@DoManMacgee when the German sub submerged to escape the USSR sub, the convoy went back to the UK. I have edited 5 IPC into the UK income.
C v C
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TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :8
Combat Move - Masaharu
5 Tanks moved from Kaask to Haixi
3 Tanks moved from Ulaan Ude to Jinquan
3 Mech.Infs moved from Hsingan to KyzalPurchase Units - Masaharu
Masaharu buy 7 Infantry and 6 Tanks; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Haixi
Masaharu attack with 5 Tanks
Chinese defend with 1 Marine
Masaharu roll dice for 5 Tanks in Haixi, round 1 : 2/5 hits
Chinese roll dice for 1 Marine in Haixi, round 1 : 0/1 hits
1 Marine owned by the Chinese lost in Haixi
Masaharu win, taking Haixi from Chinese with 5 Tanks remaining. Battle score for attacker is 3
Casualties for Chinese: 1 MarineNon Combat Move - Masaharu
6 Infantry moved from Yakutsk to Magadan
3 Infantry moved from Palana to Magadan
1 Fighter moved from Palana to Akina
3 Transports moved from sz1 to sz15
7 Infantry moved from Akina to sz15
1 Infantry and 1 T.Boat moved from sz15 to sz79
1 Infantry moved from sz79 to Korea
6 Infantry moved from Manchuria to Korea
6 Infantry and 3 Transports moved from sz15 to sz79
6 Infantry moved from sz79 to Korea
1 Infantry moved from Vladivostok to ManchuriaPlace Units - Masaharu
6 Tanks placed in Kaask
7 Infantry placed in AkinaTurn Complete - Masaharu
Masaharu collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :8
Combat Move - Russians
1 Infantry moved from Achinsk to Krasnoyarsk
Russians take Krasnoyarsk from Yamamoto
1 Infantry moved from Achinsk to Kyzyl
1 Tank moved from Achinsk to Bratsk
Russians take Bratsk from Hisaichi
1 Tank moved from Achinsk to Maltan
Russians take Abakan from Hisaichi
Russians take Maltan from Hisaichi
1 Elite moved from Achinsk to KyzylPurchase Units - Russians
Russians buy 2 Infantry; Remaining resources: 1 PUs;Combat - Russians
Battle in Kyzyl
Russians attack with 1 Elite and 1 Infantry
Yamamoto defend with 1 Infantry
Russians roll dice for 1 Elite and 1 Infantry in Kyzyl, round 1 : 0/2 hits
Yamamoto roll dice for 1 Infantry in Kyzyl, round 1 : 0/1 hits
Russians roll dice for 1 Elite and 1 Infantry in Kyzyl, round 2 : 0/2 hits
Yamamoto roll dice for 1 Infantry in Kyzyl, round 2 : 0/1 hits
Russians roll dice for 1 Elite and 1 Infantry in Kyzyl, round 3 : 0/2 hits
Yamamoto roll dice for 1 Infantry in Kyzyl, round 3 : 0/1 hits
Russians roll dice for 1 Elite and 1 Infantry in Kyzyl, round 4 : 0/2 hits
Yamamoto roll dice for 1 Infantry in Kyzyl, round 4 : 0/1 hits
Russians roll dice for 1 Elite and 1 Infantry in Kyzyl, round 5 : 1/2 hits
Yamamoto roll dice for 1 Infantry in Kyzyl, round 5 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Kyzyl
Russians win, taking Kyzyl from Yamamoto with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 InfantryNon Combat Move - Russians
Place Units - Russians
2 Infantry placed in AchinskTurn Complete - Russians
Russians collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :9
Research Technology - Yamamoto
Combat Move - Yamamoto
2 units repaired.
2 Artillerys moved from Jinquan to Kyzyl
3 Infantry moved from Jinquan to Kyzyl
1 Tank moved from Bikaner to Bhopal
Yamamoto take Bhopal from British
1 Tank moved from Bhopal to Dheli
1 Tank moved from W.Tibet to Dheli
6 Mech.Infs moved from Chunking to E.India
8 Infantry moved from Sumatra to sz56
1 Artillery and 4 Infantry moved from Malaya to sz60
1 Artillery, 4 Infantry and 3 Transports moved from sz60 to sz66
1 Artillery and 4 Infantry moved from sz66 to S.A
2 Battleships, 8 Infantry and 8 S.Subs moved from sz56 to sz63
8 Infantry moved from sz63 to C.India
4 Mech.Infs moved from Nepal to C.India
3 Infantry moved from E.India to C.India
3 Transports moved from sz56 to sz63
3 Tanks moved from Moresby to E.G
1 Marine moved from Moresby to E.G
7 Infantry moved from Moresby to E.G
1 Infantry moved from Tokyo to sz78
1 Infantry and 1 S.Sub moved from sz78 to sz42
1 Infantry moved from sz42 to Buala
1 Infantry moved from Tokyo to sz78
1 Infantry and 1 S.Sub moved from sz78 to sz19
1 Infantry moved from sz19 to Wake
Yamamoto take Wake from Americans
1 Infantry moved from Tokyo to sz78
1 Infantry and 1 S.Sub moved from sz78 to sz45
1 Infantry moved from sz45 to Arawa
1 Infantry moved from Tokyo to sz78
1 Infantry and 1 S.Sub moved from sz78 to sz69
1 Infantry moved from sz69 to Celebs
2 Infantry moved from Tokyo to sz78
2 Infantry and 1 Transport moved from sz78 to sz68
2 Infantry moved from sz68 to Punay
1 Infantry moved from Tokyo to sz78
1 Infantry and 1 S.Sub moved from sz78 to sz18
1 Infantry moved from sz18 to Marcus
Yamamoto take Marcus from Americans
2 Infantry moved from Japan to sz78
2 Infantry and 1 Transport moved from sz78 to sz71
2 Infantry moved from sz71 to Samar
1 Infantry moved from Tokyo to sz78
1 Infantry and 1 S.Sub moved from sz78 to sz72
1 Infantry moved from sz72 to Gaferut
1 S.Sub moved from sz78 to sz9
6 Mech.Infs moved from Hongkong to Chunking
3 Infantry moved from Kichedung to Hankou
2 Infantry moved from Pula to Pikelot
2 Tanks moved from Pula to Pikelot
4 L.Fighters moved from Thailand to MoresbyPurchase Units - Yamamoto
Yamamoto buy 1 Bunker, 5 Destroyers, 3 Infantry, 9 Submarines and 1 T.Boat; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz42
Yamamoto attack with 1 S.Sub
Americans defend with 1 B.Transport
Yamamoto roll dice for 1 S.Sub in sz42, round 1 : 1/1 hits
1 B.Transport owned by the Americans lost in sz42
Yamamoto win with 1 S.Sub remaining. Battle score for attacker is 8
Casualties for Americans: 1 B.Transport
Battle in sz63
Yamamoto attack with 2 Battleships, 8 S.Subs and 3 Transports
British defend with 3 B.Transports
Yamamoto roll dice for 8 S.Subs in sz63, round 1 : 3/8 hits
3 B.Transports owned by the British lost in sz63
Yamamoto win with 2 Battleships, 8 S.Subs and 3 Transports remaining. Battle score for attacker is 24
Casualties for British: 3 B.Transports
Battle in S.A
Yamamoto attack with 1 Artillery and 4 Infantry
British defend with 1 Artillery
Yamamoto roll dice for 1 Artillery and 4 Infantry in S.A, round 1 : 0/5 hits
British roll dice for 1 Artillery in S.A, round 1 : 1/1 hits
1 Infantry owned by the Yamamoto lost in S.A
Yamamoto roll dice for 1 Artillery and 3 Infantry in S.A, round 2 : 1/4 hits
British roll dice for 1 Artillery in S.A, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in S.A
Yamamoto win, taking S.A from British with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Artillery
Casualties for Yamamoto: 2 Infantry
Battle in C.India
Yamamoto attack with 11 Infantry and 4 Mech.Infs
British defend with 4 Infantry and 2 Tanks
Yamamoto roll dice for 11 Infantry and 4 Mech.Infs in C.India, round 1 : 4/15 hits
British roll dice for 4 Infantry and 2 Tanks in C.India, round 1 : 1/6 hits
