Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
C v C
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 2 battleships and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 cruiser moved from 101 Sea Zone to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 bomber moved from Central United States to Western United States
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZoneNon Combat Move - Americans
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 battleships and 1 submarine placed in 10 Sea Zone
Americans undo move 1.
2 battleships and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 3 infantry
Midway : 1 flag, 1 airfield
35 Sea Zone : 1 flag, 1 destroyer and 1 submarine
26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 flag, 2 battleships and 1 submarine
Central United States : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
89 Sea Zone : 1 flag, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport
101 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 44 / 73
Russians : 36 / 38
Japanese : 33 / 33
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Suiyuyan to HopeiCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 1 : 0/8 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 : 2/2 hits
2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 3/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 fighter moved from Szechwan to KweichowPlace Units - Chinese
4 infantry placed in Szechwan
Chinese undo move 1.
4 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 5 infantry
Suiyuyan : 1 flag, 5 infantry
Kweichow : 1 flag, 1 fighter and 1 infantry
Hopei : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 44 / 73
Russians : 36 / 38
Japanese : 32 / 33
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Combat Move - British
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to Malta
1 mech_infantry moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 bomber moved from United Kingdom to Malta
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 cruiser moved from 39 Sea Zone to 36 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from Burma to Kwangsi
1 tactical_bomber moved from India to Kwangsi
1 fighter moved from India to Kwangsi
3 infantry moved from Malaya to Shan State
2 infantry moved from Burma to Shan State
5 infantry moved from India to Burma
1 infantry moved from West India to India
1 destroyer moved from 106 Sea Zone to 109 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 carrier, 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 1 : 0/4 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 2 : 3/4 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the British
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 carrier, 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Kwangsi
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 fighters and 1 tactical_bomber
British roll dice for 1 battleship and 1 cruiser in Kwangsi, round 1 : 0/2 hits
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 : 2/5 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in Kwangsi, round 1 : 3/3 hits
1 infantry owned by the British , 1 tactical_bomber owned by the Japanese , 1 artillery owned by the British , 1 fighter owned by the British and 1 fighter owned by the Japanese lost in Kwangsi
British roll dice for 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 1/2 hits
Japanese roll dice for 1 fighter in Kwangsi, round 2 : 0/1 hits
1 fighter owned by the Japanese lost in Kwangsi
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for British: 1 artillery, 1 fighter and 1 infantry
Battle in 109 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Malta to Alexandria
1 tactical_bomber moved from 96 Sea Zone to AlexandriaPlace Units - British
1 battleship and 1 submarine placed in 106 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for British :
Shan State : 1 flag, 5 infantry
Burma : 1 flag, 5 infantry
India : 1 flag, 3 aaGuns, 1 airfield, 1 harbour and 1 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
36 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
Alexandria : 1 flag, 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Ontario : 1 flag, 1 artillery and 1 infantry
Scotland : 1 flag, 1 aaGun, 1 airfield and 2 infantry
Malta : 1 flag, 1 aaGun, 1 bomber, 1 fighter and 1 infantry
United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Rhodesia : 1 flag, 1 infantry
96 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 destroyer and 1 transport
106 Sea Zone : 1 flag, 1 battleship, 1 submarine and 1 transport
109 Sea Zone : 1 flag, 1 destroyer
81 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 44 / 73
Russians : 36 / 38
Japanese : 32 / 33
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 35
UK_Pacific : 17 / 0
Italians : 10 / 10
ANZAC : 10 / 10
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
didnt place uk pacific….can u just put them all in india plz x
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship moved from 97 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
2 infantry moved from 96 Sea Zone to Malta
1 artillery moved from Libya to Tunisia
1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 armour moved from Tobruk to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Ethiopia to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber and 2 fighters
French defend with 1 cruiser and 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 2 fighters
Battle in 96 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
British defend with 1 carrier, 2 cruisers, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 55
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 1 transport
Battle in Malta
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 aaGun, 1 bomber, 1 fighter and 1 infantry
Italians win, taking Malta from British with 1 armour and 1 artillery remaining. Battle score for attacker is 24
