• TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :6

    Combat Move - Anzac
                1 Battleship moved from sz37 to sz46
                2 Infantry moved from W.Australuia to sz51
                2 Infantry moved from W.Australuia to sz51
                4 Infantry and 2 Transports moved from sz51 to sz57
                2 Infantry moved from sz57 to Java
                      Anzac take Java from Thai
                1 Infantry moved from sz57 to Bali
                      Anzac take Bali from Hisaichi
                1 Infantry moved from sz57 to Bali
                1 Infantry moved from W.Australuia to Derby
                1 Marine moved from Darwin to N.Australia
                1 Elite moved from Darwin to N.Australia
                1 Infantry moved from Melbourne to S.W.Australia

    Purchase Units - Anzac
                Anzac buy 4 Submarines; Remaining resources: 2 PUs;

    Combat - Anzac

    Non Combat Move - Anzac

    Place Units - Anzac
                4 Submarines placed in sz37

    Turn Complete - Anzac
                Anzac collect 29 PUs; end with 31 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :6

    Combat Move - Americans
                4 S.Subs moved from sz25 to sz10
                2 S.Subs moved from sz23 to sz5
                1 Carrier moved from sz20 to sz18
                2 EarlyFighters moved from sz20 to sz18
                1 S.Sub moved from sz24 to sz18
                2 Artillerys, 3 B.Transports, 1 Elite and 3 Infantry moved from sz20 to sz42
                1 Elite moved from sz42 to Arawa
                1 Artillery moved from sz42 to Arawa
                1 Artillery moved from sz42 to Buala
                1 Infantry moved from sz42 to Buala
                1 Infantry moved from sz42 to Buala
                1 Infantry moved from sz42 to Arawa
                5 Submarines moved from sz20 to sz42
                2 Destroyers moved from sz20 to sz42
                2 Infantry moved from Alaska to sz4
                2 Artillerys moved from Alaska to sz4
                2 Infantry moved from sz4 to Palana
                2 Artillerys moved from sz4 to Palana
                1 B29 moved from Alaska to Palana
                1 Bomber moved from Alaska to Palana
                1 Cruiser and 1 Infantry moved from sz10 to sz4
                1 Infantry moved from sz4 to Palana
                1 Destroyer moved from sz10 to sz4
                2 Submarines moved from sz10 to sz4
                1 Infantry moved from Anchorage to Alaska
                3 Infantry moved from Terrace to N.Canada
                1 Artillery moved from Terrace to N.Canada
                1 Tank moved from Washington to N.Canada
                      British take Canada from Masaharu
                2 Submarines moved from sz25 to sz20
                2 Destroyers moved from sz25 to sz20
                2 Infantry moved from Sanfrancisco to Los Angeles
                1 Tank moved from Seattle to Los Angeles
                1 Artillery moved from Washington to Canada
                1 Infantry moved from Washington to Canada
                1 Infantry moved from Vancouver to Canada

    Purchase Units - Americans
                Americans buy 3 B.Transports, 1 Carrier, 6 Elites, 1 L.Fighter and 1 Marine; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in N.Canada
                    Americans attack with 1 Artillery, 3 Infantry and 1 Tank
                    Masaharu defend with 1 Infantry
                        Americans roll dice for 1 Artillery, 3 Infantry and 1 Tank in N.Canada, round 1 :  2/5 hits
                        Masaharu roll dice for 1 Infantry in N.Canada, round 1 :  1/1 hits
                        1 Infantry owned by the Masaharu and 1 Infantry owned by the Americans lost in N.Canada
                    Americans win, taking N.Canada from Masaharu with 1 Artillery, 2 Infantry and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Masaharu: 1 Infantry
                    Casualties for Americans: 1 Infantry
                Battle in Palana
                    Americans attack with 2 Artillerys, 1 B29, 1 Bomber and 3 Infantry
                    Masaharu defend with 9 Infantry
                        Americans roll dice for 1 Cruiser in Palana, round 1 :  0/1 hits
                        Americans roll dice for 2 Artillerys, 1 B29, 1 Bomber and 3 Infantry in Palana, round 1 :  4/7 hits
                        Masaharu roll dice for 9 Infantry in Palana, round 1 :  3/9 hits
                        4 Infantry owned by the Masaharu and 3 Infantry owned by the Americans lost in Palana
                        Americans roll dice for 2 Artillerys, 1 B29 and 1 Bomber in Palana, round 2 :  2/4 hits
                        Masaharu roll dice for 5 Infantry in Palana, round 2 :  4/5 hits
                        2 Artillerys owned by the Americans , 1 B29 owned by the Americans , 2 Infantry owned by the Masaharu and 1 Bomber owned by the Americans lost in Palana
                    Masaharu win with 3 Infantry remaining. Battle score for attacker is -34
                    Casualties for Masaharu: 6 Infantry
                    Casualties for Americans: 2 Artillerys, 1 B29, 1 Bomber and 3 Infantry

    Non Combat Move - Americans

    Place Units - Americans
                2 B.Transports placed in sz25
                Americans undo move 1.
                1 B.Transport placed in sz25
                2 Elites placed in Pearl Habour
                2 B.Transports and 1 Carrier placed in sz23
                4 Elites, 1 L.Fighter and 1 Marine placed in Los Angeles
                Americans undo move 4.
                1 L.Fighter placed in sz23
                4 Elites and 1 Marine placed in Los Angeles

    Turn Complete - Americans
                Americans collect 77 PUs; end with 77 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :6

    Combat Move - Masaharu
                3 Tanks moved from Kyzal to Gobi
                2 Bombers moved from Akina to sz4
                3 S.Subs moved from sz2 to sz4
                1 Bomber moved from Quingdao to sz4

    Purchase Units - Masaharu
                Masaharu buy 1 Fighter, 7 Infantry and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in sz4
                    Masaharu attack with 3 Bombers and 3 S.Subs
                    Americans defend with 1 Cruiser, 1 Destroyer, 2 Submarines and 2 Transports
                        Masaharu roll dice for 3 S.Subs in sz4, round 1 :  2/3 hits
                        Americans roll dice for 2 Submarines in sz4, round 1 :  0/2 hits
                        Masaharu roll dice for 3 Bombers in sz4, round 1 :  2/3 hits
                        Americans roll dice for 1 Cruiser, 1 Destroyer and 2 Transports in sz4, round 1 :  1/4 hits
                    1 S.Sub owned by the Masaharu , 2 Transports owned by the Americans and 2 Submarines owned by the Americans lost in sz4
                        Masaharu roll dice for 2 S.Subs in sz4, round 2 :  1/2 hits
                        Masaharu roll dice for 3 Bombers in sz4, round 2 :  1/3 hits
                        Americans roll dice for 1 Cruiser and 1 Destroyer in sz4, round 2 :  1/2 hits
                    1 S.Sub owned by the Masaharu , 1 Destroyer owned by the Americans and 1 Cruiser owned by the Americans lost in sz4
                    Masaharu win with 3 Bombers and 1 S.Sub remaining. Battle score for attacker is 24
                    Casualties for Americans: 1 Cruiser, 1 Destroyer, 2 Submarines and 2 Transports
                    Casualties for Masaharu: 2 S.Subs
                Battle in Gobi
                    Masaharu attack with 3 Tanks
                    Chinese defend with 1 Infantry
                        Masaharu roll dice for 3 Tanks in Gobi, round 1 :  2/3 hits
                        Chinese roll dice for 1 Infantry in Gobi, round 1 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Gobi
                    Masaharu win, taking Gobi from Chinese with 3 Tanks remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Masaharu
                3 Tanks moved from Ulaan Ude to Jinquan
                1 Infantry moved from Ulaan Ude to Kyzal
                1 Artillery, 2 Infantry and 1 Marine moved from Ulaan Ude to Tulun
                2 Infantry moved from Ustkut to Tulun
                3 Tanks moved from Hsingan to Ulaan Ude
                3 Transports moved from sz2 to sz15
                6 Infantry moved from Akina to sz15
                6 Infantry moved from sz15 to Vladivostok
                1 T.Boat moved from sz2 to sz1
                3 Bombers moved from sz4 to Palana

    Place Units - Masaharu
                1 Fighter and 7 Infantry placed in Akina
                3 Tanks placed in Hsingan

    Turn Complete - Masaharu
                Masaharu collect 38 PUs; end with 38 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :6

    Combat Move - Russians
                1 Infantry moved from Kaask to Kyzal
                1 Tank moved from Krasnoyarsk to Kyzal
                1 Infantry moved from Kaask to Kyzyl
                      Russians take Kyzyl from Hisaichi

    Purchase Units - Russians
                Russians buy 7 Infantry; Remaining resources: 1 PUs;

