Wheatbeer (Allies +6) vs Alex (Axis), G40 Final Alpha

  • '17

    2 mIC … why do you got to make this so difficult?  :lol:

  • '17 '16 '15 '12

    you seem to cope well with all I do :)

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 infantry moved from Brazil to 86 Sea Zone
                1 fighter moved from French West Africa to Egypt
                1 artillery and 1 infantry moved from Brazil to British Guiana
                2 fighters moved from Eastern United States to French West Africa
                1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 33 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
                1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
                2 infantry moved from 83 Sea Zone to French West Africa
                1 cruiser and 2 destroyers moved from 101 Sea Zone to 106 Sea Zone
                1 armour moved from Western United States to Eastern United States

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Production/PUs Summary :

    Germans : 45 / 47
        Russians : 30 / 33
        Japanese : 47 / 51
        Americans : 52 / 73
        Chinese : 9 / 9
        British : 30 / 35
        UK_Pacific : 7 / 6
        Italians : 17 / 28
        ANZAC : 14 / 20
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                1 fighter and 4 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                1 artillery placed in Shensi
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Production/PUs Summary :

    Germans : 45 / 47
        Russians : 30 / 33
        Japanese : 47 / 51
        Americans : 52 / 73
        Chinese : 9 / 17
        British : 30 / 35
        UK_Pacific : 7 / 6
        Italians : 17 / 28
        ANZAC : 14 / 20
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Combat Move - British
                2 artilleries and 2 infantry moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 2 artilleries and 2 infantry
                    Italians defend with 3 infantry
                        British roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 1 :  2/4 hits
                        Italians roll dice for 3 infantry in Trans-Jordan, round 1 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                        British roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        British roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 3 :  0/3 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 3 :  0/1 hits
                        British roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 4 :  1/3 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - British
                1 mech_infantry moved from Kenya to Egypt
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                1 fighter moved from Union of South Africa to Egypt
                1 fighter and 1 tactical_bomber moved from 78 Sea Zone to Egypt
                1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 78 Sea Zone to 39 Sea Zone
                3 aaGuns, 1 artillery, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to Burma

    Place Units - British
                1 airfield placed in Egypt
                2 fighters placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,5
                British collect 24 PUs (7 lost to blockades); end with 24 PUs total

    Production/PUs Summary :

    Germans : 45 / 47
        Russians : 30 / 33
        Japanese : 47 / 51
        Americans : 52 / 73
        Chinese : 9 / 17
        British : 31 / 24
        UK_Pacific : 7 / 0
        Italians : 16 / 28
        ANZAC : 14 / 20
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Production/PUs Summary :

    Germans : 45 / 47
        Russians : 30 / 33
        Japanese : 47 / 51
        Americans : 52 / 73
        Chinese : 9 / 17
        British : 31 / 24
        UK_Pacific : 7 / 6
        Italians : 16 / 28
        ANZAC : 14 / 20
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 armour, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Tobruk to 96 Sea Zone
                1 armour and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Syria
                      Italians take Syria from French
                1 armour moved from Greece to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to Trans-Jordan
                1 fighter moved from Southern Italy to Trans-Jordan
                1 artillery moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 2 artilleries
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 :  1/2 hits
                        Italians roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 1 :  1/4 hits
                        British roll dice for 2 artilleries in Trans-Jordan, round 1 :  0/2 hits
                        2 artilleries owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 artilleries

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to 98 Sea Zone
                1 fighter moved from Trans-Jordan to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                1 armour moved from 98 Sea Zone to Syria
                1 infantry moved from Bulgaria to Romania
                1 infantry moved from Bulgaria to Romania
                1 infantry moved from Bulgaria to Romania
                1 aaGun moved from Yugoslavia to Romania
                1 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 infantry moved from Algeria to Tunisia
                1 artillery moved from Algeria to Tunisia
                1 mech_infantry moved from Algeria to Tunisia

    Place Units - Italians
                2 submarines placed in 97 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

  • '17 '16 '15 '12

    I did not scramble your fighters out of Egypt, guess you would not want to waste them (and I would add my bomber to the mix) for an attack on TJ. If I was wrong –> apologies, I repeat the fight.

