Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
C v C
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Combat Move - French
1 infantry moved from Kenya to Belgian Congo
British take Belgian Congo from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Politics - Germans
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 1 and gets 0 hitsPurchase Units - Germans
Germans buy 9 armour, 1 artillery and 3 submarines; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Germans
2 units repaired.
1 artillery moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 1 infantry moved from Finland to 127 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 127 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 artillery and 1 infantry moved from Vologda to Russia
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
1 armour and 1 mech_infantry moved from Volgograd to Russia
Germans take Tambov from Russians
4 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
1 bomber moved from Ukraine to 81 Sea ZoneCombat - Germans
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Scotland
Germans attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 airfield
1 aaGun owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Russia
Germans attack with 9 armour, 2 artilleries, 2 infantry and 6 mech_infantrys
Russians defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 7 infantry and 1 tactical_bomber
Germans roll dice for 9 armour, 2 artilleries, 2 infantry and 6 mech_infantrys in Russia, round 1 : 6/19 hits
Russians roll dice for 2 aaGuns, 2 artilleries, 7 infantry and 1 tactical_bomber in Russia, round 1 : 0/10 hits
4 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 9 armour, 2 artilleries, 2 infantry and 6 mech_infantrys in Russia, round 2 : 10/19 hits
Russians roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Russia, round 2 : 3/6 hits
3 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 2 infantry owned by the Germans , 2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Russia
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 armour, 1 artillery and 6 mech_infantrys remaining. Battle score for attacker is 40
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 aaGuns, 2 artilleries, 7 infantry and 1 tactical_bomberNon Combat Move - Germans
1 aaGun moved from Vologda to Urals
1 artillery moved from Nenetsia to Urals
1 artillery and 10 infantry moved from Belarus to Bryansk
11 infantry moved from Eastern Poland to Western Ukraine
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 111 Sea Zone
2 fighters moved from Normandy Bordeaux to 111 Sea Zone
1 bomber moved from 81 Sea Zone to SyriaPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 armour placed in Novgorod
1 artillery placed in Western Germany
3 submarines placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 68 PUs; end with 86 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - Russians
7 infantry moved from Jehol to Chahar
Chinese take Chahar from JapaneseCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 1 factory_minor and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Caucasus to Kazakhstan
2 fighters and 2 tactical_bombers moved from 77 Sea Zone to Eastern Persia
3 transports moved from 20 Sea Zone to 6 Sea Zone
3 artilleries and 2 infantry moved from Japan to 6 Sea Zone
3 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 33 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier and 5 transports moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 infantry moved from Novosibirsk to Kansu
1 bomber moved from Philippines to Korea
1 bomber moved from Japan to Korea
3 fighters moved from Japan to KoreaCombat - Japanese
Battle in Shan State
Japanese attack with 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 tactical_bomber in Shan State, round 1 : 1/1 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Shan State
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Eastern Persia
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 fighter and 1 mech_infantry
Japanese roll dice for 2 fighters and 2 tactical_bombers in Eastern Persia, round 1 : 3/4 hits
British roll dice for 1 fighter and 1 mech_infantry in Eastern Persia, round 1 : 1/2 hits
1 mech_infantry owned by the British , 1 fighter owned by the British and 1 fighter owned by the Japanese lost in Eastern Persia
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter
Casualties for British: 1 fighter and 1 mech_infantry
Battle in Korea
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 3 fighters and 2 infantry
Russians defend with 2 aaGuns and 6 infantry
AA guns fire in Korea : 0/5 hits
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 3 fighters and 2 infantry in Korea, round 1 : 3/11 hits
Russians roll dice for 2 aaGuns and 6 infantry in Korea, round 1 : 0/6 hits
1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 3 fighters and 2 infantry in Korea, round 2 : 3/11 hits
Russians roll dice for 5 infantry in Korea, round 2 : 1/5 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 3 fighters and 1 infantry in Korea, round 3 : 5/10 hits