4 Infantry owned by the British and 1 Infantry owned by the Yamamoto lost in C.India
Yamamoto roll dice for 10 Infantry and 4 Mech.Infs in C.India, round 2 : 3/14 hits
British roll dice for 2 Tanks in C.India, round 2 : 1/2 hits
2 Tanks owned by the British and 1 Infantry owned by the Yamamoto lost in C.India
Yamamoto win, taking C.India from British with 9 Infantry and 4 Mech.Infs remaining. Battle score for attacker is 14
Casualties for British: 4 Infantry and 2 Tanks
Casualties for Yamamoto: 2 Infantry
Battle in E.G
Yamamoto attack with 7 Infantry, 1 Marine and 3 Tanks
Anzac defend with 1 Elite, 2 Infantry and 1 Marine
Yamamoto roll dice for 7 Infantry, 1 Marine and 3 Tanks in E.G, round 1 : 3/11 hits
British roll dice for 1 Elite, 2 Infantry and 1 Marine in E.G, round 1 : 2/4 hits
2 Infantry owned by the Anzac , 1 Marine owned by the Anzac and 2 Infantry owned by the Yamamoto lost in E.G
Yamamoto roll dice for 5 Infantry, 1 Marine and 3 Tanks in E.G, round 2 : 1/9 hits
British roll dice for 1 Elite in E.G, round 2 : 0/1 hits
1 Elite owned by the Anzac lost in E.G
Yamamoto win, taking E.G from British with 5 Infantry, 1 Marine and 3 Tanks remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Elite, 2 Infantry and 1 Marine
Casualties for Yamamoto: 2 Infantry
Battle in Arawa
Yamamoto attack with 1 Infantry
British defend with 1 Infantry
Yamamoto roll dice for 1 Infantry in Arawa, round 1 : 0/1 hits
British roll dice for 1 Infantry in Arawa, round 1 : 0/1 hits
Yamamoto roll dice for 1 Infantry in Arawa, round 2 : 0/1 hits
British roll dice for 1 Infantry in Arawa, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Arawa
British win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Infantry
Battle in Kyzyl
Yamamoto attack with 2 Artillerys and 3 Infantry
Russians defend with 1 Elite and 1 Infantry
Yamamoto roll dice for 2 Artillerys and 3 Infantry in Kyzyl, round 1 : 2/5 hits
Russians roll dice for 1 Elite and 1 Infantry in Kyzyl, round 1 : 0/2 hits
1 Elite owned by the Russians and 1 Infantry owned by the Russians lost in Kyzyl
Yamamoto win, taking Kyzyl from Russians with 2 Artillerys and 3 Infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 Elite and 1 Infantry
Battle in Dheli
Yamamoto attack with 2 Tanks
British defend with 1 AAGun, 1 Factory and 1 Tank
Yamamoto roll dice for 2 Tanks in Dheli, round 1 : 0/2 hits
British roll dice for 1 Tank in Dheli, round 1 : 0/1 hits
Yamamoto roll dice for 2 Tanks in Dheli, round 2 : 0/2 hits
British roll dice for 1 Tank in Dheli, round 2 : 0/1 hits
Yamamoto roll dice for 2 Tanks in Dheli, round 3 : 1/2 hits
British roll dice for 1 Tank in Dheli, round 3 : 0/1 hits
1 Tank owned by the British lost in Dheli
Yamamoto win, taking Dheli from British with 2 Tanks remaining. Battle score for attacker is 5
Casualties for British: 1 Tank
Battle in BualaNon Combat Move - Yamamoto
2 Infantry moved from Japan to TokyoPlace Units - Yamamoto
1 Bunker and 3 Infantry placed in Moresby
6 Submarines placed in sz67
3 Submarines placed in sz74
5 Destroyers and 1 T.Boat placed in sz78Turn Complete - Yamamoto
Yamamoto collect 114 PUs; end with 114 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :9
Combat Move - Chinese
1 Infantry moved from Urumal to Quyan
Chinese take Quyan from HisaichiCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
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TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :9
Combat Move - Hisaichi
1 unit repaired.
1 Mech.Inf moved from E.India to M.India
Hisaichi take M.India from British
1 Mech.Inf moved from M.India to S.India
2 Mech.Infs moved from E.India to S.India
1 Tank moved from Yecheng to Punjab
Hisaichi take Punjab from Russians
1 Tank moved from Punjab to Maltan
1 Tank moved from Yecheng to Maltan
1 Tank moved from Yecheng to Abakan
Hisaichi take Abakan from Russians
2 Tanks moved from Xining to Quyan
4 Tanks moved from Xining to N.TibetPurchase Units - Hisaichi
Hisaichi buy 9 Destroyers and 5 Submarines; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in N.Tibet
Hisaichi attack with 4 Tanks
Neutral defend with 1 Bunker
Hisaichi roll dice for 4 Tanks in N.Tibet, round 1 : 1/4 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in N.Tibet, round 1 : 0/1 hits
Hisaichi roll dice for 4 Tanks in N.Tibet, round 2 : 2/4 hits
Neutral roll dice for 1 Bunker in N.Tibet, round 2 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Bunker owned by the Neutral lost in N.Tibet
Hisaichi win, taking N.Tibet from Neutral with 3 Tanks remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 Tank
Casualties for Neutral: 1 Bunker
Battle in Quyan
Hisaichi attack with 2 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Tanks in Quyan, round 1 : 1/2 hits
Chinese roll dice for 1 Infantry in Quyan, round 1 : 0/1 hits
1 Infantry owned by the Chinese lost in Quyan
Hisaichi win, taking Quyan from Chinese with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Maltan
Hisaichi attack with 2 Tanks
Russians defend with 1 Tank
Hisaichi roll dice for 2 Tanks in Maltan, round 1 : 1/2 hits
Russians roll dice for 1 Tank in Maltan, round 1 : 0/1 hits
1 Tank owned by the Russians lost in Maltan
Hisaichi win, taking Maltan from Russians with 2 Tanks remaining. Battle score for attacker is 5
Casualties for Russians: 1 Tank
Battle in S.India
Hisaichi attack with 3 Mech.Infs
British defend with 1 Tank
Hisaichi roll dice for 3 Mech.Infs in S.India, round 1 : 2/3 hits
British roll dice for 1 Tank in S.India, round 1 : 0/1 hits
1 Tank owned by the British lost in S.India
Hisaichi win, taking S.India from British with 3 Mech.Infs remaining. Battle score for attacker is 5
Casualties for British: 1 TankNon Combat Move - Hisaichi
1 Marine moved from Nagpur to C.India
1 Marine moved from E.India to C.India
1 Battleship, 1 Carrier, 2 Destroyers and 1 Fighter moved from sz66 to sz73
2 EarlyFighters moved from Moresby to Bava
8 S.Subs moved from sz79 to sz74
4 Infantry moved from Tientsin to sz74
4 Infantry and 4 S.Subs moved from sz74 to sz75
4 Infantry moved from sz75 to Iwo Jima
3 S.Subs moved from sz74 to sz67
3 Infantry moved from N.French I. to sz67
3 Infantry and 3 S.Subs moved from sz67 to sz74
3 Infantry moved from sz74 to Manila
1 Infantry moved from Amursk to sz1
1 Infantry and 1 T.Boat moved from sz1 to sz2
1 Infantry moved from Sikang to E.Tibet
3 Mech.Infs moved from Sikang to E.India
1 Artillery, 5 Infantry, 1 Marine and 1 Tank moved from Sumatra to Java
10 Mech.Infs moved from Peking to Sikang
2 Infantry moved from Gansu to Tsingnan
1 S.Sub moved from sz74 to sz76
1 Infantry moved from sz2 to PalanaPlace Units - Hisaichi
3 Destroyers placed in sz1
3 Submarines placed in sz67
6 Destroyers and 2 Submarines placed in sz79Turn Complete - Hisaichi