    Egypt…I will not be able to take it any longer, I guess :)

  • '17

    nah, wouldn’t have scrambled there this time (mostly built it to guard the transports)

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from New South Wales to Queensland
                1 infantry moved from New South Wales to South Australia
                1 infantry moved from New South Wales to South Australia
                1 infantry moved from Dutch New Guinea to New Guinea
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
                3 fighters moved from Caroline Islands to Queensland

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Production/PUs Summary :

    Germans : 45 / 47
        Russians : 30 / 33
        Japanese : 47 / 51
        Americans : 52 / 73
        Chinese : 9 / 17
        British : 30 / 24
        UK_Pacific : 7 / 6
        Italians : 18 / 33
        ANZAC : 14 / 22
        French : 4 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 45 / 47
        Russians : 30 / 33
        Japanese : 47 / 51
        Americans : 52 / 73
        Chinese : 9 / 17
        British : 30 / 24
        UK_Pacific : 7 / 6
        Italians : 18 / 33
        ANZAC : 14 / 22
        French : 4 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Vyborg
                1 infantry moved from Karelia to Vyborg
                1 infantry moved from Karelia to Vyborg
                1 infantry moved from Karelia to Vyborg
                1 artillery moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Novgorod
                1 armour moved from Baltic States to Novgorod
                1 bomber moved from Romania to Volgograd
                1 bomber moved from Romania to Volgograd
                1 submarine moved from 92 Sea Zone to 83 Sea Zone
                1 armour moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Eastern Poland

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Novgorod
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 1 :  2/4 hits
                        Russians roll dice for 1 artillery in Novgorod, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in 83 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 83 Sea Zone
                        Germans roll dice for 1 submarine in 83 Sea Zone, round 1 :  0/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine
                    Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                    1 submarine owned by the Germans Submerged
                Battle in Vyborg
                    Germans attack with 4 infantry
                    Russians defend with 1 aaGun and 1 artillery
                        Germans roll dice for 4 infantry in Vyborg, round 1 :  0/4 hits
                        Russians roll dice for 1 aaGun and 1 artillery in Vyborg, round 1 :  0/1 hits
                        Germans roll dice for 4 infantry in Vyborg, round 2 :  1/4 hits
                        Russians roll dice for 1 aaGun and 1 artillery in Vyborg, round 2 :  0/1 hits
                        1 aaGun owned by the Russians lost in Vyborg
                        Germans roll dice for 4 infantry in Vyborg, round 3 :  1/4 hits
                        Russians roll dice for 1 artillery in Vyborg, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Vyborg
                    Germans winRussians win with no units remaining, taking Vyborg from Russians with 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 1 aaGun and 1 artillery
                Strategic bombing raid in Volgograd
                        AA guns fire in Volgograd :  0/2 hits
                Bombing raid in Volgograd causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.

    Non Combat Move - Germans
                1 infantry moved from Eastern Poland to Bessarabia
                1 fighter moved from Romania to Eastern Poland
                1 tactical_bomber moved from Romania to Eastern Poland
                1 bomber moved from Volgograd to Romania
                1 bomber moved from Volgograd to Romania
                1 mech_infantry moved from Germany to Romania
                1 fighter moved from Western Germany to Romania
                1 tactical_bomber moved from Western Germany to Eastern Poland
                1 tactical_bomber moved from Western Germany to Eastern Poland
                1 tactical_bomber moved from Western Germany to Eastern Poland
                1 fighter moved from Western Germany to Eastern Poland
                2 aaGuns, 6 armour, 2 artilleries, 12 infantry and 7 mech_infantrys moved from Baltic States to Eastern Poland
                1 infantry moved from Eastern Poland to Belarus
                1 aaGun, 1 armour, 2 artilleries and 2 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                1 artillery moved from Western Germany to France
                1 artillery moved from Western Germany to France
                1 infantry moved from Western Germany to France
                2 artilleries and 4 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Yugoslavia
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 artillery moved from Morocco to Algeria
                1 infantry moved from Morocco to Algeria