Russians roll dice for 2 infantry in Korea, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 armour, 3 artilleries, 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 25
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 aaGuns and 6 infantryNon Combat Move - Japanese
2 bombers moved from Korea to Japan
1 fighter moved from Korea to Japan
2 fighters moved from Korea to Japan
1 tactical_bomber moved from Shan State to French Indo China
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 aaGun moved from Novosibirsk to Kansu
2 carriers moved from 77 Sea Zone to 79 Sea Zone
1 fighter and 2 tactical_bombers moved from Eastern Persia to Kazakhstan
2 carriers moved from 79 Sea Zone to 39 Sea ZonePlace Units - Japanese
1 factory_minor placed in Caucasus
3 armour placed in French Indo China
1 armour, 1 artillery and 8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 cruiser, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
3 destroyers moved from 12 Sea Zone to 26 Sea Zone
Americans take 26 Sea Zone from Japanese
2 submarines moved from 12 Sea Zone to 26 Sea Zone
2 cruisers moved from 12 Sea Zone to 26 Sea Zone
1 battleship moved from 12 Sea Zone to 26 Sea Zone
2 carriers moved from 12 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 12 Sea Zone to 26 Sea Zone
3 fighters moved from 12 Sea Zone to 26 Sea Zone
2 battleships moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 29 Sea ZoneCombat - Americans
Battle in Hawaiian Islands
Battle in GibraltarNon Combat Move - Americans
Place Units - Americans
1 artillery placed in Eastern United States
1 battleship, 1 cruiser, 2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 artillery moved from Kweichow to Shensi
1 fighter moved from Jehol to KwangsiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
5 infantry placed in Kwangsi
Chinese undo move 2.
5 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - British
1 infantry moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to 108 Sea Zone
1 bomber moved from United Kingdom to 108 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 destroyer moved from 106 Sea Zone to 108 Sea Zone
1 infantry moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 armour moved from India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
2 infantry moved from India to BurmaCombat - British
Battle in Scotland
British attack with 2 artilleries and 3 infantry
Germans defend with 1 airfield, 1 artillery and 1 infantry
British roll dice for 2 artilleries and 3 infantry in Scotland, round 1 : 0/5 hits
Germans roll dice for 1 artillery and 1 infantry in Scotland, round 1 : 0/2 hits
British roll dice for 2 artilleries and 3 infantry in Scotland, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Scotland
British roll dice for 2 artilleries and 3 infantry in Scotland, round 3 : 1/5 hits
Germans roll dice for 1 artillery in Scotland, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 108 Sea Zone
British attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
Italians defend with 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
British roll dice for 1 submarine in 108 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 bomber, 1 destroyer and 3 fighters in 108 Sea Zone, round 1 : 4/5 hits
Italians roll dice for 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 108 Sea Zone, round 1 : 3/6 hits
1 carrier owned by the Italians , 1 destroyer owned by the Italians , 1 fighter owned by the British , 1 submarine owned by the British , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 108 Sea Zone
British roll dice for 1 bomber and 2 fighters in 108 Sea Zone, round 2 : 0/3 hits
Italians roll dice for 1 cruiser and 2 fighters in 108 Sea Zone, round 2 : 2/3 hits
2 fighters owned by the British lost in 108 Sea Zone
retreated to 108 Sea Zone
Italians win with 1 cruiser and 2 fighters remaining. Battle score for attacker is -15
Casualties for British: 1 destroyer, 3 fighters and 1 submarine
Casualties for Italians: 1 carrier, 1 cruiser and 1 destroyer
2 fighters owned by the Italians could not land and were killedNon Combat Move - British
1 bomber moved from 108 Sea Zone to United Kingdom
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to MoroccoPlace Units - British
1 infantry placed in Union of South Africa
1 artillery, 1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Place Units - UK_Pacific
2 mech_infantrys placed in India
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Units Change Ownership
Some Units in India change ownership: 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 submarine -
Right-o. Instead of playing this ‘AxisWorld’ scenario through, here’s my proposal…
Team 1 = Germany + ???
Team 2 = USSR + ???
(these two have to be on different teams due to the turn 4 rules trigger; also it’s unbalancing to have the two big land powers on the same side)
Rolling for teams below:
Japan
Rolling 1d2:
(1)USA
Rolling 1d2:
(1)China
Rolling 1d2:
(1)UK
Rolling 1d2:
(1)Italy
Rolling 1d2:
(2)ANZAC
Rolling 1d2:
(2)France
Rolling 1d2:
(1) -
Hilarious! Russia, Italy, and ANZAC against the rest of the world… It would be the quickest game of all time.
