• file here…!


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from 115 Sea Zone to Romania
                1 fighter moved from 115 Sea Zone to Romania
                3 artilleries and 2 infantry moved from Bessarabia to Romania

    Combat - Russians
                Battle in Romania
                    Russians attack with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 armour and 3 infantry
                        Russians roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 1 :  5/7 hits
                        Germans roll dice for 3 armour and 3 infantry in Romania, round 1 :  2/6 hits
                        2 infantry owned by the Russians , 3 infantry owned by the Germans and 2 armour owned by the Germans lost in Romania
                        Russians roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Romania, round 2 :  2/5 hits
                        Germans roll dice for 1 armour in Romania, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Germans: 3 armour and 3 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Romania to Bessarabia
                1 fighter moved from Romania to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                2 artilleries and 5 infantry moved from Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Rostov to Ukraine
                1 infantry moved from Belarus to Archangel
                1 infantry moved from Bryansk to Western Ukraine
                3 artilleries and 6 infantry moved from Bryansk to Belarus
                6 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Korea
                1 artillery and 2 infantry placed in Ukraine
                7 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,6,6,4,6,5,2,2,2,1,1
                Russians collect 36 PUs (3 lost to blockades); end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 cruiser and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 7 Sea Zone
                1 submarine moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 carrier moved from 21 Sea Zone to 6 Sea Zone
                2 fighters moved from 21 Sea Zone to Korea
                4 tactical_bombers moved from Japan to Korea
                1 bomber moved from Japan to Korea
                3 tactical_bombers moved from Shantung to Korea
                1 infantry moved from Manchuria to Korea

    Combat - Japanese
                Battle in 7 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 7 Sea Zone, round 1 :  2/2 hits
                        Americans roll dice for 1 destroyer in 7 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 7 Sea Zone
                    Japanese win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 17 Sea Zone
                    Japanese attack with 2 destroyers
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 destroyers in 17 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 17 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 17 Sea Zone
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win, taking 17 Sea Zone from Americans with 2 destroyers remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Korea
                    Japanese attack with 1 bomber, 2 fighters, 1 infantry and 7 tactical_bombers
                    Russians defend with 1 factory_minor and 3 infantry
                        Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 7 tactical_bombers in Korea, round 1 :  6/11 hits
                        Russians roll dice for 3 infantry in Korea, round 1 :  2/3 hits
                        3 infantry owned by the Russians and 2 fighters owned by the Japanese lost in Korea
                    Japanese win, taking Korea from Russians with 1 bomber, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is -11
                    Casualties for Japanese: 2 fighters
                    Casualties for Russians: 3 infantry

    Non Combat Move - Japanese
                1 bomber moved from Korea to Japan
                4 tactical_bombers moved from Korea to Japan
                2 tactical_bombers moved from Korea to 6 Sea Zone
                1 tactical_bomber moved from Korea to Manchuria

    Place Units - Japanese
                1 cruiser placed in 6 Sea Zone
                5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 24 PUs; end with 24 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 battleships and 4 destroyers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
                3 submarines moved from 26 Sea Zone to 17 Sea Zone
                1 submarine moved from 26 Sea Zone to 17 Sea Zone

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 4 submarines
                    Japanese defend with 2 destroyers
                        Americans roll dice for 4 submarines in 17 Sea Zone, round 1 :  2/4 hits
                        Japanese roll dice for 2 destroyers in 17 Sea Zone, round 1 :  0/2 hits
                        2 destroyers owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 4 submarines remaining. Battle score for attacker is 16
                    Casualties for Japanese: 2 destroyers
                Battle in Marianas

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 3 battleships, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                2 infantry moved from Southeast Mexico to Central United States

    Place Units - Americans
                2 artilleries placed in Central United States
                2 battleships and 4 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Jehol to Manchuria
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese

    Combat - Chinese
                Battle in Manchuria
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 tactical_bomber
                        Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 1 :  0/2 hits
                        Japanese roll dice for 1 tactical_bomber in Manchuria, round 1 :  1/1 hits
                        1 infantry owned by the Chinese lost in Manchuria
                        Chinese roll dice for 1 artillery in Manchuria, round 2 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in Manchuria, round 2 :  1/1 hits
                        1 artillery owned by the Chinese lost in Manchuria
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Chinese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                5 artilleries and 2 infantry moved from Anhwe to Jehol
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Jehol