    Place Units - Germans
                1 artillery and 9 mech_infantrys placed in Germany
                1 artillery and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Politics - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 1 armour
                EDIT: Changing ownership of Archangel from Russians to Germans
                EDIT: Adding units owned by Germans to Archangel: 1 armour
                EDIT: Turning off Edit Mode

    Purchase Units - Russians
                Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Northwest Persia to Iraq
                1 armour and 1 mech_infantry moved from Caucasus to Iraq
                1 mech_infantry moved from Western Ukraine to Belarus
                2 fighters and 1 tactical_bomber moved from Western Ukraine to Belarus

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Belarus
                    Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Belarus, round 1 :  2/4 hits
                        Germans roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Belarus
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Iraq
                    Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 1 :  0/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  0/3 hits
                        Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 :  1/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 3 :  1/3 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  0/2 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 4 :  0/3 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  0/1 hits
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 5 :  0/3 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 5 :  0/1 hits
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 6 :  0/3 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 6 :  1/1 hits
                        1 infantry owned by the Russians lost in Iraq
                        Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 7 :  0/2 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 7 :  0/1 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 8 :  0/2 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 8 :  1/1 hits
                        1 mech_infantry owned by the Russians lost in Iraq
                        Russians roll dice for 1 armour in Iraq, round 9 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 9 :  0/1 hits
                        Russians roll dice for 1 armour in Iraq, round 10 :  1/1 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 10 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 2 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 aaGun moved from Smolensk to Bryansk
                2 aaGuns, 9 artilleries and 24 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Western Ukraine to Russia
                6 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Central Mongolia to Suiyuyan
                1 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Olgiy
                2 fighters moved from Belarus to Russia
                2 artilleries and 12 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Belarus to Russia
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                1 artillery and 2 infantry moved from Volgograd to Tambov
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Kansu to Novosibirsk

    Place Units - Russians
                8 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs

    Production/PUs Summary :

    Germans : 49 / 55
        Russians : 28 / 32
        Japanese : 47 / 51
        Americans : 52 / 73
        Chinese : 9 / 17
        British : 30 / 24
        UK_Pacific : 7 / 6
        Italians : 18 / 33
        ANZAC : 14 / 22
        French : 4 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 4 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                3 armour, 1 artillery and 5 infantry moved from Chahar to Hopei
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 armour moved from Manchuria to Chahar
                1 armour moved from Manchuria to Chahar
                1 armour moved from Manchuria to Chahar
                1 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Manchuria to Kwangsi
                1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      Japanese take Sumatra from Dutch
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from Kiangsi to Kwangsi
                1 fighter moved from Kiangsi to Kwangsi
                1 tactical_bomber moved from Kiangsi to Kwangsi
                1 tactical_bomber moved from Kiangsi to Kwangsi
                1 tactical_bomber moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                1 mech_infantry moved from Kwangsi to Shan State
                      Japanese take Shan State from UK_Pacific
                1 bomber moved from Kwangsi to India
                1 bomber moved from Kwangsi to India

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 3 armour, 1 artillery and 5 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 armour, 1 artillery and 5 infantry in Hopei, round 1 :  3/9 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 3 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Strategic bombing raid in India
                        AA guns fire in India :  0/2 hits
                Bombing raid in India causes: 8 damage to unit: factory_major
                Bombing raid in India causes: 4 damage to unit: harbour
                    Bombing raid in India causes 12 damage total.  Damaged units is as follows: factory_major = 8, harbour = 4

    Non Combat Move - Japanese
                1 bomber moved from India to Kwangsi
                1 bomber moved from India to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Philippines to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from Philippines to 37 Sea Zone
                1 fighter moved from Philippines to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 4 transports moved from 35 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to French Indo China
                1 fighter moved from 35 Sea Zone to French Indo China
                1 tactical_bomber moved from 35 Sea Zone to French Indo China

