12L - '41 - GM2 - Botider (axis) vs. Ol' Blood&Guts (allies +9), -tech, +NO

  • 2007 AAR League

    well, i don’t think i can get away with blaming this one on the dice… you’re just slap drillin’ me. nice playing… if this were a fight they’d stop it, but we’ll keep going. the economics are not over the waterfall yet, but the current is picking up.  :wink:

    japan 5


    purchase
    ic, 4 inf, 2 rtl, arm, ca, dd…spend $60

    combat
    eve (inf)
    3 inf, arm yak
    ftr far

    ngu ( )
    inf bur via trn sz37 > sz48

    dice…
    eve
    3 inf @ 1, arm/ftr @ 3
    DiceRolls: 3@1 2@3; Total Hits: 13@1: (4, 5, 3)2@3: (1, 5)
    vs
    inf @ 2
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • 2007 AAR League

    eve taken w/out loss
    ngu taken w/out opposition

    noncombat
    ftr eve > yak
    3 inf bry > stc
    2 inf far > yak
    arm bry > yak
    ftr far > nin
    inf hup > nin
    2 inf yun > sik
    5 inf, rtl, aa bur > ind
    rtl fic > yun
    rtl fic > bur
    2 inf japan > bry via trn sz62
    inf, arm japan > fic via trn sz62 > sz36
    trn sz37 > sz50
    ftr phi > sz37
    ftr sz37 > ind

    deployment
    ic > man
    inf, rtl > fic
    3 inf, rtl, arm > japan
    ca, dd > sz62

    collect
    $62

    ob&g_vs_botider_05cJ.AAM


  • It is hard to beat the economy…but ya never know…could be a Bradley vs. Pacquiao

    UK5-Buy: 3 inf, 2 arm, bb…save 0

    CM
    4inf 4arm UK/4ftr bb sz5/2ftr Alg => Fra 9inf arm 4ftr

    Fra
    aa gun
    DiceRolls: 6@1; Total Hits: 06@1: (4, 5, 2, 2, 4, 3)


  • Fra
    A-4inf 4arm 6ftr bb
    DiceRolls: 4@1 10@3 1@4; Total Hits: 84@1: (3, 3, 6, 1)10@3: (3, 3, 1, 3, 4, 6, 1, 4, 3, 4)1@4: (2)
    D-9inf arm 4ftr
    DiceRolls: 9@2 1@3 4@4; Total Hits: 79@2: (6, 1, 5, 3, 1, 5, 4, 1, 5)1@3: (2)4@4: (5, 4, 4, 4)


  • Fra
    A-arm 6ftr
    DiceRolls: 7@3; Total Hits: 27@3: (5, 2, 5, 5, 5, 6, 1)
    D-inf arm 4ftr
    DiceRolls: 1@2 1@3 4@4; Total Hits: 21@2: (6)1@3: (5)4@4: (2, 5, 6, 2)


  • Fra
    A-arm 4ftr
    DiceRolls: 5@3; Total Hits: 35@3: (6, 5, 2, 3, 2)
    D-4ftr
    DiceRolls: 4@4; Total Hits: 44@4: (4, 3, 4, 4)


  • Fra 1st hit
    A-arm
    DiceRolls: 10@3; Total Hits: 410@3: (5, 1, 2, 5, 3, 4, 6, 6, 4, 1)
    D-ftr
    DiceRolls: 10@4; Total Hits: 710@4: (1, 2, 6, 4, 6, 4, 4, 2, 2, 5)


  • had to go for it…Fra hwlo 9inf arm 3ftr

    Noncom
    2dd 2cv sz5 => sz7
    bmr Cng => UK
    inf 2art Lib => Alg
    3inf aa gun Lib => Egy
    arm Cng => Egy
    2inf Cng => Sud

    Mobilize
    3inf 2arm in UK
    bb in sz7

    Collect: 30

    ob&g_vs_botider_05dUK.AAM

  • 2007 AAR League

    can i trade my aa guns for some other piece that actually hits something?  8-)


  • @Botider:

    can i trade my aa guns for some other piece that actually hits something?  8-)

