'12L souL (Axis) v. LuckyLindy (Allies +9)


  • Ger45:
    Purchase:
    ca bmb 8 inf 7 art arm

    combat:
    2 trn 12 load 3 inf alg -> unload eca
    18 ftr 9 -> eca
    5 arm feq, 5 arm cng -> rho
    9 trn 12 load 3 art alg -> 7 load 9 inf 5 art fra unload gbr *support 4 bb 3 ca
    6 bb 4 ca 9 -> 7 *support gbr
    inf man, 20 ftr jpn -> bry
    4 bmb fra -> gbr *sbr

    gbr aa
    DiceRolls: 4@1; Total Hits: 14@1: (2, 1, 4, 2)

    eca
    aDiceRolls: 3@1 18@3; Total Hits: 83@1: (5, 2, 6)18@3: (4, 6, 6, 2, 1, 2, 4, 3, 6, 4, 4, 4, 3, 2, 6, 3, 4, 2)
    dDiceRolls: 2@2; Total Hits: 12@2: (3, 1)


  • eca twlo inf, bmb down gbr

    gbr dmgDiceRolling 3d6:
    (1, 2, 2)

    rho
    aDiceRolls: 10@3; Total Hits: 410@3: (6, 6, 6, 5, 1, 3, 2, 4, 5, 3)
    dDiceRolls: 1@2; Total Hits: 01@2: (3)


  • 5 dmg gbr, rho twol

    bry
    aDiceRolls: 1@1 20@3; Total Hits: 91@1: (2)20@3: (3, 5, 6, 3, 4, 4, 3, 5, 2, 6, 2, 3, 2, 1, 4, 4, 1, 4, 4, 4)
    dDiceRolls: 1@2; Total Hits: 01@2: (3)


  • gbr
    aDiceRolls: 1@1 16@2 7@3 10@4; Total Hits: 181@1: (6)16@2: (1, 6, 2, 4, 4, 2, 1, 5, 1, 5, 6, 2, 4, 6, 6, 5)7@3: (3, 3, 4, 6, 3, 3, 2)10@4: (2, 4, 2, 5, 6, 3, 3, 6, 3, 2)
    dDiceRolls: 139@2 3@3; Total Hits: 42139@2: (1, 6, 6, 3, 6, 5, 3, 4, 4, 4, 2, 4, 4, 6, 6, 1, 4, 6, 3, 1, 1, 5, 4, 3, 4, 4, 5, 6, 4, 2, 1, 4, 1, 6, 6, 1, 4, 3, 4, 2, 1, 6, 5, 4, 5, 5, 5, 3, 4, 1, 3, 5, 6, 1, 2, 3, 5, 1, 2, 2, 2, 2, 6, 3, 2, 6, 3, 6, 3, 1, 1, 3, 6, 6, 1, 5, 4, 5, 2, 2, 6, 4, 1, 5, 5, 2, 1, 3, 3, 3, 5, 4, 4, 4, 1, 6, 4, 3, 5, 6, 4, 6, 2, 4, 6, 2, 2, 4, 1, 4, 5, 6, 1, 6, 4, 6, 1, 5, 3, 3, 1, 1, 1, 5, 5, 1, 4, 3, 4, 3, 2, 1, 3, 4, 5, 3, 6, 1, 6)3@3: (6, 4, 5)


  • gbr holds, loss of 18 inf

    ncm:
    18 ftr eca -> 9
    trn 9 -> 12
    3 bmb fra, 5 inf 4 art arm ger -> fra
    11 inf art aa per, 10 arm ind -> cau
    20 ftr bry -> jpn
    aa ind -> per

    mobilize:
    bmb kar, ca 7, 2 inf 3 art fra, 6 inf 4 art ger, arm rus

    collect:
    67+15=82, has 82

    Jpn45:
    Purchase:
    2 ftr 2 inf save 2

    combat:
    bmb jpn -> 65

    ncm:
    2 inf fuk -> kia
    2 inf fic -> fuk
    bmb 65 -> eca

    mobilize:
    2 inf fic, 2 ftr jpn

    collect:
    13+10=23, has 25

    souLvLLindy45cJ.AAM


  • Britain turn 45

    Purchase

    30 IPC

    5 repair to GBR
    8 infantry

    save 1 IPC

    Combat Moves

    none

    Noncombat Moves

    fleet from Z38 to Z50
    5 infantry, AA gun from SUM to PHI
    4 infantry, AA gun from BOR to PHI
    fighter from Z53 to WCA

    Mobilize

    8 infantry in GBR

    Income

    23 + 5 NO + 1 saved = 29

    souLvLLindy45dB.AAM


  • Hold on soul, i am going to change that move.

    Cheers


  • Britain turn 45

    Purchase

    30 IPC

    2 repair to GBR
    4 infantry
    ac

    save 2 IPC

    Combat Moves

    none

    Noncombat Moves

    fleet from Z38 to Z50
    5 infantry, AA gun from SUM to PHI
    4 infantry, AA gun from BOR to PHI
    fighter from Z53 to WCA

    Mobilize

    4 infantry in GBR
    ac in Z7

    Income

    23 + 5 NO + s saved = 30

    I sure wish I had thought of this move last turn and had seen your move to kill the transports in Z65!  You are ok to move now.

