'12L souL (Axis) v. LuckyLindy (Allies +9)


  • Ita13:
    Purchase:
    ftr inf

    combat:
    inf fra, bmb ukr -> nwe

    nwe1-5
    aDiceRolls: 5@1; Total Hits: 15@1: (1, 5, 4, 6, 3)
    bmbDiceRolls: 5@4; Total Hits: 35@4: (4, 1, 5, 2, 6)

    dDiceRolls: 5@2; Total Hits: 45@2: (2, 2, 6, 1, 2)


  • nwe cleared, not taken

    ncm:
    3 inf art blk, arm ita, 26 inf art 3 arm ftr ukr -> bul
    2 inf ita -> fra
    2 inf ita -> blk
    art ger -> pol
    bmb nwe -> ger

    mobilize:
    inf ftr ita

    collect:
    13+0=13, has 13

    souLvLLindy13eI.AAM


  • updated with purchase from italy.

    souLvLLindy13eI.AAM


  • America turn 13

    Purchase

    62 IPC

    9 submarines
    destroyer

    Combat Moves

    Z48 (destroyer) v submarine, 4 fighters (z51)
    Z50 (destroyer) v submarine, 4 fighters (Z51)
    Z60 (destroyer) v destroyer (Z51), 5 fighters (Z56)

    diceā€¦

    Z48
    A - submarine, 4 fighters
    DiceRolls: 1@2 4@3; Total Hits: 31@2: (5)4@3: (2, 1, 6, 2)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Z48 taken with submarine, 4 fighters

    Z50
    A - submarine, 4 fighters
    DiceRolls: 1@2 4@3; Total Hits: 31@2: (2)4@3: (4, 3, 4, 1)
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Z50 taken with 4 fighters

    Z60
    A - destroyer, 5 fighters
    DiceRolls: 1@2 5@3; Total Hits: 31@2: (3)5@3: (5, 1, 4, 2, 3)
    D - destroyer
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Z60 taken with destroyer, 5 fighters

    Noncombat Moves

    artillery from RUS to CAU
    4 fighters from RUS to BUR
    destroyer from Z50 to Z61
    3 ac from Z56 to Z51
    5 fighters from Z60 to Z51
    4 fighters from Z48 to Z51
    4 fighters from Z50 to Z51

    Mobilize

    9 submarines, destroyer in Z56

    Income

    40 + 15 NO = 55

    souLvLLindy13fA.AAM


  • Ger14:
    Purchase:
    2 ftr 9 inf art

    combat:
    arm bel -> arc -> ura
    arm ger -> nwe -> ger
    26 inf 5 art 22 arm bel -> mos

    mos
    aDiceRolls: 21@1 10@2 22@3; Total Hits: 2021@1: (1, 3, 2, 5, 2, 3, 2, 5, 5, 2, 2, 4, 5, 4, 2, 4, 6, 6, 4, 2, 1)10@2: (3, 2, 3, 2, 4, 4, 6, 3, 4, 6)22@3: (3, 1, 2, 2, 3, 4, 4, 1, 3, 5, 3, 6, 3, 1, 1, 1, 6, 1, 4, 1, 2, 1)
    dDiceRolls: 2@2; Total Hits: 12@2: (2, 4)


  • mos twlo inf

    ncm:
    inf ger -> fra
    5 inf ger -> pol
    8 inf bel, arm epl -> kar
    7 inf epl -> bel
    inf aa ukr, 7 inf art pol, 3 arm ger -> epl


  • mobilize:
    inf art kar, 8 inf 2 ftr ger

    collect:
    40+15=55 + 16 plundered = 71, has 71

    souLvLLindy14aG.AAM


  • Going on 10 days.


  • Sorry soul, i have been very busy with work and some personal things.

    Soviet turn 14

    Purchase

    none

    Combat Moves

    Z37 (transport) v bomber (CAU)
    STC (empty) v tank (FAR) blitz through STC to end in YAK

    Noncombat Moves

    24 infantry, 4 artillery, AA gun, fighter from CAU to PER
    AA gun from IND to BUR
    bomber from Z37 to BUR
    6 tanks from CAU to IND
    AA gun from PER to IND

    souLvLLindy14bR.AAM


  • No problems, take your time!Ā  I know it can be hard to post.


  • Jpn14:
    Purchase:
    7 inf dd 4 sub

    combat:
    inf bry -> far
    inf bry -> stc
    sub 8 ftr 62 -> 61
    sub 8 ftr 62 -> 60
    bmb bel -> gbr *sbr

    61
    aDiceRolls: 1@2 8@3; Total Hits: 51@2: (1)8@3: (1, 6, 4, 3, 2, 6, 1, 4)
    dDiceRolls: 1@2; Total Hits: 01@2: (6)

    gbr
    aaDiceRolls: 1@1; Total Hits: 11@1: (1)
    dmgDiceRolling 1d6:
    (4)


  • bmb down, 61 cwol

    60
    aDiceRolls: 1@2 8@3; Total Hits: 51@2: (5)8@3: (3, 1, 1, 5, 3, 2, 6, 4)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)


  • 60 cwlo sub

    ncm:
    8 ftr 60, 8 ftr 61 -> 62
    trn 62 load inf bry unload jpn
    8 inf art hup -> yun
    inf chi -> sik
    inf kaz -> chi
    3 sub 38 -> 35

    mobilize:
    4 inf sum, 3 inf jpn, 4 sub dd 62

    collect:
    43+10=53, has 53

    souLvLLindy14cJ.AAM


  • bump.


  • souL:

    I am very sorry that I have not been able to post for three weeks.Ā  I have been very busy with work and some personal issues.Ā  Since you are the only game I have going (aside from 1 with Gamerman that I will finish after this one), could we go ahead and finish?Ā  As you said, if you are in a ā€œfairly dominantā€ position, you should be able to end the game pretty quickly.

    I can agree to post at least every 72 hours for the rest of the game, if you are willing to continue.Ā  When you posted that I could take my time 2 weeks ago, I thought it was ok to take some break from the game, but if you wish to keep it moving from here on out, I should be able to do so.

    I am not so sure your position is as good as you think.

    If you agree, I will post soon.

    Cheers


  • Iā€™d love to continue.Ā  When I bumped it and still got no response I wasnā€™t sure whether youā€™d be back at allā€¦ the only reason I posted in the game recap.Ā  If you want to take an actual hiatusā€“we can do that until further notice.


  • I should not need a hiatus, at least not right now.Ā  So, the game will continueĀ  :-)

    Britain turn 14

    Purchase

    49 IPC

    3 repairs to GBR
    6 infantry
    2 transports
    ac

    Combat Moves

    FIN (empty) v infantry (NWY) by walkin
    KWA (empty) v tank (BUR) blitz FIC
    NOV (empty) v tank (CAU) blitz KAZ
    CHI (infantry) v 4 tanks (CAU)
    UKR (infantry) v 2 infantry, 2 fighters (CAU)
    NWE (empty) v infantry (NWY) unload in Z7

    diceā€¦

    CHI
    A - 4 tanks
    DiceRolls: 4@3; Total Hits: 14@3: (1, 4, 4, 4)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (3)

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