Spoox (Allies) vs Morph (Axis)


  • UK London 1:

    –> Purchase & repair:

    income: 28 ipc
    repair: /
    purchase: 9 INF = 27 ipc , save 1 ipc

    –> Combat:

    Wfr: 1 INF --> Hol

    Sco: 1 FIG --> sz112
    Uk: 1 FIG --> sz112
    Wfr: 1 Fig --> sz112
    sz109: 1 dd --> sz112
    sz110: 1 BB, 1 CRU --> sz112

    no possible scrambles there

    sz98: 1CRU, 1 DD, 1TacFig, 1CV --> sz 97
    Malta: 1 Fig --> sz 97

    Awaiting  scramble orders. 1 possible fighter in Sita can scramble as Nita hasn’t got an airbase anbd the German planes have already moved this turn.


  • forgot something: 1 extra fighter from UK goes to the battle in sz112, forgot there were 2 Fighters in Uk.


  • I believe I can scramble 3 fighters in SIT : ww.axisandallies.org/forums/index.php?topic=22933.0
    I also believe I can scramble 3 tacs in WGE.  There is an ab present and WGE is adjacent to SZ 112.
    Turn =/= Round


  • Sorry, the ab has nothing to do with scrambling.
    But still : I think I can scramble 3 tacs from WGE


  • And once again, my apologies: ab is required, off course.  Don’t know what I was thinking


  • allright, with everything cleared up now and as agreed:

    Cancelling my battle orders for both sz 112 and 97

    Only combat order remaining is

    Wfr: 1 INF –> Hol (walk in)

    –> NCM:

    Gib: 1Fig --> UK
    sz110: 1 BB, 1 CRU --> sz 109
    Sco: 1INF, 1Fig --> UK
    Wfr: 1 Fig --> UK
    sz91: 1 CV (with 1 TactBom), 1 TT, 1 DD, 1 CRU --> sz92 + the TT picks up 1 INF and 1 AAgun in Malta and offloads them in Gibraltar
    Mal: 1 Fig --> Gib
    sz71: 1 dd --> sz79
    Saf: 2 INF --> Rho
    Ont: 1 INF, 1 ART --> Que
    Que: 1 ARM, 1 INF --> Nbr

    Placement:
    9 INF in UK

    Collect IPC’s:

    territories: 31
    NO: 5 (all original territories on Europe map under control)
    Convoy: -3
    Total: 33

    UKeurope_r1_end.AAM


  • UK India turn 1:

    DOW Japan

    –> Purchase & repair:

    income: 17 ipc
    repair: /
    purchase: 5 INF = 15 ipc , save 2 ipc

    –> Combat:

    Ind: 1 INF on TT --> Sum , TT returns to sz39 (I think it’s allowed like this)
    Hon: 1INF --> Ksi (walk in)

    –> NCM:

    Wind: 1 INF --> Epr
    Mal: 3 INF --> Shn
    sz37: 1 BB --> sz39

    –> Placement:

    Ind: 5 INF

    –> Collect IPC:

    territories: 22ipc
    NO: 5 ipc (all original territories on Pacific map)
    total: 27 ipc

    UKindia_r1_end.AAM


  • ANZAC turn 1:

    –> Purchase & repair:

    income: 10 ipc
    repair: /
    purchase: 1 TT + 1 INF = 10 ipc

    –> Combat:

    sz62: 1 TT loads 1 INF from Nsw --> unload Java

    –>NCM:

    Nze: 2 Fig --> Que
    sz63: 1 Cru --> sz62

    –> Placement:

    z62 : 1 TT
    Nsw: 1 INF

    –> Collect IPC:

    territories: 14 ipc
    NO: 10 ipc
    Total: 24 IPC

    I hope everything is ok like this. Italy next

    ANZAC_r1_end.AAM


  • I think that when a transport has unloaded its units, its move is over.  I don’t think the trn can return to SZ39 (rulebook p16?).
    I will do ITA1 tonight.


  • you’re right, just read it too :)

    The transport in sz 39 should stay in sz 41. Can you change that when you do ITA?


  • I will change that : trn stays in SZ41, inf has landed on SUM.


