Spoox (Axis) vs Alsch91 (Allies) Alpha 2 round 4


  • Yun cwlo 1 Inf

    Non-coms

    1 Fig Yun to Bur
    1 Fig SZ 41 to Bur
    1 Tac Cpr to Bur
    22 Inf, 3 Art, 1 AA gun Ind to Bur
    1 Mech Ken to Sud
    1 Inf Sud to Egy
    1 Inf, 1 Art, 1 Arm Irq to Cpr
    1 Inf Irq to Npr (activate)
    1 CA, 1 BB, 1 TT SZ 80 to SZ 81
    1 TT SZ 106 to SZ 64, take
    1 Inf, 1 Arm Que to Pan
    1 Fig, 1 Tac Ice to Eus
    1 DD SZ 80 to SZ 79

    Place

    2 Inf, 1 Mech Ind

    Calcutta collects

    6 IPCs


  • Anzac 4

    15 IPCs

    1 DD (8)
    2 Inf (6)

    save 1


  • Actually buy

    1 DD (8)
    1 TT (7)

    save 0

    Combat

    1 SS SZ 62 to SZ 34
    3 Fig Car to SZ 34

    1 DD SZ 33 to SZ 44 (TT destroyed)


  • SZ 44 cwol

    SZ 34

    Attack (1 SS, 3 Fig)
    DiceRolls: 1@2 3@3; Total Hits: 21@2: (6)3@3: (3, 5, 1)

    Defense (1 DD)
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • SZ 34 cwol

    Non-coms

    1 DD, 1 CA SZ 33 to SZ 54
    3 Fig SZ 34 to Que
    1 DD SZ 62 to SZ 54

    Place

    1 DD, 1 TT SZ 62

    Collect

    10 + 5 NO = 15 IPCs

    4 Spoox vs Alsch 04dAllies.AAM


  • sorry to disturb, but I think the TT in z44 is still there unintentionally. I moved it to z35 (see my last post), but forgot to move it on the map. I’ll leave it to your consideration.


  • Ah okay.  That makes sense.

    Only should affects US/Anzac’s moves…


  • US undoes the attack on SZ 45.  The destroyer goes to 54.
    The Anzac destroyer that hit the transport goes to 54 as well.

    4 Spoox vs Alsch 04dAllies.AAM


  • ok thanks and sorry for the trouble.
    Italy/Germany will probably be for tomorrow.


  • Small edit to UK-

    DD from SZ 80 goes to SZ 81, not 79.

    4 Spoox vs Alsch 04dAllies.AAM


  • Forgot to mention-

    3 Inf, 1 Art, 1 Arm from Irq to Cpr; none to Npr and none stay in Irq.

    4 Spoox vs Alsch 04dAllies.AAM


  • Italy turn 4

    –>Purchase & repair

    repair: BB z109
    purchase: 2 SS (12) + 2 Mech (8 + 1 ARM (6) + 1 INF (3) + 1 ART (4) = 33
    save 0 ipc

    –>Combat movement

    z109: 1 BB, 2 CA, 2 DD --> z103
    Alx: 2 INF, 1 ART, 1 ARM --> Egy
    Syr: 1 ARM, 1 Mech --> Trj --> blitz Egy
    Syr: 3 INF --> TT --> Egy
    Syr: 1 INF --> Irq (walk in)
    Yugo: 2 INF, 1 ART, 1 ARM --> Hun
    Nita: 3 ARM --> Hun

    –>Combat

    z103
    A:
    DiceRolls: 2@2 2@3 1@4; Total Hits: 22@2: (6, 4)2@3: (4, 1)1@4: (2)
    D:
    DiceRolls: 1@1; Total Hits: 01@1: (6)

    Egy
    A:
    DiceRolls: 5@1 2@2 2@3; Total Hits: 35@1: (5, 1, 2, 3, 1)2@2: (3, 3)2@3: (1, 4)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Hun
    A:
    DiceRolls: 1@1 2@2 4@3; Total Hits: 51@1: (5)2@2: (1, 1)4@3: (2, 2, 1, 4)
    D:
    DiceRolls: 2@2; Total Hits: 02@2: (4, 3)


  • z103 twol
    Egy twol
    Hun twol

    –>NCM

    z99: 1 TT --> z97
    z99: 1 CV, 1 TacB --> z98
    Nita: 1 ART --> Sgr
    Nita: 1 INF, 1 ART --> TT z95 --> Egy

