Funcioneta (Axis) vs Yoshi (Allies) - G40 OOB (game 2)


  • z81 cleared, gib & mor taken, no losses

    sud

    ADiceRolls: 4@1 1@3 1@4; Total Hits: 04@1: (2, 6, 4, 4)1@3: (6)1@4: (5)
    DDiceRolls: 3@2; Total Hits: 33@2: (2, 1, 1)


  • buf… I’ll risk…

    sud 2

    ADiceRolls: 1@1 1@3 1@4; Total Hits: 01@1: (4)1@3: (4)1@4: (5)
    DDiceRolls: 3@2; Total Hits: 23@2: (1, 3, 1)


  • buf buf… retreat :cry:

    NCMs:

    tac sud to z81
    tra z97 to z81
    inf gre, 1 art nita to egy by tra

    sub z39 to z42

    3 mech, 2 tanks trj to egy

    dd z93 to z92
    3 bb, cru, ac, fig z94 to z92

    art tun to alg

    3 inf, art, 2 mech wger to eger
    mech yug to eger

    4 inf nita to wger

    tra z94 to z95

    Deploy:

    ac to z81
    2 art to egy
    3 inf to nita

    Income: 31 IPCs

    Subs can end NCMs in a sz which has enemy dds (they must end the move there, however)

    fun_yos_ita12.AAM


  • I have a non scheduled trip to deal with, so I’m quite busy these days… dunno when I’ll be able to move.


  • US 12:

    Purchase & Repair:

    1tac (11)
    2fgt (20)
    5DD (40)
    1tp (7)
    2inf (6)

    Combat moves:

    Sz41 (1SS)
    1DD, 4fgt, 1tac sz42

    Sumatra ()
    1tnk Java via 1tp sz42 -> sz41

    Sz43 (1SS)
    1DD, 4fgt, 1tac sz42

    Borneo ()
    1art Java via 1tp sz42 -> sz43

    Sz55 (1DD)
    1SS sz41
    4bmb W. Australia
    2fgt sz42

    Dice…

    Sz43 rd1
    A: 1DD, 4fgt, 1tac
    DiceRolls: 1@2 4@3 1@4; Total Hits: 31@2: (1)4@3: (3, 6, 1, 6)1@4: (6)

    D: 1SS
    DiceRolls: 1@1; Total Hits: 01@1: (2)


  • Sz43 cleared, no losses.

    Sz41 rd1
    A: 1DD, 4fgt, 1tac
    DiceRolls: 1@2 4@3 1@4; Total Hits: 01@2: (6)4@3: (4, 6, 5, 4)1@4: (5)

    D: 1SS
    DiceRolls: 1@1; Total Hits: 01@1: (5)


  • :? :lol:

    Sz41 rd2
    A: 1DD, 4fgt, 1tac
    DiceRolls: 1@2 4@3 1@4; Total Hits: 11@2: (4)4@3: (4, 5, 1, 4)1@4: (5)

    D: 1SS
    DiceRolls: 1@1; Total Hits: 01@1: (4)


  • Sz41 cleared, no losses.

    Sz55 rd1
    A: 1SS, 2fgt, 4bmb
    DiceRolls: 1@2 2@3 4@4; Total Hits: 21@2: (4)2@3: (5, 5)4@4: (3, 6, 6, 4)

    D: 1DD
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Results:

    Sz41 cleared, no losses.
    Sz43 cleared, no losses.
    Sz55 cleared, no losses.
    Borneo taken (mt).
    Sumatra taken (mt).

    NCM:

    1AA Java -> Queensland via fleet sz42 -> sz54
    2inf Johnston Island -> Queensland via fleet sz30 -> sz54
    4fgt, 1tac sz41 -> sz54
    4fgt, 1tac sz43 -> sz54
    fleet sz63 -> sz54
    2fgt sz55 -> sz54
    4bmb sz55 -> Queensland
    5fgt Queensland -> sz54
    fleet sz10 -> sz26
    2fgt W. US -> Hawai Islands
    9inf, 1art, 1mech, 1tnk Norway -> Denmark via 6tp sz112
    2fgt UK -> Denmark
    2fgt sz110 -> Denmark
    2fgt E. US -> sz110

    Place Units:

    5DD, 1tp sz10
    2inf, 1fgt W. US
    1fgt, 1tac E. US

    Collect $62+30-2=90

    China 12:

    Purchase:

    save 4

    France 12:

    NCM:

