Pretty bad start for the Allies. But that is what happens with dice.
Please adjust any hit casualties as I just took the default.
1 inf and 1 art
Rolling 1d6:
(5)
Tank
Rolling 1d6:
(5)
German artillery
Rolling 1d6:
(3)
Forgot to roll for art
Rolling 1d6:
(4)
1 inf and 1 art
Rolling 2d6:
(5, 5)
Tank
Rolling 1d6:
(4)
Your Art
Rolling 1d6:
(1)
1 art
Rolling 1d6:
(1)
Tank
Rolling 1d6:
(2)
Your art
Rolling 1d6:
(1)
Tank takes Algeria. Operation Torch didn’t really happen like that.
Noncomabt Move
DD in SZ 10 to 12
DD in 20 to 10
Ftr and bomber from Eastern U.S. to Algeria
2 inf from Central US to Mexico
I place all units in Eastern US
Eastern US: 2 vinf, 2 arm, 1 ftr
SZ 10: 2t rn, 1 DD
SZ 12: 2 trn, 1 DD
Algeria: ftr, bomber, arm
Sikang:2 inf
Midway: 1 inf
Alaska: 1 inf
Mexico: 2 inf
Hawaii: 2 inf
Western US:2 inf, 1 ftr
SZ 55: 1 BB, 1 trn
Soviet Union’s turn
Soviet Union
Builds
7 inf
1 arm
Combat Moves
6 inf from Caucasus to Ukraine
4 inf, 3 arm, 2 art (everybody) from W. Russia to Karelia
1 arm from Caucasus to Karelia
1 ftr from Russia to Karelia
4 inf from Buryatia to Manchuria
1 inf from Archangel to Karelia
Karelia
3 inf
Rolling 3d6:
(1, 6, 6)
2 inf and 2 art
Rolling 4d6:
(1, 1, 3, 4)
4 arm and 1 ftr
Rolling 5d6:
(1, 2, 4, 5, 5)
Germany’s units
8 inf
Rolling 8d6:
(1, 1, 1, 1, 1, 2, 3, 5)
5 arm
Rolling 5d6:
(3, 5, 5, 5, 5)
NO WAY! :-o How did you get 5 ones?
I lose all art and inf
4 arm and 1 ftr against 3 inf and 5 armor. I retreat to West Russia.
Manchuria
4 inf
Rolling 4d6:
(1, 2, 3, 4)
Japanese units
2 inf
Rolling 2d6:
(2, 4)
3 inf
Rolling 3d6:
(2, 3, 4)
Japanese
1 inf
Rolling 1d6:
(6)
3 inf
Rolling 3d6:
(1, 2, 6)
Japanese
1 inf
Rolling 1d6:
(3)
Ukraine
6 inf
Rolling 1d6:
(3)
Germany
Rolling 1d6:
(3)
Forgot to roll for other 5.
Rolling 5d6:
(1, 1, 1, 5, 6)
Noncombat move
1 inf from Buryatia to Far East
8 inf from Russia to Archangel
I place all inf in Russia and the tank in Caucasus.
SZ 2: 1 sub. UK: BB, trn
Archangel: 8 inf
W. Russia: 4 arm, 1 ftr
Ukraine: 6 inf
Caucasus: 2 inf, 1 arm
Russia: 7 inf
Manchuria: 3 inf
Buryatia: 1 inf
Far East: 1 inf
Collects 30 IPC’s. Germany’s turn.
Sorry been busy with work the past few days, will try to get to my move ASAP. I did notice two things with your American move though. You should have 1 inf, 1 art, 1 arm in Algeria because you actually took out both my inf and art in your first dice roll. However, you cannot move your fighter and bomber from the E. US to Algeria because that it is a newly taken territory. You’ll need to correct these things on your board.
I’ll correct them now.
K, so just to confirm I have you having 2 inf, 2 arm, 2 ftr, 1 bmb in E. US correct?
Germany Round 2
1. Purchase Units
8 arm for 40 IPC’s, no IPCs remaining.
2. Combat
SZ 12
1 trn, 2 subs, 1 DD (SZ 7); 1 bmb (Ger) to SZ 12
Germ
2 subs
Rolling 2d6:
(4, 4)
1 DD
Rolling 1d6:
(4)
1 bmb
Rolling 1d6:
(2)
USA
2 trn
Rolling 2d6:
(2, 3)
1 DD
Rolling 1d6:
(1)
Ukraine
5 arm (Kar); 4 inf, 1 art, 2 ftr (E. Eur), 8 arm, 2 ftr, (Ger); 1inf (Belo) to Ukr
Germ
4 inf
Rolling 4d6:
(1, 4, 5, 6)
1 inf, 1 art
Rolling 2d6:
(2, 4)
13 arm, 4ftr
Rolling 17d6:
(1, 2, 2, 2, 3, 3, 4, 4, 4, 5, 5, 5, 5, 6, 6, 6, 6)
USSR
6 inf
Rolling 6d6:
(2, 3, 3, 4, 6, 6)
SZ 12
Germ
2 subs
Rolling 2d6:
(6, 6)
1 DD
Rolling 1d6:
(1)
1 bmb
Rolling 1d6:
(2)
USA
1 trn
Rolling 1d6:
(3)
1 DD
Rolling 1d6:
(6)
After the two battles,I have 4 inf, 1 art, 17 arm, and 4 ftr left from the Ukraine battle. I have 2 subs, 1 DD, and 1 bmb left from the SZ 12 battle.
3. Non-Combat
1 inf (Kar) to Belorussia
4 ftr (Ukr) to Eastern Europe
1 bmb (SZ 12) to Germany
1 ftr (S. Eur) to E. Eur
1 sub (SZ 1) to SZ 12
4. Mobilize New Units
8 arm to Germany
5. Collect Income
Germany collects 41 IPC’s
Unit summary
Germany: 8 arm, 1 bmb, 1 AA gun
Belorussia: 1 inf
Karelia: 2 inf
Norway: 2 inf
Eastern Europe: 5 ftr
S. Europe: 1 inf, 1 art, 1 AA gun
W. Europe: 2 inf, 2 arm, 1 AA gun
Ukraine: 4 inf, 1 art, 13 arm
SZ 12: 3 subs, 1 DD
Just to be clear I have 13 arm in Ukraine, not 17. There may have been confusion.
Another correction: Germany has 39 IPC’s, not 41.