UKcommander vs. aarules–Revised


  • 1 inf and 1 art
    DiceRolling 2d6:
    (5, 5)  
    Tank
    DiceRolling 1d6:
    (4)  
    Your Art
    DiceRolling 1d6:
    (1)


  • 1 art
    DiceRolling 1d6:
    (1)  
    Tank
    DiceRolling 1d6:
    (2)  
    Your art
    DiceRolling 1d6:
    (1)


  • Tank takes Algeria. Operation Torch didn’t really happen like that.

    Noncomabt Move
    DD in SZ 10 to 12
    DD in 20 to 10
    Ftr and bomber from Eastern U.S. to Algeria
    2 inf from Central US to Mexico
    I place all units in Eastern US

    Eastern US: 2 vinf, 2 arm, 1 ftr
    SZ 10: 2t rn, 1 DD
    SZ 12: 2 trn, 1 DD
    Algeria: ftr, bomber, arm
    Sikang:2 inf
    Midway: 1 inf
    Alaska: 1 inf
    Mexico: 2 inf
    Hawaii: 2 inf
    Western US:2 inf, 1 ftr
    SZ 55: 1 BB, 1 trn
    Soviet Union’s turn


  • Soviet Union
    Builds
    7 inf
    1 arm

    Combat Moves
    6 inf from Caucasus to Ukraine
    4 inf, 3 arm, 2 art (everybody) from W. Russia to Karelia
    1 arm from Caucasus to Karelia
    1 ftr from Russia to Karelia
    4 inf from Buryatia to Manchuria
    1 inf from Archangel to Karelia


  • Karelia
    3 inf
    DiceRolling 3d6:
    (1, 6, 6)

    2 inf and 2 art
    DiceRolling 4d6:
    (1, 1, 3, 4)

    4 arm and 1 ftr
    DiceRolling 5d6:
    (1, 2, 4, 5, 5)

    Germany’s units
    8 inf
    DiceRolling 8d6:
    (1, 1, 1, 1, 1, 2, 3, 5)

    5 arm
    DiceRolling 5d6:
    (3, 5, 5, 5, 5)


  • NO WAY!  :-o How did you get 5 ones?
    I lose all art and inf
    4 arm and 1 ftr against 3 inf and 5 armor. I retreat to West Russia.

    Manchuria
    4 inf
    DiceRolling 4d6:
    (1, 2, 3, 4)

    Japanese units
    2 inf
    DiceRolling 2d6:
    (2, 4)


  • 3 inf
    DiceRolling 3d6:
    (2, 3, 4)

    Japanese
    1 inf
    DiceRolling 1d6:
    (6)


  • 3 inf
    DiceRolling 3d6:
    (1, 2, 6)

    Japanese
    1 inf
    DiceRolling 1d6:
    (3)


  • Ukraine
    6 inf
    DiceRolling 1d6:
    (3)

    Germany
    DiceRolling 1d6:
    (3)


  • Forgot to roll for other 5.
    DiceRolling 5d6:
    (1, 1, 1, 5, 6)


  • Noncombat move
    1 inf from Buryatia to Far East
    8 inf from Russia to Archangel

    I place all inf in Russia and the tank in Caucasus.

    SZ 2: 1 sub. UK: BB, trn
    Archangel: 8 inf
    W. Russia: 4 arm, 1 ftr
    Ukraine: 6 inf
    Caucasus: 2 inf, 1 arm
    Russia: 7 inf
    Manchuria: 3 inf
    Buryatia: 1 inf
    Far East: 1 inf

    Collects 30 IPC’s. Germany’s turn.

  • 2007 AAR League

    Sorry been busy with work the past few days, will try to get to my move ASAP.  I did notice two things with your American move though.  You should have 1 inf, 1 art, 1 arm in Algeria because you actually took out both my inf and art in your first dice roll.  However, you cannot move your fighter and bomber from the E. US to Algeria because that it is a newly taken territory.  You’ll need to correct these things on your board.