Hisaichi collect 92 PUs; end with 92 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :9
Combat Move - Thai
1 Marine moved from Thailand to sz66
1 Artillery moved from Amdanam to sz66
4 Infantry moved from Thailand to sz66
1 Artillery, 2 Infantry, 1 Marine and 2 Transports moved from sz66 to sz63
1 Artillery and 1 Marine moved from sz63 to C.India
2 Tanks moved from E.India to C.India
2 Infantry moved from sz63 to Ceylon
Thai take Ceylon from British
2 Infantry and 2 T.Boats moved from sz66 to sz65
2 Infantry moved from sz65 to Amdanam
3 Destroyers moved from sz65 to sz60
5 Infantry moved from Bengal to E.India
2 Marines moved from Burma to Bengal
6 Infantry moved from Burma to Bengal
1 Fighter moved from sz73 to Java
1 Fighter moved from Phuket to Bava
1 Fighter moved from Java to BavaPurchase Units - Thai
Thai buy 1 Carrier, 1 Destroyer and 1 Submarine; Remaining resources: 0 PUs;Combat - Thai
Non Combat Move - Thai
Place Units - Thai
1 Carrier, 1 Destroyer and 1 Submarine placed in sz60Turn Complete - Thai
Thai collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :9
Combat Move - British
1 B.Transport, 1 Infantry and 1 Tank moved from sz11 to sz3
1 Infantry moved from sz3 to Kamchatka
Russians take Kamchatka from Masaharu
1 Tank moved from sz3 to Kamchatka
1 Infantry moved from Midway to sz11
1 Tank moved from Midway to sz11
1 Infantry, 1 Tank and 1 Transport moved from sz11 to sz3
1 Infantry moved from sz3 to Kamchatka
1 Tank moved from sz3 to KamchatkaPurchase Units - British
British buy 1 Bunker, 1 EarlyFighter, 6 Infantry and 1 Tank; Remaining resources: 1 PUs;Combat - British
Non Combat Move - British
Place Units - British
1 Bunker, 1 EarlyFighter, 6 Infantry and 1 Tank placed in CalcuttaTurn Complete - British
British collect 22 PUs; end with 23 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :9
Combat Move - Anzac
3 Submarines moved from sz37 to sz46
4 Submarines moved from sz46 to sz50
5 Transports moved from sz46 to sz49
5 Infantry moved from Derby to sz49
2 Tanks moved from Derby to sz49
1 Artillery moved from Derby to sz49
5 Infantry moved from sz49 to Moresby
1 Artillery moved from sz49 to Moresby
2 Tanks moved from sz49 to Moresby
1 Infantry moved from W.Australuia to Derby
1 Submarine moved from sz37 to sz46Purchase Units - Anzac
Anzac buy 2 EarlyFighters, 5 Infantry and 1 Marine; Remaining resources: 0 PUs;Combat - Anzac
Battle in Moresby
Anzac attack with 1 Artillery, 5 Infantry and 2 Tanks
Yamamoto defend with 1 AAGun, 1 Bunker, 1 Factory, 3 Infantry and 4 L.Fighters
Anzac roll dice for 1 Artillery, 5 Infantry and 2 Tanks in Moresby, round 1 : 2/8 hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 1 Bunker, 3 Infantry and 4 L.Fighters in Moresby, round 1 : 5/8 hits
5 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Moresby
Anzac roll dice for 1 Artillery and 2 Tanks in Moresby, round 2 : 0/3 hits
Yamamoto roll dice for 1 Bunker, 2 Infantry and 4 L.Fighters in Moresby, round 2 : 3/7 hits
2 Tanks owned by the Anzac and 1 Artillery owned by the Anzac lost in Moresby
Yamamoto win with 1 Bunker, 2 Infantry and 4 L.Fighters remaining. Battle score for attacker is -22
Casualties for Anzac: 1 Artillery, 5 Infantry and 2 Tanks
Casualties for Yamamoto: 1 InfantryNon Combat Move - Anzac
Place Units - Anzac
3 Infantry placed in Darwin
2 EarlyFighters, 2 Infantry and 1 Marine placed in MelbourneTurn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :9
Combat Move - Americans
1 Submarine moved from sz70 to sz71
1 Carrier moved from sz10 to sz3
2 L.Fighters moved from sz10 to sz2
1 Submarine moved from sz70 to sz69
1 Submarine moved from sz70 to sz72
1 Submarine moved from sz70 to sz45
1 Destroyer moved from sz70 to sz45
1 Destroyer moved from sz70 to sz72
4 Destroyers moved from sz25 to sz20
1 B.Transport moved from sz20 to sz11
2 Infantry moved from Midway to sz11
1 B.Transport and 2 Infantry moved from sz11 to sz10
2 Infantry moved from sz10 to Amchitka
2 Destroyers moved from sz3 to sz4
3 S.Subs moved from sz3 to sz10
1 B.Transport, 3 Elites and 1 Infantry moved from sz6 to sz4
3 Elites moved from sz4 to Palana
1 Infantry moved from sz4 to Palana
1 Infantry moved from Anchorage to Alaska
1 Artillery moved from Anchorage to Alaska
1 Infantry moved from Anchorage to Alaska
2 Infantry moved from Canada to N.Canada
1 Artillery moved from Canada to N.Canada
1 Destroyer moved from sz23 to sz22
2 Elites moved from Choiseoul to Buala
1 Destroyer moved from sz70 to sz69
1 Submarine moved from sz70 to sz68Purchase Units - Americans
Americans buy 1 B.Transport, 2 Battleships, 2 Destroyers, 1 Infantry, 4 Marines and 1 Tank; Remaining resources: 0 PUs;Combat - Americans
Battle in sz69
Americans attack with 1 Destroyer and 1 Submarine
Yamamoto defend with 1 S.Sub
Americans roll dice for 1 Submarine in sz69, round 1 : 0/1 hits
Yamamoto roll dice for 1 S.Sub in sz69, round 1 : 0/1 hits
Americans roll dice for 1 Destroyer in sz69, round 1 : 0/1 hits
Americans roll dice for 1 Submarine in sz69, round 2 : 0/1 hits
Yamamoto roll dice for 1 S.Sub in sz69, round 2 : 0/1 hits
Americans roll dice for 1 Destroyer in sz69, round 2 : 0/1 hits
Americans roll dice for 1 Submarine in sz69, round 3 : 1/1 hits
Yamamoto roll dice for 1 S.Sub in sz69, round 3 : 0/1 hits
1 S.Sub owned by the Yamamoto lost in sz69
Americans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 S.Sub
Battle in Buala
Americans attack with 2 Elites
Yamamoto defend with 1 Infantry
Americans roll dice for 2 Elites in Buala, round 1 : 2/2 hits
Yamamoto roll dice for 1 Infantry in Buala, round 1 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Buala
Americans win, taking Buala from Yamamoto with 2 Elites remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in sz68
Americans attack with 1 Submarine
Yamamoto defend with 1 Transport
Americans roll dice for 1 Submarine in sz68, round 1 : 1/1 hits
1 Transport owned by the Yamamoto lost in sz68
Americans win with 1 Submarine remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in sz71
Americans attack with 1 Submarine
Yamamoto defend with 1 Transport
Americans roll dice for 1 Submarine in sz71, round 1 : 0/1 hits
Yamamoto roll dice for 1 Transport in sz71, round 1 : 0/1 hits
Americans roll dice for 1 Submarine in sz71, round 2 : 0/1 hits
Yamamoto roll dice for 1 Transport in sz71, round 2 : 0/1 hits
Americans roll dice for 1 Submarine in sz71, round 3 : 0/1 hits
Yamamoto roll dice for 1 Transport in sz71, round 3 : 0/1 hits
Americans roll dice for 1 Submarine in sz71, round 4 : 0/1 hits
Yamamoto roll dice for 1 Transport in sz71, round 4 : 1/1 hits
1 Submarine owned by the Americans lost in sz71
Yamamoto win with 1 Transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 Submarine
Battle in sz2
Americans attack with 2 L.Fighters
Hisaichi defend with 1 T.Boat
Americans roll dice for 2 L.Fighters in sz2, round 1 : 1/2 hits