    Combat - Russians
                Battle in Kyzal
                    Russians attack with 1 Infantry and 1 Tank
                    Masaharu defend with 1 Infantry
                        Russians roll dice for 1 Infantry and 1 Tank in Kyzal, round 1 :  1/2 hits
                        Hisaichi roll dice for 1 Infantry in Kyzal, round 1 :  0/1 hits
                        1 Infantry owned by the Masaharu lost in Kyzal
                    Russians win, taking Kyzal from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Masaharu: 1 Infantry

    Non Combat Move - Russians

    Place Units - Russians
                4 Infantry placed in Achinsk
                3 Infantry placed in Kaask

    Turn Complete - Russians
                Russians collect 15 PUs; end with 16 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :7

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                2 units repaired.
                1 Infantry moved from Bratsk to Krasnoyarsk
                      Yamamoto take Krasnoyarsk from Russians
                1 Artillery moved from Jinquan to Kyzal
                1 Infantry moved from Tulun to Kyzal
                2 Infantry moved from Jinquan to Kyzal
                1 Artillery moved from Jinquan to Kyzyl
                1 Infantry moved from Jinquan to Kyzyl
                6 Mech.Infs moved from Chunking to E.India
                1 Tank moved from S.Tibet to Cheng
                      Yamamoto take W.Tibet from British
                      Yamamoto take Cheng from Chinese
                1 Tank moved from Nepal to Agra
                      Yamamoto take Agra from British
                1 Tank moved from Nepal to Bhopal
                      Yamamoto take Bhopal from British
                2 Infantry moved from N.Chunking to E.Tibet
                1 Tank moved from N.Chunking to E.Tibet
                1 Artillery moved from N.Chunking to E.Tibet
                3 Tanks moved from Sian to E.Tibet
                1 Tank moved from Moresby to Sarong
                      Yamamoto take Sarong from Dutch
                2 Tanks moved from Moresby to E.G
                      Yamamoto take E.G from British
                2 Tanks moved from E.G to N.G
                1 Artillery moved from Buru to sz58
                1 Tank moved from Buru to sz58
                4 Infantry moved from Buru to sz58
                1 Artillery, 4 Infantry, 1 Tank and 3 Transports moved from sz58 to sz59
                1 Tank moved from sz59 to Java
                1 Artillery moved from sz59 to Bali
                1 Infantry moved from sz59 to Bali
                1 Infantry moved from sz59 to Bali
                1 Infantry moved from sz59 to Java
                1 Infantry moved from sz59 to Bali
                4 Mech.Infs moved from Hongkong to Chunking
                3 Infantry moved from Burma to Bengal
                2 Battleships and 1 Destroyer moved from sz50 to sz57
                3 Transports moved from sz49 to sz58
                1 Infantry moved from Bava to sz58
                1 Infantry moved from sz58 to Celebs
                4 Infantry moved from S.Japan to Nagasaki
                1 T.Boat moved from sz74 to sz75
                1 Infantry moved from Manila to sz75
                1 Infantry moved from sz75 to Iwo Jima
                2 S.Subs moved from sz67 to sz74

    Purchase Units - Yamamoto
                Yamamoto buy 1 Fighter, 14 Infantry, 6 Mech.Infs and 3 S.Subs; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in sz57
                    Yamamoto attack with 2 Battleships and 1 Destroyer
                    Anzac defend with 2 Transports
                        Yamamoto roll dice for 2 Battleships and 1 Destroyer in sz57, round 1 :  1/3 hits
                        Anzac roll dice for 2 Transports in sz57, round 1 :  0/2 hits
                        1 Transport owned by the Anzac lost in sz57
                        Yamamoto roll dice for 2 Battleships and 1 Destroyer in sz57, round 2 :  1/3 hits
                        Anzac roll dice for 1 Transport in sz57, round 2 :  0/1 hits
                        1 Transport owned by the Anzac lost in sz57
                    Yamamoto win with 2 Battleships and 1 Destroyer remaining. Battle score for attacker is 12
                    Casualties for Anzac: 2 Transports
                Battle in E.India
                    Yamamoto attack with 6 Mech.Infs
                    British defend with 1 Artillery and 1 Infantry
                        Yamamoto roll dice for 6 Mech.Infs in E.India, round 1 :  2/6 hits
                        British roll dice for 1 Artillery and 1 Infantry in E.India, round 1 :  0/2 hits
                        1 Infantry owned by the British and 1 Artillery owned by the British lost in E.India
                    Yamamoto win, taking E.India from British with 6 Mech.Infs remaining. Battle score for attacker is 6
                    Casualties for British: 1 Artillery and 1 Infantry
                Battle in Bali
                    Yamamoto attack with 1 Artillery and 3 Infantry
                    Anzac defend with 2 Infantry
                        Yamamoto roll dice for 1 Artillery and 3 Infantry in Bali, round 1 :  1/4 hits
                        Anzac roll dice for 2 Infantry in Bali, round 1 :  0/2 hits
                        1 Infantry owned by the Anzac lost in Bali
                        Yamamoto roll dice for 1 Artillery and 3 Infantry in Bali, round 2 :  1/4 hits
                        Anzac roll dice for 1 Infantry in Bali, round 2 :  0/1 hits
                        1 Infantry owned by the Anzac lost in Bali
                    Yamamoto win, taking Bali from Anzac with 1 Artillery and 3 Infantry remaining. Battle score for attacker is 4
                    Casualties for Anzac: 2 Infantry
                Battle in Kyzal
                    Yamamoto attack with 1 Artillery and 3 Infantry
                    Russians defend with 1 Infantry and 1 Tank
                        Yamamoto roll dice for 1 Artillery and 3 Infantry in Kyzal, round 1 :  1/4 hits
                        Russians roll dice for 1 Infantry and 1 Tank in Kyzal, round 1 :  0/2 hits
                        1 Infantry owned by the Russians lost in Kyzal
                        Yamamoto roll dice for 1 Artillery and 3 Infantry in Kyzal, round 2 :  0/4 hits
                        Russians roll dice for 1 Tank in Kyzal, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Artillery and 3 Infantry in Kyzal, round 3 :  2/4 hits
                        Russians roll dice for 1 Tank in Kyzal, round 3 :  0/1 hits
                        1 Tank owned by the Russians lost in Kyzal
                    Yamamoto win, taking Kyzal from Russians with 1 Artillery and 3 Infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 Infantry and 1 Tank
                Battle in N.G
                    Yamamoto attack with 2 Tanks
                    Anzac defend with 1 Infantry
                        Yamamoto roll dice for 2 Tanks in N.G, round 1 :  1/2 hits
                        British roll dice for 1 Infantry in N.G, round 1 :  0/1 hits
                        1 Infantry owned by the Anzac lost in N.G
                    Yamamoto win, taking N.G from British with 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Anzac: 1 Infantry
                Battle in Kyzyl
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Russians defend with 1 Infantry
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Kyzyl, round 1 :  0/2 hits
                        Russians roll dice for 1 Infantry in Kyzyl, round 1 :  0/1 hits
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Kyzyl, round 2 :  1/2 hits
                        Russians roll dice for 1 Infantry in Kyzyl, round 2 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Kyzyl
                    Yamamoto win, taking Kyzyl from Russians with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Yamamoto: 1 Infantry
                Battle in Java
                    Yamamoto attack with 1 Infantry and 1 Tank
                    Anzac defend with 2 Infantry
                        Yamamoto roll dice for 1 Infantry and 1 Tank in Java, round 1 :  0/2 hits
                        Anzac roll dice for 2 Infantry in Java, round 1 :  1/2 hits
                        1 Infantry owned by the Yamamoto lost in Java
                        Yamamoto roll dice for 1 Tank in Java, round 2 :  1/1 hits
                        Anzac roll dice for 2 Infantry in Java, round 2 :  1/2 hits
                        1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Java
                    Anzac win with 1 Infantry remaining. Battle score for attacker is -5
                    Casualties for Anzac: 1 Infantry
                    Casualties for Yamamoto: 1 Infantry and 1 Tank
                Battle in E.Tibet
                    Yamamoto attack with 1 Artillery, 2 Infantry and 4 Tanks
                    Neutral defend with 1 Bunker and 4 Infantry
                        Yamamoto roll dice for 1 Artillery, 2 Infantry and 4 Tanks in E.Tibet, round 1 :  3/7 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Bunker and 4 Infantry in E.Tibet, round 1 :  4/5 hits
                        1 Artillery owned by the Yamamoto , 2 Infantry owned by the Neutral , 2 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in E.Tibet
                        Yamamoto roll dice for 3 Tanks in E.Tibet, round 2 :  3/3 hits
                        Neutral roll dice for 1 Bunker and 2 Infantry in E.Tibet, round 2 :  1/3 hits
                        1 Bunker owned by the Neutral , 2 Infantry owned by the Neutral and 1 Tank owned by the Yamamoto lost in E.Tibet
                    Yamamoto win, taking E.Tibet from Neutral with 2 Tanks remaining. Battle score for attacker is -4
                    Casualties for Neutral: 1 Bunker and 4 Infantry
                    Casualties for Yamamoto: 1 Artillery, 2 Infantry and 2 Tanks

