports moved from sz60 to sz73
2 Artillerys and 2 Infantry moved from Phuket to sz73
2 Artillerys, 2 Infantry and 2 Transports moved from sz73 to sz68
1 T.Boat moved from sz60 to sz73
1 Destroyer moved from sz60 to sz68
1 Tank moved from S.Borneo to Borneo
Thai take W.Borneo from British
Thai take Borneo from Dutch
1 Artillery moved from sz68 to N.B
1 Artillery moved from sz68 to N.B
2 Infantry moved from sz68 to N.B
1 EarlyFighter moved from Phuket to S.Borneo
1 Infantry moved from Frenchindochina to sz73
1 Infantry moved from sz73 to PhuketPurchase Units - Thai
Thai buy 1 Infantry and 9 Tanks; Remaining resources: 0 PUs;Combat - Thai
Battle in N.B
Thai attack with 2 Artillerys and 2 Infantry
British defend with 1 Infantry and 1 Tank
Thai roll dice for 2 Artillerys and 2 Infantry in N.B, round 1 : 2/4 hits
British roll dice for 1 Infantry and 1 Tank in N.B, round 1 : 1/2 hits
1 Tank owned by the British , 1 Infantry owned by the British and 1 Infantry owned by the Thai lost in N.B
Thai win, taking N.B from British with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 5
Casualties for British: 1 Infantry and 1 Tank
Casualties for Thai: 1 InfantryNon Combat Move - Thai
Place Units - Thai
4 Tanks placed in S.Borneo
1 Infantry and 5 Tanks placed in PhuketTurn Complete - Thai
Thai collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - British
2 Transports moved from sz66 to sz64
1 Tank moved from C.India to sz63
1 Artillery moved from C.India to sz63
1 Infantry moved from C.India to sz63
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from sz63 to sz66
1 Infantry moved from sz66 to Thailand
1 Artillery moved from sz66 to Thailand
1 Tank moved from sz66 to Thailand
2 Infantry moved from E.India to sz64
1 Tank moved from E.India to sz64
2 Infantry moved from sz64 to Thailand
1 Tank moved from sz64 to Thailand
2 Destroyers moved from sz63 to sz66
1 Artillery moved from Agra to W.Tibet
1 Tank moved from Bikaner to W.Tibet
1 Infantry moved from Bikaner to Agra
2 Infantry moved from Bhopa to Nagpur
1 EarlyFighter moved from Nepal to Amdanam
1 Infantry moved from Nepal to Bengal
1 Artillery moved from Nagpur to E.India
2 Infantry moved from Java to sz57
1 Infantry moved from Java to sz57
1 Artillery moved from Java to sz57
1 Artillery, 3 Infantry and 2 Transports moved from sz57 to sz61
3 Infantry moved from sz61 to N.S
1 Artillery moved from sz61 to N.SPurchase Units - British
British buy 1 Bomber, 1 Carrier, 1 EarlyFighter, 1 Fighter, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in Thailand
British attack with 1 Artillery, 3 Infantry and 2 Tanks
Hisaichi defend with 2 Artillerys and 2 Infantry
British roll dice for 1 Artillery, 3 Infantry and 2 Tanks in Thailand, round 1 : 0/6 hits
Thai roll dice for 2 Artillerys and 2 Infantry in Thailand, round 1 : 1/4 hits
1 Infantry owned by the British lost in Thailand
British roll dice for 1 Artillery, 2 Infantry and 2 Tanks in Thailand, round 2 : 2/5 hits
Thai roll dice for 2 Artillerys and 2 Infantry in Thailand, round 2 : 1/4 hits
2 Infantry owned by the Hisaichi and 1 Infantry owned by the British lost in Thailand
British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Thailand, round 3 : 2/4 hits
Thai roll dice for 2 Artillerys in Thailand, round 3 : 2/2 hits
1 Infantry owned by the British , 1 Artillery owned by the British and 2 Artillerys owned by the Hisaichi lost in Thailand
British win, taking Thailand from Thai with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Artillerys and 2 Infantry
Casualties for British: 1 Artillery and 3 Infantry
Battle in W.Tibet
British attack with 1 Artillery and 1 Tank
Neutral defend with 1 Bunker
British roll dice for 1 Artillery and 1 Tank in W.Tibet, round 1 : 1/2 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in W.Tibet, round 1 : 0/1 hits
British roll dice for 1 Artillery and 1 Tank in W.Tibet, round 2 : 1/2 hits
Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits
1 Bunker owned by the Neutral lost in W.Tibet
British win, taking W.Tibet from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 1 BunkerNon Combat Move - British
Place Units - British
1 Carrier and 1 Submarine placed in sz63
1 EarlyFighter and 1 Fighter placed in sz63
1 Bomber placed in Dheli
3 Tanks placed in CalcuttaTurn Complete - British
British collect 64 PUs; end with 64 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Anzac
1 Submarine moved from sz49 to sz50
1 T.Boat moved from sz41 to sz46
2 Infantry moved from W.Australuia to sz50
1 Infantry moved from N.Australia to sz49
1 Tank moved from N.Australia to sz49
1 Infantry, 1 Tank and 1 Transport moved from sz49 to sz57
1 Infantry moved from sz57 to Java
1 Tank moved from sz57 to Java
2 Infantry and 1 Transport moved from sz50 to sz56
2 Infantry moved from sz56 to Sumatra
3 Infantry moved from E.Australia to sz37
1 Artillery moved from E.Australia to sz37
1 Infantry moved from Sydney to sz37
1 Artillery moved from Melbourne to sz37
2 Artillerys, 4 Infantry and 3 Transports moved from sz37 to sz52
2 Tanks moved from C.Australia to W.Australuia
1 Submarine moved from sz38 to sz46
2 Infantry moved from Moresby to New GuineaPurchase Units - Anzac
Anzac buy 1 Carrier, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs;Non Combat Move - Anzac
Place Units - Anzac
1 Carrier placed in sz37
1 Fighter placed in sz37
1 Infantry placed in MelbourneTurn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Americans
1 unit repaired.