    :lol:

    sure…Italian infantry  8-)…oh wait…you said something that actually hit

  • 2007 AAR League

    @Ol’:

    @Botider:

    can i trade my aa guns for some other piece that actually hits something?  8-)

    :lol:

    sure…Italian infantry  8-)…oh wait…you said something that actually hit

    fell out of my chair (almost)… good one!  :lol:

  • 2007 AAR League

    what a mess…


    italy 5


    purchase
    2 inf, arm … place in italy

    collect
    $9

    ob&g_vs_botider_05eIT.AAM


  • US5-Buy: 3 trn, 2 sub, 2 dd…save 0

    Combat
    inf arm Alg/2ftr sz12 => Nwe art
    2inf 2arm Alg => Fra ftr
    3bmr Lib => Ger IC

    Ger IC
    aa gun
    DiceRolls: 3@1; Total Hits: 03@1: (5, 3, 2)
    damage
    DiceRolling 3d6:
    (1, 2, 3)

    Fra
    A-2inf 2arm
    DiceRolls: 2@1 2@3; Total Hits: 12@1: (4, 5)2@3: (5, 1)
    D-ftr
    DiceRolls: 1@4; Total Hits: 11@4: (1)


  • Ger IC damaged 6, Fra twlo inf

    Nwe
    A-inf arm
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (5)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Nwe twol…forgot to roll the ftrs

    Noncom
    3bmr Ger => UK
    bmr Wus => UK
    inf art Lib => Egy
    2ftr Nwe => sz7
    2dd cv sz12 => sz7
    inf Haw => Wus
    3inf 3art Eus => Eca

    Mobilize
    3trn in sz10
    2sub 2dd in sz56

    Collect: 62

    The war machines are running in the US now  8-)

    ob&g_vs_botider_05fUS.AAM

  • 2007 AAR League

    three more aa misses… 0-for-forever.  :-P
    well played… this is a stomping.


  • @Botider:

    three more aa misses… 0-for-forever.  :-P
    well played… this is a stomping.

    I feel kinda guilty about how the dice are doing you  :|

  • 2007 AAR League

    it ain’t the dice so much (aa fire is lucky to hit most times anyway)… i can’t figure out whether i’m really playing that badly, or you’re just that much better than me. i haven’t had a butt-whipping like this in a while. there’ve been a couple of “what-was-i-thinking” moments, but for the most part it’s been a lightning fast assault against europe. i thought the italian straffe attempt on turn 1 was risky, but i’m beginning to think it wouldn’t have mattered. japan is becoming its usual monster self, but germany is going to be dead in about 3 turns… the assault on france was a great move. i really didn’t see that coming. you got some good dice, but they weren’t just absurd… it was a good aggressive move that wiped out half the luftwaffe… i couldn’t really afford that.

    of course, if the dice had been kinder i don’t think the delimma would be as grave right now, but i’d have had to have spectacular dice to be winning this game, and that just usually doesn’t happen very much - to anyone, not just me.

    let me see what the gerries can do…


    germany 6


    purchase
    repair 4
    5 inf, 2 rtl, arm… spend $32, save $3

    combat
    nwe (inf, arm)
    2 inf, rtl, 2 ftr ger

    fra (inf, 2 arm)
    3 inf, rtl, arm ger
    arm pol

    bul (2 arm)
    3 inf, rtl pol
    bmb ger

  • 2007 AAR League

    any of these go really south and we might be done…

    nwe
    inf @ 1, inf/rtl @ 2, 2 ftr @ 3
    DiceRolls: 1@1 2@2 2@3; Total Hits: 21@1: (2)2@2: (5, 2)2@3: (4, 2)
    vs
    inf @ 2, arm @ 3
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (3)

  • 2007 AAR League

    nwe liberated w/ loss of inf

    fra
    2 inf @ 1, inf/rtl @ 2, 2 arm @ 3
    DiceRolls: 2@1 2@2 2@3; Total Hits: 32@1: (3, 1)2@2: (5, 1)2@3: (1, 6)
    vs
    inf @ 2, 2 arm @ 3
    DiceRolls: 1@2 2@3; Total Hits: 11@2: (4)2@3: (4, 1)

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