Hisaichi roll dice for 1 T.Boat in sz2, round 1 : 1/1 hits
1 T.Boat owned by the Hisaichi and 1 L.Fighter owned by the Americans lost in sz2
Americans win with 1 L.Fighter remaining. Battle score for attacker is -7
Casualties for Hisaichi: 1 T.Boat
Casualties for Americans: 1 L.Fighter
Battle in sz45
Americans attack with 1 Destroyer and 1 Submarine
Yamamoto defend with 1 S.Sub
Americans roll dice for 1 Submarine in sz45, round 1 : 0/1 hits
Yamamoto roll dice for 1 S.Sub in sz45, round 1 : 0/1 hits
Americans roll dice for 1 Destroyer in sz45, round 1 : 1/1 hits
1 S.Sub owned by the Yamamoto lost in sz45
Americans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 S.Sub
Battle in sz72
Americans attack with 1 Destroyer and 1 Submarine
Yamamoto defend with 1 S.Sub
Americans roll dice for 1 Submarine in sz72, round 1 : 0/1 hits
Yamamoto roll dice for 1 S.Sub in sz72, round 1 : 0/1 hits
Americans roll dice for 1 Destroyer in sz72, round 1 : 0/1 hits
Americans roll dice for 1 Submarine in sz72, round 2 : 0/1 hits
Yamamoto roll dice for 1 S.Sub in sz72, round 2 : 0/1 hits
Americans roll dice for 1 Destroyer in sz72, round 2 : 1/1 hits
1 S.Sub owned by the Yamamoto lost in sz72
Americans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 S.Sub
Battle in Palana
Americans attack with 3 Elites and 1 Infantry
Hisaichi defend with 1 Infantry
Americans roll dice for 3 Elites and 1 Infantry in Palana, round 1 : 2/4 hits
Masaharu roll dice for 1 Infantry in Palana, round 1 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Americans lost in Palana
Americans win, taking Palana from Masaharu with 3 Elites remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Americans: 1 InfantryNon Combat Move - Americans
1 L.Fighter moved from sz2 to sz3Place Units - Americans
2 Battleships and 2 Destroyers placed in sz70
1 B.Transport placed in sz4
1 Tank placed in Alaska
1 Infantry and 3 Marines placed in Pearl Habour
1 Marine placed in Los AngelesTurn Complete - Americans
Americans collect 81 PUs; end with 81 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :9
Combat Move - Masaharu
9 Infantry moved from Magadan to Palana
1 Mech.Inf moved from Kyzal to Bratsk
1 Tank moved from Kaask to Bratsk
1 Tank moved from Kaask to Krasnoyarsk
1 Mech.Inf moved from Kyzal to Krasnoyarsk
4 Tanks moved from Kaask to Achinsk
1 Mech.Inf moved from Kyzal to Achinsk
5 Tanks moved from Haixi to Urumal
3 Tanks moved from Jinquan to UrumalPurchase Units - Masaharu
Masaharu buy 5 Destroyers and 1 T.Boat; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Achinsk
Masaharu attack with 1 Mech.Inf and 4 Tanks
Russians defend with 1 AAGun, 1 Factory and 4 Infantry
Masaharu roll dice for 1 Mech.Inf and 4 Tanks in Achinsk, round 1 : 2/5 hits
Russians roll dice for 4 Infantry in Achinsk, round 1 : 3/4 hits
2 Infantry owned by the Russians , 1 Mech.Inf owned by the Masaharu and 2 Tanks owned by the Masaharu lost in Achinsk
Masaharu roll dice for 2 Tanks in Achinsk, round 2 : 1/2 hits
Russians roll dice for 2 Infantry in Achinsk, round 2 : 1/2 hits
1 Infantry owned by the Russians and 1 Tank owned by the Masaharu lost in Achinsk
Masaharu roll dice for 1 Tank in Achinsk, round 3 : 1/1 hits
Russians roll dice for 1 Infantry in Achinsk, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in Achinsk
Masaharu captures 11PUs while taking Russians capital
Masaharu win, taking Achinsk from Russians with 1 Tank remaining. Battle score for attacker is -12
Casualties for Russians: 4 Infantry
Casualties for Masaharu: 1 Mech.Inf and 3 Tanks
Battle in Urumal
Masaharu attack with 8 Tanks
Chinese defend with 1 AAGun, 1 Bomber, 1 Bunker, 1 Factory and 4 Infantry
Masaharu roll dice for 8 Tanks in Urumal, round 1 : 5/8 hits
Units damaged: 1 Bunker owned by the Chinese
Chinese roll dice for 1 Bomber, 1 Bunker and 4 Infantry in Urumal, round 1 : 1/6 hits
3 Infantry owned by the Chinese , 1 Bomber owned by the Chinese and 1 Tank owned by the Masaharu lost in Urumal
Masaharu roll dice for 7 Tanks in Urumal, round 2 : 3/7 hits
Chinese roll dice for 1 Bunker and 1 Infantry in Urumal, round 2 : 1/2 hits
1 Infantry owned by the Chinese , 1 Bunker owned by the Chinese and 1 Tank owned by the Masaharu lost in Urumal
Masaharu win, taking Urumal from Chinese with 6 Tanks remaining. Battle score for attacker is 18
Casualties for Chinese: 1 Bomber, 1 Bunker and 4 Infantry
Casualties for Masaharu: 2 Tanks
Battle in Bratsk
Masaharu attack with 1 Mech.Inf and 1 Tank
Russians defend with 1 Tank
Masaharu roll dice for 1 Mech.Inf and 1 Tank in Bratsk, round 1 : 0/2 hits
Russians roll dice for 1 Tank in Bratsk, round 1 : 1/1 hits
1 Mech.Inf owned by the Masaharu lost in Bratsk
Masaharu roll dice for 1 Tank in Bratsk, round 2 : 0/1 hits
Russians roll dice for 1 Tank in Bratsk, round 2 : 1/1 hits
1 Tank owned by the Masaharu lost in Bratsk
Russians win with 1 Tank remaining. Battle score for attacker is -10
Casualties for Masaharu: 1 Mech.Inf and 1 Tank
Battle in Krasnoyarsk
Masaharu attack with 1 Mech.Inf and 1 Tank
Russians defend with 1 Infantry
Masaharu roll dice for 1 Mech.Inf and 1 Tank in Krasnoyarsk, round 1 : 1/2 hits
Russians roll dice for 1 Infantry in Krasnoyarsk, round 1 : 0/1 hits
1 Infantry owned by the Russians lost in Krasnoyarsk
Masaharu win, taking Krasnoyarsk from Russians with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Palana
Masaharu attack with 9 Infantry
Americans defend with 3 Elites
Masaharu roll dice for 9 Infantry in Palana, round 1 : 2/9 hits
Russians roll dice for 3 Elites in Palana, round 1 : 0/3 hits
2 Elites owned by the Americans lost in Palana
Masaharu roll dice for 9 Infantry in Palana, round 2 : 0/9 hits
Russians roll dice for 1 Elite in Palana, round 2 : 1/1 hits
1 Infantry owned by the Masaharu lost in Palana
Masaharu roll dice for 8 Infantry in Palana, round 3 : 2/8 hits
Russians roll dice for 1 Elite in Palana, round 3 : 0/1 hits
1 Elite owned by the Americans lost in Palana
Masaharu win, taking Palana from Russians with 8 Infantry remaining. Battle score for attacker is 10
Casualties for Masaharu: 1 Infantry
Casualties for Americans: 3 ElitesNon Combat Move - Masaharu
7 Infantry moved from Korea to sz79
6 Infantry and 3 Transports moved from sz79 to sz15
6 Infantry moved from sz15 to Akina
1 Infantry and 1 T.Boat moved from sz79 to sz15
1 Infantry moved from sz15 to Akina
1 Infantry moved from Manchuria to Vladivostok
6 Infantry moved from Korea to ManchuriaPlace Units - Masaharu
5 Destroyers and 1 T.Boat placed in sz15Turn Complete - Masaharu
Masaharu collect 52 PUs; end with 63 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :9
Combat Move - Russians
1 Tank moved from Bratsk to Kaask
Russians take Kaask from MasaharuCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :10
Research Technology - Yamamoto
Combat Move - Yamamoto
1 unit repaired.