1 Battleship moved from sz25 to sz11
1 Carrier moved from sz25 to sz11
2 EarlyFighters moved from sz25 to sz11
1 Destroyer moved from sz25 to sz11
2 Submarines moved from sz29 to sz22
1 Bomber moved from Kuhuli to Midway
1 EarlyFighter moved from Pearl Habour to Midway
1 Artillery, 1 Infantry and 1 Transport moved from sz26 to sz22
1 Infantry moved from Anchorage to Alaska
1 Infantry moved from Pearl Habour to sz13
1 Artillery moved from Pearl Habour to sz13
1 Infantry moved from Pearl Habour to sz13
1 Artillery moved from Pearl Habour to sz13
2 Artillerys, 2 Infantry and 2 Transports moved from sz13 to sz5
2 Infantry moved from sz5 to Alaska
2 Artillerys moved from sz5 to Alaska
1 EarlyFighter moved from Taka to Midway
2 Infantry moved from Washington to Vancouver
2 Artillerys moved from Washington to Vancouver
1 Tank moved from Nevada to Seattle
1 Tank moved from Vegas to Seattle
2 Infantry moved from Vegas to Sanfrancisco
2 Infantry moved from California to Vegas
2 Infantry moved from Los Angeles to Sanfrancisco
2 Tanks moved from Los Angeles to SanfranciscoPurchase Units - Americans
Americans buy 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters and 4 Submarines; Remaining resources: 0 PUs;Non Combat Move - Americans
1 Transport moved from sz4 to sz5
1 Destroyer moved from sz4 to sz11Place Units - Americans
1 Battleship placed in sz13
1 Carrier placed in sz13
2 Fighters placed in sz13
2 Destroyers and 4 Submarines placed in sz23Turn Complete - Americans
Americans collect 86 PUs; end with 86 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Masaharu
2 Infantry moved from Quingdao to Irkutsk
1 Tank moved from Quingdao to Irkutsk
1 Artillery moved from Quingdao to Irkutsk
1 Tank moved from Jinan to Irkutsk
1 Artillery moved from Belogorsk to Quingdao
3 Infantry moved from Belogorsk to Quingdao
1 Artillery moved from Jinan to Quingdao
1 Infantry moved from Yakutsk to Angarsk
Masaharu take Angarsk from Russians
2 Destroyers moved from sz3 to sz5
2 Tanks moved from Kamchatka to sz3
2 Infantry moved from Kamchatka to sz3
2 Infantry, 2 Tanks and 2 Transports moved from sz3 to sz5
1 Submarine moved from sz3 to sz5
2 Infantry and 2 Tanks moved from sz5 to N.Canada
1 Infantry moved from N.Japan to sz1
1 Infantry and 1 T.Boat moved from sz1 to sz2
1 Infantry moved from sz2 to Magadan
1 Tank moved from N.Japan to sz7
2 Infantry moved from N.Japan to sz7
1 Tank moved from Ostrov to sz7
2 Infantry, 2 Tanks and 2 Transports moved from sz7 to sz2
2 Infantry and 2 Tanks moved from sz2 to Magadan
1 Bomber moved from N.Japan to sz4
1 EarlyFighter moved from Amursk to Irkutsk
1 Marine moved from Akina to N.Japan
1 Infantry moved from Akina to N.JapanPurchase Units - Masaharu
Masaharu buy 8 Infantry and 3 Tanks; Remaining resources: 0 PUs;Combat - Masaharu
Battle in sz5
Masaharu attack with 2 Destroyers, 1 Submarine and 2 Transports
Americans defend with 3 Transports
Masaharu roll dice for 1 Submarine in sz5, round 1 : 1/1 hits
1 Transport owned by the Americans lost in sz5
Masaharu roll dice for 2 Destroyers and 2 Transports in sz5, round 1 : 1/2 hits
Americans roll dice for 2 Transports in sz5, round 1 : 0/2 hits
1 Transport owned by the Americans lost in sz5
Masaharu roll dice for 1 Submarine in sz5, round 2 : 1/1 hits
1 Transport owned by the Americans lost in sz5
Masaharu win with 2 Destroyers, 1 Submarine and 2 Transports remaining. Battle score for attacker is 18
Casualties for Americans: 3 Transports
Battle in sz4
Masaharu attack with 1 Bomber
Russians defend with 1 Submarine
Masaharu roll dice for 1 Bomber in sz4, round 1 : 1/1 hits
1 Submarine owned by the Russians lost in sz4
Masaharu win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 Submarine
Battle in Magadan
Masaharu attack with 3 Infantry and 2 Tanks
Russians defend with 1 Infantry
Masaharu roll dice for 3 Infantry and 2 Tanks in Magadan, round 1 : 1/5 hits
Russians roll dice for 1 Infantry in Magadan, round 1 : 0/1 hits
1 Infantry owned by the Russians lost in Magadan
Masaharu win, taking Magadan from Russians with 3 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in N.Canada
Masaharu attack with 2 Infantry and 2 Tanks
British defend with 1 Infantry
Masaharu roll dice for 2 Infantry and 2 Tanks in N.Canada, round 1 : 2/4 hits
British roll dice for 1 Infantry in N.Canada, round 1 : 0/1 hits
1 Infantry owned by the British lost in N.Canada
Masaharu win, taking N.Canada from British with 2 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Irkutsk
Masaharu attack with 1 Artillery, 1 EarlyFighter, 2 Infantry and 2 Tanks
Russians defend with 1 Artillery and 3 Infantry
Masaharu roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantry and 2 Tanks in Irkutsk, round 1 : 2/6 hits
Russians roll dice for 1 Artillery and 3 Infantry in Irkutsk, round 1 : 0/4 hits
2 Infantry owned by the Russians lost in Irkutsk
Masaharu roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantry and 2 Tanks in Irkutsk, round 2 : 3/6 hits
Russians roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 2 : 2/2 hits
1 Infantry owned by the Russians , 1 Artillery owned by the Russians and 2 Infantry owned by the Masaharu lost in Irkutsk
Masaharu win, taking Irkutsk from Russians with 1 Artillery, 1 EarlyFighter and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 3 Infantry
Casualties for Masaharu: 2 InfantryNon Combat Move - Masaharu
1 EarlyFighter moved from Irkutsk to Quingdao
1 Bomber moved from sz4 to N.JapanPlace Units - Masaharu
3 Tanks placed in Hsingan
8 Infantry placed in AkinaTurn Complete - Masaharu
Masaharu collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Russians
1 Infantry moved from Bratsk to Ustkut
