okay, now I will go through this round by round and uncover what happened bc I am a bit surprised by this result. Let’s see where things went upside down for Germany…
Team Imhotep (Axis) vs The Headless Neds (Allies) : the Rematch
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Russians
Russians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
3 infantry moved from Tambov to Rostov
2 fighters and 1 tactical_bomber moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Russians win with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 tactical_bomber moved from Rostov to Russia
2 fighters moved from Rostov to Russia
4 aaGuns, 12 artilleries and 36 infantry moved from Tambov to Russia
2 infantry moved from Samara to Russia
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Tsinghai to Kansu
1 submarine moved from 92 Sea Zone to 93 Sea ZonePlace Units - Russians
1 fighter and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
Turning on Edit Mode
EDIT: Japanese player Removing units owned by PlayerID named:British from Shensi: 1 mech_infantry
EDIT: Japanese player Removing units owned by PlayerID named:Chinese from Shensi: 1 infantry
EDIT: Japanese player Changing ownership of Shensi from Chinese to Japanese
EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Shensi: 2 mech_infantrys
EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Kweichow: 2 mech_infantrys
EDIT: Japanese player Removing units owned by PlayerID named:British from Burma: 1 artillery and 2 infantry
EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Yunnan: 3 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters, 1 infantry, 4 submarines and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Japanese take Caroline Islands from AmericansCombat - Japanese
Recording Battle StatisticsNon Combat Move - Japanese
1 infantry moved from Tsagaan Olom to Suiyuyan
1 mech_infantry moved from Manchuria to Central Mongolia
2 mech_infantrys moved from Manchuria to Anhwe
2 armour and 3 mech_infantrys moved from Kweichow to Shan State
1 armour moved from Anhwe to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
2 artilleries, 2 bombers, 1 infantry and 3 tactical_bombers moved from French Indo China to Shan State
1 artillery, 2 infantry and 1 tactical_bomber moved from Malaya to Shan State
3 fighters and 1 tactical_bomber moved from Philippines to Shan StatePlace Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total -
Sorry for the EDIT part. I forgot to post my turn summary, then I redo my game with the combat results as it appears (check dice server results).
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Pomme - no worries, and we don’t need to check -
We’ll start our Allied moves shortly.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 7 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 mech_infantry moved from Algeria to Libya
Americans take Libya from Italians
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
UK_Pacific take Malaya from Japanese
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 bomber moved from India to French Indo ChinaCombat - Americans
???
Strategic bombing raid in French Indo China
Bombing raid in French Indo China causes: 5 damage to unit: factory_minor
Bombing raid in French Indo China causes 5 damage total.
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 infantry
Japanese win, taking Philippines from Japanese with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
1 bomber owned by the Americans retreated
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from Aleutian Islands to British Columbia
1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 7 fighters, 4 submarines and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from French Indo China to India
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 aaGun moved from 106 Sea Zone to New Brunswick Nova Scotia
1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 2 infantry moved from Algeria to Tunisia
1 armour moved from Morocco to Tunisia
2 infantry moved from Morocco to Algeria
1 fighter and 1 tactical_bomber moved from Morocco to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
1 transport moved from 89 Sea Zone to 11 Sea Zone
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 8 Sea Zone to 10 Sea ZonePlace Units - Americans
1 carrier and 2 submarines placed in 101 Sea Zone
1 fighter and 4 infantry placed in Eastern United States
1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
3 infantry placed in Normandy BordeauxTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
Ugh. An Aleutian debacle that is pricier than it seems… can’t get it back for awhile.
Team Imhotep creates their own luck - the Aleutian move was well played.
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I’ll be editing a US destroyer back in to SZ8 on China’s turn…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
1 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 2 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 2 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
Larry should save this setup, and call it,
Axis and Allies 1949 lol…
Hell of a -Block- of Gibraltar!