    Non Combat Move - Yamamoto
                4 L.Fighters moved from Davao to Tokyo
                1 Transport moved from sz79 to sz74
                4 Infantry moved from Tokyo to S.Japan

    Place Units - Yamamoto
                3 S.Subs placed in sz74
                1 Fighter and 7 Infantry placed in Tokyo
                6 Mech.Infs placed in Hongkong
                4 Infantry placed in Davao
                3 Infantry placed in Moresby

    Turn Complete - Yamamoto
                Yamamoto collect 111 PUs; end with 111 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :7

    Combat Move - Chinese
                1 Infantry moved from Quyan to W.Mongolia
                      Chinese take W.Mongolia from Hisaichi
                1 Tank moved from Urumal to Cheng
                1 Bomber moved from Xining to Cheng

    Purchase Units - Chinese
                Chinese buy 1 Bunker, 8 Infantry and 1 Marine; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Cheng
                    Chinese attack with 1 Bomber and 1 Tank
                    Yamamoto defend with 1 Tank
                        Chinese roll dice for 1 Bomber and 1 Tank in Cheng, round 1 :  0/2 hits
                        Yamamoto roll dice for 1 Tank in Cheng, round 1 :  1/1 hits
                        1 Tank owned by the Chinese lost in Cheng
                    retreated to Cheng
                    Yamamoto win with 1 Tank remaining. Battle score for attacker is -5
                    Casualties for Chinese: 1 Tank

    Non Combat Move - Chinese
                1 Bomber moved from Cheng to Xining

    Place Units - Chinese
                1 Bunker and 6 Infantry placed in Xining
                2 Infantry and 1 Marine placed in Urumal

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Quyan: 1 AAGun
                EDIT: Adding units owned by Chinese to Urumal: 1 AAGun
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :7

    Combat Move - Hisaichi
                1 Tank moved from Abakan to Achinsk
                1 Tank moved from Maltan to Achinsk
                2 Tanks moved from Bengal to Nagpur
                1 Tank moved from Bengal to Nagpur
                4 Infantry moved from Malaya to sz60
                4 Infantry moved from sz60 to Java
                1 Infantry and 1 Marine moved from Manila to sz68
                1 Infantry, 1 Marine and 1 Transport moved from sz68 to sz60
                1 Infantry and 1 Marine moved from sz60 to Java
                2 Submarines moved from sz81 to sz46
                2 EarlyFighters moved from sz81 to sz46
                1 Tank moved from New Guinea to sz81
                1 Artillery moved from Ceram to sz81
                1 Artillery, 1 Tank and 2 Transports moved from sz81 to sz59
                1 Transport moved from sz81 to sz59
                1 Artillery moved from sz59 to Java
                1 Tank moved from sz59 to Java
                1 Battleship, 1 Carrier and 2 Destroyers moved from sz81 to sz59
                2 Marines moved from Bengal to E.India
                1 Tank moved from Tsingnan to Nancheng
                      Hisaichi take Nancheng from Chinese
                1 Tank moved from Tsingnan to Ming Jong
                      Hisaichi take Ming Jong from Chinese
                1 Tank moved from Tsingnan to Quyan
                      Hisaichi take Quyan from Chinese
                4 Tanks moved from Tsingnan to W.Mongolia

    Purchase Units - Hisaichi
                Hisaichi buy 16 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in sz46
                    Hisaichi attack with 2 EarlyFighters and 2 Submarines
                    Anzac defend with 1 Battleship
                        Hisaichi roll dice for 2 Submarines in sz46, round 1 :  0/2 hits
                        Hisaichi roll dice for 2 EarlyFighters in sz46, round 1 :  1/2 hits
                    Units damaged: 1 Battleship owned by the Anzac
                        Anzac roll dice for 1 Battleship in sz46, round 1 :  1/1 hits
                        1 Submarine owned by the Hisaichi lost in sz46
                        Hisaichi roll dice for 1 Submarine in sz46, round 2 :  1/1 hits
                        1 Battleship owned by the Anzac lost in sz46
                    Hisaichi win with 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 14
                    Casualties for Hisaichi: 1 Submarine
                    Casualties for Anzac: 1 Battleship
                Battle in Achinsk
                    Hisaichi attack with 2 Tanks
                    Russians defend with 1 AAGun, 1 Factory and 4 Infantry
                        Hisaichi roll dice for 2 Tanks in Achinsk, round 1 :  1/2 hits
                        Russians roll dice for 4 Infantry in Achinsk, round 1 :  1/4 hits
                        1 Tank owned by the Hisaichi and 1 Infantry owned by the Russians lost in Achinsk
                        Hisaichi roll dice for 1 Tank in Achinsk, round 2 :  0/1 hits
                        Russians roll dice for 3 Infantry in Achinsk, round 2 :  1/3 hits
                        1 Tank owned by the Hisaichi lost in Achinsk
                    Russians win with 3 Infantry remaining. Battle score for attacker is -8
                    Casualties for Hisaichi: 2 Tanks
                    Casualties for Russians: 1 Infantry
                Battle in Java
                    Hisaichi attack with 1 Artillery, 5 Infantry, 1 Marine and 1 Tank
                    Anzac defend with 1 Infantry
                        Hisaichi roll dice for 1 Battleship in Java, round 1 :  1/1 hits
                        1 Infantry owned by the Anzac lost in Java
                    Hisaichi win, taking Java from Anzac with 1 Artillery, 5 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Anzac: 1 Infantry
                Battle in Nagpur
                    Hisaichi attack with 3 Tanks
                    British defend with 1 Infantry
                        Hisaichi roll dice for 3 Tanks in Nagpur, round 1 :  1/3 hits
                        British roll dice for 1 Infantry in Nagpur, round 1 :  1/1 hits
                        1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in Nagpur
                    Hisaichi win, taking Nagpur from British with 2 Tanks remaining. Battle score for attacker is -3
                    Casualties for Hisaichi: 1 Tank
                    Casualties for British: 1 Infantry
                Battle in W.Mongolia
                    Hisaichi attack with 4 Tanks
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 4 Tanks in W.Mongolia, round 1 :  2/4 hits
                        Chinese roll dice for 1 Infantry in W.Mongolia, round 1 :  1/1 hits
                        1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in W.Mongolia
                    Hisaichi win, taking W.Mongolia from Chinese with 3 Tanks remaining. Battle score for attacker is -3
                    Casualties for Hisaichi: 1 Tank
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Hisaichi
                1 AAGun moved from Tsingnan to Gobi
                1 Tank moved from N.Shangsi to Tsingnan
                1 Infantry moved from Shangsi to Gansu
                2 Tanks moved from E.Shansi to Gansu
                3 Tanks moved from Shansi to Gansu
                8 Mech.Infs moved from Peking to Gobi
                2 Infantry moved from Peking to Ulaan
                4 Infantry moved from Tientsin to Peking
                1 Infantry moved from Korea to sz79
                1 Infantry and 3 S.Subs moved from sz79 to sz1
                1 T.Boat moved from sz79 to sz15
                1 Infantry moved from sz1 to Yakutsk
                3 Infantry moved from Amursk to sz1
                3 Infantry moved from sz1 to Yakutsk
                2 EarlyFighters moved from sz46 to Moresby

    Place Units - Hisaichi
                3 Mech.Infs placed in N.French I.
                3 Mech.Infs placed in Peking
                8 Mech.Infs placed in Seoul
                2 Mech.Infs placed in Amursk

    Turn Complete - Hisaichi
                Hisaichi collect 82 PUs; end with 82 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :7

    Combat Move - Thai
                1 Tank moved from Bhopa to W.India
                      Thai take W.India from British
                1 Tank moved from W.India to Dheli
                5 Tanks moved from Bhopa to Dheli

    Purchase Units - Thai
                Thai buy 1 Fighter, 8 Infantry and 1 Marine; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Dheli
                    Thai attack with 6 Tanks
                    British defend with 1 AAGun, 1 Bunker, 1 Factory and 6 Tanks
                        Thai roll dice for 6 Tanks in Dheli, round 1 :  2/6 hits
                    Units damaged: 1 Bunker owned by the British
                        British roll dice for 1 Bunker and 6 Tanks in Dheli, round 1 :  2/7 hits
                        1 Tank owned by the British and 2 Tanks owned by the Thai lost in Dheli
                        Thai roll dice for 4 Tanks in Dheli, round 2 :  0/4 hits
                        British roll dice for 1 Bunker and 5 Tanks in Dheli, round 2 :  4/6 hits
                        4 Tanks owned by the Thai lost in Dheli
                    British win with 1 Bunker and 5 Tanks remaining. Battle score for attacker is -25
                    Casualties for British: 1 Tank
                    Casualties for Thai: 6 Tanks