3 Infantry moved from Kaask to Tulun
2 Infantry moved from N.Mongolia to Khan
1 Tank moved from N.Mongolia to Khan
4 Infantry moved from Kyzal to Khan
1 Artillery moved from Kyzal to Ulaan Ude
1 Artillery moved from Kyzal to Ulaan Ude
1 Infantry moved from Jinquan to N.Mongolia
1 Tank moved from Achinsk to Jinquan
1 Artillery moved from Achinsk to Kyzyl
1 Infantry moved from Achinsk to Kyzyl
1 Tank moved from Punjab to QuyanPurchase Units - Russians
Russians buy 4 Elites, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Khan
Russians attack with 6 Infantry and 1 Tank
Neutral defend with 1 Bunker
Russians roll dice for 6 Infantry and 1 Tank in Khan, round 1 : 1/7 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in Khan, round 1 : 1/1 hits
1 Infantry owned by the Russians lost in Khan
Russians roll dice for 5 Infantry and 1 Tank in Khan, round 2 : 1/6 hits
Neutral roll dice for 1 Bunker in Khan, round 2 : 1/1 hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Russians lost in Khan
Russians win, taking Khan from Neutral with 4 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Bunker
Casualties for Russians: 2 InfantryNon Combat Move - Russians
Place Units - Russians
4 Elites, 1 Fighter and 1 Infantry placed in KaaskTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Research Technology - Yamamoto
Combat Move - Yamamoto
6 Tanks moved from Hongkong to Kwangsi
2 Infantry moved from Macau to Kwangsi
3 Artillerys moved from Macau to Kwangsi
1 Tank moved from Sian to Kwangsi
2 Artillerys moved from Hsingan to Jinan
4 Infantry moved from Hsingan to Jinan
1 Tank moved from Hsingan to Jinan
1 Infantry moved from Fais to Ifalk
Yamamoto take Ifalk from Americans
1 Infantry moved from Pikelot to Gaferut
Yamamoto take Gaferut from Americans
1 Infantry moved from Phonpei to Lasap
Yamamoto take Lasap from Americans
2 Tanks moved from Weno to Pula
1 Tank moved from Pikelot to Pula
1 Infantry moved from Iwo Jima to sz75
1 Infantry and 1 T.Boat moved from sz75 to sz71
1 Infantry moved from sz71 to S
Yamamoto take S from Americans
1 Artillery moved from Davao to Mindanao
Yamamoto take Mindanao from Americans
1 Transport moved from sz70 to sz72
1 Infantry moved from Weno to sz72
1 Artillery moved from Fais to sz72
1 Artillery, 1 Infantry and 1 Transport moved from sz72 to sz71
1 Artillery and 1 Infantry moved from sz71 to Samar
2 Infantry moved from Manila to Mindor
1 Transport moved from sz68 to sz74
1 Artillery and 1 Infantry moved from S.Japan to sz74
1 Infantry moved from S.Japan to sz74
1 Infantry and 1 T.Boat moved from sz74 to sz68
1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz68
1 Artillery moved from sz68 to Punay
1 Infantry moved from sz68 to Punay
1 Infantry moved from sz68 to Mindor
1 Artillery moved from Phonpei to sz72
1 Infantry moved from Iwo Jima to sz72
1 Artillery, 1 Infantry and 1 Transport moved from sz72 to sz47
1 Artillery and 1 Infantry moved from sz47 to E.G
Yamamoto take E.G from British
1 Artillery moved from Davao to sz70
1 Artillery moved from sz70 to Celebs
Yamamoto take Celebs from Dutch
3 EarlyFighters moved from sz70 to sz59
1 Destroyer moved from sz60 to sz59
1 Artillery moved from Iwo Jima to sz72
2 Tanks moved from Iwo Jima to sz72
2 Infantry moved from Iwo Jima to sz72
1 Artillery, 2 Infantry, 2 Tanks and 3 Transports moved from sz72 to sz69
2 Infantry moved from sz69 to E.Borneo
1 Artillery and 2 Tanks moved from sz69 to E.Borneo
2 Bombers moved from Iwo Jima to E.Borneo
1 Battleship moved from sz70 to sz69
1 Transport moved from sz70 to sz74
1 Infantry and 1 Tank moved from Nagasaki to sz74
1 Infantry and 1 Tank moved from sz74 to Kwangtung
1 Transport moved from sz72 to sz74
1 Infantry and 1 Tank moved from Nagasaki to sz74
1 Infantry and 1 Tank moved from sz74 to Kwangtung
1 Battleship moved from sz72 to sz47
1 Submarine moved from sz72 to sz47
1 Destroyer moved from sz72 to sz47Purchase Units - Yamamoto
Yamamoto buy 5 Infantry, 1 Marine and 9 Tanks; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz59
Yamamoto attack with 1 Destroyer and 3 EarlyFighters
Dutch defend with 1 Destroyer, 2 T.Boats and 1 Transport
Yamamoto roll dice for 1 Destroyer and 3 EarlyFighters in sz59, round 1 : 0/4 hits
Dutch roll dice for 1 Destroyer, 2 T.Boats and 1 Transport in sz59, round 1 : 2/4 hits
1 Destroyer owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in sz59
Yamamoto roll dice for 2 EarlyFighters in sz59, round 2 : 1/2 hits
Dutch roll dice for 1 Destroyer, 2 T.Boats and 1 Transport in sz59, round 2 : 0/4 hits
1 T.Boat owned by the Dutch lost in sz59
Yamamoto roll dice for 2 EarlyFighters in sz59, round 3 : 2/2 hits
Dutch roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in sz59, round 3 : 0/3 hits
1 T.Boat owned by the Dutch and 1 Transport owned by the Dutch lost in sz59
Yamamoto roll dice for 2 EarlyFighters in sz59, round 4 : 0/2 hits
Dutch roll dice for 1 Destroyer in sz59, round 4 : 0/1 hits
Yamamoto roll dice for 2 EarlyFighters in sz59, round 5 : 0/2 hits
Dutch roll dice for 1 Destroyer in sz59, round 5 : 0/1 hits
Yamamoto roll dice for 2 EarlyFighters in sz59, round 6 : 1/2 hits
Dutch roll dice for 1 Destroyer in sz59, round 6 : 1/1 hits
1 Destroyer owned by the Dutch and 1 EarlyFighter owned by the Yamamoto lost in sz59
Yamamoto win with 1 EarlyFighter remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Destroyer and 2 EarlyFighters
Casualties for Dutch: 1 Destroyer, 2 T.Boats and 1 Transport
Battle in Pula
Yamamoto attack with 3 Tanks
Americans defend with 1 Infantry
Yamamoto roll dice for 3 Tanks in Pula, round 1 : 3/3 hits
Americans roll dice for 1 Infantry in Pula, round 1 : 0/1 hits
1 Infantry owned by the Americans lost in Pula