G2 = fall of Italy
J3 = fall of ANZAC
G5 = fall of USSRI submit that these teams need to be re-rolled. One sec.
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Japan
Rolling 1d2:
(2)USA
Rolling 1d2:
(2)China
Rolling 1d2:
(1)UK
Rolling 1d2:
(2)Italy
Rolling 1d2:
(2)ANZAC
Rolling 1d2:
(1)France
Rolling 1d2:
(2) -
Germany, ANZAC, & China has the same fault… over before it begins in the Pacific.
Lordy. This was much more balanced in the trials. Let’s say that we won’t consider anything less than a 5/4 split of powers to be fair, as a baseline. Trying again:
Japan
Rolling 1d2:
(2)USA
Rolling 1d2:
(2)China
Rolling 1d2:
(2)UK
Rolling 1d2:
(1)Italy
Rolling 1d2:
(2)ANZAC
Rolling 1d2:
(2)France
Rolling 1d2:
(2) -
AND AGAIN:
Japan
Rolling 1d2:
(2)USA
Rolling 1d2:
(2)China
Rolling 1d2:
(2)UK
Rolling 1d2:
(2)Italy
Rolling 1d2:
(2)ANZAC
Rolling 1d2:
(1)France
Rolling 1d2:
(1) -
FOKKBALLS
Japan
Rolling 1d2:
(2)USA
Rolling 1d2:
(1)China
Rolling 1d2:
(1)UK
Rolling 1d2:
(2)Italy
Rolling 1d2:
(1)ANZAC
Rolling 1d2:
(1)France
Rolling 1d2:
(2) -
Right. The computer just wanted to see me swear. Nice.
So, teams are:
1: Germany, USA, China, Italy, ANZAC
vs
2: USSR, Japan, UK, France
Which side do you fancy?
I assume you’ll want the capitalist dream-team of the USA & Germany.
If so, just download the savefile attached and go to town…
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Scram 3x fighters on SZ 110. That is all… :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Germans
Turning on Edit Mode
EDIT: Editing Political Relationship for Russians and Chinese from Neutrality to War
EDIT: Editing Political Relationship for Chinese and French from Neutrality to Allied
EDIT: Editing Political Relationship for Chinese and ANZAC from Neutrality to Allied
EDIT: Editing Political Relationship for Americans and French from Neutrality to Allied
EDIT: Editing Political Relationship for Japanese and French from Neutrality to Allied
EDIT: Editing Political Relationship for UK_Pacific and ANZAC from Allied to War
EDIT: Editing Political Relationship for Germans and Chinese from Neutrality to Allied
EDIT: Editing Political Relationship for Italians and ANZAC from War to Allied
EDIT: Editing Political Relationship for Russians and Americans from Neutrality to War
EDIT: Editing Political Relationship for Japanese and UK_Pacific from Neutrality to War
EDIT: Editing Political Relationship for Chinese and Italians from Neutrality to Allied
EDIT: Editing Political Relationship for Chinese and UK_Pacific from Concordant to War
EDIT: Editing Political Relationship for ANZAC and French from Allied to War
EDIT: Editing Political Relationship for Americans and Chinese from Neutrality to Allied
EDIT: Editing Political Relationship for Japanese and ANZAC from Neutrality to Allied
EDIT: Editing Political Relationship for Americans and Italians from Neutrality to War
EDIT: Editing Political Relationship for British and ANZAC from Allied to War
EDIT: Editing Political Relationship for Japanese and Chinese from War to Allied
EDIT: Editing Political Relationship for Russians and Italians from Neutrality to War
EDIT: Editing Political Relationship for Germans and ANZAC from War to Allied
EDIT: Editing Political Relationship for Russians and UK_Pacific from Neutrality to War
EDIT: Editing Political Relationship for Americans and UK_Pacific from Neutrality to War
EDIT: Editing Political Relationship for Chinese and British from Neutrality to War
EDIT: Editing Political Relationship for Germans and Americans from Neutrality to War
EDIT: Editing Political Relationship for Americans and British from Neutrality to War
EDIT: Editing Political Relationship for Germans and Russians from Neutrality to Allied
EDIT: Editing Political Relationship for Russians and Japanese from Neutrality to War
EDIT: Editing Political Relationship for Russians and ANZAC from Neutrality to War
EDIT: Editing Political Relationship for Americans and ANZAC from Neutrality to Allied
EDIT: Editing Political Relationship for Russians and British from Neutrality to War
EDIT: Editing Political Relationship for Japanese and British from Neutrality to War
EDIT: Editing Political Relationship for Russians and French from Neutrality to Allied
EDIT: Editing Political Relationship for Japanese and Americans from Neutrality to War
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Editing Political Relationship for Japanese and British from War to Allied
EDIT: Editing Political Relationship for Germans and Japanese from Allied to War
EDIT: Editing Political Relationship for Russians and British from War to Allied
EDIT: Editing Political Relationship for Germans and Americans from War to Allied
EDIT: Editing Political Relationship for Japanese and Italians from Allied to War