    Non Combat Move - Thai
                2 Artillerys, 4 Infantry and 3 Marines moved from Bengal to E.India
                1 Infantry moved from Bengal to E.India
                6 Tanks moved from Burma to E.India
                5 Infantry moved from Thailand to Burma
                2 Mech.Infs moved from Phuket to Bengal
                2 Infantry moved from Phuket to Thailand
                2 Marines moved from Phuket to Thailand
                4 Infantry moved from Malaya to Thailand
                2 Tanks moved from Malaya to Burma
                4 Infantry moved from S.Borneo to sz60
                4 Infantry moved from sz60 to Malaya

    Place Units - Thai
                1 Fighter, 4 Infantry and 1 Marine placed in Phuket
                4 Infantry placed in S.Borneo

    Turn Complete - Thai
                Thai collect 28 PUs; end with 28 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :7

    Combat Move - British
                1 unit repaired.
                1 Infantry moved from C.India to Nagpur
                2 Tanks moved from Dheli to Nagpur
                      British take Bhopa from Thai
                2 Tanks moved from Dheli to Bhopal
                1 Tank moved from Dheli to W.Tibet
                      British take W.Tibet from Yamamoto
                6 Infantry moved from Calcutta to C.India
                1 S.Sub moved from sz63 to sz57
                1 S.Sub moved from sz63 to sz57
                2 T.Boats moved from sz66 to sz61
                1 Carrier moved from sz66 to sz56
                1 Fighter moved from sz66 to sz57
                1 EarlyFighter moved from sz66 to sz57
                1 Lancaster moved from Calcutta to Amdanam
                1 Infantry moved from Janeca to sz6
                1 Tank moved from Janeca to sz6
                1 Infantry, 1 Tank and 1 Transport moved from sz6 to sz11
                1 Infantry moved from sz11 to Midway
                1 Tank moved from sz11 to Midway

    Purchase Units - British
                British buy 1 B.Transport, 2 Bunkers and 11 Infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in sz57
                    British attack with 1 EarlyFighter, 1 Fighter and 2 S.Subs
                    Yamamoto defend with 2 Battleships and 1 Destroyer
                        British roll dice for 2 S.Subs in sz57, round 1 :  2/2 hits
                    Units damaged: 2 Battleships owned by the Yamamoto
                        British roll dice for 1 EarlyFighter and 1 Fighter in sz57, round 1 :  1/2 hits
                        Yamamoto roll dice for 2 Battleships and 1 Destroyer in sz57, round 1 :  2/3 hits
                        1 EarlyFighter owned by the British , 1 Destroyer owned by the Yamamoto and 1 S.Sub owned by the British lost in sz57
                        British roll dice for 1 S.Sub in sz57, round 2 :  0/1 hits
                        British roll dice for 1 Fighter in sz57, round 2 :  0/1 hits
                        Yamamoto roll dice for 2 Battleships in sz57, round 2 :  2/2 hits
                        1 Fighter owned by the British and 1 S.Sub owned by the British lost in sz57
                    Yamamoto win with 2 Battleships remaining. Battle score for attacker is -28
                    Casualties for British: 1 EarlyFighter, 1 Fighter and 2 S.Subs
                    Casualties for Yamamoto: 1 Destroyer
                Battle in Bhopal
                    British attack with 2 Tanks
                    Yamamoto defend with 1 Tank
                        British roll dice for 2 Tanks in Bhopal, round 1 :  0/2 hits
                        Yamamoto roll dice for 1 Tank in Bhopal, round 1 :  0/1 hits
                        British roll dice for 2 Tanks in Bhopal, round 2 :  0/2 hits
                        Yamamoto roll dice for 1 Tank in Bhopal, round 2 :  0/1 hits
                        British roll dice for 2 Tanks in Bhopal, round 3 :  1/2 hits
                        Yamamoto roll dice for 1 Tank in Bhopal, round 3 :  0/1 hits
                        1 Tank owned by the Yamamoto lost in Bhopal
                    British win, taking Bhopal from Yamamoto with 2 Tanks remaining. Battle score for attacker is 5
                    Casualties for Yamamoto: 1 Tank
                Battle in Nagpur
                    British attack with 1 Infantry and 2 Tanks
                    Hisaichi defend with 2 Tanks
                        British roll dice for 1 Infantry and 2 Tanks in Nagpur, round 1 :  0/3 hits
                        Hisaichi roll dice for 2 Tanks in Nagpur, round 1 :  1/2 hits
                        1 Infantry owned by the British lost in Nagpur
                        British roll dice for 2 Tanks in Nagpur, round 2 :  1/2 hits
                        Hisaichi roll dice for 2 Tanks in Nagpur, round 2 :  2/2 hits
                        1 Tank owned by the Hisaichi and 2 Tanks owned by the British lost in Nagpur
                    Hisaichi win with 1 Tank remaining. Battle score for attacker is -7
                    Casualties for Hisaichi: 1 Tank
                    Casualties for British: 1 Infantry and 2 Tanks

    Non Combat Move - British
                1 Destroyer moved from sz66 to sz56
                1 Destroyer moved from sz66 to sz56
                1 Submarine moved from sz65 to sz56
                1 Submarine moved from sz65 to sz56
                3 Submarines moved from sz65 to sz56

    Place Units - British
                1 Bunker placed in Calcutta
                1 Bunker placed in Dheli
                8 Infantry placed in Calcutta
                3 Infantry placed in Dheli
                1 B.Transport placed in sz6

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :7

    Combat Move - Anzac
                4 Submarines moved from sz37 to sz46

    Purchase Units - Anzac
                Anzac buy 5 Transports; Remaining resources: 1 PUs;

    Combat - Anzac
                Battle in sz46
                    Anzac attack with 4 Submarines
                    Hisaichi defend with 1 Submarine
                        Anzac roll dice for 4 Submarines in sz46, round 1 :  1/4 hits
                        Hisaichi roll dice for 1 Submarine in sz46, round 1 :  0/1 hits
                        1 Submarine owned by the Hisaichi lost in sz46
                    Anzac win with 4 Submarines remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Submarine

    Non Combat Move - Anzac

    Place Units - Anzac
                5 Transports placed in sz37

    Turn Complete - Anzac
                Anzac collect 26 PUs; end with 27 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :7

    Combat Move - Americans
                3 Carriers moved from sz18 to sz70
                2 Fighters moved from sz18 to Davao
                4 EarlyFighters moved from sz18 to Davao
                1 S.Sub moved from sz18 to sz75
                1 Destroyer moved from sz18 to sz75
                1 Submarine moved from sz18 to sz70
                1 Destroyer moved from sz18 to sz70
                2 Battleships moved from sz18 to sz70
                1 Infantry moved from Marcus to sz18
                1 Artillery moved from Marcus to sz18
                1 Artillery, 1 Infantry and 1 Transport moved from sz18 to sz70
                1 Infantry moved from sz70 to Davao
                1 Artillery moved from sz70 to Davao
                1 Infantry moved from Buala to sz42
                1 Artillery moved from Buala to sz42
                1 Elite moved from Arawa to sz42
                1 Artillery moved from Arawa to sz42
                1 Infantry moved from Arawa to sz42
                1 Infantry moved from Buala to sz42
                2 Artillerys, 3 B.Transports, 1 Elite and 3 Infantry moved from sz42 to sz70
                2 Artillerys moved from sz70 to Davao
                3 Infantry moved from sz70 to Davao
                1 Elite moved from sz70 to Davao
                5 Submarines moved from sz42 to sz70
                2 Destroyers moved from sz42 to sz70
                2 S.Subs moved from sz5 to sz4
                4 S.Subs moved from sz10 to sz4
                1 Destroyer and 1 Submarine moved from sz10 to sz4
                2 Elites moved from Pearl Habour to sz25
                1 B.Transport and 2 Elites moved from sz25 to sz30
                1 Infantry moved from Los Angeles to sz23
                1 Tank moved from Los Angeles to sz23
                2 Marines moved from Los Angeles to sz23
                1 Marine moved from Los Angeles to sz23
                1 Elite moved from Los Angeles to sz23
                1 Elite moved from Los Angeles to sz23
                2 B.Transports, 2 Elites, 1 Infantry, 3 Marines and 1 Tank moved from sz23 to sz12
                1 Carrier moved from sz23 to sz12
                1 L.Fighter moved from sz23 to sz12
                2 Destroyers moved from sz20 to sz11
                2 Submarines moved from sz20 to sz11