  • I’ll correct them now.

  • 2007 AAR League

    K, so just to confirm I have you having 2 inf, 2 arm, 2 ftr, 1 bmb in E. US correct?

    Germany Round 2

    1. Purchase Units

    8 arm for 40 IPC’s, no IPCs remaining.

    2. Combat

    SZ 12

    1 trn, 2 subs, 1 DD (SZ 7); 1 bmb (Ger) to SZ 12

    Germ

    2 subs
    DiceRolling 2d6:
    (4, 4)  
    1 DD
    DiceRolling 1d6:
    (4)  
    1 bmb
    DiceRolling 1d6:
    (2)

    USA

    2 trn
    DiceRolling 2d6:
    (2, 3)  
    1 DD
    DiceRolling 1d6:
    (1)

    Ukraine
    5 arm (Kar); 4 inf, 1 art, 2 ftr (E. Eur), 8 arm, 2 ftr, (Ger); 1inf (Belo) to Ukr

    Germ
    4 inf
    DiceRolling 4d6:
    (1, 4, 5, 6)  
    1 inf, 1 art
    DiceRolling 2d6:
    (2, 4)  
    13 arm, 4ftr
    DiceRolling 17d6:
    (1, 2, 2, 2, 3, 3, 4, 4, 4, 5, 5, 5, 5, 6, 6, 6, 6)

    USSR
    6 inf
    DiceRolling 6d6:
    (2, 3, 3, 4, 6, 6)

  • 2007 AAR League

    SZ 12

    Germ

    2 subs
    DiceRolling 2d6:
    (6, 6)  
    1 DD
    DiceRolling 1d6:
    (1)  
    1 bmb
    DiceRolling 1d6:
    (2)

    USA
    1 trn
    DiceRolling 1d6:
    (3)  
    1 DD
    DiceRolling 1d6:
    (6)

  • 2007 AAR League

    After the two battles,I have 4 inf, 1 art, 17 arm, and 4 ftr left from the Ukraine battle.  I have 2 subs, 1 DD, and 1 bmb left from the SZ 12 battle.

    3. Non-Combat

    1 inf (Kar) to Belorussia
    4 ftr (Ukr) to Eastern Europe
    1 bmb (SZ 12) to Germany
    1 ftr (S. Eur) to E. Eur
    1 sub (SZ 1) to SZ 12

    4. Mobilize New Units

    8 arm to Germany

    5. Collect Income

    Germany collects 41 IPC’s

    Unit summary

    Germany: 8 arm, 1 bmb, 1 AA gun
    Belorussia: 1 inf
    Karelia: 2 inf
    Norway: 2 inf
    Eastern Europe: 5 ftr
    S. Europe: 1 inf, 1 art, 1 AA gun
    W. Europe: 2 inf, 2 arm, 1 AA gun
    Ukraine: 4 inf, 1 art, 13 arm
    SZ 12: 3 subs, 1 DD

  • 2007 AAR League

    Just to be clear I have 13 arm in Ukraine, not 17.  There may have been confusion.

  • 2007 AAR League

    Another correction: Germany has 39 IPC’s, not 41.


  • That’s a lot of tanks.

    UK Builds
    3 transports and 1 inf

    Combat Move
    1 BB and 1 trn with 1 arm and 1 inf for amphibious assault to Norway
    4 ftrs from UK to Norway
    2 inf and 1 trn from Australia for amphibious assault in Borneo

    Norway
    BB bombardment
    DiceRolling 1d6:
    (6)

    4 ftrs and 1 arm on 3
    DiceRolling 5d6:
    (3, 3, 3, 4, 4)

    1 inf
    DiceRolling 1d6:
    (6)

    German forces
    2 inf on 2
    DiceRolling 2d6:
    (1, 6)


  • I lose my ftr so I can hold Norway.

    Borneo
    2 inf on 1
    DiceRolling 2d6:
    (1, 1)

    Japanese units
    DiceRolling 1d6:
    (3)

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