EDIT: Editing Political Relationship for Japanese and UK_Pacific from War to Allied
EDIT: Editing Political Relationship for Russians and Japanese from War to Allied
EDIT: Editing Political Relationship for Russians and UK_Pacific from War to Allied
EDIT: Editing Political Relationship for Japanese and Chinese from Allied to War
EDIT: Editing Political Relationship for Chinese and French from Allied to War
EDIT: Editing Political Relationship for Americans and Italians from War to Allied
EDIT: Editing Political Relationship for Americans and French from Allied to War
EDIT: Editing Political Relationship for Japanese and ANZAC from Allied to War
EDIT: Editing Political Relationship for Germans and Russians from Allied to War
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Poland to France
1 fighter moved from Slovakia Hungary to France
3 infantry moved from Poland to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Poland to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
3 infantry moved from Western Germany to France
2 infantry moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
3 armour moved from Holland Belgium to France
1 mech_infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
6 infantry moved from Greater Southern Germany to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
2 armour moved from Greater Southern Germany to Yugoslavia
11 infantry moved from Germany to Poland
3 artilleries moved from Germany to PolandCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in France
Germans attack with 3 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
3 armour owned by the Germans and 1 artillery owned by the Germans retreated to Holland Belgium
French win with 2 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is -30
Casualties for Germans: 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for French: 1 aaGun and 3 infantry
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 40
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in Eastern Poland
Germans attack with 3 armour and 6 infantry
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 3 armour and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Yugoslavia
Germans attack with 2 armour, 2 artilleries and 6 infantry
Neutral_Allies defend with 5 infantry
Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 3 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 2 tactical_bombers
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
Units damaged: 1 battleship owned by the British
Germans win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Germans: 3 fighters, 2 submarines and 2 tactical_bombers
Casualties for French: 1 cruiser and 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 2 fighters
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 1 armour and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Germans
2 infantry moved from Denmark to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from Norway to Finland
2 tactical_bombers moved from 111 Sea Zone to Western Germany
1 fighter moved from 111 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Germany
1 bomber moved from 111 Sea Zone to GermanyPlace Units - Germans
3 infantry placed in Western Germany
7 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Research Technology - Russians
Russians spend 5 on tech rollsPurchase Units - Russians
Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Russians
1 submarine moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from Bessarabia to Eastern Poland
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
3 infantry moved from Baltic States to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
1 fighter moved from Novgorod to Eastern PolandCombat - Russians
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 transport
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Eastern Poland
Russians attack with 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 3 armour and 4 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour and 4 infantry
Casualties for Russians: 6 infantryNon Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
2 aaGuns, 1 artillery and 5 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
2 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 armour and 1 mech_infantry moved from Russia to Bryansk
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
6 infantry moved from Amur to Manchuria
2 aaGuns and 6 infantry moved from Sakha to Amur
6 infantry moved from Buryatia to AmurPlace Units - Russians
2 armour and 1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in UkraineTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs -
Japan: enormous fish in the world’s biggest pond 8-)