    Purchase Units - Americans
                Americans buy 8 Artillerys, 2 B.Transports, 1 Elite, 7 Infantry and 1 L.Fighter; Remaining resources: 3 PUs;

    Combat - Americans
                Battle in sz4
                    Americans attack with 1 Destroyer, 6 S.Subs and 1 Submarine
                    Masaharu defend with 1 S.Sub
                        Americans roll dice for 6 S.Subs and 1 Submarine in sz4, round 1 :  2/7 hits
                        Masaharu roll dice for 1 S.Sub in sz4, round 1 :  0/1 hits
                    1 S.Sub owned by the Masaharu lost in sz4
                    Americans win with 1 Destroyer, 6 S.Subs and 1 Submarine remaining. Battle score for attacker is 9
                    Casualties for Masaharu: 1 S.Sub
                Battle in Davao
                    Americans attack with 3 Artillerys, 4 EarlyFighters, 1 Elite, 2 Fighters and 4 Infantry
                    Yamamoto defend with 1 AAGun, 1 Factory and 11 Infantry
                        AA guns fire in Davao :  2/6 hits
                        2 EarlyFighters owned by the Americans lost in Davao
                        Americans roll dice for 2 Battleships in Davao, round 1 :  1/2 hits
                        1 Infantry owned by the Yamamoto lost in Davao
                        Americans roll dice for 3 Artillerys, 2 EarlyFighters, 1 Elite, 2 Fighters and 4 Infantry in Davao, round 1 :  2/12 hits
                        Yamamoto roll dice for 10 Infantry in Davao, round 1 :  3/10 hits
                        2 Infantry owned by the Yamamoto and 3 Infantry owned by the Americans lost in Davao
                        Americans roll dice for 3 Artillerys, 2 EarlyFighters, 1 Elite, 2 Fighters and 1 Infantry in Davao, round 2 :  3/9 hits
                        Yamamoto roll dice for 8 Infantry in Davao, round 2 :  2/8 hits
                        1 Artillery owned by the Americans , 3 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Davao
                        Americans roll dice for 2 Artillerys, 2 EarlyFighters, 1 Elite and 2 Fighters in Davao, round 3 :  4/7 hits
                        Yamamoto roll dice for 5 Infantry in Davao, round 3 :  2/5 hits
                        1 Artillery owned by the Americans , 1 Elite owned by the Americans and 4 Infantry owned by the Yamamoto lost in Davao
                        Americans roll dice for 1 Artillery, 2 EarlyFighters and 2 Fighters in Davao, round 4 :  5/5 hits
                        Yamamoto roll dice for 1 Infantry in Davao, round 4 :  1/1 hits
                        1 Infantry owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in Davao
                    Americans win, taking Davao from Yamamoto with 1 Artillery, 1 EarlyFighter and 2 Fighters remaining. Battle score for attacker is -22
                    Casualties for Yamamoto: 11 Infantry
                    Casualties for Americans: 2 Artillerys, 3 EarlyFighters, 1 Elite and 4 Infantry
                Battle in sz75
                    Americans attack with 1 Destroyer and 1 S.Sub
                    Yamamoto defend with 1 T.Boat
                        Americans roll dice for 1 S.Sub in sz75, round 1 :  1/1 hits
                    1 T.Boat owned by the Yamamoto lost in sz75
                    Americans win with 1 Destroyer and 1 S.Sub remaining. Battle score for attacker is 5
                    Casualties for Yamamoto: 1 T.Boat

    Non Combat Move - Americans
                2 Fighters moved from Davao to sz70
                1 EarlyFighter moved from Davao to sz70

    Place Units - Americans
                1 B.Transport placed in sz23
                1 B.Transport placed in sz25
                3 Infantry placed in Pearl Habour
                8 Artillerys, 1 Elite, 4 Infantry and 1 L.Fighter placed in Los Angeles

    Turn Complete - Americans
                Americans collect 81 PUs; end with 84 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :7

    Combat Move - Masaharu
                1 Artillery, 4 Infantry and 1 Marine moved from Tulun to Kaask
                3 Tanks moved from Ulaan Ude to Kaask
                3 Tanks moved from Jinquan to Kaask
                3 Bombers moved from Palana to sz12

    Purchase Units - Masaharu
                Masaharu buy 7 Infantry, 3 Mech.Infs and 1 S.Sub; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in sz12
                    Masaharu attack with 3 Bombers
                    Americans defend with 2 B.Transports, 1 Carrier, 2 Elites, 1 Infantry, 1 L.Fighter, 3 Marines and 1 Tank
                        Masaharu roll dice for 3 Bombers in sz12, round 1 :  2/3 hits
                        Americans roll dice for 2 B.Transports, 1 Carrier and 1 L.Fighter in sz12, round 1 :  1/4 hits
                        2 Elites owned by the Americans , 1 Infantry owned by the Americans , 3 Marines owned by the Americans , 1 Bomber owned by the Masaharu , 2 B.Transports owned by the Americans and 1 Tank owned by the Americans lost in sz12
                        Masaharu roll dice for 2 Bombers in sz12, round 2 :  0/2 hits
                        Americans roll dice for 1 Carrier and 1 L.Fighter in sz12, round 2 :  2/2 hits
                        2 Bombers owned by the Masaharu lost in sz12
                    Americans win with 1 Carrier and 1 L.Fighter remaining. Battle score for attacker is -2
                    Casualties for Americans: 2 B.Transports, 2 Elites, 1 Infantry, 3 Marines and 1 Tank
                    Casualties for Masaharu: 3 Bombers
                Battle in Kaask
                    Masaharu attack with 1 Artillery, 4 Infantry, 1 Marine and 6 Tanks
                    Russians defend with 1 AAGun, 1 Factory and 12 Infantry
                        Masaharu roll dice for 1 Artillery, 4 Infantry, 1 Marine and 6 Tanks in Kaask, round 1 :  2/12 hits
                        Russians roll dice for 12 Infantry in Kaask, round 1 :  6/12 hits
                        1 Artillery owned by the Masaharu , 2 Infantry owned by the Russians , 4 Infantry owned by the Masaharu and 1 Marine owned by the Masaharu lost in Kaask
                        Masaharu roll dice for 6 Tanks in Kaask, round 2 :  4/6 hits
                        Russians roll dice for 10 Infantry in Kaask, round 2 :  0/10 hits
                        4 Infantry owned by the Russians lost in Kaask
                        Masaharu roll dice for 6 Tanks in Kaask, round 3 :  2/6 hits
                        Russians roll dice for 6 Infantry in Kaask, round 3 :  0/6 hits
                        2 Infantry owned by the Russians lost in Kaask
                        Masaharu roll dice for 6 Tanks in Kaask, round 4 :  4/6 hits
                        Russians roll dice for 4 Infantry in Kaask, round 4 :  1/4 hits
                        4 Infantry owned by the Russians and 1 Tank owned by the Masaharu lost in Kaask
                    Masaharu win, taking Kaask from Russians with 5 Tanks remaining. Battle score for attacker is 4
                    Casualties for Russians: 12 Infantry
                    Casualties for Masaharu: 1 Artillery, 4 Infantry, 1 Marine and 1 Tank

    Non Combat Move - Masaharu
                3 Tanks moved from Gobi to Haixi
                3 Tanks moved from Hsingan to Ulaan Ude
                6 Infantry moved from Vladivostok to Manchuria
                6 Infantry moved from Akina to sz15
                6 Infantry and 3 Transports moved from sz15 to sz1
                6 Infantry moved from sz1 to Yakutsk
                1 Fighter moved from Akina to Palana
                1 T.Boat moved from sz1 to sz15
                1 Infantry moved from Akina to sz15
                1 Infantry moved from sz15 to Vladivostok

    Place Units - Masaharu
                1 S.Sub placed in sz15
                7 Infantry placed in Akina
                3 Mech.Infs placed in Hsingan

    Turn Complete - Masaharu
                Masaharu collect 44 PUs; end with 44 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;

    Place Units - Russians
                1 Elite, 1 Infantry and 2 Tanks placed in Achinsk

    Turn Complete - Russians
                Russians collect 5 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :8

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                2 units repaired.
                2 Tanks moved from E.Tibet to W.Tibet
                6 Mech.Infs moved from E.India to Dheli
                      Yamamoto take Bhopa from British
                1 Tank moved from Agra to Bikaner
                      Yamamoto take Bikaner from British
                1 Tank moved from Bikaner to Bhopal
                1 Tank moved from Cheng to Bhopal
                1 Infantry moved from Nagasaki to sz74
                1 Infantry moved from Nagasaki to sz74
                1 Infantry moved from Nagasaki to sz74
                3 Infantry moved from S.Japan to sz74
                1 Infantry moved from S.Japan to sz74
                1 Infantry moved from Nagasaki to sz74
                8 Infantry and 8 S.Subs moved from sz74 to sz56
                2 Battleships moved from sz57 to sz56
                3 Transports moved from sz59 to sz56
                1 Fighter moved from Tokyo to sz75
                2 L.Fighters moved from Tokyo to sz75
                2 L.Fighters moved from Tokyo to sz75
                3 Infantry moved from Bengal to E.India
                6 Mech.Infs moved from Hongkong to Chunking