2 Artillerys moved from Kyzyl to Kaask
3 Infantry moved from Kyzyl to Kaask
6 Mech.Infs moved from E.India to Calcutta
9 Infantry moved from C.India to Calcutta
4 Mech.Infs moved from C.India to Calcutta
2 Transports moved from sz63 to sz65
2 Infantry moved from S.A to sz65
1 Artillery moved from S.A to sz65
1 Artillery, 2 Infantry and 2 Transports moved from sz65 to sz63
1 Artillery and 2 Infantry moved from sz63 to Calcutta
2 Battleships moved from sz63 to sz66
6 Submarines moved from sz67 to sz70
3 Submarines moved from sz74 to sz70
4 L.Fighters moved from Moresby to sz49
2 Destroyers moved from sz78 to sz68
1 S.Sub moved from sz42 to sz45
1 S.Sub moved from sz9 to sz45
2 Destroyers moved from sz78 to sz72
1 Destroyer moved from sz78 to sz68
1 S.Sub moved from sz18 to sz72
1 S.Sub moved from sz19 to sz45Purchase Units - Yamamoto
Yamamoto buy 3 L.Fighters and 13 Submarines; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz49
Yamamoto attack with 4 L.Fighters
Anzac defend with 5 Transports
Yamamoto roll dice for 4 L.Fighters in sz49, round 1 : 3/4 hits
Anzac roll dice for 5 Transports in sz49, round 1 : 1/5 hits
3 Transports owned by the Anzac and 1 L.Fighter owned by the Yamamoto lost in sz49
Yamamoto roll dice for 3 L.Fighters in sz49, round 2 : 1/3 hits
Anzac roll dice for 2 Transports in sz49, round 2 : 0/2 hits
1 Transport owned by the Anzac lost in sz49
Yamamoto roll dice for 3 L.Fighters in sz49, round 3 : 0/3 hits
Anzac roll dice for 1 Transport in sz49, round 3 : 0/1 hits
Yamamoto roll dice for 3 L.Fighters in sz49, round 4 : 2/3 hits
Anzac roll dice for 1 Transport in sz49, round 4 : 0/1 hits
1 Transport owned by the Anzac lost in sz49
Yamamoto win with 3 L.Fighters remaining. Battle score for attacker is 18
Casualties for Anzac: 5 Transports
Casualties for Yamamoto: 1 L.Fighter
Battle in sz72
Yamamoto attack with 2 Destroyers and 1 S.Sub
Americans defend with 1 Destroyer and 1 Submarine
Yamamoto roll dice for 1 S.Sub in sz72, round 1 : 1/1 hits
Americans roll dice for 1 Submarine in sz72, round 1 : 0/1 hits
Yamamoto roll dice for 2 Destroyers in sz72, round 1 : 1/2 hits
Americans roll dice for 1 Destroyer in sz72, round 1 : 0/1 hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Americans lost in sz72
Yamamoto win with 2 Destroyers and 1 S.Sub remaining. Battle score for attacker is 14
Casualties for Americans: 1 Destroyer and 1 Submarine
Battle in sz45
Yamamoto attack with 3 S.Subs
Americans defend with 1 Destroyer and 1 Submarine
Yamamoto roll dice for 3 S.Subs in sz45, round 1 : 2/3 hits
Americans roll dice for 1 Submarine in sz45, round 1 : 0/1 hits
Americans roll dice for 1 Destroyer in sz45, round 1 : 0/1 hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Americans lost in sz45
Yamamoto win with 3 S.Subs remaining. Battle score for attacker is 14
Casualties for Americans: 1 Destroyer and 1 Submarine
Battle in sz70
Yamamoto attack with 9 Submarines
Americans defend with 3 B.Transports, 4 Battleships, 3 Carriers, 2 Destroyers, 1 EarlyFighter, 2 Fighters, 1 Submarine and 1 Transport
Yamamoto roll dice for 9 Submarines in sz70, round 1 : 4/9 hits
Units damaged: 4 Battleships owned by the Americans
Americans roll dice for 1 Submarine in sz70, round 1 : 0/1 hits
Americans roll dice for 3 B.Transports, 4 Battleships, 3 Carriers, 2 Destroyers, 1 EarlyFighter, 2 Fighters and 1 Transport in sz70, round 1 : 6/16 hits
6 Submarines owned by the Yamamoto lost in sz70
Yamamoto roll dice for 3 Submarines in sz70, round 2 : 0/3 hits
Americans roll dice for 1 Submarine in sz70, round 2 : 0/1 hits
Americans roll dice for 3 B.Transports, 4 Battleships, 3 Carriers, 2 Destroyers, 1 EarlyFighter, 2 Fighters and 1 Transport in sz70, round 2 : 7/16 hits
3 Submarines owned by the Yamamoto lost in sz70
Americans win with 3 B.Transports, 4 Battleships, 3 Carriers, 2 Destroyers, 1 EarlyFighter, 2 Fighters, 1 Submarine and 1 Transport remaining. Battle score for attacker is -54
Casualties for Yamamoto: 9 Submarines
Battle in sz68
Yamamoto attack with 3 Destroyers
Americans defend with 1 Submarine
Americans roll dice for 1 Submarine in sz68, round 1 : 1/1 hits
Yamamoto roll dice for 3 Destroyers in sz68, round 1 : 1/3 hits
1 Destroyer owned by the Yamamoto and 1 Submarine owned by the Americans lost in sz68
Yamamoto win with 2 Destroyers remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Destroyer
Casualties for Americans: 1 Submarine
Battle in Kaask
Yamamoto attack with 2 Artillerys and 3 Infantry
Russians defend with 1 AAGun, 1 Factory and 1 Tank
Yamamoto roll dice for 2 Artillerys and 3 Infantry in Kaask, round 1 : 1/5 hits
Russians roll dice for 1 Tank in Kaask, round 1 : 1/1 hits
1 Tank owned by the Russians and 1 Infantry owned by the Yamamoto lost in Kaask
Yamamoto win, taking Kaask from Russians with 2 Artillerys and 2 Infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 Tank
Casualties for Yamamoto: 1 Infantry
Battle in Calcutta
Yamamoto attack with 1 Artillery, 11 Infantry and 10 Mech.Infs
British defend with 1 AAGun, 3 Bunkers, 1 EarlyFighter, 8 Elites, 1 Factory, 9 Infantry and 1 Tank
Yamamoto roll dice for 1 Artillery, 11 Infantry and 10 Mech.Infs in Calcutta, round 1 : 4/22 hits
Units damaged: 3 Bunkers owned by the British
British roll dice for 3 Bunkers, 1 EarlyFighter, 8 Elites, 9 Infantry and 1 Tank in Calcutta, round 1 : 11/22 hits
1 Infantry owned by the British and 11 Infantry owned by the Yamamoto lost in Calcutta
Yamamoto roll dice for 1 Artillery and 10 Mech.Infs in Calcutta, round 2 : 4/11 hits
British roll dice for 3 Bunkers, 1 EarlyFighter, 8 Elites, 8 Infantry and 1 Tank in Calcutta, round 2 : 3/21 hits
1 Artillery owned by the Yamamoto , 4 Infantry owned by the British and 2 Mech.Infs owned by the Yamamoto lost in Calcutta
Yamamoto roll dice for 8 Mech.Infs in Calcutta, round 3 : 2/8 hits
British roll dice for 3 Bunkers, 1 EarlyFighter, 8 Elites, 4 Infantry and 1 Tank in Calcutta, round 3 : 9/17 hits
2 Infantry owned by the British and 8 Mech.Infs owned by the Yamamoto lost in Calcutta
British win with 3 Bunkers, 1 EarlyFighter, 8 Elites, 2 Infantry and 1 Tank remaining. Battle score for attacker is -62
Casualties for British: 7 Infantry
Casualties for Yamamoto: 1 Artillery, 11 Infantry and 10 Mech.InfsNon Combat Move - Yamamoto
2 Tanks moved from Dheli to India
6 Mech.Infs moved from Chunking to E.India
1 Transport moved from sz63 to sz66
8 S.Subs moved from sz63 to sz60
1 Marine moved from E.G to Moresby
5 Infantry moved from E.G to Moresby
3 Tanks moved from E.G to Moresby
3 L.Fighters moved from sz49 to Moresby
1 Transport moved from sz71 to sz78
2 Infantry moved from Tokyo to sz78
1 Infantry moved from Tokyo to sz78
2 Infantry moved from sz78 to Bonin
1 Infantry and 1 T.Boat moved from sz78 to sz16
1 Infantry moved from sz16 to N.JapanPlace Units - Yamamoto
3 L.Fighters placed in Moresby
6 Submarines placed in sz67
7 Submarines placed in sz78
Yamamoto undo move 3.