    Place Units - Chinese
                1 artillery and 5 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Combat Move - British
                1 cruiser and 2 transports moved from 98 Sea Zone to 96 Sea Zone
                2 artilleries moved from Tobruk to 96 Sea Zone
                2 infantry moved from Tobruk to 96 Sea Zone
                2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
                2 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to Gibraltar
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                3 armour moved from Union of South Africa to Belgian Congo
                      British take Rhodesia from Italians
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 armour moved from Kiangsi to Jehol
                2 armour moved from Kwangsi to Anhwe
                2 fighters and 1 tactical_bomber moved from Hunan to Manchuria

    Combat - British
                Battle in Formosa
                Battle in Manchuria
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 tactical_bomber
                        British roll dice for 2 fighters and 1 tactical_bomber in Manchuria, round 1 :  2/3 hits
                        Japanese roll dice for 1 tactical_bomber in Manchuria, round 1 :  0/1 hits
                        1 tactical_bomber owned by the Japanese lost in Manchuria
                    British win, taking Formosa from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Southern Italy
                    British attack with 2 artilleries and 2 infantry
                    Italians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 2 cruisers in Southern Italy, round 1 :  1/2 hits
                        British roll dice for 2 artilleries and 2 infantry in Southern Italy, round 1 :  2/4 hits
                        Italians roll dice for 2 artilleries and 2 infantry in Southern Italy, round 1 :  1/4 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern Italy
                        British roll dice for 2 artilleries and 1 infantry in Southern Italy, round 2 :  3/3 hits
                        Italians roll dice for 1 artillery in Southern Italy, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Southern Italy
                    British captures 15PUs while taking Italians capital
                    British win, taking Southern Italy from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 artilleries and 2 infantry

    Non Combat Move - British
                1 infantry moved from Burma to Yunnan
                7 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from Manchuria to Jehol

    Place Units - British
                1 artillery and 3 fighters placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 51 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 56 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Place Units - UK_Pacific
                4 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 28 PUs; end with 28 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
                Units Change Ownership
                    Some Units in India change ownership: 4 armour
                    Some Units in Kwangtung change ownership: 1 harbour


  • accidentally hit done after move…file below


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Research Technology - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 submarines moved from 33 Sea Zone to 26 Sea Zone
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Combat Move - French
                1 destroyer moved from 92 Sea Zone to 104 Sea Zone
                1 infantry moved from Tobruk to Libya
                      French take Libya from Italians
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :6

    Politics - Germans

    Research Technology - Germans
                Germans spend 0 on tech rolls
                    Germans roll 2 and gets 0 hits

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Germans
                6 infantry moved from Baltic States to Novgorod
                4 infantry moved from Germany to Slovakia Hungary
                5 armour moved from Germany to Slovakia Hungary
                2 infantry moved from Greater Southern Germany to Northern Italy
                11 infantry moved from Poland to Eastern Poland
                1 infantry moved from Eastern Poland to Romania
                2 tactical_bombers moved from Western Germany to Romania
                1 bomber moved from Poland to Romania
                1 fighter moved from Germany to Romania
                1 bomber moved from Greater Southern Germany to Romania
                2 infantry moved from Western Germany to Northern Italy
                4 destroyers moved from 103 Sea Zone to 104 Sea Zone
                1 cruiser moved from 103 Sea Zone to 104 Sea Zone
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Eastern Poland to Romania

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 cruiser and 4 destroyers
                    French defend with 1 destroyer
                        Germans roll dice for 1 cruiser and 4 destroyers in 104 Sea Zone, round 1 :  1/5 hits
                        French roll dice for 1 destroyer in 104 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the French lost in 104 Sea Zone
                    Germans win with 1 cruiser and 4 destroyers remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Romania
                    Germans attack with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 3 artilleries
                        Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Romania, round 1 :  3/7 hits
                        Russians roll dice for 3 artilleries in Romania, round 1 :  2/3 hits
                        2 infantry owned by the Germans and 3 artilleries owned by the Russians lost in Romania
                    Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 artilleries

    Non Combat Move - Germans
                2 aaGuns moved from Baltic States to Novgorod
                2 tactical_bombers moved from Romania to Slovakia Hungary
                1 fighter moved from Romania to Slovakia Hungary
                2 bombers moved from Romania to Slovakia Hungary