    Cheers

    souLvLLindy45dB.AAM


  • Ita45:
    Purchase:
    2 inf art 3 sub ic

    combat:

    ncm:
    6 sub 34, 13 sub 13 dd 10 bb 8 cv 16 ftr 35 -> 37
    4 trn 37 load 7 inf art ind -> 37 unload fic
    3 arm ind -> yun
    2 ftr per, ftr cau -> fic

    mobilize:
    2 inf art man, 3 sub 35, ic bur

    collect:
    34+10=44, has 44

    souLvLLindy45eI.AAM
    souLvLLindy45eI.AAM


  • souL did you notice that I changed my move?


  • I moved rather quickly but then realized that I could sink the transports in Z12.  What happened was I did not actually notice that you had sunk the transports in Z65 until I was looking at the map later  :-o

    When I realized that you had sunk the Z65 transports, I then saw that I could also sink the transports in Z12 by giving up an ac and a US fighter.  Again, as you might say, this only delays the inevitable.

    Cheers


  • America turn 45

    Purchase

    57 IPC

    2 infantry
    10 tanks

    save 1 IPC

    Combat Moves

    BRY (infantry) v 30 infantry, 14 artillery, 3 tanks (FAR), 21 infantry, artillery (ALA), *support shots with 22 battleships
    ECA (bomber, 2 infantry) v 58 infantry, 10 artillery, 13 tanks, 18 fighters (EUS)
    Z12 (26 transports) v fighter (EUS)

    dice…

    BRY
    A - 51 infantry, 15 artillery, 3 tanks, 2 fighters, 22 battleships
    DiceRolls: 36@1 30@2 5@3 22@4; Total Hits: 3736@1: (2, 4, 5, 5, 5, 1, 2, 6, 3, 5, 3, 6, 2, 4, 6, 5, 3, 6, 6, 5, 6, 5, 3, 2, 5, 2, 6, 4, 5, 4, 3, 1, 1, 2, 5, 5)30@2: (2, 1, 5, 5, 5, 1, 4, 1, 5, 4, 5, 1, 3, 4, 5, 2, 2, 1, 4, 1, 3, 3, 4, 2, 1, 1, 2, 1, 2, 1)5@3: (5, 4, 1, 4, 2)22@4: (6, 4, 6, 6, 2, 3, 4, 2, 5, 1, 6, 1, 3, 1, 4, 3, 4, 1, 1, 5, 1, 2)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • It may not even delay it but a turn or two… I actually was planning on invading america, but once that became more difficult I turned my attention to the war of attrition in Britain, and I won’t need more than the 13 transports that survive, likely.


  • :-)

    BRY taken with 50 infantry, 15 artillery, 3 tanks, 2 fighters

    ECA
    A - 58 infantry, 10 artillery, 13 tanks, 18 fighters
    DiceRolls: 48@1 20@2 31@3; Total Hits: 3648@1: (4, 4, 6, 1, 2, 4, 6, 3, 4, 6, 4, 5, 5, 6, 3, 1, 4, 2, 1, 5, 4, 2, 5, 1, 5, 6, 1, 6, 6, 1, 1, 3, 5, 1, 3, 6, 4, 2, 3, 1, 2, 6, 6, 1, 6, 2, 1, 4)20@2: (4, 1, 3, 2, 2, 1, 2, 1, 1, 3, 1, 6, 4, 1, 3, 2, 2, 6, 2, 5)31@3: (1, 4, 6, 3, 4, 5, 3, 4, 1, 3, 1, 4, 4, 4, 6, 6, 4, 1, 6, 4, 4, 6, 4, 1, 1, 6, 2, 2, 5, 3, 1)
    D - bomber, 2 infantry
    DiceRolls: 1@1 2@2; Total Hits: 11@1: (6)2@2: (1, 6)


  • I know, I agree with you.  It is still fun to play it out…  You will definitely get the win, there is little doubt of that.


  • ECA taken with 57 infantry, 15 artillery, 13 tanks, 18 fighters

    Noncombat Moves

    fighter from Z12 to Z7
    AA from EUS to ECA
    infantry, AA gun from ALA to BRY
    2 fighters from BRY to Z50
    4 fighters from WCA to Z50
    6 destroyers, 2 cruisers, 3 ac, fighter from Z53 to Z50 (4 fighters on 2 British ac)
    39 submarines from Z46 to Z50
    8 fighters from ECA to ALA
    10 fighters from ECA to WCA
    20 infantry from WCA to ALA
    10 infantry from WUS to WCA

    Mobilize

    10 tanks in WUS
    2 infantry in EUS

    Income

    42 + 15 NO = 57

    souLvLLindy45fUSA.AAM


  • Mobilize the 2 infantry in PHI instead of EUS

    souLvLLindy45fUSA.AAM


  • And all the fighters from ECA land in WCA (none in ALA)

    souLvLLindy45fUSA.AAM


  • Whoah, hold on a second.  I may not want the American fleet going to Z50.


  • :|

    Sorry, I need to slow down my moves a little bit.  I move quickly because I think the game is nearly over, but I want to give you my best effort.  So let me look a little longer at this noncombat and I will let you know when you are ok to move.

    Cheers

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