3 Submarines placed in sz74
4 Submarines placed in sz78Turn Complete - Yamamoto
Yamamoto collect 119 PUs; end with 119 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :10
Combat Move - Hisaichi
1 S.Sub moved from sz76 to sz70
4 S.Subs moved from sz75 to sz70
3 Submarines moved from sz67 to sz70
1 Carrier moved from sz73 to sz70
1 Battleship and 2 Destroyers moved from sz73 to sz70
2 EarlyFighters moved from Bava to sz70
3 S.Subs moved from sz74 to sz70
2 Marines moved from C.India to Calcutta
3 Mech.Infs moved from E.India to Calcutta
3 Mech.Infs moved from S.India to CalcuttaPurchase Units - Hisaichi
Hisaichi buy 4 Destroyers and 10 Submarines; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in sz70
Hisaichi attack with 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters, 8 S.Subs and 3 Submarines
Americans defend with 3 B.Transports, 4 Battleships, 3 Carriers, 2 Destroyers, 1 EarlyFighter, 2 Fighters, 1 Submarine and 1 Transport
Hisaichi roll dice for 8 S.Subs and 3 Submarines in sz70, round 1 : 5/11 hits
Americans roll dice for 1 Submarine in sz70, round 1 : 0/1 hits
Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 2 EarlyFighters in sz70, round 1 : 3/6 hits
Americans roll dice for 3 B.Transports, 4 Battleships, 3 Carriers, 2 Destroyers, 1 EarlyFighter, 2 Fighters and 1 Transport in sz70, round 1 : 9/16 hits
Units damaged: 1 Battleship owned by the Hisaichi
1 Carrier owned by the Hisaichi , 2 EarlyFighters owned by the Hisaichi , 3 Submarines owned by the Hisaichi , 2 Destroyers owned by the Americans , 1 Transport owned by the Americans , 2 Destroyers owned by the Hisaichi , 1 EarlyFighter owned by the Americans , 1 Submarine owned by the Americans and 3 B.Transports owned by the Americans lost in sz70
Hisaichi roll dice for 8 S.Subs in sz70, round 2 : 5/8 hits
3 Carriers owned by the Americans and 2 Battleships owned by the Americans lost in sz70
Hisaichi roll dice for 1 Battleship in sz70, round 2 : 1/1 hits
Americans roll dice for 2 Battleships and 2 Fighters in sz70, round 2 : 2/4 hits
1 Fighter owned by the Americans and 2 S.Subs owned by the Hisaichi lost in sz70
Hisaichi roll dice for 6 S.Subs in sz70, round 3 : 3/6 hits
2 Battleships owned by the Americans lost in sz70
Hisaichi roll dice for 1 Battleship in sz70, round 3 : 0/1 hits
Americans roll dice for 1 Fighter in sz70, round 3 : 0/1 hits
Hisaichi roll dice for 6 S.Subs in sz70, round 4 : 5/6 hits
Hisaichi roll dice for 1 Battleship in sz70, round 4 : 1/1 hits
Americans roll dice for 1 Fighter in sz70, round 4 : 0/1 hits
1 Fighter owned by the Americans lost in sz70
Hisaichi win with 1 Battleship and 6 S.Subs remaining. Battle score for attacker is 120
Casualties for Hisaichi: 1 Carrier, 2 Destroyers, 2 EarlyFighters, 2 S.Subs and 3 Submarines
Casualties for Americans: 3 B.Transports, 4 Battleships, 3 Carriers, 2 Destroyers, 1 EarlyFighter, 2 Fighters, 1 Submarine and 1 Transport
Battle in Calcutta
Hisaichi attack with 2 Marines and 6 Mech.Infs
British defend with 1 AAGun, 3 Bunkers, 1 EarlyFighter, 8 Elites, 1 Factory, 2 Infantry and 1 Tank
Hisaichi roll dice for 2 Marines and 6 Mech.Infs in Calcutta, round 1 : 2/8 hits
British roll dice for 3 Bunkers, 1 EarlyFighter, 8 Elites, 2 Infantry and 1 Tank in Calcutta, round 1 : 7/15 hits
2 Marines owned by the Hisaichi , 5 Mech.Infs owned by the Hisaichi and 2 Infantry owned by the British lost in Calcutta
Hisaichi roll dice for 1 Mech.Inf in Calcutta, round 2 : 1/1 hits
British roll dice for 3 Bunkers, 1 EarlyFighter, 8 Elites and 1 Tank in Calcutta, round 2 : 5/13 hits
1 Elite owned by the British and 1 Mech.Inf owned by the Hisaichi lost in Calcutta
British win with 3 Bunkers, 1 EarlyFighter, 7 Elites and 1 Tank remaining. Battle score for attacker is -28
Casualties for Hisaichi: 2 Marines and 6 Mech.Infs
Casualties for British: 1 Elite and 2 InfantryNon Combat Move - Hisaichi
3 Tanks moved from N.Tibet to Bengal
1 Infantry moved from E.Tibet to Bengal
10 Mech.Infs moved from Sikang to E.India
2 Tanks moved from Maltan to W.India
1 Tank moved from Abakan to Bikaner
2 Tanks moved from Quyan to W.Tibet
2 Infantry moved from Tsingnan to Gansu
6 Destroyers and 2 Submarines moved from sz79 to sz1Place Units - Hisaichi
3 Destroyers placed in sz1
3 Submarines placed in sz67
1 Destroyer and 7 Submarines placed in sz79Turn Complete - Hisaichi
Hisaichi collect 92 PUs; end with 92 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :10
Combat Move - Thai
2 Infantry moved from Amdanam to sz65
2 Transports moved from sz63 to sz64
2 Marines moved from Bengal to sz64
2 Infantry moved from Bengal to sz64
2 Infantry, 2 Marines and 2 Transports moved from sz64 to sz63
2 Infantry and 2 Marines moved from sz63 to Calcutta
2 Infantry and 2 T.Boats moved from sz65 to sz63
2 Infantry moved from sz63 to Calcutta
1 Marine moved from C.India to Calcutta
1 Artillery moved from C.India to Calcutta
2 Tanks moved from C.India to Calcutta
1 Carrier, 4 Destroyers and 1 Submarine moved from sz60 to sz69
2 Fighters moved from Bava to sz50Purchase Units - Thai
Thai buy 1 T.Boat and 4 Transports; Remaining resources: 0 PUs;Combat - Thai
Battle in sz69
Thai attack with 1 Carrier, 4 Destroyers and 1 Submarine
Americans defend with 1 Destroyer and 1 Submarine
Thai roll dice for 1 Submarine in sz69, round 1 : 0/1 hits
Americans roll dice for 1 Submarine in sz69, round 1 : 0/1 hits
Thai roll dice for 1 Carrier and 4 Destroyers in sz69, round 1 : 2/5 hits
Americans roll dice for 1 Destroyer in sz69, round 1 : 1/1 hits
1 Destroyer owned by the Americans , 1 Submarine owned by the Americans and 1 Submarine owned by the Thai lost in sz69
Thai win with 1 Carrier and 4 Destroyers remaining. Battle score for attacker is 8
Casualties for Thai: 1 Submarine
Casualties for Americans: 1 Destroyer and 1 Submarine
Battle in sz50
Thai attack with 2 Fighters
Anzac defend with 4 Submarines
Thai roll dice for 2 Fighters in sz50, round 1 : 1/2 hits
1 Submarine owned by the Anzac lost in sz50
3 Submarines owned by the Anzac Submerged
Thai win with 2 Fighters remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Submarine
Battle in Calcutta
Thai attack with 1 Artillery, 4 Infantry, 3 Marines and 2 Tanks
British defend with 1 AAGun, 3 Bunkers, 1 EarlyFighter, 7 Elites, 1 Factory and 1 Tank
Thai roll dice for 1 Artillery, 4 Infantry, 3 Marines and 2 Tanks in Calcutta, round 1 : 4/10 hits
British roll dice for 3 Bunkers, 1 EarlyFighter, 7 Elites and 1 Tank in Calcutta, round 1 : 5/12 hits
4 Elites owned by the British , 1 Marine owned by the Thai and 4 Infantry owned by the Thai lost in Calcutta
Thai roll dice for 1 Artillery, 2 Marines and 2 Tanks in Calcutta, round 2 : 2/5 hits
British roll dice for 3 Bunkers, 1 EarlyFighter, 3 Elites and 1 Tank in Calcutta, round 2 : 4/8 hits
2 Elites owned by the British , 1 Artillery owned by the Thai , 2 Marines owned by the Thai and 1 Tank owned by the Thai lost in Calcutta
Thai roll dice for 1 Tank in Calcutta, round 3 : 1/1 hits
British roll dice for 3 Bunkers, 1 EarlyFighter, 1 Elite and 1 Tank in Calcutta, round 3 : 2/6 hits
1 Elite owned by the British and 1 Tank owned by the Thai lost in Calcutta
British win with 3 Bunkers, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is -3
Casualties for British: 7 Elites
Casualties for Thai: 1 Artillery, 4 Infantry, 3 Marines and 2 TanksNon Combat Move - Thai
5 Infantry moved from E.India to C.India
4 Infantry moved from Bengal to E.India
2 Fighters moved from sz50 to sz69Place Units - Thai
1 T.Boat and 2 Transports placed in sz73
2 Transports placed in sz60Turn Complete - Thai
Thai collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :10
Combat Move - British
3 units repaired.