Yamamoto win, taking Pula from Americans with 3 Tanks remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Kwangsi
Yamamoto attack with 3 Artillerys, 2 Infantry and 7 Tanks
Chinese defend with 2 EarlyFighters, 4 Infantry and 1 Tank
Yamamoto roll dice for 3 Artillerys, 2 Infantry and 7 Tanks in Kwangsi, round 1 : 7/12 hits
Chinese roll dice for 2 EarlyFighters, 4 Infantry and 1 Tank in Kwangsi, round 1 : 4/7 hits
2 Artillerys owned by the Yamamoto , 2 Infantry owned by the Yamamoto , 2 EarlyFighters owned by the Chinese , 4 Infantry owned by the Chinese and 1 Tank owned by the Chinese lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 1 Artillery and 7 Tanks remaining. Battle score for attacker is 17
Casualties for Yamamoto: 2 Artillerys and 2 Infantry
Casualties for Chinese: 2 EarlyFighters, 4 Infantry and 1 Tank
Battle in Samar
Yamamoto attack with 1 Artillery and 1 Infantry
Americans defend with 2 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Samar, round 1 : 0/2 hits
Americans roll dice for 2 Infantry in Samar, round 1 : 1/2 hits
1 Infantry owned by the Yamamoto lost in Samar
Yamamoto roll dice for 1 Artillery in Samar, round 2 : 0/1 hits
Americans roll dice for 2 Infantry in Samar, round 2 : 1/2 hits
1 Artillery owned by the Yamamoto lost in Samar
Americans win with 2 Infantry remaining. Battle score for attacker is -6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Mindor
Yamamoto attack with 3 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 3 Infantry in Mindor, round 1 : 0/3 hits
Americans roll dice for 1 Infantry in Mindor, round 1 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Mindor
Yamamoto roll dice for 2 Infantry in Mindor, round 2 : 0/2 hits
Americans roll dice for 1 Infantry in Mindor, round 2 : 0/1 hits
Yamamoto roll dice for 2 Infantry in Mindor, round 3 : 1/2 hits
Americans roll dice for 1 Infantry in Mindor, round 3 : 0/1 hits
1 Infantry owned by the Americans lost in Mindor
Yamamoto win, taking Mindor from Americans with 2 Infantry remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Punay
Yamamoto attack with 1 Artillery and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Punay, round 1 : 0/2 hits
Americans roll dice for 1 Infantry in Punay, round 1 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Punay
Yamamoto roll dice for 1 Artillery in Punay, round 2 : 0/1 hits
Americans roll dice for 1 Infantry in Punay, round 2 : 1/1 hits
1 Artillery owned by the Yamamoto lost in Punay
Americans win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in E.Borneo
Yamamoto attack with 1 Artillery, 2 Bombers, 2 Infantry and 2 Tanks
Dutch defend with 1 Artillery, 1 EarlyFighter and 6 Infantry
Yamamoto roll dice for 1 Battleship in E.Borneo, round 1 : 1/1 hits
1 Infantry owned by the Dutch lost in E.Borneo
Yamamoto roll dice for 1 Artillery, 2 Bombers, 2 Infantry and 2 Tanks in E.Borneo, round 1 : 4/7 hits
Dutch roll dice for 1 Artillery, 1 EarlyFighter and 5 Infantry in E.Borneo, round 1 : 3/7 hits
1 Artillery owned by the Yamamoto , 2 Infantry owned by the Yamamoto and 4 Infantry owned by the Dutch lost in E.Borneo
Yamamoto roll dice for 2 Bombers and 2 Tanks in E.Borneo, round 2 : 2/4 hits
Dutch roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in E.Borneo, round 2 : 0/3 hits
1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in E.Borneo
Yamamoto roll dice for 2 Bombers and 2 Tanks in E.Borneo, round 3 : 2/4 hits
Dutch roll dice for 1 EarlyFighter in E.Borneo, round 3 : 0/1 hits
1 EarlyFighter owned by the Dutch lost in E.Borneo
Yamamoto win, taking E.Borneo from Dutch with 2 Bombers and 2 Tanks remaining. Battle score for attacker is 16
Casualties for Yamamoto: 1 Artillery and 2 Infantry
Casualties for Dutch: 1 Artillery, 1 EarlyFighter and 6 InfantryNon Combat Move - Yamamoto
1 EarlyFighter moved from sz59 to S.Borneo
2 Bombers moved from E.Borneo to Spralty
2 Carriers moved from sz70 to sz47
1 Submarine moved from sz70 to sz47
6 Infantry moved from Tokyo to S.Japan
2 Tanks moved from S.Japan to Nagasaki
6 Infantry moved from S.Japan to Nagasaki
1 Infantry and 1 Tank moved from Palana to sz3
1 Infantry, 1 Tank and 1 Transport moved from sz3 to sz1
1 Infantry and 1 Tank moved from sz1 to Vostok
5 Infantry moved from Sian to HananPlace Units - Yamamoto
6 Tanks placed in Hongkong
3 Tanks placed in Kichedung
3 Infantry and 1 Marine placed in Davao
2 Infantry placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 73 PUs; end with 73 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Combat Move - Chinese
6 Infantry moved from Xining to Tsingnan
2 Marines moved from Nancheng to Tsingnan
3 Infantry moved from W.Mongolia to Gobi
2 Artillerys moved from W.Mongolia to Gobi
2 Infantry moved from Urumal to Quyan
1 Bomber moved from Urumal to Tsingnan
1 Fighter moved from Urumal to Tsingnan
5 Infantry moved from Sikang to W.Sian
2 Tanks moved from Sikang to W.Sian
7 Infantry moved from Sikang to Szechwan
2 Tanks moved from Sikang to Szechwan
1 Artillery moved from Sikang to W.Sian
2 Artillerys moved from Sikang to SzechwanPurchase Units - Chinese
Chinese buy 6 Mech.Infs; Remaining resources: 3 PUs;Combat - Chinese
Battle in Szechwan
Chinese attack with 2 Artillerys, 7 Infantry and 2 Tanks
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Artillerys, 7 Infantry and 2 Tanks in Szechwan, round 1 : 2/11 hits
Hisaichi roll dice for 1 Infantry in Szechwan, round 1 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 2 Artillerys, 7 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in W.Sian
Chinese attack with 1 Artillery, 5 Infantry and 2 Tanks
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery, 5 Infantry and 2 Tanks in W.Sian, round 1 : 4/8 hits