  • that is correct


  • Italy round 1:
    ° Buy units:
    1 TRN, 1 inf (0 ipc left)

    ° CM:
    –> Alg
    1 trn (SZ97) with 1inf (SIT) and 1 art (NIT)
    1 trn (SZ97) with 1inf (SIT) and 1 art (NIT)
    1 CA SZ95
    1 CA SZ97

    –> Alx
    1 trn (SZ95) with 1 inf (SIT) and 1 arm (NIT)
    3 inf, 1 mech, 1 art, 1 arm (TOB)

    –> SZ93
    2 DD, 1 sub (SZ95)
    1 fig (NIT)

    –> GRC
    2 inf, 1 arm (ALB)
    1 fig (SIT)
    1 tac (NIT)

    ITA_R1_prewar.AAM


  • Posted in map, but not typed out:
    –> Alx:
    1 BB (SZ97) extra


  • –> Alg
    Shore bomb:
    A- 2 CA, 2 inf, 2 art
    DiceRolls: 4@2 2@3; Total Hits: 24@2: (3, 4, 2, 2)2@3: (5, 5)
    D- 1 inf
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    –> Alx
    Shore bomb:
    A- 1BB, 4 inf, 1 art, 1 mech, 1 arm
    DiceRolls: 4@1 2@2 1@3 1@4; Total Hits: 34@1: (5, 4, 3, 3)2@2: (2, 1)1@3: (1)1@4: (5)
    D- 2 inf, 1 art, 1 arm
    DiceRolls: 3@2 1@3; Total Hits: 03@2: (5, 3, 3)1@3: (4)

    –> SZ93
    A- 1 sub 2 DD 1 fig
    DiceRolls: 3@2 1@4; Total Hits: 13@2: (5, 3, 1)1@4: (5)
    D- 1CA 1 DD
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (5)

    –> GRC
    A- 1 fig 1 tac 2 inf 1 arm
    DiceRolls: 2@1 2@3 1@4; Total Hits: 22@1: (4, 2)2@3: (4, 3)1@4: (1)
    D- 4inf
    DiceRolls: 4@2; Total Hits: 04@2: (3, 5, 5, 4)


  • Alg twlo 1 inf

    Round 2:
    –> Alx
    Attacker:
    DiceRolls: 4@1 2@2 1@3; Total Hits: 14@1: (3, 1, 2, 2)2@2: (3, 4)1@3: (6)
    Defender:
    DiceRolls: 1@3; Total Hits: 01@3: (5)

    –> SZ93
    Attacker:
    DiceRolls: 2@2 1@4; Total Hits: 02@2: (5, 3)1@4: (5)
    Defender:
    DiceRolls: 1@3; Total Hits: 01@3: (5)

    –> GRC
    Attacker:
    DiceRolls: 2@1 2@3 1@4; Total Hits: 12@1: (5, 6)2@3: (5, 4)1@4: (1)
    Defender:
    DiceRolls: 2@2; Total Hits: 02@2: (4, 4)


  • Alx twol

    Round 3:
    –> SZ93:
    Attacker:
    DiceRolls: 2@2 1@4; Total Hits: 02@2: (5, 5)1@4: (6)
    Defender:
    DiceRolls: 1@3; Total Hits: 01@3: (4)

    –> GRC:
    Attacker:
    DiceRolls: 2@1 2@3 1@4; Total Hits: 22@1: (5, 5)2@3: (6, 1)1@4: (1)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • GRC twol

    Round 4:
    –> SZ93
    Attacker:
    DiceRolls: 2@2 1@4; Total Hits: 12@2: (3, 4)1@4: (3)
    Defender:
    DiceRolls: 1@3; Total Hits: 11@3: (2)


  • SZ93 won with loss 1 sub 1DD

    ° NCM:
    1 fig SZ93 –> SIT
    1 fig 1 tac GRC --> ALB
    1 inf NIT --> WGR
    1 inf NIT --> SFR

    Forgot CM in Africa.
    Can I do two more moves?
    1 inf ISO --> Ken (walk-in)
    2 inf 1 art ETH --> SUD (1 inf)
    If not, never mind.  Map is updated without African moves.

    ° Unit placement:
    1 trn SZ97
    1 inf NIT

    ° Collect income:
    Will wait for this until decision about African CMs

    ITA_R1_end.AAM


  • go ahead :)

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