    Purchase Units - Yamamoto
                Yamamoto buy 6 Infantry, 6 Mech.Infs, 7 S.Subs and 1 Transport; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in sz75
                    Yamamoto attack with 1 Fighter and 4 L.Fighters
                    Americans defend with 1 Destroyer and 1 S.Sub
                        Yamamoto roll dice for 1 Fighter and 4 L.Fighters in sz75, round 1 :  2/5 hits
                        Americans roll dice for 1 Destroyer in sz75, round 1 :  1/1 hits
                        1 Fighter owned by the Yamamoto , 1 S.Sub owned by the Americans and 1 Destroyer owned by the Americans lost in sz75
                    Yamamoto win with 4 L.Fighters remaining. Battle score for attacker is 7
                    Casualties for Yamamoto: 1 Fighter
                    Casualties for Americans: 1 Destroyer and 1 S.Sub
                Battle in sz56
                    Yamamoto attack with 2 Battleships, 8 Infantry, 8 S.Subs and 3 Transports
                    British defend with 1 Carrier, 2 Destroyers and 5 Submarines
                        Yamamoto roll dice for 8 S.Subs in sz56, round 1 :  4/8 hits
                        British roll dice for 5 Submarines in sz56, round 1 :  0/5 hits
                        Yamamoto roll dice for 2 Battleships and 3 Transports in sz56, round 1 :  2/2 hits
                        British roll dice for 1 Carrier and 2 Destroyers in sz56, round 1 :  1/3 hits
                    Units damaged: 1 Battleship owned by the Yamamoto
                        5 Submarines owned by the British and 1 Destroyer owned by the British lost in sz56
                        Yamamoto roll dice for 8 S.Subs in sz56, round 2 :  8/8 hits
                        British roll dice for 1 Carrier and 1 Destroyer in sz56, round 2 :  1/2 hits
                    Units damaged: 1 Battleship owned by the Yamamoto
                        1 Carrier owned by the British and 1 Destroyer owned by the British lost in sz56
                    Yamamoto win with 2 Battleships, 8 S.Subs and 3 Transports remaining. Battle score for attacker is 60
                    Casualties for British: 1 Carrier, 2 Destroyers and 5 Submarines
                Battle in Bhopal
                    Yamamoto attack with 2 Tanks
                    British defend with 2 Tanks
                        Yamamoto roll dice for 2 Tanks in Bhopal, round 1 :  0/2 hits
                        British roll dice for 2 Tanks in Bhopal, round 1 :  1/2 hits
                        1 Tank owned by the Yamamoto lost in Bhopal
                        Yamamoto roll dice for 1 Tank in Bhopal, round 2 :  0/1 hits
                        British roll dice for 2 Tanks in Bhopal, round 2 :  0/2 hits
                    1 Tank retreated to Bikaner
                    British win with 2 Tanks remaining. Battle score for attacker is -5
                    Casualties for Yamamoto: 1 Tank
                Battle in W.Tibet
                    Yamamoto attack with 2 Tanks
                    British defend with 1 Tank
                        Yamamoto roll dice for 2 Tanks in W.Tibet, round 1 :  1/2 hits
                        British roll dice for 1 Tank in W.Tibet, round 1 :  1/1 hits
                        1 Tank owned by the British and 1 Tank owned by the Yamamoto lost in W.Tibet
                    Yamamoto win, taking W.Tibet from British with 1 Tank remaining. Battle score for attacker is 0
                    Casualties for British: 1 Tank
                    Casualties for Yamamoto: 1 Tank
                Battle in Dheli
                    Yamamoto attack with 6 Mech.Infs
                    British defend with 1 AAGun, 2 Bunkers, 1 Factory and 3 Infantry
                        Yamamoto roll dice for 6 Mech.Infs in Dheli, round 1 :  2/6 hits
                    Units damaged: 2 Bunkers owned by the British
                        British roll dice for 2 Bunkers and 3 Infantry in Dheli, round 1 :  1/5 hits
                    1 Mech.Inf owned by the Yamamoto lost in Dheli
                        Yamamoto roll dice for 5 Mech.Infs in Dheli, round 2 :  1/5 hits
                        British roll dice for 2 Bunkers and 3 Infantry in Dheli, round 2 :  1/5 hits
                        1 Infantry owned by the British and 1 Mech.Inf owned by the Yamamoto lost in Dheli
                        Yamamoto roll dice for 4 Mech.Infs in Dheli, round 3 :  1/4 hits
                        British roll dice for 2 Bunkers and 2 Infantry in Dheli, round 3 :  0/4 hits
                        1 Infantry owned by the British lost in Dheli
                        Yamamoto roll dice for 4 Mech.Infs in Dheli, round 4 :  3/4 hits
                        British roll dice for 2 Bunkers and 1 Infantry in Dheli, round 4 :  2/3 hits
                        2 Bunkers owned by the British , 1 Infantry owned by the British and 2 Mech.Infs owned by the Yamamoto lost in Dheli
                    Yamamoto win, taking Dheli from British with 2 Mech.Infs remaining. Battle score for attacker is -2
                    Casualties for British: 2 Bunkers and 3 Infantry
                    Casualties for Yamamoto: 4 Mech.Infs

    Non Combat Move - Yamamoto
                4 Mech.Infs moved from Chunking to Nepal
                1 Artillery moved from Kyzal to Jinquan
                3 Infantry moved from Kyzal to Jinquan
                1 Artillery moved from Kyzyl to Jinquan
                1 Infantry moved from Krasnoyarsk to Kyzyl
                3 Transports moved from sz58 to sz59
                1 Artillery and 3 Infantry moved from Bali to sz59
                1 Infantry moved from Celebs to sz59
                1 Artillery, 4 Infantry and 3 Transports moved from sz59 to sz60
                4 Infantry moved from sz60 to Malaya
                1 Artillery moved from sz60 to Malaya
                8 Infantry moved from sz56 to Sumatra
                2 Tanks moved from N.G to Moresby
                1 Tank moved from Sarong to Moresby
                1 Transport moved from sz74 to sz78
                2 Infantry moved from Tokyo to sz78
                2 Infantry moved from sz78 to Ani Jima
                4 L.Fighters moved from sz75 to Thailand

    Place Units - Yamamoto
                6 Mech.Infs placed in Hongkong
                3 Infantry placed in Kichedung
                3 Infantry placed in Moresby
                7 S.Subs and 1 Transport placed in sz78

    Turn Complete - Yamamoto
                Yamamoto collect 111 PUs; end with 111 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :8

    Combat Move - Chinese
                1 Marine moved from Urumal to Haixi
                1 Infantry moved from Urumal to Haixi
                1 Bomber moved from Xining to Haixi

    Purchase Units - Chinese
                Chinese buy 8 Infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Haixi
                    Chinese attack with 1 Bomber, 1 Infantry and 1 Marine
                    Masaharu defend with 3 Tanks
                        Chinese roll dice for 1 Bomber, 1 Infantry and 1 Marine in Haixi, round 1 :  1/3 hits
                        Hisaichi roll dice for 3 Tanks in Haixi, round 1 :  1/3 hits
                        1 Infantry owned by the Chinese and 1 Tank owned by the Masaharu lost in Haixi
                        Chinese roll dice for 1 Bomber and 1 Marine in Haixi, round 2 :  1/2 hits
                        Hisaichi roll dice for 2 Tanks in Haixi, round 2 :  0/2 hits
                        1 Tank owned by the Masaharu lost in Haixi
                        Chinese roll dice for 1 Bomber and 1 Marine in Haixi, round 3 :  2/2 hits
                        Hisaichi roll dice for 1 Tank in Haixi, round 3 :  0/1 hits
                        1 Tank owned by the Masaharu lost in Haixi
                    Chinese win, taking Haixi from Hisaichi with 1 Bomber and 1 Marine remaining. Battle score for attacker is 13
                    Casualties for Masaharu: 3 Tanks
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Chinese
                1 Bomber moved from Haixi to Urumal

    Place Units - Chinese
                6 Infantry placed in Xining
                2 Infantry placed in Urumal