    Place Units - Germans
                1 armour and 1 fighter placed in Novgorod
                3 infantry placed in Southern France
                1 armour, 1 bomber and 5 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1
                Germans collect 44 PUs (1 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 6 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 6 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 fighter moved from Bessarabia to Eastern Poland
                1 tactical_bomber moved from Bessarabia to Eastern Poland
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                3 artilleries and 5 infantry moved from Belarus to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 5 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber
                    Germans defend with 13 infantry
                        Russians roll dice for 5 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber in Eastern Poland, round 1 :  7/19 hits
                        Germans roll dice for 13 infantry in Eastern Poland, round 1 :  5/13 hits
                        5 infantry owned by the Russians and 7 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 5 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  4/14 hits
                        Germans roll dice for 6 infantry in Eastern Poland, round 2 :  2/6 hits
                        2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 3 :  6/12 hits
                        Germans roll dice for 2 infantry in Eastern Poland, round 3 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 5 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 13 infantry
                    Casualties for Russians: 9 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
                1 infantry moved from Bryansk to Belarus
                1 aaGun moved from Bessarabia to Eastern Poland
                4 infantry moved from Ukraine to Bessarabia
                2 artilleries moved from Ukraine to Bessarabia
                5 infantry moved from Bryansk to Western Ukraine
                7 infantry moved from Russia to Smolensk

    Place Units - Russians
                3 armour placed in Ukraine
                3 armour and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 8 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 submarines moved from 7 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                2 cruisers moved from 6 Sea Zone to 17 Sea Zone
                1 cruiser moved from 6 Sea Zone to 17 Sea Zone
                1 battleship moved from 6 Sea Zone to 17 Sea Zone
                2 destroyers moved from 6 Sea Zone to 17 Sea Zone
                1 bomber moved from Japan to 17 Sea Zone
                2 tactical_bombers moved from Japan to Korea
                5 infantry moved from Japan to 6 Sea Zone
                5 infantry and 3 transports moved from 6 Sea Zone to 2 Sea Zone
                5 infantry moved from 2 Sea Zone to Alaska

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 20 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Alaska
                Battle in 22 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 22 Sea Zone
                    Japanese win, taking Alaska from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 2 submarines
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 16 Sea Zone, round 1 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 submarines in 16 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 16 Sea Zone
                    Japanese win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 17 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 3 cruisers and 3 destroyers
                    Americans defend with 4 submarines
                        Americans roll dice for 4 submarines in 17 Sea Zone, round 1 :  0/4 hits
                        Japanese roll dice for 1 battleship, 1 bomber, 3 cruisers and 3 destroyers in 17 Sea Zone, round 1 :  4/8 hits
                        4 submarines owned by the Americans lost in 17 Sea Zone
                    Japanese win, taking 17 Sea Zone from Americans with 1 battleship, 1 bomber, 3 cruisers and 3 destroyers remaining. Battle score for attacker is 24
                    Casualties for Americans: 4 submarines

    Non Combat Move - Japanese
                1 bomber moved from 17 Sea Zone to Japan
                1 carrier moved from 6 Sea Zone to 17 Sea Zone
                1 tactical_bomber moved from 22 Sea Zone to 17 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to Okinawa

    Place Units - Japanese
                3 infantry placed in Korea
                5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 17 PUs; end with 17 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 armour, 4 artilleries, 1 destroyer, 5 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 104 Sea Zone
                2 battleships and 4 destroyers moved from 101 Sea Zone to 104 Sea Zone
                4 transports moved from 92 Sea Zone to 89 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
                3 battleships, 2 destroyers and 5 submarines moved from 26 Sea Zone to 17 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 2 submarines
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 submarines in 16 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 submarines in 16 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 16 Sea Zone
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines
                Battle in 104 Sea Zone
                    Americans attack with 2 battleships, 1 cruiser, 5 destroyers and 1 submarine
                    Germans defend with 1 cruiser and 4 destroyers
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 battleships, 1 cruiser and 5 destroyers in 104 Sea Zone, round 1 :  3/8 hits
                        Germans roll dice for 1 cruiser and 4 destroyers in 104 Sea Zone, round 1 :  2/5 hits
                    Units damaged: 2 battleships owned by the Americans
                        3 destroyers owned by the Germans lost in 104 Sea Zone
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 battleships, 1 cruiser and 5 destroyers in 104 Sea Zone, round 2 :  2/8 hits
                        Germans roll dice for 1 cruiser and 1 destroyer in 104 Sea Zone, round 2 :  0/2 hits
                        1 cruiser owned by the Germans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 2 battleships, 1 cruiser, 5 destroyers and 1 submarine remaining. Battle score for attacker is 44
                    Casualties for Germans: 1 cruiser and 4 destroyers
                Battle in 17 Sea Zone
                    Americans attack with 3 battleships, 2 destroyers and 5 submarines
                    Japanese defend with 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 1 tactical_bomber
                        Americans roll dice for 5 submarines in 17 Sea Zone, round 1 :  3/5 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Americans roll dice for 3 battleships and 2 destroyers in 17 Sea Zone, round 1 :  3/5 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 1 tactical_bomber in 17 Sea Zone, round 1 :  5/9 hits
                    Units damaged: 3 battleships owned by the Americans
                        2 submarines owned by the Americans , 1 carrier owned by the Japanese and 3 destroyers owned by the Japanese lost in 17 Sea Zone
                        Americans roll dice for 3 submarines in 17 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 3 battleships and 2 destroyers in 17 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 1 tactical_bomber in 17 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship and 3 cruisers in 17 Sea Zone, round 2 :  1/4 hits
                        1 submarine owned by the Americans , 2 cruisers owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in 17 Sea Zone
                        Americans roll dice for 2 submarines in 17 Sea Zone, round 3 :  2/2 hits
                        1 cruiser owned by the Japanese and 1 battleship owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 3 battleships, 2 destroyers and 2 submarines remaining. Battle score for attacker is 89
                    Casualties for Japanese: 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 1 tactical_bomber
                    Casualties for Americans: 3 submarines
                Battle in Morocco
                    Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                        Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Morocco, round 1 :  4/6 hits
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 1 :  1/2 hits
                        1 artillery owned by the Italians , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima

    Place Units - Americans
                1 destroyer and 3 transports placed in 10 Sea Zone
                1 armour, 2 artilleries and 3 infantry placed in Western United States
                2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 artilleries and 7 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Shantung to Jehol
                1 infantry moved from Anhwe to Jehol
                1 infantry moved from Kiangsu to Shantung
                1 infantry moved from Hunan to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 6 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :6

    Combat Move - British
                1 fighter moved from 115 Sea Zone to 112 Sea Zone
                3 fighters moved from United Kingdom to 112 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                1 infantry moved from Caucasus to Rostov
                1 armour moved from Jehol to Korea
                2 fighters and 1 tactical_bomber moved from Jehol to Korea
                3 armour moved from Belgian Congo to Egypt
                1 infantry moved from Italian Somaliland to Ethiopia

    Combat - British
                Battle in 112 Sea Zone
                    British attack with 4 fighters
                    Germans defend with 3 destroyers
                        British roll dice for 4 fighters in 112 Sea Zone, round 1 :  2/4 hits
                        Germans roll dice for 3 destroyers in 112 Sea Zone, round 1 :  0/3 hits
                        2 destroyers owned by the Germans lost in 112 Sea Zone
                        British roll dice for 4 fighters in 112 Sea Zone, round 2 :  1/4 hits
                        Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the British and 1 destroyer owned by the Germans lost in 112 Sea Zone
                    British win with 3 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 3 destroyers
                    Casualties for British: 1 fighter
                Battle in Korea
                    British attack with 1 armour, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 factory_minor, 4 infantry and 2 tactical_bombers
                        British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Korea, round 1 :  2/4 hits
                        Japanese roll dice for 4 infantry and 2 tactical_bombers in Korea, round 1 :  3/6 hits
                        1 armour owned by the British , 2 infantry owned by the Japanese and 2 fighters owned by the British lost in Korea
                    retreated to Korea
                    Japanese win with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is -20
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 armour and 2 fighters

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 fighter
                EDIT: Adding units owned by British to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from Korea to Manchuria
                2 armour moved from Anhwe to Manchuria
                1 aaGun moved from Hunan to Anhwe
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Kwangtung to Kiangsi
                7 infantry moved from Burma to Yunnan
                4 armour moved from India to Eastern Persia
                2 cruisers and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Greece
                      British take Greece from Neutral_Allies
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 aaGun and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 aaGun moved from 95 Sea Zone to Southern Italy
                2 fighters moved from 112 Sea Zone to United Kingdom
                1 fighter moved from 112 Sea Zone to 110 Sea Zone

    Place Units - British
                1 carrier, 2 destroyers and 2 transports placed in 110 Sea Zone
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 fighter
                EDIT: Adding units owned by British to Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :6

    Place Units - UK_Pacific
                5 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 28 PUs; end with 28 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
                Some Units in India change ownership: 5 armour and 1 infantry


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :6

    Combat Move - Italians
                1 infantry moved from Bulgaria to Albania
                1 infantry moved from Yugoslavia to Albania
                1 armour moved from Northern Italy to Albania

    Non Combat Move - Italians

    Turn Complete - Italians


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
                1 destroyer and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                      ANZAC take 6 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Hainan

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 artillery placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :6

    Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Libya to Tunisia
                      French take Tunisia from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

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