Casualties for British: 1 aaGun, 1 bomber, 1 fighter and 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
3 infantry moved from Tobruk to Libya
1 artillery moved from Tobruk to Libya
2 infantry moved from Albania to Bulgaria
1 artillery moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
1 armour moved from Albania to RomaniaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
didnt place uk pacific….can u just put them all in india plz x
Done. Before you move ANZAC, however, you should know that the Dutch (orange) islands in the Pacific function as ‘pro-Allied’ territories. You only need to land troops there to start collecting free income… Might come in handy for your boys ;)
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Test summary from TripleA, engine version: 1.6.1.2, time: 12:16:38
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from DutchPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsProduction/PUs Summary :
Germans : 44 / 73
Russians : 36 / 38
Japanese : 32 / 33
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 35
UK_Pacific : 17 / 22
Italians : 13 / 18
ANZAC : 14 / 19
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to MoroccoNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 44 / 73
Russians : 36 / 38
Japanese : 32 / 33
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 35
UK_Pacific : 17 / 22
Italians : 13 / 18
ANZAC : 14 / 19
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Germans
Germans buy 4 artilleries, 1 carrier, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to United Kingdom
2 tactical_bombers moved from Western Germany to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 artillery moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 artilleries moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries moved from 110 Sea Zone to United Kingdom
3 infantry moved from 110 Sea Zone to United Kingdom
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to GreeceCombat - Germans
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour remaining. Battle score for attacker is -3
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 5 infantry
Battle in United Kingdom
Germans attack with 3 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers
French defend with 2 infantry; British defend with 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Germans captures 35PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for French: 2 infantry
Casualties for British: 4 aaGuns, 2 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
2 fighters moved from United Kingdom to 110 Sea Zone
2 tactical_bombers moved from United Kingdom to 110 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
7 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 armour moved from Southern France to Yugoslavia
2 artilleries moved from France to Normandy Bordeaux
1 mech_infantry moved from Normandy Bordeaux to Western Germany
4 armour moved from France to Yugoslavia
2 mech_infantrys moved from France to Yugoslavia
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from France to Holland Belgium
1 tactical_bomber moved from United Kingdom to Normandy BordeauxPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
4 artilleries and 6 infantry placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3
Germans collect 49 PUs (3 lost to blockades); end with 84 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 10 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Vyborg to Novgorod
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Rostov
1 armour moved from Kazakhstan to Rostov
1 infantry moved from Samara to Russia
1 artillery moved from Samara to Russia
1 aaGun moved from Sakha to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
1 mech_infantry moved from Kazakhstan to Shensi
1 mech_infantry moved from Tsinghai to Shensi
1 tactical_bomber moved from Tsinghai to Shensi
1 armour moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
2 infantry moved from Kazakhstan to Tsinghai
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Tsagaan Olom
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
5 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Novgorod to Baltic StatesPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 37 PUs totalProduction/PUs Summary :
Germans : 52 / 94
Russians : 36 / 37
Japanese : 32 / 33
Americans : 52 / 52
Chinese : 9 / 15
British : 20 / 0
UK_Pacific : 17 / 22
Italians : 13 / 18
ANZAC : 14 / 19
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 factory_minor, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Amur to Sakha
1 artillery moved from Amur to Buryatia
1 mech_infantry moved from Amur to Buryatia
1 armour moved from Korea to Buryatia
1 artillery moved from Anhwe to Kweichow
3 infantry moved from Anhwe to Kweichow
1 artillery moved from Hunan to Yunnan
3 infantry moved from Hunan to Yunnan
1 tactical_bomber moved from Jehol to Yunnan
1 fighter moved from Jehol to Yunnan
1 tactical_bomber moved from Jehol to Kwangtung
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Jehol to Kwangtung
3 infantry moved from Korea to Manchuria
1 fighter moved from Manchuria to 36 Sea Zone
3 fighters and 2 tactical_bombers moved from Japan to 36 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to Philippines
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to 26 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 cruiser and 2 destroyers moved from 33 Sea Zone to 26 Sea Zone
1 artillery moved from Chahar to Hopei
2 infantry moved from Chahar to HopeiCombat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 destroyer, 1 infantry and 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 18
Casualties for ANZAC: 1 destroyer, 1 infantry and 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer, 1 fighter and 1 submarine
Japanese win with 1 bomber, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 0