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :8

    Combat Move - Hisaichi
                1 Tank moved from Quyan to Xining
                1 Tank moved from Ming Jong to Xining
                1 Tank moved from Nancheng to Xining
                1 Tank moved from Tsingnan to Xining
                8 Mech.Infs moved from Gobi to Xining
                5 Tanks moved from Gansu to Xining
                1 Tank moved from W.Mongolia to Yecheng
                      Hisaichi take Yecheng from Chinese
                4 Infantry moved from Yakutsk to sz1
                4 Infantry and 6 S.Subs moved from sz1 to sz4
                4 Infantry moved from sz4 to Alaska
                1 Carrier moved from sz59 to sz66
                1 Battleship, 2 Destroyers and 3 Transports moved from sz59 to sz66
                3 Transports moved from sz60 to sz66
                2 EarlyFighters moved from Moresby to sz46
                1 Tank moved from Nagpur to S.India
                      Hisaichi take India from British
                      Hisaichi take S.India from British

    Purchase Units - Hisaichi
                Hisaichi buy 5 Infantry and 8 S.Subs; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in sz46
                    Hisaichi attack with 2 EarlyFighters
                    Anzac defend with 4 Submarines
                        Hisaichi roll dice for 2 EarlyFighters in sz46, round 1 :  0/2 hits
                    4 Submarines owned by the Anzac Submerged
                Battle in sz4
                    Hisaichi attack with 6 S.Subs
                    Americans defend with 1 Destroyer, 6 S.Subs and 1 Submarine
                        Hisaichi roll dice for 6 S.Subs in sz4, round 1 :  1/6 hits
                        Americans roll dice for 6 S.Subs and 1 Submarine in sz4, round 1 :  1/7 hits
                        Americans roll dice for 1 Destroyer in sz4, round 1 :  0/1 hits
                    1 S.Sub owned by the Hisaichi and 1 Submarine owned by the Americans lost in sz4
                        Hisaichi roll dice for 5 S.Subs in sz4, round 2 :  1/5 hits
                        Americans roll dice for 6 S.Subs in sz4, round 2 :  1/6 hits
                        Americans roll dice for 1 Destroyer in sz4, round 2 :  1/1 hits
                    1 S.Sub owned by the Americans and 2 S.Subs owned by the Hisaichi lost in sz4
                        1 Infantry owned by the Hisaichi lost in Alaska
                    3 S.Subs retreated to sz3
                    Americans winHisaichi win with 2 EarlyFighters remaining with 1 Destroyer and 5 S.Subs remaining. Battle score for attacker is -12
                    Casualties for Hisaichi: 3 S.Subs
                    Casualties for Americans: 1 S.Sub and 1 Submarine
                Battle in sz66
                    Hisaichi attack with 1 Battleship, 1 Carrier, 2 Destroyers and 6 Transports
                    British defend with 1 Cruiser, 2 Destroyers and 2 Submarines
                        British roll dice for 2 Submarines in sz66, round 1 :  0/2 hits
                        Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 6 Transports in sz66, round 1 :  0/4 hits
                        British roll dice for 1 Cruiser and 2 Destroyers in sz66, round 1 :  0/3 hits
                        British roll dice for 2 Submarines in sz66, round 2 :  0/2 hits
                        Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 6 Transports in sz66, round 2 :  0/4 hits
                        British roll dice for 1 Cruiser and 2 Destroyers in sz66, round 2 :  2/3 hits
                    Units damaged: 1 Battleship owned by the Hisaichi
                        1 Transport owned by the Hisaichi lost in sz66
                        British roll dice for 2 Submarines in sz66, round 3 :  0/2 hits
                        Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 5 Transports in sz66, round 3 :  1/4 hits
                        British roll dice for 1 Cruiser and 2 Destroyers in sz66, round 3 :  2/3 hits
                        1 Submarine owned by the British and 2 Transports owned by the Hisaichi lost in sz66
                        British roll dice for 1 Submarine in sz66, round 4 :  0/1 hits
                        Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 3 Transports in sz66, round 4 :  3/4 hits
                        British roll dice for 1 Cruiser and 2 Destroyers in sz66, round 4 :  3/3 hits
                        1 Submarine owned by the British , 3 Transports owned by the Hisaichi and 2 Destroyers owned by the British lost in sz66
                        Hisaichi roll dice for 1 Battleship, 1 Carrier and 2 Destroyers in sz66, round 5 :  0/4 hits
                        British roll dice for 1 Cruiser in sz66, round 5 :  0/1 hits
                        Hisaichi roll dice for 1 Battleship, 1 Carrier and 2 Destroyers in sz66, round 6 :  2/4 hits
                        British roll dice for 1 Cruiser in sz66, round 6 :  0/1 hits
                        1 Cruiser owned by the British lost in sz66
                    Hisaichi win with 1 Battleship, 1 Carrier and 2 Destroyers remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 6 Transports
                    Casualties for British: 1 Cruiser, 2 Destroyers and 2 Submarines
                Battle in Xining
                    Hisaichi attack with 8 Mech.Infs and 9 Tanks
                    Chinese defend with 1 Bunker, 1 Factory and 18 Infantry
                        Hisaichi roll dice for 8 Mech.Infs and 9 Tanks in Xining, round 1 :  10/17 hits
                    Units damaged: 1 Bunker owned by the Chinese
                        Chinese roll dice for 1 Bunker and 18 Infantry in Xining, round 1 :  5/19 hits
                    5 Mech.Infs owned by the Hisaichi and 9 Infantry owned by the Chinese lost in Xining
                        Hisaichi roll dice for 3 Mech.Infs and 9 Tanks in Xining, round 2 :  5/12 hits
                        Chinese roll dice for 1 Bunker and 9 Infantry in Xining, round 2 :  4/10 hits
                        1 Tank owned by the Hisaichi , 3 Mech.Infs owned by the Hisaichi and 5 Infantry owned by the Chinese lost in Xining
                        Hisaichi roll dice for 8 Tanks in Xining, round 3 :  3/8 hits
                        Chinese roll dice for 1 Bunker and 4 Infantry in Xining, round 3 :  2/5 hits
                        2 Tanks owned by the Hisaichi and 3 Infantry owned by the Chinese lost in Xining
                        Hisaichi roll dice for 6 Tanks in Xining, round 4 :  3/6 hits
                        Chinese roll dice for 1 Bunker and 1 Infantry in Xining, round 4 :  0/2 hits
                        1 Infantry owned by the Chinese and 1 Bunker owned by the Chinese lost in Xining
                    Hisaichi captures 12PUs while taking Chinese capital
                    Hisaichi win, taking Xining from Chinese with 6 Tanks remaining. Battle score for attacker is -13
                    Casualties for Hisaichi: 8 Mech.Infs and 3 Tanks
                    Casualties for Chinese: 1 Bunker and 18 Infantry

    Non Combat Move - Hisaichi
                2 Tanks moved from W.Mongolia to Yecheng
                1 Infantry moved from Gansu to Sikang
                2 Infantry moved from Ulaan to Gansu
                3 Mech.Infs moved from Peking to Sikang
                4 Infantry moved from Peking to Tientsin
                2 EarlyFighters moved from sz46 to Moresby
                1 Marine moved from Java to Sumatra
                1 Tank moved from Java to Sumatra
                5 Infantry moved from Java to Sumatra
                1 Artillery moved from Java to Sumatra
                2 Mech.Infs moved from Amursk to Peking
                3 Mech.Infs moved from N.French I. to E.India
                1 Marine moved from E.India to Nagpur
                8 Mech.Infs moved from Seoul to Peking
                1 T.Boat moved from sz15 to sz1

    Place Units - Hisaichi
                8 S.Subs placed in sz79
                3 Infantry placed in N.French I.
                2 Infantry placed in Amursk

    Turn Complete - Hisaichi
                Hisaichi collect 90 PUs; end with 102 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :8

    Combat Move - Thai
                2 Artillerys, 5 Infantry, 3 Marines and 6 Tanks moved from E.India to C.India
                2 Mech.Infs moved from Bengal to C.India
                3 Destroyers moved from sz60 to sz65
                4 Infantry moved from Malaya to sz60
                1 Artillery moved from S.Borneo to sz60
                1 Infantry moved from S.Borneo to sz60
                1 Artillery, 3 Infantry and 2 Transports moved from sz60 to sz66
                2 Infantry and 2 T.Boats moved from sz60 to sz66
                1 Artillery and 5 Infantry moved from sz66 to Amdanam
                1 Fighter moved from Phuket to sz65