Hisaichi roll dice for 1 Infantry in W.Sian, round 1 : 0/1 hits
1 Infantry owned by the Hisaichi lost in W.Sian
Chinese win, taking W.Sian from Hisaichi with 1 Artillery, 5 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
1 AAGun moved from Xining to Tsingnan
1 AAGun moved from Urumal to QuyanPlace Units - Chinese
6 Mech.Infs placed in XiningTurn Complete - Chinese
Chinese collect 24 PUs; end with 27 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Combat Move - Hisaichi
4 Infantry moved from Jinan to Ulaan Ude
8 Tanks moved from Hsingan to Ulaan Ude
4 Tanks moved from Vostok to Ustkut
2 Tanks moved from N.French I. to Thailand
1 Tank moved from N.Chunking to Bengal
Hisaichi take W.Chunking from Chinese
4 Transports moved from sz73 to sz67
4 Artillerys moved from Kwangtung to sz67
4 Infantry moved from Kwangtung to sz67
4 Artillerys, 4 Infantry and 4 Transports moved from sz67 to sz73
4 Artillerys moved from sz73 to Thailand
4 Infantry moved from sz73 to Thailand
2 EarlyFighters moved from sz73 to sz64
1 Bomber moved from Phuket to sz61
1 EarlyFighter moved from S.Borneo to sz56
1 Battleship moved from sz68 to sz73
1 Infantry moved from Kwangtung to sz74
1 Artillery moved from Formosa to sz74
1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz70
1 Artillery and 1 Infantry moved from sz70 to HalmaPurchase Units - Hisaichi
Hisaichi buy 1 Factory, 2 Infantry and 8 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in sz56
Hisaichi attack with 1 EarlyFighter
Anzac defend with 1 Transport
Hisaichi roll dice for 1 EarlyFighter in sz56, round 1 : 0/1 hits
Anzac roll dice for 1 Transport in sz56, round 1 : 0/1 hits
Hisaichi roll dice for 1 EarlyFighter in sz56, round 2 : 0/1 hits
Anzac roll dice for 1 Transport in sz56, round 2 : 0/1 hits
Hisaichi roll dice for 1 EarlyFighter in sz56, round 3 : 0/1 hits
Anzac roll dice for 1 Transport in sz56, round 3 : 0/1 hits
Hisaichi roll dice for 1 EarlyFighter in sz56, round 4 : 0/1 hits
Anzac roll dice for 1 Transport in sz56, round 4 : 1/1 hits
1 EarlyFighter owned by the Hisaichi lost in sz56
Anzac win with 1 Transport remaining. Battle score for attacker is -8
Casualties for Hisaichi: 1 EarlyFighter
Battle in sz61
Hisaichi attack with 1 Bomber
British defend with 2 Transports
Hisaichi roll dice for 1 Bomber in sz61, round 1 : 1/1 hits
British roll dice for 2 Transports in sz61, round 1 : 1/2 hits
1 Bomber owned by the Hisaichi and 1 Transport owned by the British lost in sz61
British win with 1 Transport remaining. Battle score for attacker is -8
Casualties for Hisaichi: 1 Bomber
Casualties for British: 1 Transport
Battle in sz64
Hisaichi attack with 2 EarlyFighters
British defend with 2 Transports
Hisaichi roll dice for 2 EarlyFighters in sz64, round 1 : 0/2 hits
British roll dice for 2 Transports in sz64, round 1 : 0/2 hits
Hisaichi roll dice for 2 EarlyFighters in sz64, round 2 : 1/2 hits
British roll dice for 2 Transports in sz64, round 2 : 0/2 hits
1 Transport owned by the British lost in sz64
Hisaichi roll dice for 2 EarlyFighters in sz64, round 3 : 0/2 hits
British roll dice for 1 Transport in sz64, round 3 : 0/1 hits
Hisaichi roll dice for 2 EarlyFighters in sz64, round 4 : 0/2 hits
British roll dice for 1 Transport in sz64, round 4 : 0/1 hits
Hisaichi roll dice for 2 EarlyFighters in sz64, round 5 : 0/2 hits
British roll dice for 1 Transport in sz64, round 5 : 1/1 hits
1 EarlyFighter owned by the Hisaichi lost in sz64
Hisaichi roll dice for 1 EarlyFighter in sz64, round 6 : 0/1 hits
British roll dice for 1 Transport in sz64, round 6 : 0/1 hits
Hisaichi roll dice for 1 EarlyFighter in sz64, round 7 : 0/1 hits
British roll dice for 1 Transport in sz64, round 7 : 0/1 hits
Hisaichi roll dice for 1 EarlyFighter in sz64, round 8 : 0/1 hits
British roll dice for 1 Transport in sz64, round 8 : 0/1 hits
Hisaichi roll dice for 1 EarlyFighter in sz64, round 9 : 0/1 hits
British roll dice for 1 Transport in sz64, round 9 : 0/1 hits
Hisaichi roll dice for 1 EarlyFighter in sz64, round 10 : 0/1 hits
British roll dice for 1 Transport in sz64, round 10 : 0/1 hits
Hisaichi roll dice for 1 EarlyFighter in sz64, round 11 : 0/1 hits
British roll dice for 1 Transport in sz64, round 11 : 1/1 hits
1 EarlyFighter owned by the Hisaichi lost in sz64
British win with 1 Transport remaining. Battle score for attacker is -10
Casualties for Hisaichi: 2 EarlyFighters
Casualties for British: 1 Transport
Battle in Bengal
Hisaichi attack with 1 Tank
British defend with 1 Infantry
Hisaichi roll dice for 1 Tank in Bengal, round 1 : 0/1 hits
British roll dice for 1 Infantry in Bengal, round 1 : 1/1 hits
1 Tank owned by the Hisaichi lost in Bengal
British win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for Hisaichi: 1 Tank
Battle in Thailand
Hisaichi attack with 4 Artillerys, 4 Infantry and 2 Tanks
British defend with 2 Tanks
Hisaichi roll dice for 1 Battleship in Thailand, round 1 : 1/1 hits
1 Tank owned by the British lost in Thailand
Hisaichi roll dice for 4 Artillerys, 4 Infantry and 2 Tanks in Thailand, round 1 : 5/10 hits
British roll dice for 1 Tank in Thailand, round 1 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Tank owned by the British lost in Thailand
Hisaichi win, taking Thailand from British with 4 Artillerys, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Infantry
Casualties for British: 2 Tanks
Battle in Ustkut
Hisaichi attack with 4 Tanks
Russians defend with 2 Infantry
Hisaichi roll dice for 4 Tanks in Ustkut, round 1 : 2/4 hits
Russians roll dice for 2 Infantry in Ustkut, round 1 : 1/2 hits
1 Tank owned by the Hisaichi and 2 Infantry owned by the Russians lost in Ustkut