1 Tank moved from Calcutta to S.India
British take S.India from Hisaichi
1 Tank moved from S.India to M.India
British take M.India from Hisaichi
1 B.Transport moved from sz3 to sz5
1 Transport moved from sz3 to sz5
1 Tank moved from Janeca to N.Canada
2 Infantry moved from Janeca to TerracePurchase Units - British
British buy 11 Infantry; Remaining resources: 1 PUs;Combat - British
Non Combat Move - British
Place Units - British
8 Infantry placed in Calcutta
3 Infantry placed in JanecaTurn Complete - British
British collect 25 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :10
Combat Move - Anzac
4 Submarines moved from sz46 to sz70
3 Submarines moved from sz50 to sz46
2 EarlyFighters moved from Melbourne to Darwin
2 Infantry moved from Melbourne to S.W.Australia
1 Marine moved from Melbourne to S.W.AustraliaPurchase Units - Anzac
Anzac buy 1 Infantry and 4 Submarines; Remaining resources: 0 PUs;Combat - Anzac
Battle in sz70
Anzac attack with 4 Submarines
Hisaichi defend with 1 Battleship and 6 S.Subs
Anzac roll dice for 4 Submarines in sz70, round 1 : 2/4 hits
Hisaichi roll dice for 6 S.Subs in sz70, round 1 : 1/6 hits
Hisaichi roll dice for 1 Battleship in sz70, round 1 : 1/1 hits
2 Submarines owned by the Anzac and 2 S.Subs owned by the Hisaichi lost in sz70
Anzac roll dice for 2 Submarines in sz70, round 2 : 1/2 hits
Hisaichi roll dice for 4 S.Subs in sz70, round 2 : 1/4 hits
Hisaichi roll dice for 1 Battleship in sz70, round 2 : 0/1 hits
1 Submarine owned by the Anzac and 1 S.Sub owned by the Hisaichi lost in sz70
Anzac roll dice for 1 Submarine in sz70, round 3 : 0/1 hits
Hisaichi roll dice for 3 S.Subs in sz70, round 3 : 0/3 hits
Hisaichi roll dice for 1 Battleship in sz70, round 3 : 1/1 hits
1 Submarine owned by the Anzac lost in sz70
Hisaichi win with 1 Battleship and 3 S.Subs remaining. Battle score for attacker is 3
Casualties for Hisaichi: 3 S.Subs
Casualties for Anzac: 4 SubmarinesNon Combat Move - Anzac
Place Units - Anzac
4 Submarines placed in sz37
1 Infantry placed in DarwinTurn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :10
Combat Move - Americans
2 Destroyers moved from sz4 to sz3
3 S.Subs moved from sz10 to sz3
2 Infantry moved from N.Canada to Anchorage
1 Artillery moved from N.Canada to Anchorage
1 B.Transport moved from sz10 to sz4
3 Infantry moved from Alaska to sz4
2 Tanks moved from Alaska to sz4
1 Artillery moved from Alaska to sz4
3 Infantry moved from sz4 to Palana
2 Tanks moved from sz4 to Palana
1 Artillery moved from sz4 to Palana
1 L.Fighter moved from sz3 to Palana
4 Destroyers moved from sz20 to sz3
1 Destroyer moved from sz22 to sz9Purchase Units - Americans
Americans buy 2 Artillerys, 2 B.Transports, 1 Elite, 2 Marines and 8 Submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in Palana
Americans attack with 1 Artillery, 3 Infantry, 1 L.Fighter and 2 Tanks
Masaharu defend with 8 Infantry
Americans roll dice for 1 Artillery, 3 Infantry, 1 L.Fighter and 2 Tanks in Palana, round 1 : 0/7 hits
Masaharu roll dice for 8 Infantry in Palana, round 1 : 2/8 hits
2 Infantry owned by the Americans lost in Palana
Americans roll dice for 1 Artillery, 1 Infantry, 1 L.Fighter and 2 Tanks in Palana, round 2 : 3/5 hits
Masaharu roll dice for 8 Infantry in Palana, round 2 : 2/8 hits
1 Artillery owned by the Americans , 3 Infantry owned by the Masaharu and 1 Infantry owned by the Americans lost in Palana
Americans roll dice for 1 L.Fighter and 2 Tanks in Palana, round 3 : 2/3 hits
Masaharu roll dice for 5 Infantry in Palana, round 3 : 2/5 hits
2 Infantry owned by the Masaharu and 2 Tanks owned by the Americans lost in Palana
Masaharu win with 3 Infantry remaining. Battle score for attacker is -10
Casualties for Masaharu: 5 Infantry
Casualties for Americans: 1 Artillery, 3 Infantry and 2 Tanks
1 L.Fighter owned by the Americans retreatedNon Combat Move - Americans
1 L.Fighter moved from Palana to KamchatkaPlace Units - Americans
1 Artillery and 1 Elite placed in Alaska
2 B.Transports and 8 Submarines placed in sz23
1 Artillery and 2 Marines placed in Los AngelesTurn Complete - Americans
Americans collect 81 PUs; end with 81 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :10
Combat Move - Masaharu
1 Mech.Inf moved from Krasnoyarsk to Bratsk
Masaharu take Bratsk from Russians
1 Mech.Inf moved from Bratsk to Angarsk
1 Tank moved from Krasnoyarsk to Ustkut
1 Tank moved from Achinsk to Bratsk
1 Infantry moved from Vladivostok to sz15
8 Infantry moved from Akina to sz15
6 Infantry and 3 Transports moved from sz15 to sz7
6 Infantry moved from sz7 to Kamchatka
3 Infantry moved from Palana to Kamchatka
1 Infantry and 1 S.Sub moved from sz15 to sz7
1 Infantry moved from sz7 to Kamchatka
2 Infantry and 2 T.Boats moved from sz15 to sz1
2 Infantry moved from sz1 to Ostrov
5 Destroyers moved from sz15 to sz7
1 Fighter moved from Akina to Kamchatka
6 Infantry moved from Manchuria to AmurskPurchase Units - Masaharu
Masaharu buy 1 Bomber, 1 L.Fighter and 2 NakajimaG5Ns; Remaining resources: 1 PUs;Combat - Masaharu
Battle in Kamchatka
Masaharu attack with 1 Fighter and 10 Infantry
British defend with 2 Infantry and 2 Tanks; Americans defend with 1 L.Fighter
Masaharu roll dice for 1 Fighter and 10 Infantry in Kamchatka, round 1 : 0/11 hits
Russians roll dice for 2 Infantry, 1 L.Fighter and 2 Tanks in Kamchatka, round 1 : 3/5 hits
3 Infantry owned by the Masaharu lost in Kamchatka
Masaharu roll dice for 1 Fighter and 7 Infantry in Kamchatka, round 2 : 1/8 hits
Russians roll dice for 2 Infantry, 1 L.Fighter and 2 Tanks in Kamchatka, round 2 : 3/5 hits
1 Infantry owned by the British and 3 Infantry owned by the Masaharu lost in Kamchatka
Masaharu roll dice for 1 Fighter and 4 Infantry in Kamchatka, round 3 : 2/5 hits
Russians roll dice for 1 Infantry, 1 L.Fighter and 2 Tanks in Kamchatka, round 3 : 1/4 hits
1 Tank owned by the British , 1 Infantry owned by the British and 1 Infantry owned by the Masaharu lost in Kamchatka
Masaharu roll dice for 1 Fighter and 3 Infantry in Kamchatka, round 4 : 1/4 hits
Russians roll dice for 1 L.Fighter and 1 Tank in Kamchatka, round 4 : 2/2 hits
1 Tank owned by the British and 2 Infantry owned by the Masaharu lost in Kamchatka
Masaharu roll dice for 1 Fighter and 1 Infantry in Kamchatka, round 5 : 1/2 hits
Russians roll dice for 1 L.Fighter in Kamchatka, round 5 : 1/1 hits
1 L.Fighter owned by the Americans and 1 Infantry owned by the Masaharu lost in Kamchatka
Masaharu win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for British: 2 Infantry and 2 Tanks
Casualties for Americans: 1 L.Fighter
Casualties for Masaharu: 10 InfantryNon Combat Move - Masaharu
1 Fighter moved from Kamchatka to Palana
6 Tanks moved from Urumal to JinquanPlace Units - Masaharu
1 Bomber, 1 L.Fighter and 2 NakajimaG5Ns placed in AkinaTurn Complete - Masaharu
Masaharu collect 47 PUs; end with 48 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :11
Combat Move - Yamamoto
6 Mech.Infs moved from E.India to Calcutta
2 Tanks moved from India to Calcutta
Yamamoto take S.India from British
1 Infantry moved from N.Japan to sz16
1 Infantry and 1 T.Boat moved from sz16 to sz7
1 Infantry moved from sz7 to Kamchatka