    Purchase Units - Thai
                Thai buy 1 Fighter and 9 Infantry; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in sz65
                    Thai attack with 3 Destroyers and 1 Fighter
                    British defend with 3 Submarines
                        British roll dice for 3 Submarines in sz65, round 1 :  0/3 hits
                        Thai roll dice for 3 Destroyers and 1 Fighter in sz65, round 1 :  3/4 hits
                        3 Submarines owned by the British lost in sz65
                    Thai win with 3 Destroyers and 1 Fighter remaining. Battle score for attacker is 18
                    Casualties for British: 3 Submarines
                Battle in Amdanam
                    Thai attack with 1 Artillery and 5 Infantry
                    British defend with 1 Infantry and 1 Lancaster
                        Thai roll dice for 1 Artillery and 5 Infantry in Amdanam, round 1 :  2/6 hits
                        British roll dice for 1 Infantry and 1 Lancaster in Amdanam, round 1 :  1/2 hits
                        1 Infantry owned by the British , 1 Infantry owned by the Thai and 1 Lancaster owned by the British lost in Amdanam
                    Thai win, taking Amdanam from British with 1 Artillery and 4 Infantry remaining. Battle score for attacker is 18
                    Casualties for British: 1 Infantry and 1 Lancaster
                    Casualties for Thai: 1 Infantry
                Battle in C.India
                    Thai attack with 2 Artillerys, 5 Infantry, 3 Marines, 2 Mech.Infs and 6 Tanks
                    British defend with 6 Infantry and 8 Tanks
                        Thai roll dice for 2 Artillerys, 5 Infantry, 3 Marines, 2 Mech.Infs and 6 Tanks in C.India, round 1 :  5/18 hits
                        British roll dice for 6 Infantry and 8 Tanks in C.India, round 1 :  8/14 hits
                        2 Artillerys owned by the Thai , 5 Infantry owned by the British , 1 Marine owned by the Thai and 5 Infantry owned by the Thai lost in C.India
                        Thai roll dice for 2 Marines, 2 Mech.Infs and 6 Tanks in C.India, round 2 :  2/10 hits
                        British roll dice for 1 Infantry and 8 Tanks in C.India, round 2 :  3/9 hits
                        1 Tank owned by the British , 1 Infantry owned by the British , 2 Marines owned by the Thai and 1 Mech.Inf owned by the Thai lost in C.India
                        Thai roll dice for 1 Mech.Inf and 6 Tanks in C.India, round 3 :  2/7 hits
                        British roll dice for 7 Tanks in C.India, round 3 :  4/7 hits
                        2 Tanks owned by the British , 3 Tanks owned by the Thai and 1 Mech.Inf owned by the Thai lost in C.India
                        Thai roll dice for 3 Tanks in C.India, round 4 :  2/3 hits
                        British roll dice for 5 Tanks in C.India, round 4 :  2/5 hits
                        2 Tanks owned by the British and 2 Tanks owned by the Thai lost in C.India
                        Thai roll dice for 1 Tank in C.India, round 5 :  0/1 hits
                        British roll dice for 3 Tanks in C.India, round 5 :  1/3 hits
                        1 Tank owned by the Thai lost in C.India
                    British win with 3 Tanks remaining. Battle score for attacker is -30
                    Casualties for British: 6 Infantry and 5 Tanks
                    Casualties for Thai: 2 Artillerys, 5 Infantry, 3 Marines, 2 Mech.Infs and 6 Tanks

    Non Combat Move - Thai
                2 Tanks moved from Burma to E.India
                1 Fighter moved from sz65 to sz66
                5 Infantry moved from Burma to Bengal
                6 Infantry moved from Thailand to Burma
                2 Marines moved from Thailand to Burma
                4 Infantry moved from Phuket to Thailand
                1 Marine moved from Phuket to Thailand

    Place Units - Thai
                1 Fighter and 5 Infantry placed in Phuket
                4 Infantry placed in S.Borneo

    Turn Complete - Thai
                Thai collect 28 PUs; end with 28 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :8

    Combat Move - British
                1 Infantry moved from Calcutta to S.India
                1 Tank moved from C.India to S.India
                4 Infantry moved from Calcutta to C.India
                2 Tanks moved from Bhopal to Dheli
                2 T.Boats moved from sz61 to sz65
                1 Infantry moved from Janeca to sz6
                1 Tank moved from Janeca to sz6
                1 B.Transport, 1 Infantry and 1 Tank moved from sz6 to sz11

    Purchase Units - British
                British buy 1 Bunker and 8 Elites; Remaining resources: 0 PUs;

    Combat - British
                Battle in S.India
                    British attack with 1 Infantry and 1 Tank
                    Hisaichi defend with 1 Tank
                        British roll dice for 1 Infantry and 1 Tank in S.India, round 1 :  1/2 hits
                        Hisaichi roll dice for 1 Tank in S.India, round 1 :  1/1 hits
                        1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in S.India
                    British win, taking S.India from Hisaichi with 1 Tank remaining. Battle score for attacker is 3
                    Casualties for Hisaichi: 1 Tank
                    Casualties for British: 1 Infantry
                Battle in sz65
                    British attack with 2 T.Boats
                    Thai defend with 3 Destroyers
                        British roll dice for 2 T.Boats in sz65, round 1 :  0/2 hits
                        Thai roll dice for 3 Destroyers in sz65, round 1 :  3/3 hits
                    2 T.Boats owned by the British lost in sz65
                    Thai win with 3 Destroyers remaining. Battle score for attacker is -10
                    Casualties for British: 2 T.Boats
                Battle in Dheli
                    British attack with 2 Tanks
                    Yamamoto defend with 1 AAGun, 1 Factory and 2 Mech.Infs
                        British roll dice for 2 Tanks in Dheli, round 1 :  2/2 hits
                        Yamamoto roll dice for 2 Mech.Infs in Dheli, round 1 :  1/2 hits
                        1 Tank owned by the British and 2 Mech.Infs owned by the Yamamoto lost in Dheli
                    British win, taking Dheli from Yamamoto with 1 Tank remaining. Battle score for attacker is 5
                    Casualties for British: 1 Tank
                    Casualties for Yamamoto: 2 Mech.Infs

    Non Combat Move - British

    Place Units - British
                1 Bunker and 8 Elites placed in Calcutta

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :8

    Combat Move - Anzac
                5 Transports moved from sz37 to sz46
                2 Infantry moved from N.Australia to sz46
                1 Marine moved from N.Australia to sz46
                1 Elite moved from N.Australia to sz46
                2 Infantry moved from sz46 to E.G
                      British take E.G from Yamamoto
                1 Elite moved from sz46 to E.G
                1 Marine moved from sz46 to E.G
                1 Infantry moved from S.W.Australia to W.Australuia

    Purchase Units - Anzac
                Anzac buy 4 Submarines; Remaining resources: 3 PUs;

    Combat - Anzac

    Non Combat Move - Anzac

    Place Units - Anzac
                4 Submarines placed in sz37

    Turn Complete - Anzac
                Anzac collect 26 PUs; end with 29 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :8

    Combat Move - Americans
                2 Submarines moved from sz11 to sz3
                5 S.Subs moved from sz4 to sz3
                1 Destroyer moved from sz4 to sz3
                1 Carrier moved from sz12 to sz10
                1 L.Fighter moved from sz12 to sz3
                2 Destroyers moved from sz11 to sz3
                1 B.Transport and 2 Elites moved from sz30 to sz42
                2 Elites moved from sz42 to Choiseoul
                3 Infantry moved from Pearl Habour to sz25
                1 B.Transport and 3 Infantry moved from sz25 to sz20
                3 Infantry moved from sz20 to Taka
                3 Elites moved from Los Angeles to sz23
                1 Infantry moved from Los Angeles to sz23
                1 L.Fighter moved from Los Angeles to sz10
                1 B.Transport, 3 Elites and 1 Infantry moved from sz23 to sz6
                1 Tank moved from N.Canada to Alaska
                2 Infantry moved from N.Canada to Anchorage
                1 Artillery moved from N.Canada to Anchorage
                1 Artillery moved from Davao to Mindanao
                      Americans take Mindanao from Yamamoto

    Purchase Units - Americans
                Americans buy 1 Bunker, 5 Destroyers, 1 Factory, 1 Marine and 4 Tanks; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in sz3
                    Americans attack with 3 Destroyers, 1 L.Fighter, 5 S.Subs and 2 Submarines
                    Hisaichi defend with 3 Infantry and 3 S.Subs
                        Americans roll dice for 5 S.Subs and 2 Submarines in sz3, round 1 :  4/7 hits
                        Hisaichi roll dice for 3 S.Subs in sz3, round 1 :  0/3 hits
                        3 Infantry owned by the Hisaichi and 3 S.Subs owned by the Hisaichi lost in sz3
                    Americans win with 3 Destroyers, 1 L.Fighter, 5 S.Subs and 2 Submarines remaining. Battle score for attacker is 33
                    Casualties for Hisaichi: 3 Infantry and 3 S.Subs

    Non Combat Move - Americans
                1 L.Fighter moved from sz3 to sz10

    Place Units - Americans
                1 Bunker and 4 Tanks placed in Davao
                1 Factory placed in Alaska
                4 Destroyers placed in sz25
                1 Destroyer placed in sz23
                1 Marine placed in Los Angeles

    Turn Complete - Americans
                Americans collect 83 PUs; end with 83 PUs total

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