Global 40 Alpha+2 - Noll vs capitanhook - game01


  • Here is the file:

    noll vs chook - RUSa01.AAM


  • Japan 1

    Japan owns 26 ipcs

    Buys:
    1 minor industrial complex (12)
    2 transports (14)

    Saves: 0

    Japan declares war on Russia!!!

    Combat Moves:

    – AMUR –
    MAN -> 6 infantry, 1 artillery, 1 mech infantry, 1aa (non combat)
    KOR -> 4 infantry

    – SIBERIA –
    OKI -> 1 infantry via transport sz19 to sz5
    JAP -> 1 arm via transport sz19 to sz5

    – ANHWE –
    JEH -> 2inf 1art
    SHA -> 3inf 1art
    KSU -> 3inf 1art

    – HUNNAN –
    KSI -> 3inf 1art
    KWA -> 3inf 1art


  • Battle of Hunnan, round#1

    Attacker: 6inf 2art
    DiceRolls: 4@1 4@2; Total Hits: 34@1: (4, 6, 2, 1)4@2: (4, 1, 2, 3)
    Defender: 2inf
    DiceRolls: 2@2; Total Hits: 12@2: (5, 2)


  • Hunnan taken with loss of 1inf.

    Non Combat:

    everything from sz33 to sz6
    1 ca from sz20 to sz6
    everything from sz19 to sz6
    2 infantry from Japan to Kwa via transport sz6 to sz36
    1 infantry 1 artillery from Japan to Korea via transport sz20 to sz6
    2 tac 2 fig 2bmb from JAP to MAn
    1 fig from KOR to MAN
    1 fig 1 tac from KSU to MAN
    1 fig from FOR to MAN
    1 fig from OKI to MAN

    Places: 1 minor in Korea, 2 transports in sz6

    Collects: 30 (tt) +10 (no) = 40$

    (I also added 12 IPCs to Russia)

    noll vs chook - cJAP01.AAM


  • Ok! You sneaky Italian  :lol: !

    I won’t be able to post a response for a few hours.

    Just to speed up process, so I can play all the allies at the same time:

    I am going to attempt Taranto, on sea zone 97.

    Using 3 fighters (gib, matla and western france), as well as all my ship from sz98. Will you scramble your planes? Or would prefer to see my whole combat moves before deciding to do so?


  • Yes I will scramble :)

    Have fun hook!


  • USA 1

    IPCs: 52

    Builds:
    2 carriers (32IPC)
    1 Battleship (52IPC)

    saves: 0IPC

    NCM

    1 destroyer, 1 sub z35-> z32
    1 fght Phillipines -> guam
    1 destroyer z26->z25
    1 Battleship, 1 loaded carrier (1 tac, 1 fght), 1 cruiser, 1 destroyer, 1 transport (carrying 1inf, 1 art) z10 -> z26
    Transports unload 1 inf, 1 art from W. US to Hawaii.
    1 fght Wus -> Hawaii
    1 cruiser, 1 tranport (carrying 1 inf, 1 art from E. US) z101 ->z11
    1 inf, 2 mech -> c. us -> e. us
    1 arm, 1 mech EUS->WUS

    Placement:
    2 carriers, 1 Battleship z10.

    Collect 52 IPC


  • UK 1

    European Economy
    28IPC
    buys 9 infatry (27IPC)
    saves 1 IPC

    Pacific Economy
    2 Mechanised infantries (8IPC)
    3 infantries (17IPC)
    saves 0IPC

    Combat moves:

    Taranto (as expected)
    1 fght W.France -> z97
    1 fighter Gibraltar -> s97
    1 fght Malta -> s97
    1 tac, 1 cruiser, 1 carrier, 1 destroyer s98 ->s97

    Attacker: 3 fght, 1 tac, 1 cruiser, 1 destroyer, 1 carrier
    defender: 3fght, 1battleship, 1 cruiser

    SZ106
    1 destroyer sz109->sz106
    1fght scotland -> sz106

    1inf W. France -> Holland


  • (don’t forget china! :)  )


  • Taranto

    ATTACK

    DiceRolls: 1@4 4@3 1@2; Total Hits: 11@4: (5)4@3: (3, 6, 5, 4)1@2: (6)

    DEFENSE

    DiceRolls: 4@4 1@3; Total Hits: 44@4: (2, 5, 1, 4)1@3: (3)


  • Oh Yeah, I forgot China. I will play them after UK, if you don’t mind.


  • BLOODY DICE!!!

    I take my chances and do NOT retreat.

    ATTACKER

    DiceRolls: 3@3 1@4; Total Hits: 23@3: (5, 6, 2)1@4: (1)

    DENFENDER

    DiceRolls: 4@4 1@3; Total Hits: 04@4: (6, 6, 5, 6)1@3: (5)


  • Round 3!!

    ATTACKER

    DiceRolls: 3@3 1@4; Total Hits: 23@3: (3, 5, 2)1@4: (5)

    DEFENDER

    DiceRolls: 3@4; Total Hits: 23@4: (1, 6, 3)


  • Round 4!!

    ATTACKER

    DiceRolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (1)

    DEFENDER

    DiceRolls: 1@4; Total Hits: 01@4: (5)


  • YAAAAAAAAAAAAAAR!!!  :-D

    Taranto is won, with 1 surviving tac and 1 surviving fighter. The Fighter came from malta, and the tac from the carrier.

    Battle in sz106:

    Attacker: 1DD, 1fgt.
    Defender: 2 subs.

    ATTACKER

    DiceRolls: 1@2 1@4; Total Hits: 21@2: (1)1@4: (1)

    DEFENDER

    DiceRolls: 2@1; Total Hits: 02@1: (2, 3)


  • NCM

    1 inf, 1 art, 1 mech Egypt-> Transjordan
    1 art, 1 inf, 1 arm Alexandria -> Egypt
    1 Transort z98 -> z80 drops inf from Sudan to Central Persia, activates it.
    1 tac z97 -> Lands in Syria
    1 fgt z97 -> lands in Egypt
    1 fgt z106 -> Quebec

    1 destoyer z71 -> z76
    1 destroyer, 1 cruiser z39->76

    1inf W. India -> INdia
    4inf, 1 art India -> Burma

    2 inf SAF -> Rhodesia

    1 transport (carrying 2 inf) z39 -z41 (unloads in sumatra)
    1 battleship z37 -> 54

    1Battleship, 1 cruiser z110 ->z87
    1 cruiser z91->z87
    1 transport (carrying 2 inf) z109 ->z87

    1 inf Scotland -> UK
    1inf, 1 art Ontario -> Alberta
    1tank Quebec -> Alberta

    Placements.
    Europe
    9infantries in London

    Pacific
    2 mech, 3 inf in Calcutta

    European Economy
    Collect 43IPCs
    28 origina+2 persia+3Holland+10NOs

    Total, for next Turn 42IPC

    Pacific Economy
    Collect 21 IPC
    17 Original +4 Burma

    Total next turn 21IPC


  • CHINA
    Buys 1 art, 2inf. (10 IPC)
    saves 0.

    Combat move

    4 inf YUN -> HUN
    2 inf KWE -> HUN
    1 fgt SZE -> HUN


  • Oh! Just realised! Total for next turn should read 44, for UK, not 42!


  • Battle in HUN

    ATTACKER

    DiceRolls: 6@1 1@3; Total Hits: 06@1: (6, 3, 6, 6, 5, 3)1@3: (4)

    DEFENDER

    DiceRolls: 7@2; Total Hits: 37@2: (6, 2, 3, 4, 1, 2, 4)


  • China retreats into YUN, it has 3 inf and 1 fgt left, from the battle.

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