Well they would be counters for each nation in a cup that you draw randomly. say 1 inch wooden chits with a decal on it. Icons of say a tank or Battleship if the commander effects those. If you draw a chit and don’t own that piece, you just lost that advantage that turn. The next turn you draw another chit. The used chits stay out of the jar, so the design features will balance in total for both Axis and Allies…or not. Depends on the game played…
Strategic Bombing Runs Rule
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I have no idea how the conversation went from strategic bombing to TG’s sister, but I still think it is realistic for industrial complexes to be destroyed, because if you drop a bomb on them that’s usually what happens. When and if the person builds back that IC we just say that it’s unlimited production again.
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Why not let bombers roll 2 dice when deciding their damage when doing strategic bombing runs?
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i like waraxis’ idea. but make one die for lost IPC’s and if the other die roll gets you over 10 or some number, the complex is lost until nest turn. then it can be rebuilt
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I have no idea how the conversation went from strategic bombing to TG’s sister,
http://axisandallies.org/forums/viewtopic.php?p=25003&highlight=#25003
The whole glorious online sibling rivalry right here. :wink:
As far as strat bombing, rolling two dice makes them too close to HBRs, IMO. Maybe if the rule could be for HBRs and if they score 15 or more damage, you can destroy the factory instead of paying for it.
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Histerically funny :D .
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I hope you aren’t having a good laugh on account of my britterness and mockery :x :wink:
Anyways, TM’s Strategic Bomber advocacy is legendary. She devoted entire threads on her theories (that’s right, leave it to her to actually come up with “Theories” on such a straightforward game! :o) on Strategic Bombing, Active Time Battle, and Varable Active Time Battle. She’s just strange… :-?
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@TG:
I hope you aren’t having a good laugh on account of my britterness and mockery :x :wink:
Anyways, TM’s Strategic Bomber advocacy is legendary. She devoted entire threads on her theories (that’s right, leave it to her to actually come up with “Theories” on such a straightforward game! :o) on Strategic Bombing, Active Time Battle, and Varable Active Time Battle. She’s just strange… :-?
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No, never! :wink:
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What are Active Time Battle and Varable Active Time Battle? :-?
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For Thoughts on SBRs, look at:
http://www.axisandallies.org/forums/viewtopic.php?t=340
http://www.axisandallies.org/forums/viewtopic.php?t=443
(Topic also covers some of TM’s ATB and VATB)ATB and VATB
http://www.axisandallies.org/forums/viewtopic.php?t=478
There’s more, but that’s it for now.
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I looked, and I have to say, I agree with you on bombers vs. arm/inf.
Personally, I would never trust my luck to allout SBR strategy like that, but knowing my friends, I can generally tell who has good luck and who has bad, so some of them might pull it off. As far as the ATB, that’s confusing. Is it simply playing A&A in real time, or what? -
Interesting.