TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 6,4 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Shipyards
Activate Technology - Americans
Americans activating Shipyards
Purchase Units - Americans
Americans buy 11 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Soviet Far East to Siberia
3 armour moved from Soviet Far East to Siberia
4 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Siberia to Sakha
1 armour moved from Siberia to Sakha
1 artillery moved from Siberia to Sakha
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 20 Sea Zone to 35 Sea Zone
2 cruisers moved from 20 Sea Zone to 35 Sea Zone
1 aaGun and 2 transports moved from 20 Sea Zone to 35 Sea Zone
3 destroyers moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Soviet Far East to Siberia
Combat - Americans
Battle in Sakha
Americans attack with 1 armour, 1 artillery and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Sakha, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Sakha, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Sakha
Americans win, taking Sakha from Japanese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Americans attack with 1 aaGun, 1 battleship, 2 cruisers, 3 destroyers, 4 submarines and 2 transports
Japanese defend with 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Americans roll dice for 4 submarines in 35 Sea Zone, round 1 : 0/4 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers and 2 transports in 35 Sea Zone, round 1 : 4/6 hits
Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 1 : 2/6 hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers and 2 transports in 35 Sea Zone, round 2 : 2/6 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 2 battleships and 2 transports in 35 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans , 2 destroyers owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 2 submarines in 35 Sea Zone, round 3 : 1/2 hits
1 battleship owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 35 Sea Zone, round 3 : 2/4 hits
Japanese roll dice for 1 battleship and 2 transports in 35 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans , 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 35 Sea Zone
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 4 : 1/1 hits
Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 76
Casualties for Japanese: 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Casualties for Americans: 2 destroyers and 3 submarines
Non Combat Move - Americans
Place Units - Americans
5 transports placed in 101 Sea Zone
Americans undo move 1.
5 transports placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
5 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 6 armour, 4 artilleries, 1 factory_major, 1 harbour, 2 infantry and 6 mech_infantrys
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Midway : 1 flag, 1 airfield
Sakha : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Siberia : 1 flag, 4 armour, 2 artilleries, 1 fighter and 4 infantry
42 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 aaGun, 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
20 Sea Zone : 1 flag
10 Sea Zone : 1 flag, 5 transports
1 Sea Zone : 1 flag, 1 submarine
56 Sea Zone : 1 flag, 1 submarine
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 4 armour, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
89 Sea Zone : 1 flag
101 Sea Zone : 1 flag, 6 transports
Production/PUs Summary :
Germans : 61 / 91
Russians : 2 / 0
Japanese : 70 / 62
Americans : 51 / 72
Chinese : 0 / 0
British : 13 / 16
UK_Pacific : 3 / 7
Italians : 54 / 75
ANZAC : 10 / 11
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0