Hisaichi win, taking Ustkut from Russians with 3 Tanks remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Tank
Casualties for Russians: 2 Infantry
Battle in Halma
Hisaichi attack with 1 Artillery and 1 Infantry
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Halma, round 1 : 0/2 hits
Dutch roll dice for 1 Infantry in Halma, round 1 : 0/1 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Halma, round 2 : 0/2 hits
Dutch roll dice for 1 Infantry in Halma, round 2 : 0/1 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Halma, round 3 : 1/2 hits
Dutch roll dice for 1 Infantry in Halma, round 3 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Dutch lost in Halma
Hisaichi win, taking Halma from Dutch with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Dutch: 1 Infantry
Battle in Ulaan Ude
Hisaichi attack with 4 Infantry and 8 Tanks
Russians defend with 2 Artillerys, 1 EarlyFighter, 5 Infantry and 1 Tank
Hisaichi roll dice for 4 Infantry and 8 Tanks in Ulaan Ude, round 1 : 6/12 hits
Russians roll dice for 2 Artillerys, 1 EarlyFighter, 5 Infantry and 1 Tank in Ulaan Ude, round 1 : 3/9 hits
3 Infantry owned by the Hisaichi , 5 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Ulaan Ude
Hisaichi roll dice for 1 Infantry and 8 Tanks in Ulaan Ude, round 2 : 4/9 hits
Russians roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in Ulaan Ude, round 2 : 1/3 hits
1 EarlyFighter owned by the Russians , 1 Infantry owned by the Hisaichi , 1 Tank owned by the Russians and 1 Artillery owned by the Russians lost in Ulaan Ude
Hisaichi win, taking Ulaan Ude from Russians with 8 Tanks remaining. Battle score for attacker is 23
Casualties for Hisaichi: 4 Infantry
Casualties for Russians: 2 Artillerys, 1 EarlyFighter, 5 Infantry and 1 TankNon Combat Move - Hisaichi
1 Artillery moved from N.Shangsi to Ulaan
8 Tanks moved from Seoul to Tientsin
1 Infantry moved from Sian to Shangsi
1 Infantry moved from Hanan to N.Chunking
1 Infantry moved from Kiangsi to Hanan
2 EarlyFighters moved from Sian to sz73
1 Submarine moved from sz68 to sz60
1 Destroyer moved from sz68 to sz60
1 T.Boat moved from sz73 to sz60
1 Transport moved from sz74 to sz79
1 Infantry moved from Amursk to Manchuria
2 Marines moved from Amursk to Manchuria
2 Artillerys and 1 Infantry moved from Sian to Hanan
1 Tank moved from N.Shangsi to ShansiPlace Units - Hisaichi
1 Factory placed in Peking
8 Tanks placed in Seoul
2 Infantry placed in AmurskTurn Complete - Hisaichi
Hisaichi collect 61 PUs; end with 61 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Combat Move - Dutch
1 Artillery moved from Bali to sz57
1 Infantry moved from Soem to sz57
1 Artillery, 1 Infantry and 1 Transport moved from sz57 to sz59
1 Infantry moved from sz59 to E.Borneo
1 Artillery moved from sz59 to E.BorneoCombat - Dutch
Battle in E.Borneo
Dutch attack with 1 Artillery and 1 Infantry
Yamamoto defend with 2 Tanks
Dutch roll dice for 1 Artillery and 1 Infantry in E.Borneo, round 1 : 0/2 hits
Yamamoto roll dice for 2 Tanks in E.Borneo, round 1 : 1/2 hits
1 Infantry owned by the Dutch lost in E.Borneo
Dutch roll dice for 1 Artillery in E.Borneo, round 2 : 1/1 hits
Yamamoto roll dice for 2 Tanks in E.Borneo, round 2 : 1/2 hits
1 Artillery owned by the Dutch and 1 Tank owned by the Yamamoto lost in E.Borneo
Yamamoto win with 1 Tank remaining. Battle score for attacker is -1
Casualties for Yamamoto: 1 Tank
Casualties for Dutch: 1 Artillery and 1 InfantryNon Combat Move - Dutch
Turn Complete - Dutch
-
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Combat Move - Thai
1 Tank moved from Burma to Malaya
10 Infantry moved from Phuket to Malaya
5 Tanks moved from Phuket to Malaya
1 T.Boat moved from sz73 to sz60
1 Infantry moved from S.Borneo to sz60
1 Infantry moved from sz60 to Malaya
2 Artillerys moved from N.B to sz68
1 Infantry moved from N.B to sz68
2 Artillerys, 1 Infantry and 2 Transports moved from sz68 to sz60
1 Infantry moved from S.Borneo to sz60
2 Artillerys and 2 Infantry moved from sz60 to Malaya
1 EarlyFighter moved from S.Borneo to Malaya
1 Destroyer moved from sz68 to sz59Purchase Units - Thai
Thai buy 7 Infantry and 3 Marines; Remaining resources: 0 PUs;Combat - Thai
Battle in sz59
Thai attack with 1 Destroyer
Dutch defend with 1 Transport
Thai roll dice for 1 Destroyer in sz59, round 1 : 0/1 hits
Dutch roll dice for 1 Transport in sz59, round 1 : 0/1 hits
Thai roll dice for 1 Destroyer in sz59, round 2 : 1/1 hits
Dutch roll dice for 1 Transport in sz59, round 2 : 0/1 hits
1 Transport owned by the Dutch lost in sz59
Thai win with 1 Destroyer remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Transport
Battle in Malaya
Thai attack with 2 Artillerys, 1 EarlyFighter, 13 Infantry and 6 Tanks
British defend with 1 Bunker, 3 EarlyFighters, 8 Infantry and 2 Tanks
Thai roll dice for 2 Artillerys, 1 EarlyFighter, 13 Infantry and 6 Tanks in Malaya, round 1 : 8/22 hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker, 3 EarlyFighters, 8 Infantry and 2 Tanks in Malaya, round 1 : 9/14 hits
7 Infantry owned by the British and 9 Infantry owned by the Thai lost in Malaya
Thai roll dice for 2 Artillerys, 1 EarlyFighter, 4 Infantry and 6 Tanks in Malaya, round 2 : 6/13 hits
British roll dice for 1 Bunker, 3 EarlyFighters, 1 Infantry and 2 Tanks in Malaya, round 2 : 1/7 hits
2 EarlyFighters owned by the British , 2 Tanks owned by the British , 1 Bunker owned by the British , 1 Infantry owned by the British and 1 Infantry owned by the Thai lost in Malaya
Thai roll dice for 2 Artillerys, 1 EarlyFighter, 3 Infantry and 6 Tanks in Malaya, round 3 : 6/12 hits
British roll dice for 1 EarlyFighter in Malaya, round 3 : 1/1 hits