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No kidding Garg - the best I’ve seen at keeping the Allies out of the Med. A tough nut to crack!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Combat Move - British
Giving bonus movement to units
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour and 3 infantry
British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 3 infantry
Casualties for British: 2 infantry
British win with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 3 infantry
Casualties for British: 2 infantry
Recording Battle StatisticsNon Combat Move - British
2 fighters moved from Holland Belgium to 110 Sea Zone
1 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from Algeria to Tunisia
1 armour moved from Tunisia to Tobruk
3 infantry moved from Caucasus to Volgograd
3 mech_infantrys moved from Kazakhstan to Russia
2 fighters and 2 tactical_bombers moved from Tsinghai to Russia
1 armour moved from Tsinghai to Novosibirsk
1 armour moved from Turkmenistan to Novosibirsk
2 armour moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Caucasus to Novosibirsk
1 aaGun and 3 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
1 artillery and 5 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from India to Burma
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 54 Sea ZonePlace Units - British
1 carrier placed in 110 Sea Zone
1 artillery and 2 infantry placed in Persia
3 infantry placed in IraqTurn Complete - British
British collect 35 PUs (2 lost to blockades); end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Place Units - UK_Pacific
1 aaGun and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some units change owners in territory India
Some units change owners in territory Malaya -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 fighter moved from Southern Italy to Holland Belgium
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Italians take 97 Sea Zone from British
2 fighters moved from Gibraltar to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Holland Belgium from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
2 fighters moved from 93 Sea Zone to GibraltarPlace Units - Italians
4 infantry placed in Northern Italy
1 destroyer placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Italians player Removing units owned by PlayerID named:Italians from Northern Italy: 1 artillery and 1 infantry
EDIT: Italians player Adding units owned by PlayerID named:Italians to Western Germany: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 armour and 3 infantry moved from Java to 42 Sea Zone
1 armour, 3 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 armour and 3 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from India to French Indo ChinaCombat - ANZAC
Battle in French Indo China
ANZAC attack with 1 armour, 1 bomber and 3 infantry
Japanese defend with 1 factory_minor and 3 infantry
ANZAC win, taking French Indo China from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 2 infantry
ANZAC win with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 2 infantry
Recording Battle StatisticsNon Combat Move - ANZAC
1 bomber moved from French Indo China to India
1 fighter moved from Java to India
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 cruiser, 2 destroyers and 3 submarines moved from 42 Sea Zone to 55 Sea Zone
1 cruiser, 2 destroyers and 3 submarines moved from 55 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Java to Queensland
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Combat Move - French
Giving bonus movement to units
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Morocco to Holland BelgiumCombat - French
Battle in Holland Belgium
French attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
French win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
French win with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Recording Battle StatisticsNon Combat Move - French
1 fighter moved from Holland Belgium to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Germans
Germans buy 3 armour, 5 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Ukraine to Rostov
1 fighter moved from Novgorod to Rostov
1 bomber moved from Novgorod to Normandy Bordeaux
3 fighters and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Southern France
4 fighters and 1 tactical_bomber moved from Gibraltar to Southern FranceCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 3 fighters and 2 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 artillery and 3 infantry
Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 artillery and 3 infantry
Battle in Southern France
Germans attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from Rostov to Bryansk
1 infantry moved from Ukraine to Bryansk
3 infantry moved from Eastern Poland to Western Ukraine
2 armour, 6 artilleries and 11 infantry moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
4 fighters and 1 tactical_bomber moved from Southern France to France
2 infantry moved from Archangel to Novgorod
1 carrier, 1 destroyer, 2 submarines and 3 transports moved from 113 Sea Zone to 115 Sea Zone
1 aaGun moved from Western Germany to Germany
1 bomber moved from Normandy Bordeaux to France
2 mech_infantrys moved from Ukraine to Bryansk
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to GermanyPlace Units - Germans
3 tactical_bombers placed in Novgorod
3 armour placed in Ukraine
5 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
We, Germans, we don’t try to conquer territories… we just want to empty them.
:mrgreen:
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Septimus, nice… :-D
Who needs IPCs, anyways?? They’re overrated…
Looks like Russia’s about to be moved from their spot. The three armor/three tactical bombers is exactly what I would have done to put the German Monster over the top.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Russians
Russians repair 1 damage on 1 factory_minor; Remaining resources: 19 PUs;
Russians buy 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Russians
Recording Battle StatisticsNon Combat Move - Russians
12 armour, 3 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Volgograd to Rostov
4 aaGuns, 12 artilleries and 44 infantry moved from Russia to SamaraPlace Units - Russians
2 mech_infantrys and 1 tactical_bomber placed in VolgogradTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Japanese
Japanese buy 2 destroyers, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 fighter and 2 tactical_bombers moved from Japan to 8 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
5 fighters moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 36 Sea Zone
4 fighters moved from 33 Sea Zone to Philippines
5 carriers moved from 33 Sea Zone to 35 Sea Zone
2 battleships, 2 cruisers and 4 submarines moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from Shan State to Malaya
3 infantry moved from Shan State to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
2 bombers moved from Shan State to Shensi
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to Malaya
1 mech_infantry moved from Kweichow to Sikang
Japanese take Sikang from Chinese
1 armour and 2 mech_infantrys moved from Kweichow to Burma
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Central Mongolia to Shensi
1 mech_infantry moved from Anhwe to Shensi
2 armour, 5 artilleries, 2 infantry and 3 mech_infantrys moved from Shan State to BurmaCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 submarines and 2 transports
Americans defend with 1 transport
Japanese win with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 5 fighters
British defend with 1 destroyer
Japanese win with 5 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Japanese win with 5 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 8 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in French Indo China
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 armour, 1 factory_minor and 1 infantry
Japanese win, taking French Indo China from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Japanese win with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 harbour; UK_Pacific defend with 1 factory_minor; Americans defend with 2 infantry
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Japanese win with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 4 fighters and 2 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Japanese win with 2 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 3 armour, 5 artilleries, 2 infantry and 5 mech_infantrys
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 3 armour, 5 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 3 armour, 5 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 mech_infantry moved from Anhwe to Yunnan
2 bombers moved from Shensi to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 fighter and 2 tactical_bombers moved from Malaya to Yunnan
1 fighter moved from 36 Sea Zone to 35 Sea Zone
4 fighters moved from Philippines to 35 Sea Zone
5 fighters moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
3 mech_infantrys moved from Kiangsu to Kweichow
1 fighter and 2 tactical_bombers moved from 8 Sea Zone to Aleutian IslandsPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
2 mech_infantrys placed in Manchuria
2 destroyers and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 51 PUs (2 lost to blockades); end with 51 PUs total