Casualties for Japanese: 1 carrier and 1 destroyer
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for British: 1 fighter, 2 infantry and 1 tactical_bomber
Battle in Kweichow
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Sakha
Japanese attack with 1 infantry
Russians defend with 1 aaGun
Japanese win, taking Sakha from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Buryatia
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 aaGun and 1 infantry
Japanese win, taking Buryatia from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantry
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the British
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 4 fighters and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 65
Casualties for Japanese: 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transportsNon Combat Move - Japanese
1 fighter could not land in Philippines and was removed
1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 bomber moved from 26 Sea Zone to Marshall Islands
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 bomber moved from 35 Sea Zone to Caroline IslandsPlace Units - Japanese
1 factory_minor placed in French Indo China
1 infantry placed in Japan
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 battleship, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter moved from Eastern United States to Mexico
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 submarine moved from 101 Sea Zone to 11 Sea Zone
1 cruiser moved from 89 Sea Zone to 11 Sea Zone
2 battleships moved from 10 Sea Zone to 11 Sea Zone
1 submarine moved from 10 Sea Zone to 11 Sea Zone
1 bomber moved from Hawaiian Islands to 32 Sea ZoneCombat - Americans
Non Combat Move - Americans
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from 86 Sea Zone to Brazil
1 bomber moved from 32 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 battleship, 2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1,3,4,6,1,3
Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Mexico : 1 flag, 1 fighter
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
Midway : 1 flag, 1 airfield
11 Sea Zone : 1 flag, 2 battleships, 1 cruiser and 2 submarines
10 Sea Zone : 1 flag, 1 battleship, 2 submarines and 1 transport
Central United States : 1 flag, 1 armour, 1 factory_major, 1 infantry and 2 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
86 Sea Zone : 1 flag, 1 transport
Brazil : 1 flag, 4 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 52 / 94
Russians : 34 / 37
Japanese : 46 / 46
Americans : 52 / 71
Chinese : 6 / 15
British : 20 / 0
UK_Pacific : 14 / 22
Italians : 13 / 18
ANZAC : 10 / 19
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 6 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 6 infantry in Hopei, round 1 : 3/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Hopei : 1 flag, 5 infantry
Szechwan : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 52 / 94
Russians : 34 / 37
Japanese : 45 / 46
Americans : 52 / 71
Chinese : 7 / 7
British : 20 / 0
UK_Pacific : 14 / 22
Italians : 13 / 18
ANZAC : 10 / 19
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - British
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
4 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 artillery moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 armour moved from Alexandria to Tobruk
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Alexandria to Trans-Jordan
5 infantry moved from Burma to Yunnan
5 infantry moved from Shan State to Yunnan
2 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea ZoneCombat - British
Battle in Yunnan
British attack with 10 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 10 infantry in Yunnan, round 1 : 0/10 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 : 2/3 hits
2 infantry owned by the British lost in Yunnan
British roll dice for 8 infantry in Yunnan, round 2 : 0/8 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
British roll dice for 8 infantry in Yunnan, round 3 : 1/8 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 8 infantry in Yunnan, round 4 : 2/8 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in 42 Sea Zone
British attack with 1 destroyer and 1 submarine
Japanese defend with 1 battleship and 1 transport
British roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 42 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the British lost in 42 Sea Zone
British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British lost in 42 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -14
Casualties for British: 1 destroyer and 1 submarineNon Combat Move - British
1 fighter moved from Alexandria to Tobruk
1 tactical_bomber moved from Alexandria to Tobruk
1 infantry moved from 119 Sea Zone to Scotland
1 armour moved from 119 Sea Zone to Scotland
1 tactical_bomber moved from Tobruk to Alexandria
1 fighter moved from Tobruk to AlexandriaTurn Complete - British
Territory Summary for British :
Yunnan : 1 flag, 8 infantry
Burma : 1 flag, 2 infantry
India : 1 flag, 3 aaGuns, 1 airfield and 1 harbour
Malaya : 1 flag, 1 harbour
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 flag, 1 mech_infantry
Alexandria : 1 flag, 1 fighter and 1 tactical_bomber
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 aaGun, 1 airfield, 1 armour and 3 infantry
Rhodesia : 1 flag, 2 infantry
Tobruk : 1 flag, 1 armour, 2 artilleries and 4 infantry
119 Sea Zone : 1 flag, 1 transport
106 Sea Zone : 1 flag, 1 battleship and 1 submarine
109 Sea Zone : 1 flag, 1 destroyer
79 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 52 / 94
Russians : 34 / 37
Japanese : 44 / 46
Americans : 52 / 71
Chinese : 8 / 7
British : 20 / 0
UK_Pacific : 14 / 0
Italians : 13 / 18
ANZAC : 10 / 19
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
2 submarines placed in 39 Sea Zone
UK_Pacific undo move 2.