1 EarlyFighter owned by the British and 1 Infantry owned by the Thai lost in Malaya
Thai win, taking Malaya from British with 2 Artillerys, 1 EarlyFighter, 2 Infantry and 6 Tanks remaining. Battle score for attacker is 34
Casualties for British: 1 Bunker, 3 EarlyFighters, 8 Infantry and 2 Tanks
Casualties for Thai: 11 InfantryNon Combat Move - Thai
1 Tank moved from Borneo to S.Borneo
1 EarlyFighter moved from Malaya to ThailandPlace Units - Thai
3 Infantry and 3 Marines placed in Phuket
4 Infantry placed in S.BorneoTurn Complete - Thai
Thai collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Combat Move - British
1 Destroyer moved from sz49 to sz59
1 Submarine moved from sz49 to sz59
1 Carrier moved from sz63 to sz66
1 EarlyFighter moved from sz63 to sz66
1 Fighter moved from sz63 to sz66
1 Submarine moved from sz63 to sz65
2 Infantry moved from Nagpur to E.India
2 Infantry moved from S.Tibet to Bengal
1 Artillery moved from S.Tibet to Bengal
1 Artillery moved from W.Tibet to S.Tibet
1 Tank moved from W.Tibet to Bengal
1 Infantry moved from Bengal to Burma
British take Burma from Thai
1 Artillery moved from E.India to Bengal
1 EarlyFighter moved from E.India to Bengal
1 Transport moved from sz64 to sz63
1 Infantry moved from Calcutta to sz63
1 Tank moved from Calcutta to sz63
1 Infantry, 1 Tank and 1 Transport moved from sz63 to sz64
1 Infantry moved from sz64 to Bengal
1 Tank moved from sz64 to Bengal
1 B.Transport moved from sz66 to sz63
1 Infantry moved from N.S to sz61
1 Artillery moved from N.S to sz61
1 Artillery, 1 Infantry and 1 Transport moved from sz61 to sz64
1 Infantry moved from Ceylon to sz63
1 Artillery moved from Ceylon to sz63
1 Infantry moved from sz63 to C.India
1 Artillery moved from sz63 to C.India
2 Tanks moved from Calcutta to E.India
1 Bomber moved from Dheli to Bengal
1 Infantry moved from N.G to New Guinea
1 Infantry moved from Terrace to Janeca
1 Infantry moved from Canada to TerracePurchase Units - British
British buy 1 Cruiser, 4 Submarines and 6 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in sz59
British attack with 1 Destroyer and 1 Submarine
Thai defend with 1 Destroyer
British roll dice for 1 Submarine in sz59, round 1 : 0/1 hits
British roll dice for 1 Destroyer in sz59, round 1 : 1/1 hits
Thai roll dice for 1 Destroyer in sz59, round 1 : 1/1 hits
1 Submarine owned by the British and 1 Destroyer owned by the Thai lost in sz59
British win with 1 Destroyer remaining. Battle score for attacker is 2
Casualties for British: 1 Submarine
Casualties for Thai: 1 DestroyerNon Combat Move - British
1 Infantry moved from sz64 to Bengal
1 Artillery moved from sz64 to BengalPlace Units - British
3 Tanks placed in Moresby
3 Tanks placed in Janeca
1 Cruiser and 4 Submarines placed in sz63Turn Complete - British
British collect 54 PUs; end with 54 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Combat Move - Anzac
1 Battleship moved from sz50 to sz46
2 EarlyFighters moved from sz50 to sz46
1 Carrier moved from sz50 to sz46
1 Submarine moved from sz50 to sz46
1 Carrier moved from sz37 to sz46
1 Fighter moved from sz37 to sz46
1 EarlyFighter moved from N.Australia to sz46
2 Infantry moved from New Guinea to E.G
3 EarlyFighters moved from sz46 to E.G
1 Fighter moved from sz46 to E.G
1 Infantry moved from Java to sz57
1 Tank moved from Java to sz57
1 Infantry, 1 Tank and 1 Transport moved from sz57 to sz59
1 Infantry moved from sz59 to Celebs
1 Tank moved from sz59 to Celebs
2 Infantry moved from Sumatra to sz56
2 Infantry and 1 Transport moved from sz56 to sz59
2 Infantry moved from sz59 to Celebs
2 Artillerys, 4 Infantry and 3 Transports moved from sz52 to sz50
4 Infantry moved from sz50 to Flores
2 Artillerys moved from sz50 to Flores
5 Infantry moved from Melbourne to S.W.Australia
2 Tanks moved from W.Australuia to Derby
3 Infantry moved from Darwin to Derby
1 Artillery moved from Darwin to DerbyPurchase Units - Anzac
Anzac buy 1 Infantry and 4 Submarines; Remaining resources: 0 PUs;Combat - Anzac
Battle in E.G
Anzac attack with 3 EarlyFighters, 1 Fighter and 2 Infantry
Yamamoto defend with 1 Artillery and 1 Infantry
Anzac roll dice for 3 EarlyFighters, 1 Fighter and 2 Infantry in E.G, round 1 : 3/6 hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in E.G, round 1 : 1/2 hits
1 Artillery owned by the Yamamoto , 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in E.G
Anzac win, taking E.G from Yamamoto with 3 EarlyFighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Celebs
Anzac attack with 3 Infantry and 1 Tank
Yamamoto defend with 1 Artillery
Anzac roll dice for 3 Infantry and 1 Tank in Celebs, round 1 : 2/4 hits
Yamamoto roll dice for 1 Artillery in Celebs, round 1 : 1/1 hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Anzac lost in Celebs
Anzac win, taking Celebs from Yamamoto with 2 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 ArtilleryNon Combat Move - Anzac
3 EarlyFighters moved from E.G to sz46
1 Fighter moved from E.G to sz46Place Units - Anzac
4 Submarines placed in sz37
1 Infantry placed in MelbourneTurn Complete - Anzac
Anzac collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Combat Move - Americans
2 Submarines moved from sz22 to sz5
1 Carrier moved from sz13 to sz5
1 Battleship moved from sz13 to sz5
2 Fighters moved from sz13 to sz5
1 Bomber moved from Midway to sz5
1 Artillery, 1 Infantry and 1 Transport moved from sz22 to sz20
1 Artillery moved from sz20 to Wake
Americans take Wake from Yamamoto
1 Infantry moved from sz20 to Wake
1 Battleship, 1 Carrier, 2 Destroyers and 2 EarlyFighters moved from sz11 to sz20
4 Submarines moved from sz23 to sz22
2 Destroyers moved from sz23 to sz22Purchase Units - Americans
Americans buy 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Elite, 4 Submarines and 3 Transports; Remaining resources: 0 PUs;Combat - Americans
Battle in sz5
Americans attack with 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 2 Submarines
Masaharu defend with 2 Destroyers, 1 Submarine and 2 Transports
Americans roll dice for 2 Submarines in sz5, round 1 : 0/2 hits
Masaharu roll dice for 1 Submarine in sz5, round 1 : 1/1 hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 1 Battleship, 1 Bomber, 1 Carrier and 2 Fighters in sz5, round 1 : 2/5 hits
Masaharu roll dice for 2 Destroyers and 2 Transports in sz5, round 1 : 0/4 hits
2 Transports owned by the Masaharu lost in sz5
Americans roll dice for 2 Submarines in sz5, round 2 : 0/2 hits
Masaharu roll dice for 1 Submarine in sz5, round 2 : 0/1 hits
Americans roll dice for 1 Battleship, 1 Bomber, 1 Carrier and 2 Fighters in sz5, round 2 : 1/5 hits
Masaharu roll dice for 2 Destroyers in sz5, round 2 : 1/2 hits
1 Submarine owned by the Masaharu and 1 Submarine owned by the Americans lost in sz5
Americans roll dice for 1 Submarine in sz5, round 3 : 1/1 hits
Americans roll dice for 1 Battleship, 1 Bomber, 1 Carrier and 2 Fighters in sz5, round 3 : 2/5 hits
Masaharu roll dice for 2 Destroyers in sz5, round 3 : 0/2 hits
2 Destroyers owned by the Masaharu lost in sz5
Americans win with 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 28
Casualties for Americans: 1 Submarine
Casualties for Masaharu: 2 Destroyers, 1 Submarine and 2 TransportsNon Combat Move - Americans
1 Bomber moved from sz5 to AlaskaPlace Units - Americans
1 Elite placed in Pearl Habour
1 Carrier, 1 Cruiser, 2 Destroyers, 4 Submarines and 3 Transports placed in sz23Turn Complete - Americans
Americans collect 79 PUs; end with 79 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Combat Move - Masaharu
1 Infantry moved from N.Canada to Anchorage
Masaharu take Anchorage from Americans
1 Tank moved from N.Canada to Washington
Masaharu take Canada from British
Masaharu take Washington from Americans
1 Tank moved from N.Canada to Terrace
2 Tanks moved from Irkutsk to Tulun
1 EarlyFighter moved from Quingdao to Tulun
1 Artillery moved from Irkutsk to Ulaan Ude
2 Artillerys moved from Quingdao to Ulaan Ude
3 Infantry moved from Quingdao to Ulaan Ude
1 Infantry moved from Angarsk to Ustkut
3 Tanks moved from Hsingan to Ulaan Ude
1 T.Boat moved from sz2 to sz1
1 Marine moved from N.Japan to sz1
1 Marine moved from sz1 to Vostok
1 Infantry moved from Magadan to sz2
1 Infantry and 2 Transports moved from sz2 to sz1
1 Infantry moved from N.Japan to sz1
1 Artillery and 1 Infantry moved from Ostrov to sz1
1 Artillery and 3 Infantry moved from sz1 to Vostok
2 Infantry moved from Magadan to Yakutsk
2 Tanks moved from Magadan to Angarsk
8 Infantry moved from Akina to N.Japan
1 Bomber moved from N.Japan to TulunPurchase Units - Masaharu
Masaharu buy 7 Infantry, 3 Tanks and 1 Transport; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Terrace
Masaharu attack with 1 Tank
British defend with 1 Infantry
Masaharu roll dice for 1 Tank in Terrace, round 1 : 1/1 hits
British roll dice for 1 Infantry in Terrace, round 1 : 0/1 hits
1 Infantry owned by the British lost in Terrace
Masaharu win, taking Terrace from British with 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Tulun
Masaharu attack with 1 Bomber, 1 EarlyFighter and 2 Tanks
Russians defend with 3 Infantry
Masaharu roll dice for 1 Bomber, 1 EarlyFighter and 2 Tanks in Tulun, round 1 : 3/4 hits
Russians roll dice for 3 Infantry in Tulun, round 1 : 1/3 hits
3 Infantry owned by the Russians and 1 EarlyFighter owned by the Masaharu lost in Tulun
Masaharu win, taking Tulun from Russians with 1 Bomber and 2 Tanks remaining. Battle score for attacker is -2
Casualties for Russians: 3 Infantry
Casualties for Masaharu: 1 EarlyFighterNon Combat Move - Masaharu
1 Bomber moved from Tulun to UstkutPlace Units - Masaharu
1 Transport placed in sz15
7 Infantry placed in Akina
3 Tanks placed in HsinganTurn Complete - Masaharu
Masaharu collect 54 PUs; end with 54 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Combat Move - Russians
4 Elites moved from Kaask to Tulun
1 Infantry moved from Kaask to Tulun
1 Fighter moved from Kaask to Tulun
1 Tank moved from Jinquan to Kyzal
4 Infantry moved from Khan to Kyzal
1 Tank moved from Khan to Kyzal
1 Infantry moved from N.Mongolia to Kyzal
1 Infantry moved from Kyzyl to Jinquan
1 Artillery moved from Kyzyl to JinquanPurchase Units - Russians
Russians buy 7 Infantry and 2 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Tulun
Russians attack with 4 Elites, 1 Fighter and 1 Infantry
Masaharu defend with 2 Tanks
Russians roll dice for 4 Elites, 1 Fighter and 1 Infantry in Tulun, round 1 : 1/6 hits
Masaharu roll dice for 2 Tanks in Tulun, round 1 : 2/2 hits
1 Elite owned by the Russians , 1 Infantry owned by the Russians and 1 Tank owned by the Masaharu lost in Tulun
Russians roll dice for 3 Elites and 1 Fighter in Tulun, round 2 : 3/4 hits
Masaharu roll dice for 1 Tank in Tulun, round 2 : 1/1 hits
1 Elite owned by the Russians and 1 Tank owned by the Masaharu lost in Tulun
Russians win, taking Tulun from Masaharu with 2 Elites and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Russians: 2 Elites and 1 Infantry
Casualties for Masaharu: 2 TanksNon Combat Move - Russians
1 Fighter moved from Tulun to KyzalPlace Units - Russians
6 Infantry placed in Kaask
1 Infantry and 2 Tanks placed in Achinsk
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kyzal: 1 Fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Kaask: 1 Fighter
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total