Yamamoto take Kamchatka from Russians
4 Submarines moved from sz78 to sz7
6 L.Fighters moved from Moresby to sz46
1 S.Sub moved from sz72 to sz9
1 S.Sub moved from sz45 to sz9
1 Infantry moved from Gaferut to sz45
1 Infantry moved from Pikelot to sz45
1 Infantry and 1 S.Sub moved from sz45 to sz30
1 Infantry and 1 S.Sub moved from sz45 to sz20
1 Infantry moved from sz20 to Bikini
Yamamoto take Bikini from Americans
1 Infantry moved from sz30 to Wohto
Yamamoto take Wohto from Americans
1 Artillery and 1 Infantry moved from Ani Jima to sz78
1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz7
1 Artillery and 1 Infantry moved from sz7 to Kamchatka
3 Submarines moved from sz74 to sz16Purchase Units - Yamamoto
Yamamoto buy 10 Cruisers, 8 Infantry and 1 Marine; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz46
Yamamoto attack with 6 L.Fighters
Anzac defend with 3 Submarines
Yamamoto roll dice for 6 L.Fighters in sz46, round 1 : 1/6 hits
1 Submarine owned by the Anzac lost in sz46
2 Submarines owned by the Anzac Submerged
Yamamoto win with 6 L.Fighters remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Submarine
Battle in sz9
Yamamoto attack with 2 S.Subs
Americans defend with 1 Destroyer
Yamamoto roll dice for 2 S.Subs in sz9, round 1 : 1/2 hits
Americans roll dice for 1 Destroyer in sz9, round 1 : 0/1 hits
1 Destroyer owned by the Americans lost in sz9
Yamamoto win with 2 S.Subs remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in Calcutta
Yamamoto attack with 6 Mech.Infs and 2 Tanks
British defend with 1 AAGun, 3 Bunkers, 1 EarlyFighter, 1 Factory and 8 Infantry
Yamamoto roll dice for 6 Mech.Infs and 2 Tanks in Calcutta, round 1 : 1/8 hits
Units damaged: 1 Bunker owned by the British
British roll dice for 3 Bunkers, 1 EarlyFighter and 8 Infantry in Calcutta, round 1 : 5/12 hits
5 Mech.Infs owned by the Yamamoto lost in Calcutta
Yamamoto roll dice for 1 Mech.Inf and 2 Tanks in Calcutta, round 2 : 1/3 hits
Units damaged: 1 Bunker owned by the British
British roll dice for 3 Bunkers, 1 EarlyFighter and 8 Infantry in Calcutta, round 2 : 3/12 hits
2 Tanks owned by the Yamamoto and 1 Mech.Inf owned by the Yamamoto lost in Calcutta
British win with 3 Bunkers, 1 EarlyFighter and 8 Infantry remaining. Battle score for attacker is -40
Casualties for Yamamoto: 6 Mech.Infs and 2 TanksNon Combat Move - Yamamoto
2 Battleships and 4 Transports moved from sz66 to sz73
8 S.Subs moved from sz60 to sz71
2 S.Subs moved from sz71 to sz72
2 Infantry moved from Punay to sz71
2 Infantry moved from Samar to sz71
2 Infantry moved from Manila to sz71
6 Infantry and 6 S.Subs moved from sz71 to sz72
6 Infantry moved from sz72 to Iwo Jima
1 Destroyer moved from sz72 to sz47
1 Destroyer moved from sz72 to sz45
2 Destroyers moved from sz68 to sz72
6 Submarines moved from sz67 to sz78
2 Transports moved from sz63 to sz66
2 Artillerys and 2 Infantry moved from Kaask to Bratsk
3 Infantry moved from Hankou to Kichedung
6 L.Fighters moved from sz46 to WakePlace Units - Yamamoto
8 Cruisers placed in sz78
2 Cruisers placed in sz74
1 Marine placed in Kichedung
Yamamoto undo move 3.
Yamamoto undo move 2.
Yamamoto undo move 1.
3 Cruisers placed in sz49
7 Cruisers placed in sz78
1 Marine placed in Tokyo
3 Infantry placed in Kichedung
5 Infantry placed in HongkongTurn Complete - Yamamoto
Yamamoto collect 124 PUs; end with 124 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :11
Combat Move - Hisaichi
1 unit repaired.
10 Mech.Infs moved from E.India to Calcutta
3 Submarines moved from sz67 to sz78
12 Destroyers and 2 Submarines moved from sz1 to sz3
1 Destroyer and 7 Submarines moved from sz79 to sz1
2 Tanks moved from W.India to M.India
1 Battleship moved from sz70 to sz46
3 S.Subs moved from sz70 to sz46Purchase Units - Hisaichi
Hisaichi buy 5 NakajimaG5Ns; Remaining resources: 2 PUs;Combat - Hisaichi
Battle in sz3
Hisaichi attack with 12 Destroyers and 2 Submarines
Americans defend with 1 Carrier, 7 Destroyers, 5 S.Subs and 2 Submarines
Hisaichi roll dice for 2 Submarines in sz3, round 1 : 0/2 hits
Americans roll dice for 5 S.Subs and 2 Submarines in sz3, round 1 : 1/7 hits
Hisaichi roll dice for 12 Destroyers in sz3, round 1 : 4/12 hits
Americans roll dice for 1 Carrier and 7 Destroyers in sz3, round 1 : 5/8 hits
2 S.Subs owned by the Americans , 2 Submarines owned by the Hisaichi , 4 Destroyers owned by the Hisaichi and 2 Submarines owned by the Americans lost in sz3
Americans roll dice for 3 S.Subs in sz3, round 2 : 1/3 hits
Hisaichi roll dice for 8 Destroyers in sz3, round 2 : 1/8 hits
Americans roll dice for 1 Carrier and 7 Destroyers in sz3, round 2 : 6/8 hits
1 S.Sub owned by the Americans and 7 Destroyers owned by the Hisaichi lost in sz3
1 Destroyer retreated to sz7
Americans win with 1 Carrier, 7 Destroyers and 2 S.Subs remaining. Battle score for attacker is -61
Casualties for Hisaichi: 11 Destroyers and 2 Submarines
Casualties for Americans: 3 S.Subs and 2 Submarines
Battle in sz46
Hisaichi attack with 1 Battleship and 3 S.Subs
Anzac defend with 2 Submarines
Hisaichi roll dice for 3 S.Subs in sz46, round 1 : 2/3 hits
Anzac roll dice for 2 Submarines in sz46, round 1 : 1/2 hits
Units damaged: 1 Battleship owned by the Hisaichi
2 Submarines owned by the Anzac lost in sz46
Hisaichi win with 1 Battleship and 3 S.Subs remaining. Battle score for attacker is 12
Casualties for Anzac: 2 Submarines
Battle in M.India
Hisaichi attack with 2 Tanks
British defend with 1 Tank
Hisaichi roll dice for 2 Tanks in M.India, round 1 : 0/2 hits
British roll dice for 1 Tank in M.India, round 1 : 1/1 hits
1 Tank owned by the Hisaichi lost in M.India
Hisaichi roll dice for 1 Tank in M.India, round 2 : 1/1 hits
British roll dice for 1 Tank in M.India, round 2 : 0/1 hits
1 Tank owned by the British lost in M.India
Hisaichi win, taking M.India from British with 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Tank
Casualties for British: 1 Tank
Battle in Calcutta
Hisaichi attack with 10 Mech.Infs
British defend with 1 AAGun, 3 Bunkers, 1 EarlyFighter, 1 Factory and 8 Infantry
Hisaichi roll dice for 10 Mech.Infs in Calcutta, round 1 : 4/10 hits
Units damaged: 1 Bunker owned by the British
British roll dice for 3 Bunkers, 1 EarlyFighter and 8 Infantry in Calcutta, round 1 : 6/12 hits
6 Mech.Infs owned by the Hisaichi and 3 Infantry owned by the British lost in Calcutta
Hisaichi roll dice for 4 Mech.Infs in Calcutta, round 2 : 1/4 hits
British roll dice for 3 Bunkers, 1 EarlyFighter and 5 Infantry in Calcutta, round 2 : 4/9 hits
4 Mech.Infs owned by the Hisaichi and 1 Infantry owned by the British lost in Calcutta
British win with 3 Bunkers, 1 EarlyFighter and 4 Infantry remaining. Battle score for attacker is -42
Casualties for Hisaichi: 10 Mech.Infs
Casualties for British: 4 InfantryNon Combat Move - Hisaichi
2 Tanks moved from W.Tibet to E.India
3 Tanks moved from Bengal to C.India
1 Infantry moved from Bengal to E.India
1 Tank moved from Bikaner to India
2 Infantry moved from Gansu to Ulaan
1 AAGun moved from Gobi to TsingnanPlace Units - Hisaichi
3 NakajimaG5Ns placed in Amursk
2 NakajimaG5Ns placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 91 PUs; end with 93 PUs total