    –>Placement

    z97: 2 SS
    Nita: 2 Mech, 1 ARM, 1 INF, 1 ART

    –>Income

    will update later, at work now and can’t see it

    Germany later today hopefully

    4 Spoox vs Alsch 04eI.AAM


  • Germany turn 5

    –>Purchase & repair

    purchase: 3 ARM (18) + 6 INF (18) + 1 ART (4) + 7 Mech (28) = 68
    save 1 ipc

    –>Combat movement

    Ger: 2 INF, 4 TacB, 2 Fig --> Pol (land Hun)
    Yugo: 1 Fig --> Pol (land Hun)
    Ger: 1 bomber --> SBR Nov (land Hun)

    –>Combat

    Pol
    A:
    DiceRolls: 2@1 4@3 3@4; Total Hits: 62@1: (4, 5)4@3: (4, 2, 3, 1)3@4: (2, 2, 2)
    D:
    DiceRolls: 2@2; Total Hits: 12@2: (1, 4)

    Nov
    AA fire
    DiceRolls: 1@1; Total Hits: 01@1: (5)

    SBR if AA miss
    DiceRolling 1d6:
    (5)


  • Pol twlo 1 INF
    Nov takes 5 + 2 = 7 damage (not sure what the max amount allowed is on minor ic’s, can’t look it up here)

    –>NCM

    Yugo: 3 ARM, 2 ART, 7 INF --> Hun
    Yugo: 1 INF --> Bul
    Yugo: 1 INF --> Italian TT z97
    Ger: 20 ART, 5 INF, 1 AA --> Hun
    Wgr: 10 Mech --> Hun
    Wgr: 1 ART --> Ger
    Fra: 1 ARM --> Ger
    z107: 1 SS --> z89

    –>Placement

    Ger: 3 ARM, 6 INF, 1 ART
    Wgr: 7 Mech

    –>Income

    to be updated

    4 Spoox vs Alsch 05aG.AAM


  • mICs max out at 6 damage.
    Germany collects

    46 + 10 NO = 1 leftover = 57 IPCs

    Russia 5

    57 IPCs

    repair 6 damage to Nov

    9 Inf (27)
    3 Art (12)
    2 Arm (12)

    save 0


  • Combat

    3 Inf, 1 Art, 2 Mech, 1 Fig Kar to Fin
    1 Arm Nov to Fin

    2 Inf Epl to Pol
    1 Tac Bel to Pol

    1 Inf Rom to Yugo
    1 Fig Epl to Yugo

    1 Inf Sak to Sib
    1 Fig Bury to Sib

    6 Inf Bury to Amu


  • Fin

    Attack (3 Inf, 1 Art, 2 Mech, 1 Arm, 1 Fig)
    DiceRolls: 4@1 2@2 2@3; Total Hits: 44@1: (1, 6, 1, 2)2@2: (5, 5)2@3: (3, 2)

    Defense (6 Inf)
    DiceRolls: 6@2; Total Hits: 16@2: (5, 4, 2, 5, 6, 3)

    Pol

    Attack (2 Inf, 1 Tac)
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (1, 2)1@3: (6)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    Yugo

    Attack (1 Inf, 1 Fig)
    DiceRolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (3)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    Sak

    Attack (1 Inf, 1 Fig)
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (2)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    Amu

    Attack (6 Inf)
    DiceRolls: 6@1; Total Hits: 06@1: (3, 4, 6, 5, 2, 5)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • I didn’t see those Italian subs while doing those combat moves-
    If you don’t mind, I’d like to move that Yugo combat to Bulgaria; the combat and dice would be the same.  I had just assumed that I would be able to collect 2 on Yugo after taking it.  Silly me.

    Pol twlo 1 Inf
    Bul twol
    Sak cwlo 1 Inf

    Fin R2

    Attack (2 Inf, 1 Art, 2 Mech, 1 Arm, 1 Fig)
    DiceRolls: 3@1 2@2 2@3; Total Hits: 23@1: (6, 2, 3)2@2: (2, 4)2@3: (6, 2)

    Defense (2 Inf)
    DiceRolls: 2@2; Total Hits: 12@2: (5, 1)

    Amu R2

    Attack (5 Inf)
    DiceRolls: 5@1; Total Hits: 05@1: (2, 6, 4, 5, 3)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Fin twlo 2 Inf

    Amu let’s go already.

    R3
    DiceRolls: 4@1; Total Hits: 14@1: (1, 2, 5, 6)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

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