    1DD sz110 -> sz114


    Tryed to place the units as best as possible (specially for the carriers) ; still traveling otherwise, sorry for the delays…

    G40-OOB-FuncAx-YoshiAll-12Fucf.aam


  • Germany 13

    Buys: 10 inf, 3 art

    Combat moves:

    1 sub z115 to z114
    fig, tac wger to z114
    fig eger to z114

    1 inf bst to novg

    3 inf bst to bel
    fig z115 to bel
    tac rom to bel

    art bes to nukr
    2 bomb eger to nukr

    Combat:

    z114

    ADiceRolls: 1@2 2@3 1@4; Total Hits: 21@2: (2)2@3: (5, 4)1@4: (1)
    DDiceRolls: 1@2; Total Hits: 11@2: (1)


  • z114 cleared, sub lost

    nukr

    ADiceRolls: 1@2 2@4; Total Hits: 21@2: (6)2@4: (4, 3)
    DDiceRolls: 1@2; Total Hits: 01@2: (3)


  • nukr, novg taken, no losses, facilities stolen

    bel

    ADiceRolls: 3@1 1@3 1@4; Total Hits: 23@1: (4, 2, 1)1@3: (5)1@4: (1)
    DDiceRolls: 2@2; Total Hits: 02@2: (5, 5)


  • bel taken, no losses

    NCMs:

    22 inf wfra to hol

    2 inf eger to wger

    8 inf, art, aa gun, 8 mech, 15 tanks bst to novg

    1 fig z114, fig bel to z115

    tac bel to hun
    mech bes to hun

    2 art, aa gun wger to eger
    mech rom to eger
    2 bomb nukr to eger
    1 fig, 1 tac z114 to eger
    3 mech, tank bst to eger

    Deploy:

    10 inf to wger
    3 art to eger

    Income: 47 IPCs

    fun_yos_ger13.AAM


  • Sorry for the long delay… traveled a lot in July, and it took me a long time to decide what to do here…

    Did not update russian cash last turn ; Staline is supposed to have $33 and not 40.

    Russia 13:

    Purchase & Repair:

    1NB (15)
    6inf (18)

    Combat moves:

    Bel (3inf)
    5inf, 2art Archangel
    5inf, 5art, 11mech, 9tnk Smolensk
    3inf Bryansk

    N. Ukranie (1art)
    1art Bryansk
    1inf S. Ukranie
    1fgt Russia

    Kazakh (1mech)
    2inf, 1fgt Volgograd

    Caucasus (1mech)
    2inf, 1tac Volgograd

    Novo (1inf)
    1mech Volgograd
    1fgt Russia

    Timguska (1mech)
    1inf Urals
    1bmb Russia

    Dice…

    Bel rd1
    A: 12inf, 11mech, 8art, 9tnk
    DiceRolls: 15@1 16@2 9@3; Total Hits: 1215@1: (4, 1, 1, 4, 6, 4, 5, 3, 2, 5, 4, 5, 3, 4, 4)16@2: (3, 4, 1, 1, 3, 5, 3, 4, 4, 5, 1, 4, 6, 2, 5, 3)9@3: (6, 5, 3, 3, 4, 1, 1, 1, 2)

    D: 3inf
    DiceRolls: 3@2; Total Hits: 03@2: (6, 4, 6)


  • messed up the attacking units… that was supposed to be 13inf and 7art… guess that is no problem due to the overwhelming attacking force.

    N. Ukranie rd1
    A: 1inf, 1art, 1fgt
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (3, 6)1@3: (3)

    D: 1art
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • N. Ukranie liberated, no losses.

    Caucasus rd1
    A: 2inf, 1fgt
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (3, 6)1@3: (3)

    D: 1mech
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Caucasus liberated, no losses.

    Kazakh rd1
    A: 2inf, 1tac
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (5, 5)1@3: (4)

    D: 1mech
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Kazakh rd2
    A: 1inf, 1tac
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (3)

    D: 1mech
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Kazakh liberated, 1inf lost.

    Novo rd1
    A: 1mech, 1fgt
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (4, 4)1@3: (1)

    D: 1inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • and a too quick copy / paste…

    usually, one solve such a problem by disregarding the one too much @1 dice. If you disagree with that, we should define “our” rule and I can reroll later on.

    Novo liberated, no losses.

    Timguska rd1
    A: 1inf, 1bmb
    DiceRolls: 1@1 1@4; Total Hits: 01@1: (3)1@4: (6)

    D: 1mech
    DiceRolls: 1@2; Total Hits: 11@2: (2)

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