@FlyingBadger I realize the sub in 110 can slow down the G1 combat resolution, but… I still choose it
12L - '41 - Bold (allies +3) vs. Botider, -tech, +NO
-
UK12 - with 32 buys 4 inf, ftr, save 10
CM
bur () - sbr with 2 bom (ind)
pol (2 inf) - inf (nwy), 7 ftr (z5), bombard with batcombat:
bur sbr dmg
Rolls: 1@6; Total Hits: 11@6: (5)pol - inf, 7 ftr, bat vs. 2 inf
Rolls: 1@1 7@3 1@4; Total Hits: 51@1: (1)7@3: (4, 5, 2, 1, 6, 5, 3)1@4: (1)
Rolls: 2@2; Total Hits: 02@2: (4, 6) -
guess i only needed one bomber…
bur dmg is 4 cap
pol twol
NC
z5 - 7 ftr (pol) 4 ftr to 2 R acc, 3 ftr to 2 UK acc
ind - 2 bom (bur)
z36 - sub (z51)
z50 - inf, arm (phi)place 2 inf (nwy)
place 2 inf, ftr (ind)collect 31, has 41
-
italy 12
purchase
4 inf, 2 rtl, 4 arm… spend $40combat
nonenoncombat
4 inf tj > per
2 inf, 2 rtl cau > per
2 inf, rtl, arm ita > tj
2 ftr bur > sz37deployment
4 arm > cau
4 inf, 2 rtl > itacollect
$35 -
i hate almost nothing more than to see a monster italy. :x
-
USA12 - with 59 buys 3 sub, 4 ftr, save 1
CM
fic () - inf (phi)
oki () - 2 inf (haw)NC
z36 - 3 trn, 9 des, 5 acc, 8 ftr, bat (z50), 5 acc, 10 ftr (z51), 4 inf (phi)
bry - inf, 2 art (stc), inf (far), 2 bom (ind)place 2 sub (z50)
place 4 ftr (wus)collect 60, has 61
-
germany 13
purchase
7 inf, 9 arm… spend $66, save $27combat
ind (26 inf, rtl, 14 arm, ftr, 2 bmb)
6 inf, 3 rtl, 20 arm per
4 ftr, 2 bmb ruspol (inf)
2 inf, 4 ftr ger
4 ftr fraopening fire…
ind
aa @ 4 ftr, 2 bmb in indftrs
Rolls: 4@1; Total Hits: 14@1: (6, 6, 6, 1)bmbs
Rolls: 2@1; Total Hits: 02@1: (2, 2) -
1 ftr lost…
i’ll go ahead with…
pol
2 inf @ 1, 8 ftr @ 3
Rolls: 2@1 8@3; Total Hits: 52@1: (6, 2)8@3: (2, 3, 5, 3, 6, 3, 6, 2)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (5) -
poland liberated w/out loss…
do you want to give me an OOL for india, or do you want to call casualties by round? -
round by round in india
-
as you wish…
ind
attackers…
3 inf @ 1, 3 inf/3 rtl @ 2, 14 arm/3 ftr @ 3, 2 bmb @ 4
Rolls: 3@1 6@2 17@3 2@4; Total Hits: 113@1: (5, 6, 3)6@2: (3, 4, 4, 6, 5, 4)17@3: (2, 4, 1, 1, 2, 6, 3, 6, 5, 2, 2, 3, 4, 5, 3, 2, 6)2@4: (2, 6)call casualties…
-
pathetic…
-
the furher wanted the red army dead! he is not amused… erwin looking for the hemlock. :-D
-
i’m about to hit the hay for the night. you can name casualties and roll your defenders if you want – just don’t roll too good. :wink:
or i’ll pick it up tomorrow some time…later… 8-)
-
haha dude that was ONE HIT short. i see my dice are in a whole other category, i would be so happy with that roll! :lol:
ok let me see here…
-
lose 11 russian inf
-
just for fun i’ll roll it. i’m sure it will be terrible!
ind r1 defense - 2 bom, 26 inf, art, 14 arm, ftr
Rolls: 2@1 27@2 14@3 1@4; Total Hits: 172@1: (4, 5)27@2: (3, 6, 1, 3, 1, 4, 1, 5, 1, 6, 4, 6, 6, 2, 6, 1, 3, 2, 6, 1, 3, 2, 2, 3, 6, 3, 3)14@3: (1, 2, 1, 5, 4, 6, 6, 1, 1, 4, 1, 5, 4, 6)1@4: (3) -
dead nuts on average. which means i’m super happy. :wink:
-
yeah, that’s a good roll for you. i was hoping for average, so it’s pretty close. i was only joking about the “pathetic” … i, of course, was hoping for some really hot dice, but at least you hit average, so not too much to complain about. now let me examine my options.
-
yeah, that result was literally one hit off on your side from a low-luck roll and mine was right on. can’t ask for much more than that! :-)
-
certainly fair… nobody got jobbed.
and it would appear at this point - with the lead i have - that discretion is the better part of valor. as it is, i can stand a battle of attrition longer than you can. i think… :wink:
retreat…
noncombat
12 arm ind > per
3 ftr ind > bur
2 bmb ind > cau
4 ftr pol > rus
2 ftr pol > ger
2 ftr pol > fra
7 arm ger > epl
3 inf, rtl rus > arch
2 arm rus > perdeployment
2 inf, 4 arm > rus
5 inf, 5 arm > gercollect
$61 + $27 saved = $88