@FlyingBadger I realize the sub in 110 can slow down the G1 combat resolution, but… I still choose it
12L - '41 - Bold (allies +3) vs. Botider, -tech, +NO
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i really respect you as an opponent and i don’t think my subconscious wanted to crush you quickly. i am more a fan of the long term struggle. :-)
that’s my story and i’m stickin to it!! :wink:
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i really respect you as an opponent and i don’t think my subconscious wanted to crush you quickly. i am more a fan of the long term struggle.  :-)
that’s my story and i’m stickin to it!! :wink:
spoken like a russian soldier… bring your lunch, plan to stay all day!
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japan 7
purchase
7 inf, rtl, cv, dd, 2 ftr… spend $67combat
per (7 inf, 3 rtl, 2 arm)
2 inf, 2 rtl, 3 arm ind
inf trj
2 inf, rtl, arm fic via 2 trn sz37 > sz34sz60
ss, 6 ftr sz62 -
big battle in persia!
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the russians are well dug in!!
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yeah, you read it right. i can’t win battles today that are 90%+ wins,… so why not try a 55%-er? i’m a glutton for punishment… Â :lol: Â :lol:
per
2 inf @ 1, 3 inf/3 rtl @ 2, 4 arm @ 3
Rolls: 2@1 6@2 4@3; Total Hits: 62@1: (1, 4)6@2: (3, 4, 4, 1, 6, 1)4@3: (4, 2, 3, 2)
vs
7 inf/3 rtl @ 2, 2 arm @ 3
Rolls: 10@2 2@3; Total Hits: 510@2: (6, 1, 1, 2, 6, 5, 4, 3, 4, 1)2@3: (2, 6) -
russians lose 6 inf,… japs lose 5 inf
per
3 rtl @ 2, 4 arm @ 3
Rolls: 3@2 4@3; Total Hits: 43@2: (5, 1, 4)4@3: (1, 2, 3, 6)
vs
inf/3 rtl @ 2, 2 arm @ 3
Rolls: 4@2 2@3; Total Hits: 24@2: (6, 3, 1, 2)2@3: (6, 6) -
ugh, that hurt.
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russians lose inf, 3 rtl,… japs lose 2 rtl
per
rtl @ 2, 4 arm @ 3
Rolls: 1@2 4@3; Total Hits: 41@2: (1)4@3: (1, 3, 6, 1)
vs
2 arm @ 3
Rolls: 2@3; Total Hits: 12@3: (3, 4) -
as usual i live up to my nickname “rabbit’s foot”. having bad luck? do a turn against boldfresh, you’ll be right back on track!
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:-D … well, i appreciate it, you saw what happened against blood&guts…
per capture w/ loss of 5 inf, 3 rtl… 4 arm remain
sz60
ss @ 2, 6 ftr @ 3
Rolls: 1@2 6@3; Total Hits: 31@2: (1)6@3: (5, 5, 5, 1, 2, 6)
vs
dd @ 2
Rolls: 1@2; Total Hits: 11@2: (2) -
yeah i saw it. i always see players get back luck against others and great luck against me. and right after i gave away gbr. ouch…
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good thing i have something going in the pacific or this game would probably be a lost cause.
big mistake by me taking nov instead of sending those troops to persia :|
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i better stop screwin up here or i’m gonna lose this one in no time
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oh, have no fear. my dice are still part of this game, too, you know. (not to mention my mental lapses) :wink:
sz60 cleared w/ loss of ss
noncombat
6 ftr sz60 > sz36
dd ss62 > sz50
3 inf, arm eve > yak
2 inf stc > yak
fleet sz62 > sz36… inf, arm jap > fic
bmb jap > fic
2 ftr jap > sz36
ss sz47 > sz38deployment
inf, rtl, ftr > ind
6 inf, ftr > jap
cv, dd > sz36collect
$65i think this is why we enjoy playing against each other… neither of us has much dice luck. as opposed to b&g, who has throttled me twice - once slowly but surely, and once in lightning fashion.
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oh, have no fear. my dice are still part of this game, too, you know. (not to mention my mental lapses)Â :wink:
sz60 cleared w/ loss of ss
noncombat
6 ftr sz60 > sz36
dd ss62 > sz50
3 inf, arm eve > yak
2 inf stc > yak
fleet sz62 > sz36… inf, arm jap > fic
bmb jap > fic
2 ftr jap > sz36
ss sz47 > sz38deployment
inf, rtl, ftr > ind
6 inf, ftr > jap
cv, dd > sz36collect
$65i think this is why we enjoy playing against each other… neither of us has much dice luck. as opposed to b&g, who has throttled me twice - once slowly but surely, and once in lightning fashion.
scratch that… he stayed with the fleet.
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map is correct
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UK7 - the fallen empire - with nothing buys nothing - WHY ON EARTH DID I MOVE THE ARMY TO NWY - freaking ridiculous, i must have been completely out of it.
CM
gbr (inf) - 2 inf, art (nwy) via z3, bombard with cru, bat
z8 (trn) - sub (z7)
per (4 arm) - 2 inf (cau), 2 inf (kaz), 3 ftr (epl)
blk () - arm (epl)
aus (aa) - inf (car) via z39combat:
gbr - 2 inf, art, cru, bat vs. inf
Rolls: 1@1 2@2 1@3 1@4; Total Hits: 01@1: (4)2@2: (4, 5)1@3: (6)1@4: (6)
Rolls: 1@2; Total Hits: 11@2: (1) -
HAHHAHAAHAHHAHA this is freakin awesome
gbr2
Rolls: 2@2; Total Hits: 12@2: (1, 4)
Rolls: 1@2; Total Hits: 01@2: (5)