Thanks for the update. Enjoy your travels :)
S04 - Gamerman (allies) vs Yoshi (axis) ; +8 bid : 1inf, 1tnk egy
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Rus - FTR (GBr) BMB (Lib)
Z11 - DD (Z20)
Z18 - DD (Z20)
Z8 - TP (Z10) 2 FTR (Z56) 3 DD, CV (Z12)
GBr - 2 INF (EUS) 2 INF, ART, ARM (ECa) FTR (Z12) BMB (Lib)
WAf - FTR (Z12)
Pan - INF (EUS) INF (WCa)
Z20 - TP, 2 DD, 2 CV (Z56)
Z55 - SS (Z57)
Z56 - SS (Z64)
Z63 - SS (Z58)
WUS - AA (WCa)
ECa - 2 ARM (WUS)Place 3 INF, 2 ARM (WUS)
Place 4 INF, FTR (EUS)
Place TP (Z10)
Collect 44, 45 on hand -
no a single defensive hit in round 6… hope that rd7 will be better :-P
Germany 7:
1bmb (12)
4tnk (20)
5inf (15)save 6
Combat Moves:
1bmb France -> Karelia SBR
NWE ()
1tnk Germany blitz backKarelia (2inf)
1tnk Poland
2fgt Euk
1bmb FranceCaucasus (1inf, 1art)
8inf, 1art, 17tnk Euk
2inf Persia
2tnk TrjLibya (2inf)
3inf, 1art Egypt
2fgt sz14Dice…
Karelia SBR
Rolling 1:
(2)Karelia rd1
A: 1tnk, 2fgt, 1bmb
Rolls: 3@3 1@4; Total Hits: 33@3: (1, 6, 3)1@4: (3)D: 2inf
Rolls: 2@2; Total Hits: 02@2: (4, 3) -
Caucasus rd1
A: 10inf, 1art, 19tnk
Rolls: 9@1 2@2 19@3; Total Hits: 129@1: (4, 4, 5, 2, 5, 6, 5, 2, 2)2@2: (3, 4)19@3: (3, 1, 1, 1, 5, 6, 5, 2, 6, 3, 2, 4, 1, 1, 2, 2, 4, 6, 1)D: 1inf, 1art
Rolls: 2@2; Total Hits: 02@2: (6, 4) -
Libya rd1
A: 3inf, 1art, 2fgt
Rolls: 2@1 2@2 2@3; Total Hits: 32@1: (2, 4)2@2: (1, 6)2@3: (1, 1)D: 2inf
Rolls: 2@2; Total Hits: 12@2: (2, 5) -
Results:
Karelia 2 damage (total 3).
NWE liberated (mt).
Caucasus taken, no losses.
Karelia taken, no losses.
Libya liberated, 1inf lost.NCM:
2fgt Karelia -> Epl
4tnk Poland -> Epl
1tnk Germany -> Epl
2fgt Libya -> Bul
2inf, 1art, tnk Germany -> France
2bmb Karelia -> France
1SS sz43 -> sz53
1tp sz34 -> sz14
2inf, 1art Germany -> FrancePlace Units:
5inf, 4tnk, 1bmb Germany
Collect $34+15+6=55
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no a single defensive hit in round 6… hope that rd7 will be better :-P
I wasn’t going to draw more attention to my good fortune, but now that you mention it my good luck goes all the way back to US5 when I did a bomb run, got missed, and did the maximum 6 damage. So I was fortunate with 4 perfect turns in a row! :-)
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You certainly had a good round on G7 - especially Karelia :|
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sure… was just hoping not to loose air there, taking it was a nice bonus :)
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R7 with 20, buy 5 INF, ARM
Combat moves -
BSt - INF (Bel)
Kar - INF, ART (Arc) FTR (Rus)
EUk - INF (Rus)
Sui - ARM (Chi)
Hup - ARM (Chi) blitz Sik
Kaz - 2 INF (Chi) FTR (Nov)
StC - INF (Yak)
Far - INF (Yak)KarRolls: 2@2 1@3; Total Hits: 22@2: (1, 1)1@3: (4)Rolls: 1@3; Total Hits: 01@3: (5)
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KazRolls: 2@1 1@3; Total Hits: 22@1: (1, 3)1@3: (3)Rolls: 1@2; Total Hits: 01@2: (3)
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The streak continues! 5 flawless rounds in a row….
Kaz - AA (Chi)
Rus - ARM (Chi) INF (Arc) ART (Bel) FTR (Kaz) FTR (Kar)
Kar - AA
Bel - INF (Rus)
Eve - 2 INF (Yak)Collect 22, 22 on hand
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German sub is supposed to be in sz53. Will put it back on the map. J7 not before tomorrow otherwise.
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Sorry - missed that one when doing my map.
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I don’t like Triple A at all. Tried it once and it wouldn’t even do AA50 J1 moves with fighters and aircraft carriers properly. If a program doesn’t let you make legal moves, it sucks.
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I don’t like Triple A at all. Tried it once and it wouldn’t even do AA50 J1 moves with fighters and aircraft carriers properly. If a program doesn’t let you make legal moves, it sucks.
the program evolved in the meantime and battle map didnt and wont hehe cheers :)
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hehe
Still don’t like it. Don’t like the icons. And I find it hard to believe that it follows every single rule exactly the way it should. I’ve never seen an A&A program that has. I’m happy living in the Stone Age - leave me be, please
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Japan 7:
Purchase:
1IC (15)
2DD (16)
1tnk (5)
2art (8)
5inf (15)Combat Moves:
Sz56 (1SS)
1DD, 3SS, 1BB, 4fgt, 2CV sz52
2fgt JapanHawai Islands ()
2inf Wake Islands via 1tp sz52 -> sz53Stc (1inf)
1inf, 1art Buryatia
1fgt JapanDice…
Sz56 rd1
A: 2CV, 3SS, 1DD, 6fgt, 1BB
Rolls: 2@1 3@2 1@2 6@3 1@4; Total Hits: 42@1: (6, 5)3@2: (6, 1, 3)1@2: (4)6@3: (3, 4, 2, 1, 4, 6)1@4: (5)D: 1SS
Rolls: 1@1; Total Hits: 01@1: (2) -
Buryatia rd1
A: 1inf, 1art, 1fgt
Rolls: 2@2 1@3; Total Hits: 12@2: (6, 4)1@3: (3)D: 1inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Results:
Hawai Islands taken (mt).
Sz56 cleared, no losses.
Stc taken, 1inf lost.NCM:
2fgt Italy -> France
1inf New Guinea -> Caroline Islands via 1tp sz38 -> sz48 -> sz50
1inf East Indies, 1AA FIC -> India via 1tp sz38 -> sz37 -> sz35
2inf Japan -> Manchuria via 1tp sz36 -> sz62
1inf, 1art East Indies -> India via 1tp sz37 -> sz48 -> sz35
1tp, 1BB sz34 -> sz35
1CV sz34 -> sz14
2fgt sz34 -> Sud
1bmb East Indies -> Caucasus
2inf Egypt -> Sud
1inf, 1art FIC -> Yunnan
1fgt Stc -> Buryatia
1DD, 1CV sz52 -> sz53
2fgt sz56 -> sz53Place Units:
1IC India
2DD sz62
1inf, 1tnk FIC
2inf, 2art East Indies
2inf JapanCollect $40+15=55