2 submarines placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 2 submarinesTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 52 / 94
Russians : 34 / 37
Japanese : 44 / 46
Americans : 52 / 71
Chinese : 8 / 7
British : 20 / 0
UK_Pacific : 14 / 14
Italians : 13 / 18
ANZAC : 10 / 19
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 3 armour; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 mech_infantry moved from Tunisia to Tobruk
1 artillery moved from Libya to Tobruk
3 infantry moved from Libya to Tobruk
1 armour moved from Tunisia to Tobruk
1 armour moved from Malta to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Alexandria
1 artillery moved from 98 Sea Zone to Alexandria
1 artillery moved from Tunisia to Algeria
2 infantry moved from Bulgaria to Romania
1 artillery moved from Yugoslavia to Romania
2 infantry moved from Yugoslavia to Romania
4 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to TobrukCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 fighter and 2 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Alexandria
Italians attack with 1 armour and 1 artillery
British defend with 1 fighter and 1 tactical_bomber
British win with no units remaining. Battle score for attacker is 11
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 armour and 1 artillery
Battle in Tobruk
Italians attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
British defend with 1 armour, 2 artilleries and 4 infantry
Italians win, taking Tobruk from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 13
Casualties for British: 1 armour, 2 artilleries and 4 infantry
Casualties for Italians: 3 infantry and 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Tobruk to Western Germany
1 aaGun moved from Yugoslavia to Romania
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Southern France to FrancePlace Units - Italians
3 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from New Zealand to Northern Territory
1 fighter moved from New Zealand to Western Australia
1 cruiser moved from 63 Sea Zone to 62 Sea ZoneCombat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 submarine
1 submarine owned by the Japanese SubmergedNon Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,3
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 12 PUsTerritory Summary for ANZAC :
Malaya : 1 flag, 1 infantry
Queensland : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
Northern Territory : 1 flag, 1 fighter
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 1 flag, 1 fighter
62 Sea Zone : 1 flag, 2 cruisers and 1 transportProduction/PUs Summary :
Germans : 52 / 94
Russians : 33 / 37
Japanese : 44 / 46
Americans : 52 / 71
Chinese : 8 / 7
British : 17 / 0
UK_Pacific : 14 / 14
Italians : 18 / 28
ANZAC : 10 / 12
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Morocco : 1 flag, 2 infantry
French Equatorial Africa : 1 flag, 1 infantry
Syria : 1 flag, 1 infantry
81 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 52 / 94
Russians : 33 / 37
Japanese : 44 / 46
Americans : 52 / 71
Chinese : 8 / 7
British : 17 / 0
UK_Pacific : 14 / 14
Italians : 18 / 28
ANZAC : 10 / 12
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 10 armour, 1 artillery, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 submarine moved from 110 Sea Zone to 119 Sea Zone
3 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 109 Sea Zone
2 artilleries moved from 109 Sea Zone to Scotland
1 artillery moved from United Kingdom to Scotland
4 infantry moved from 109 Sea Zone to Scotland
2 carriers moved from 110 Sea Zone to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Scotland
1 tactical_bomber moved from Normandy Bordeaux to Scotland
1 infantry moved from Finland to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Battle in 119 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win, taking 119 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 109 Sea Zone
Germans attack with 2 carriers, 1 cruiser, 1 destroyer and 3 transports
British defend with 1 destroyer
Germans win, taking 109 Sea Zone from British with 2 carriers, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Scotland
Germans attack with 3 artilleries, 2 fighters, 4 infantry and 3 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 armour and 3 infantry
Germans win, taking Scotland from British with 3 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun, 1 armour and 3 infantryNon Combat Move - Germans
2 fighters moved from Scotland to 109 Sea Zone
2 tactical_bombers moved from Scotland to 109 Sea Zone
1 tactical_bomber moved from Scotland to United Kingdom
1 aaGun and 10 infantry moved from Poland to Eastern Poland
1 aaGun, 4 artilleries and 6 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 aaGun, 2 artilleries and 7 infantry moved from Romania to Eastern Poland
5 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
3 armour moved from Greece to RomaniaPlace Units - Germans
1 submarine placed in 109 Sea Zone
2 infantry placed in United Kingdom
10 armour placed in Germany
1 artillery and 6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs