Spoox (Axis) vs Alsch91 (Allies) Alpha 2 round 4


  • Missed updating Germany’s income-

    4 Spoox vs Alsch 03bR.AAM


  • Japan turn 3

    –>Purchase & repair

    purchase: 3 DD (24) + 2 TT (14) + 1 ART (4) = 42
    save 2 ipc

    –>Combat movement

    DOW all Allies

    let’s see how this goes, I’m afraid I’m spreading my forces too much now;

    Hop: 2 INF, 1 ART --> She
    Kwe: 2 INF, 1 ART --> Sze
    Kwa: 3 Fig --> Sze (land Kwa)
    Amu: 1 INF --> Sak (walk in)
    Amu: 1 INF --> Sib (walk in)
    z36: 1 Fig --> z44 (defenseless TT)(land z37)
    z36: 1 TacB --> z45 (defenseless TT)(land z37)
    Kwa: 1 INF, 1 ART --> Jav
    Kwa: 1 INF, 1 ART --> Sum
    Kwa: 1 INF --> Bor (walk in)
    Kwa: 1 INF, 1 ART --> Cel
    Kwa: 1 INF, 1 ARM --> Mal
    Kwa: 2 bomber --> Mal (land Kwa)
    z36: 2 SS, 2 BB, 2 CA --> z37
    Yun: 1 ART --> Fic
    Sia: 1 INF --> Fic
    z36: 1 TacB, 1 Fig --> Fic (land z37)
    Yun: 1 ART --> Shn
    Sia: 1 INF --> Shn
    z36: 1 TacB, 1 Fig --> Shn (land z37)
    Kwa: 1 INF, 5 Fig, 5 TacB --> Hon (land Kwa)

    –>Combat

    She
    A:
    DiceRolls: 1@1 2@2; Total Hits: 11@1: (6)2@2: (4, 1)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    Sze
    A:
    DiceRolls: 1@1 2@2 3@3; Total Hits: 11@1: (4)2@2: (6, 6)3@3: (2, 5, 5)
    D:
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    Jav
    A:
    DiceRolls: 2@2; Total Hits: 12@2: (2, 6)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Sum
    A:
    DiceRolls: 2@2; Total Hits: 02@2: (5, 4)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Cel
    A:
    DiceRolls: 2@2; Total Hits: 02@2: (5, 5)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Mal
    A:
    DiceRolls: 1@1 1@3 2@4; Total Hits: 11@1: (2)1@3: (4)2@4: (6, 1)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    z37
    A:
    DiceRolls: 2@2 2@3 2@4; Total Hits: 22@2: (5, 5)2@3: (6, 2)2@4: (2, 5)
    D:
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    Fic
    A:
    DiceRolls: 2@2 1@3 1@4; Total Hits: 12@2: (5, 5)1@3: (6)1@4: (3)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    Shn
    A:
    DiceRolls: 2@2 1@3 1@4; Total Hits: 02@2: (6, 4)1@3: (4)1@4: (5)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    Hon
    A:
    DiceRolls: 1@1 5@3 5@4; Total Hits: 51@1: (5)5@3: (4, 4, 4, 1, 4)5@4: (3, 5, 4, 4, 3)
    D:
    DiceRolls: 2@2; Total Hits: 02@2: (3, 5)


  • She twol
    Sze twlo 1 INF
    Jav twol
    Mal twol
    sz37 twlo 1 damaged BB
    Fic twol
    Hon twol

    Sum round 2
    A:
    DiceRolls: 2@2; Total Hits: 02@2: (6, 6)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Cel round 2
    A:
    DiceRolls: 2@2; Total Hits: 02@2: (5, 3)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Shn round 2
    A:
    DiceRolls: 2@2 1@3 1@4; Total Hits: 22@2: (4, 2)1@3: (6)1@4: (2)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Shn twol

    Sum round 3
    A:
    DiceRolls: 2@2; Total Hits: 02@2: (5, 5)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    Cel round 3:
    A:
    DiceRolls: 2@2; Total Hits: 02@2: (6, 3)
    D:
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Sum round 4
    A:
    DiceRolls: 2@2; Total Hits: 02@2: (6, 6)
    D:
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    Cel (first hit)
    A:
    DiceRolls: 10@2; Total Hits: 510@2: (1, 4, 1, 4, 3, 1, 1, 4, 2, 5)
    D:
    DiceRolls: 10@2; Total Hits: 410@2: (3, 6, 2, 1, 2, 6, 6, 3, 5, 1)


  • Cel twlo 1 INF

    Sum (first hit)
    A:
    DiceRolls: 10@2; Total Hits: 510@2: (4, 5, 2, 3, 1, 1, 6, 2, 5, 1)
    D:
    DiceRolls: 10@2; Total Hits: 210@2: (6, 4, 1, 6, 1, 5, 5, 5, 5, 5)


  • Sum mutual destruction

    –>NCM

    z36: 3 CV, 1 DD --> z37
    z36: 1 DD --> z55
    z36: 1 DD --> z44
    z6: 1 DD --> z36
    Kwe: 1 INF --> Sze
    Kwe: 2 INF --> Yun
    Sha: 5 INF, 1 AA --> Ksu

    –>Placement

    Jap: 1 ART
    z6: 3 DD, 2 TT

    –>Income

    territories: 58
    no’s: 0
    saved: 2
    total: 60

    4 Spoox vs Alsch 03cJ.AAM


  • US 3

    DoW on Germany, Italy
    ICs upgraded

    53 IPCs

    1 DD (8)
    7 SS (42)

    save 3


  • Combat

    1 SS, 1 Fig, 1 Tac SZ 54 to SZ 55

    2 CA, 1 BB, 2 TT SZ 54 to SZ 33, take
    3 Inf, 1 Art SZ 54 to Car
    1 BB SZ 26 to SZ 33

    1 SS SZ 26 to SZ 16
    1 Strat Haw to SZ 16


  • SZ 55

    Attack (1 SS, 1 Fig, 1 Tac)
    DiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (5)1@3: (3)1@4: (5)

    Defense (1 DD)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    Car

    Attack (3 Inf, 1 Art, 2 CA, 1 BB)
    DiceRolls: 2@1 2@2 2@3 2@4; Total Hits: 52@1: (3, 2)2@2: (5, 1)2@3: (2, 3)2@4: (1, 4)

    Defense (2 Inf)
    DiceRolls: 2@2; Total Hits: 12@2: (2, 6)

    SZ 16

    Attack (1 SS, 1 Strat)
    DiceRolls: 1@2 1@4; Total Hits: 01@2: (4)1@4: (6)

    Defense (1 DD)
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • SZ 55 cwlo 1 SS
    Car twol 1 Inf

    SZ 16 R2
    DiceRolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (3)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • SZ 16 cwol

    Non-coms

    1 Strat SZ 16 to Haw
    1 Fig, 1 Tac SZ 55 to SZ 33
    3 DD, 1 CV SZ 54 to SZ 33
    2 CV, 1 Fig SZ 26 to SZ 33
    3 Fig Haw to SZ 33
    2 DD, 1 CV, 1 TT SZ 10 to SZ 26, take
    1 Inf, 1 Arm Wus to Haw
    2 Inf, 1 Art Cus to Smx
    4 Mech Wus to Smx
    1 Fig, 1 Tac Eus to SZ 26
    1 CA SZ 64 to SZ 12
    1 DD SZ 101 to SZ 11

    Place

    7 SS, 1 DD SZ 10

    Collect

    52 + 30 NO + 3 leftover = 85 IPCs


  • China 3

    5 IPCs

    1 Inf, save 2

    Combat

    4 Inf, 1 Fig Tsi to She


  • She

    Attack (4 Inf, 1 Fig)
    DiceRolls: 4@1 1@3; Total Hits: 14@1: (4, 4, 4, 1)1@3: (4)

    Defense (2 Inf, 1 Art)
    DiceRolls: 3@2; Total Hits: 13@2: (1, 4, 6)


  • She R2
    DiceRolls: 3@1 1@3; Total Hits: 13@1: (1, 4, 5)1@3: (5)
    DiceRolls: 2@2; Total Hits: 02@2: (4, 5)


  • China getting much better dice this round.  Phew.

    She R3
    DiceRolls: 3@1 1@3; Total Hits: 03@1: (3, 2, 4)1@3: (4)
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Orrrrr
    R4
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (6, 2)1@3: (2)
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • She lwlo 2 Inf

    Non-coms

    1 Fig She to Tsi

    Place

    1 Inf Sik

    Collect

    4 + 2 leftover = 6 IPCs


  • UK 3

    Calcutta has 24 IPCs

    8 Inf (24)

    save 0


  • Combat

    3 Inf Cpr to Irq
    1 Arm Epr to Irq
    1 TT SZ 98 to SZ 80, take
    1 Inf, 1 Art Sud to Irq
    1 Tac Ind to Irq
    1 CA, 1 BB SZ 39 to SZ 80 for bombard

    1 Inf Tang to Ken
    1 Mech, 1 Arm Sud to Eth (mt) blitz to Ken

    1 Fig Ind to SZ 41 (TT destroyed)

    3 CA, 1 BB, 1 CV, 1 Fig, 1 Tac SZ 110 to SZ 109

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