    Place Units - Japanese
                2 submarines placed in 6 Sea Zone
                3 infantry placed in French Indo China
                Japanese undo move 2.
                3 infantry placed in French Indo China
                1 artillery and 1 infantry placed in Malaya
                1 transport placed in 37 Sea Zone
                2 armour and 1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 106 Sea Zone to 91 Sea Zone
                1 bomber moved from Queensland to 41 Sea Zone
                1 tactical_bomber moved from Queensland to 42 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 harbour
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery in Philippines, round 1 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Philippines, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Philippines
                    Americans win, taking 106 Sea Zone from Germans, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 41 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 1 :  3/5 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Gibraltar
                    Americans attack with 1 armour and 1 infantry
                    Germans defend with 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 1 :  0/1 hits
                        Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Gibraltar, round 1 :  0/1 hits
                        Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Gibraltar, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                3 destroyers and 2 submarines moved from 54 Sea Zone to 55 Sea Zone
                1 battleship, 2 carriers and 2 cruisers moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Northern Territory
                3 fighters moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from 41 Sea Zone to Northern Territory
                2 fighters moved from French West Africa to Egypt
                2 infantry moved from French West Africa to French Central Africa
                1 carrier, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 54 Sea Zone to 55 Sea Zone
                1 infantry moved from Queensland to Northern Territory
                2 destroyers moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from Egypt to Iraq
                2 fighters moved from Eastern United States to French West Africa
                3 fighters moved from Queensland to Northern Territory
                1 infantry moved from Western United States to Central United States

    Place Units - Americans
                1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Production/PUs Summary :

    Germans : 49 / 55
        Russians : 26 / 32
        Japanese : 53 / 55
        Americans : 54 / 79
        Chinese : 8 / 17
        British : 30 / 24
        UK_Pacific : 6 / 6
        Italians : 18 / 33
        ANZAC : 14 / 22
        French : 4 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 artillery, 1 fighter and 4 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Production/PUs Summary :

    Germans : 49 / 55
        Russians : 26 / 32
        Japanese : 53 / 55
        Americans : 54 / 79
        Chinese : 8 / 14
        British : 30 / 24
        UK_Pacific : 6 / 6
        Italians : 18 / 33
        ANZAC : 14 / 22
        French : 4 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    This is weird, the repair option for India’s harbor is only available under the UK-E economy when it should be UK-P’s option.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Combat Move - British
                1 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from Burma to Shan State
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 fighter and 1 infantry moved from Egypt to Alexandria
                1 tactical_bomber moved from Egypt to Alexandria
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Alexandria
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 1 :  1/3 hits
                        Italians roll dice for 1 artillery in Alexandria, round 1 :  0/1 hits
                        1 artillery owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Trans-Jordan, round 1 :  1/4 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 1 :  0/2 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Trans-Jordan, round 2 :  2/4 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Shan State
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  0/4 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 1 :  0/1 hits
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  3/4 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Shan State
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 fighter moved from Trans-Jordan to Iraq
                1 infantry moved from Persia to Iraq
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 fighters moved from Union of South Africa to Egypt
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 fighter and 1 tactical_bomber moved from Alexandria to Iraq
                2 mech_infantrys moved from Burma to Szechwan
                2 fighters and 1 tactical_bomber moved from Shan State to Szechwan
                3 aaGuns, 1 artillery and 12 infantry moved from Burma to India
                5 fighters moved from United Kingdom to Gibraltar
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 39 Sea Zone to 55 Sea Zone
                1 destroyer moved from 39 Sea Zone to 55 Sea Zone
                1 bomber moved from United Kingdom to French Central Africa

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 fighter and 2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,3,6,4,6,6,2
                British collect 28 PUs (3 lost to blockades); end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Production/PUs Summary :

    Germans : 49 / 55
        Russians : 26 / 32
        Japanese : 53 / 55
        Americans : 54 / 79
        Chinese : 8 / 14
        British : 31 / 34
        UK_Pacific : 6 / 1
        Italians : 17 / 33
        ANZAC : 14 / 22
        French : 4 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 harbour and 1 infantry

    Production/PUs Summary :

    Germans : 49 / 55
        Russians : 26 / 32
        Japanese : 53 / 55
        Americans : 54 / 79
        Chinese : 8 / 14
        British : 31 / 34
        UK_Pacific : 6 / 7
        Italians : 17 / 33
        ANZAC : 14 / 22
        French : 4 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    I had to use EDIT to delete the India harbour, then add it back as a Pacific unit, then add back the damage.  That allowed me to repair it using UK Pacific money like normal.

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